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Bravo0413

Bravo0413

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Bravo0413
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  • Rin is Bae <3 ..... easily the best work BHVR has done <3
  • MegMain98 said:

    Without add-ons her ability last for 5 seconds I believe. It’s slow and short with no add-ons, it’s been that way since her PTB. Not sure how fast you thought it was but it’s not that fast without add-ons


    Her MS% is like 176% or 178% which is decent and still quite effective 

  • Her movement speed is not that good and she indeed feels slow. I don't know if it's done on purpose or its a bug. The Spirit should be one of the top killers but after the update, I don't feel she is that good but the sounds are really good now.

    Shes still the queen of mind games and a top killer.....
  • I haven't really noticed a difference in her since this update.. only the change in the coloring of the screen when phasing walking
  • Why does other people having the same thing bother you? If you like the cosmetics you have shouldn't that be enough to please you?

    They dont like the fact that a new player can hop on and buy it ----> no grind/work needed to get it and I feel the same way.... It just ruins the satisfaction of achieving a goal 
  • Master said:

    @Bravo0413 said:
    Why not try the event first?

    Because that worked out so well last event?

    The last event was completely different than this one how does it even come up in this discussion?.... the only reason why people want this is for the sweet 20 towards the goal... 5 DCs is all it would take to reach 1 piece of a cosmetic that's hardly a grind... people DC sometimes with 3 or 4 gens left... that's not even working for the vessel..
  • Bravo0413 said:
    Why not try the event first?
    Better discussing potentional issues now so they can get fixed before they go live. Cuz once the event is live I doubt any change will happen cuz its to late 
    Now I do agree with this /\ I dont see DC being an issue... 
  • The rule is-------> survivors must escape with the vessel in order to get what the vessel gives.............. Geee! I wonder what happens if the survivor DC's?? 
  • I can understand why they are doing this, it is to get killers to leave the hook hence hook, vessel, hook, vessel.

    The problem is the time it will take as others have pointed out so I don't know how it will work out but in paper it looks to be more annoying rather than fun.

    The problem with these events is they take away from normal play, why not simply reward what everyone does and give bonus event points for every extra you do like new survivor hooked for the first time, breaking totems etc.
    The idea is to freshen the gameplay... and I feel the devs are trying to test for additional objectives-----> something that's been requested for some time.... now especially with the buff to PTS
  • Considering gen rush just got buffed I dont think nurse will be seeing any "nerfs" for a while.... I mean 2 people with green boxes can finish a gen in 30 seconds.....
  • Arzurag said:

    Regarding the video they have BNP's. Technically speaking you could have done a gen that fast before if you had 4 players with BNP on a gen like that.

    There was a video floating around where they use Spine Chill, PT, Resil, and a purple toolbox. Did the gen in about 15 seconds. But it requires the killer to cooperation. The fastest a gen could realistically be done in an actual game is probably something like 30 seconds.

    Still too fast 
    And that's with only 2 people on it /\ the video is posted above 
  • Imma spend mula on that school girl outfit but it won't be the main outfit on her all the time Rin gotta body that needs showin off 😍
  • For the hatch..... bhvr doesn't wanna mess with it because they wanna change end game... for DS.......... Imo i agree with @Vortexas ... most survivors dont want it changed and dont even touch killer so they dont care how it effects the game
  • I would like to see 3 people with this setup as well... it will be the most common 
  • @Bravo0413 said:
    I stopped reading at "the problem is camping"......

    But you feel the urge to post about your ignorance? Camping is currently fine as it can be right now, because survivor can counter it by doing the objective. If you lengthens matches, this strategy gets buffed as well. That's why it's not that easy to lengthen matches.
    My suggestion was a nerf to the current pallet/vault situation into a state where survivors have to work for getting more defense. In theory this leads to potentially shorter chases at the beginning of the trial and slower gen progression, because survivors would be forced spending their time to unlock some pallets/vaults, if they don't want to get hooked fast. That would be at least the first thing I would try out. Making survivors work for some of their defenses.

    Now I don't agree with camping is the problem and I've skimmed over that section ..... I do however find your idea as an objective quite intriguing... 
  • Delfador said:

    This is what I meant by 'people creating theories upon theories and when you actually go and play the game, you see how ridiculous these theories are'

    Yes remove prove thyself because a killer looks at the survivors giving them spine chill bonus while doing nothing and allowing all 4 survivors to work on the same generator with highest speed items and addons and perks.

