Bot_Salvo88
Bot_Salvo88
About
- Username
- Bot_Salvo88
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Comments
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@GoodJobGuys92 said:
Buff blight. He needs even more speed/ tokens!
Reverse psychology.
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Oh ok. My bad then. Thank you
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Lightborn can save you! Come to the dark side π
Jokes aside, yeah I do agree that it's really annoying to have someone using a scroll wheel to make a flashlight sound like crickets.
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I think it's not really up to BHVR if they don't have outfits for them in particular. It's more of a licence issue.
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@jamally093 said:
It's annoying and how do people find it fun and what's funnier it's Nurse's who do it more why I don't know but it's not fun and seriously annoying and more often the not just a complete waste of time.
So let's add that to stereotypical killers
Bubba will usually camp
Nurse will usually slug at 5 gens
What else is there.
I can copy your comment and apply it back to survivor role too.
Why do survivors rush at 0 hooks?
It's annoying and how do people find it fun and what's funnier it's Meg's who do it more why I don't know but it's not fun and seriously annoying and more often then not just a complete waste of time.
So let's add that to stereotypical survivors.
Nea will always beg for chase
Meg will always rush
What else is in there.
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@CyberRoninX said:
https://forum.deadbydaylight.com/en/discussion/comment/3195096#Comment_3195096
well it was 30m. I think matchmaking was broken though because I restarted my game and i only had to wait 10m
Interesting. Never had that before. Maybe like you said game broke for that moment. Unlucky.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/3197675#Comment_3197675
I've stopped reporting.
There's no point in going through all that trouble for them to just have hundreds of other accounts
That's also very true. I always say in end game chat "go make a new account" since I know they can. I just do it to be a little bit annoying and make them go through that effort, as meaningless as it sounds.
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@renaclock said:
https://forum.deadbydaylight.com/en/discussion/comment/3197663#Comment_3197663
Whats the risk of using DH?
You chase normally and use it if u ######### up to ensure pallet drop.
New dead hard takes actual skill compared to the old one. It's a matter of using it and being able to read if you're gonna attack or not.
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What to do with a cheater in your lobby. Make sure to record what's happening, quit the match and make a report in game. Make sure to copy the name of the cheater (if possible) otherwise just reporting him in game is enough. As you're waiting 5 mins, just set up the report on their report page and, by the time you're done, your penalty is over and you can play again. That's at least how I handle it!
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Same should go for killer being able to pick someone up while facing a locker or a window/pallet too!
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While it's very funny when Survivors fail miserably after they use dead hard, it's also really annoying as killer to wait every time those couple of seconds before attacking. High risk, high reward.
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@Gary_Coleman said:
https://forum.deadbydaylight.com/en/discussion/347492/cheaters
How can I get the full refund that you speak of?
Sadly you can only get a full refund (on Steam) if you play the game for max 2 hours and within 14 days from purchase. I think it's a little late now for most of us π
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Threatening developers won't really solve anything. Not the right approach.
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Equip calm spirit π€
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This is why we're getting the PTB, to get these questions answered.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/3196553#Comment_3196553
How can you get hit by M1 spirit/huntress tho...
Yeah, they're so slow that they have to use their power. Otherwise it's an easy win for the survivors if the use M1 only
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@rattus210 said:
https://forum.deadbydaylight.com/en/discussion/comment/3195287#Comment_3195287
There's this youtuber who's not very well known, that manages to get 100+ winstreaks on most killers, that the community considers weak, such as bubba, wesker, nemesis, clown lol. Wanna know how he manages to do it? Tunneling/Camping.
Who?
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The first one is funny mainly because I can run around with a cheeseburger.
The second one seems a bit pointless since it requires a killer to actually missing a basic attack. Plus, stunning the killer for 5 seconds isn't the best of the ideas (3 seconds is ok, 5 is a bit too much).
Third one is ok. It gives you an extra objective with extra reward. Nothing to argue with that.
Regarding cosmetics: I'm not really a fan of them since I never buy them so I'm not the right person to judge here.
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Don't touch that map! It's the only map where as killer I can easily do challenges like "destroy 50 dropped pallets" in 2 or 3 matches!!
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Of course yes! More players to have a better gaming experience is always welcome ^^
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In my opinion they should give an incentive to killers if they're going for different hooks all the time. Right now it's all up to the actual human playing a killer if they play "nice" or not. If they balance certain perks to prevent a gen being done in 15 seconds with 2 brand new parts, 2 players and hyperfocus/stakeout/prove thyself combo, then we can talk about it. Same goes for gens slowdown perks, it's not really nice to hold a button on a gen for over a minute and a half.
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He can go and play Civilization
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@sizzlingmario4 said:
Ngl I kinda like the current animation because it lets me laugh at how stupid old DH was
Same. I laugh a bit when people use dead hard and I'm like "Strong E, my friend"
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@fake said:
Is it still called a FACE CAMP even with the distance from the killer seen in this image?