    If we are going to accept these situations that we created possibly with kill your friends lobbh, please, while removing the perk, nerf the ######### out of the leatherface because he could have gotten 4 instant downs in 3 seconds in that situation. He is OP:

    I accidentally posted this thread twice and titled one of them please remove in hopes of that one being removed I changed my title to what I really wanted... i dont want PTS removed in anyway... a lot people are wondering how fast gens can get done... I found this clip and decided to post here
  • https://www.reddit.com/r/deadbydaylight/comments/ait1nv/new_fastest_generator_repair_possible_as_of_patch/?utm_source=reddit-android 

    .. if anyone wants to check it out... 4 people went in to see how fast they could complete a gen and they did it in 13.6 seconds... 
  • Tsulan said:
    Bravo0413 said:
    Tsulan said:

    @NoShinyPony said:

    @FoggyWeather_ said:
    And the Offerings for this event are the same as the ones from the Howling Ground, the Red Envelopes.

    As a Killer, hook a Survivor to corrupt the Vessels in the Trial and make them temporarily destructible. Destroying a Vessel earns Moonrise progress and bonus Bloodpoints

    I hope I'm wrong but this reads as if there could be a problem gameplay-wise:

    If the killer has to hook a survivor in order to be able to destroy a Vessel, the survivors will most likely have collected the Vessels already before the killer could destroy them.

    According to the DbD Wiki corrupted Vessels might return to their starting point. So the only way to prevent them to be destroyed is by avoiding hooks, "rush" gens, grab a vessel and go out as quick as possible before somebody else gets hooked. If that the case, we will see a lot more Noed, DS, Sabo.

    Sounds like Howling Grounds.
    If it's like that, I'll pass.
    PTSD :'(
    My left eye still starts twitching when I think about that event.


    You know if i'm not mistaken next month it will be a year since that sad time...... I think I'll make a RIH (rest in hell) thread for it 
  • @Tsulan said:
    Bravo0413 said:


    DwightsLifeMatters said:


    Tsulan said:


    Thaznar said:

    Devs will never change genrush meta for survivors because they are:

    a) clueless

    b) lazy

    Because they balance around rank 20.

    They balance around rank 1. But around the boosted rank 1's lol.
    So stupid. Whenever you show those crap people come with argument "but not everyone plays like this"
    Yet they don't understand that it doesn't matter if 1% or 99% play like this. Balancing doesn't work around how players usually play.
    What's your opinion about the match @Tsulan? Did you noticed any major mistakes made here or not like me?

    Exactly.... it shouldnt be possible to end a match in just 4mins... the main thing we should be asking is how can bhvr add objectives that wont crush the balance towards the killer 

    Since the game is heavily unbalanced towards survivors, I'd say there is plenty of breathing room .

    The problem is camping. Currently rushing gens and leaving the match as soon as possible is the best counter to it. Problem is the longer it takes to achieve that counter the more reliable this strategy becomes for killers.
    That's probably why the devs tried to improved things first with the healing changes. It lengthens the games, if killer chase "normally", while it didn't affect the gameplay for "camping only" killers. At least in theory. In praxis the change was minimal, I would say. I just see more medkits and healing perks now. But that's it.
    Also whatever gets changed shouldn't lessen the feel to play the game. I remember how excited I was back when the Pig freshly came out. The concept of jigsaw boxes felt very exciting first, until you got used to it and realized they are barely a thread and more of the same (M1 + Skillchecks)
    I think the second objective for survivors should be something which allows them to strategize and help them in chases, if done right and punish them in chases if done wrong.
    That's why I suggested from time to time, that probably a certain amount of pallets and vaults could spawn looked. And can only be used, after a survivor unlocked them via an always available sabo action.
    At least something in that direction. So nothing changes, when you go against a camping killer, but if you ignore that objective, you will have to deal with a lack of defense, which leads to short chases. more pressure and death. Question is, if that theory would work in practice as well. I'm not 100% sure of it.

    I stopped reading at "the problem is camping"......
  • Grim said:

    I fail to see the point in this entire thread. BHVR are fully aware of how quick gens can be done and are looking to implement fixes. Continuously reminding them doesn't solve anything.