If so, do I need to change my perception? This looks like a camp, but it did not look like a FACE CAMP
He moved out of the way to place a trap right in that spot while I was taking a screenshot. Then he placed in front of me and I died. We can call it side camp if you want.
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Those stats are just according to the players that decided to upload a screenshot of their matches on it. You can't see the whole playerbase stats. Only BHVR has them
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I will definetly play Myers on Halloween day for example.
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Good luck getting prestige 100 on all the characters in the game.
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Can we stop saying that playing the game normally is holding the game hostage? I've been seeing these comments for a couple of days now. Holding a game hostage is blocking someone in a corner. Waiting for hatch is perfectly normal if the situation looks hopeless. Nobody will ever do gens if they see that they can't make it with 2 survivors and 3 gens remaining.
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I don't see dead hard as often, but as killer I always need to sniff a survivor every time before attacking, that's annoying.
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The fact that the names of their own perks, maps and some add-ons are blocked makes me laugh a bit
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@Krazzik said:
"Hahah this person didn't know how to play. LOL <3"
I did have fun, for real tho. I'm not trying to somehow "bully" anyone. I'm the first bad player here. There's a reason I have Bot in my name!
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You said you had the same cheaters back to back. If you turn on this, you have a little delay before finding a match, meaning you may avoid this group of malicious people.
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Go in a locker, problem solved.
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Best advice I can give you is to turn on this option to prevent targeted in-game harassment.
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I don't think you're having 30 mins queue as killer because it just can't happen since the game is very popular. Maybe you have crossplay off and that's a problem.
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@shiroo said:
https://forum.deadbydaylight.com/en/discussion/comment/3194028#Comment_3194028
I didn't realize the only camp-able hooks are the ones in the basement xD
Basement is the easiest campable spot. If you want to camp other hooks go ahead. But it won't be as easy as camping basement hooks.
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@jamally093 said:
Has there ever been a time where you didn't understand something in the game for so long.
For example you had Tenacity on but didn't know fully you could recover and crawl at the same time and just thought it was some kind of bug.
Stuff like that.
Yes. Sometimes as Survivor you go against Twins. I really don't know why, maybe it's a bug.
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Dudes, don't go down where basement is. It's that simple.
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It's such a good idea. Even 16 meters locker range would be good.
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Say GG, close post game chat. Problem solved π
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@OnryosTapeRentals said:
https://forum.deadbydaylight.com/en/discussion/comment/3193241#Comment_3193241
This would've been the sensible change IMO.
Yeah, especially on closed maps.
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I was thinking about this challenge when Dead hard rework happened. I thought it was the same since you take the hit as you're injured but you dodge it with dead hard. Turns out you need the old dead hard to get this done.
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@Zen_but_not_Zen said:
https://forum.deadbydaylight.com/en/discussion/comment/3192701#Comment_3192701
Yeah definitely raise a ticket, i think they may auto complete if for you if it's been bugged for some time, they did on a health state challenge i was attempting some time ago in the early tomes.
Didn't they can auto complete my challenge if it's bugged. It would've saved me so much time with older challenges not working π
Thanks for the info π
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Before any further killer changes, they need to give to solo Survivors some info about what their team is doing. After that, they might need to rebalance some perks, killers and so on.
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@HugTheHag said:
It is bugged. A lot of people have reported it, but it's not been acknowledged as far as I know.
Oh ok. Then I guess I'll open a support ticket to get direct information on this.
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@HoodedWildKard said:
Interesting question, i saw a set of 3 lockers togethwr yesterday on rpd. Will he always default to the locked locker in a group of 3?
Even if it's a group of 5 he will always teleport to the locked one, for some reason. Although, if there's a single locked locker in a group of lockers and you decide to hide in it, game will prioritize the locker with the survivor inside it, so be careful if you do that.
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i also noticed that you can't add a person on the same platform since the button is disabled. For crossplay players, however, it's enabled. I need to manually add a person by searching for him with the search bar.
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/3191519#Comment_3191519
Right, but Corrective Action gains tokens when you personally hit a Great skill check, so if youβre already using Hyperfocus and Stakeout then your Corrective Action perk will be gaining tokens as well every time you hit the Great check for Hyperfocus.
Yeah, it can be a good combo to avoid that your teammates mess up a skill check, maybe even distracting you sometimes so you lose all the hyperfocus momentum.
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If you see survivors going full in, I think you can give them what they're asking for π
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/3191508#Comment_3191508
On a tangent I wonder if Corrective Action plus Hyperfocus plus Stakeout will catch on...? (Probably not, especially since Corrective Action doesn't correct your own mistakes and most people aren't too worried about failing normal checks.)
Hyperfocus works on your personal skill checks. If another person does a skill checks it doesn't work. So no, corrective action doesn't even give you points if a teammate misses a skill checks and you correct it.