    Maybe itll make it even more priority.... honestly I could go without a new killer... if they made an attempted at fixing ranking and implemented other objectives along with bugs fixes... that would be just outstanding 
  • Tsulan said:
    Thaznar said:

    Devs will never change genrush meta for survivors because they are:
    a) clueless
    b) lazy

    Because they balance around rank 20.
    They balance around rank 1. But around the boosted rank 1's lol.
    So stupid. Whenever you show those crap people come with argument "but not everyone plays like this"
    Yet they don't understand that it doesn't matter if 1% or 99% play like this. Balancing doesn't work around how players usually play.
    What's your opinion about the match @Tsulan? Did you noticed any major mistakes made here or not like me?
    Exactly.... it shouldnt be possible to end a match in just 4mins... the main thing we should be asking is how can bhvr add objectives that wont crush the balance towards the killer 
  • Tsulan said:

    @NoShinyPony said:

    @FoggyWeather_ said:
    And the Offerings for this event are the same as the ones from the Howling Ground, the Red Envelopes.

    As a Killer, hook a Survivor to corrupt the Vessels in the Trial and make them temporarily destructible. Destroying a Vessel earns Moonrise progress and bonus Bloodpoints

    I hope I'm wrong but this reads as if there could be a problem gameplay-wise:

    If the killer has to hook a survivor in order to be able to destroy a Vessel, the survivors will most likely have collected the Vessels already before the killer could destroy them.

    According to the DbD Wiki corrupted Vessels might return to their starting point. So the only way to prevent them to be destroyed is by avoiding hooks, "rush" gens, grab a vessel and go out as quick as possible before somebody else gets hooked. If that the case, we will see a lot more Noed, DS, Sabo.

    Sounds like Howling Grounds.
    If it's like that, I'll pass.
    PTSD :'(
  • Yes. I was playing some Freddy yesterday and the hits felt friggin' smooth. I play on Xbox btw so it could have been just additional optimization but those spicy slicey claw swings felt fluid.

    I have yet to get my hands on the update (i play on ps4 so what you say sounds good to me!) but I was watching zubat and he was having trouble and doesnt like whatever they did to the auto aim/swinging... 
  • Tsulan said:
    weirdkid5 said:

    @Tsulan said:
    Is it just me or does this seem terribly favored towards survivors?

    You mean like everything else the game has to offer?

    But this is way to much. The numbers can't be right. 
    Otherwise no one will play killer during the event. 
    I would like to see the reveal before we can say that this is too much to handle... on paper we can easily say this is far too survivor favored.... hopefully in game it's much different 
  • What I'm interested in is how long it hasn't been working correctly for..... like has this been since launch or did it get bugged recently within the last few updates? 
  • Sounds a lot like the bug we had with clown and the toxic with fast vaults still happening...
  • Hell yeah.... i'm stoked! 
  • Peanits said:
    @not_Queen post said we’d receive info within the next 2 weeks. 

    Today is the last day of the “2 week period”, so we’ll either hear about it today or it’s probably gonna be delayed.
    To quote it directly, "We will share more details about the upcoming Moonrise event in the next couple of weeks."

    So not strictly two. But seeing as how the event itself is starting at the end of the month, and that it would be silly to reveal details after the event starts, you can expect news on it soon.
    Perhaps I’m mistaken in assuming that most people view “couple” as 2.

    Either way, I’m more interested in whether we’ll get 2.5.0 today rather than some event. I don’t believe we’ve heard anything in regards to dates on that.


    Personally I'm hoping that they drop both st the same time on thursday... I wanna play the shiesta out of this game after this mid chapter patch drops 
  • Peanits said:
    Anything you've read about it outside of the official news post (which is just a vague overview) is not confirmed info. Even if someone claims to have datamined information about it, any numbers you see are subject to change. Until it's officially revealed, I wouldn't recommend speculating on it.
    You're fighting a losing battle.
    :'(
  • PolarBear said:

    @Peanits said:
    ad19970 said:

    Let's pray those totem spawn points won't be happening any more after 2.5.0. Or at least 2.6.0.

    The one on the right in that screenshot definitely will not. The shack totem is now wedged in a corner between the pallet and the wall. It's actually really well hidden and you can't see it unless you go into the shack to check for it.

    Thanks for the heads up. Now I will check it every game >:D

    :'(
  • powerbats said:

    @RuneStarr said:
    I miss the LOL react so much. 
    Now I have to actually type to tell OP his trollpost made me laugh. :(

    Here use this custom one I made once the change happened, it gets the point across much better.

    :'(
  • Laakeri said:
    How can somebody with like 5k hours not know how to play shack as killer?

    Also ignores people on nearly completed gen to tunnel?


    This video would be great for oh_tofus "improving your gameplay" serie, but I dont think he wants to burn any bridges.

    You state "nearly completed gen" I can argue if he were to push the survivor off that it wouldnt have even mattered.... like how many seconds would he have gotten? If we're talking about the same moment it's where the pallet save happens, so yeah he would've pushed the person off then the other one would have just jumped back on to the gen and finished it anyways.... like what did "pushing the survivor off" do? Okay 2 people wouldn't be doing gens because 1 would be on the floor and the other 1 true would be chasing but that was the 3rd gen finished... there was nothing that could have been done in this match that would have changed the outcome... 
  • Lateral said:

    @Bravo0413 said:
    Oh so spies will have use? What? No wayy!..... you know the killer still needs to be in a 48meter radious right? Like it does have draw back

    No this isn't going to effect your precious buff, this is going to make the game fair and balanced for both sides, surely you want that right?

    Once again, you CANNOT work on these particular generators without continually setting one particular crow over, and over and over again rendering that generator impossible to complete without guaranteeing unlimited free Crow warning sightings for the Killer.

    This isn't simply a matter of sneaking by to get to a point this is the inability to interact with a Generator without giving the Killer free access to knowledge of where you are.

    It's not unreasonable to request a chance to interact with a Generator if you sneak past the Crow, for these particular Generators that's not an option and stealth is taken out of the equation giving a one sided unquestionable advantage to Killers with this perk.

    You do want the game to be 'fair' and 'balanced' and 'fun' for everyone right? so people actually want to play and you actually get matches rather than sitting in an empty lobby simulator? Because that's what you'll get if this goes live without simply moving these specific Crows in too close proximity to Generators.

    Like how?.... nothing is impossible in this game when it comes to finishing gens... I mean really? The only time ever this may happen is in a gen strat but if its possible to beat doc it will be possible to beat SFTS...
  • Oh so spies will have use? What? No wayy!..... you know the killer still needs to be in a 48meter radious right? Like it does have draw back
  • I don't see any difference other then the screen being a bit brighter when phasing.... sounds are messed up these 2 will be fixed when the mid chapter patch is rolled out 
  • The ranking system does need to be reworked or anything other then this... but could we discuss how we could replace it what we the community would like to see?
  • So the golden robe Ace is serious? Theres skins that are not serious at all
  • @Bravo0413 said:
    The spirit would be scary AF.... I think people are saying Mikey because he's the horror icon that he is "shrugs"

    No I'm saying Michael because he's actually scary.

    The Spirit sounds like a dolphin crossed with a penguin. Wah wah wah!!!!

    Its all about the popularity man hes not scary at all imo.... he looks more bad ass then creepy or scary...

    I'd actually shiet my pants if spirit were chasing me 
  • The spirit would be scary AF.... I think people are saying Mikey because he's the horror icon that he is "shrugs"
  • Gorgonia said:

    @Gorgonia said:
    Dwight_Fairfield said:

    Try this; https://www.playstation.com/en-gb/explore/ps4/my-ps4-life/

    It makes a video based on your PS4 account, and if Dbd is in your top 3 most played games, it will tell you exactly how many hours you have played it.

    That’s only for Europe

    No its not. Anyone can do it.

    If you’re outside the EU it will tell you there is an error and that you have to reload the website.
    I just spent like a half hour trying to get it and did the samething to me... 
  • I hope they implement this perk... this has been requested quite a bit 
  • Yeah the perks need to be adjusted so most killers can use them..
  • this is intriguing.... which player is the better killer.. which is the better survivor... yes please.. this would help help solo play quite a bit and it could help with the grind..... unless they just give the avg. BP through the 5 games...

  • ad19970 said:

    @DwightsLifeMatters said:
    I think after Legion we should really stop thinking about new DLC content and fix the game. Just my opinion.

    I'd agree, I hope after the dlc in march, they will slow down with the new content and fixate more on bug fixes and balance improvements for both sides.

    I have to agree as well... a chapter where they just give TLC would be great
  • Judith's tombstone doesnt drain the tuft of hair... but if you use the purple addon it will go back to tier2
  • A RAPTOR KILLER! Great suggestions!

    I don't know what exactly it would be xD as long as it could jump over walls and cover and a far distance when fully charged I'll be happy xD 
  • ad19970 said:

    @Bravo0413 said:
    Devs dont wanna cause more "gen sim"/ more holding a button to complete the objective they should add objectives 

    True, but the question is if they want to change their game in such a drastic way after two years.
    Also if they do this, certain top tier killers will need some nerfing. I'm thinking of Nurse, Hillbilly, and Spirit in particular.

    Yeah but think about it....if alls survivors have to do is find something to be able to work on the gens then I dont think any nerfs would need to happen honestly 
  • Devs dont wanna cause more "gen sim"/ more holding a button to complete the objective they should add objectives 
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