BioX
BioX
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As long as the discounts are only for full sets I won't be buying anything
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Enjoy? Also you care way too much
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Anything to shake up the boring meta though personally I feel any perks should be needed into the ground so it's more about the player and their skill and knowledge rather then there load out determining the outcome
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Pretty sure this on super whiney individual on twitter kinda ruined that
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everything goes at this point, go for it
lets not forget that in the first movie he is hardly an action hero.
the ultimate survivor seems like a logical person for the entity to take into her trials
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the devs putting in some effort and being willing to take some risks to try stuff out for a month or so so we all know if something works or not
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@JimbusCrimbus said:
https://forum.deadbydaylight.com/en/discussion/246164/i-bored-face-against-nurse-spirit
I'm bored of going against survivors with the same builds every game. There are 89 survivor perks. I don't remember the last time I saw Babysitter, Vigil, Lightweight, Open Handed etc.
So much Dead Hard, Unbreakable users. Lithe, Balanced Landing, Sprint Burst and Iron Will is so common. Most of my matches I am seeing some combination of those perks. Others so rare.
There's your answer. Killers run power killers because survivors run the same busted and boring meta, and have been for years.
ALSO - even if you see someone like Trapper, Demo or Pig rarely - it's far more common to run into a killer that isn't played often than it is to run into a match without survivors running the crutch meta. Food for thought.
bruh you should play agaist me yo
Babysitter on Jane
Vigil on Ash
Lightweight on Ace
Open Handed on Tapp
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said it once and ill say it agian, I would love a no perk mode, no nonsense, just skill and strats
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@DropdeadPiggy said:
Gen rushing does not exist it was coined by bad killers that over committed to a chase for too long and pay the price.
there is gen rushing and then there is gen rushing.
what would you call it if a 4-man squad comes in with toolboxes, all have BMP, all have prove thyself and Stake Out and Fast Track and all focus above all else at doing the gens as fast as possible.
would you call it: "being super efficient at completing the generators"?
orr "doing the gens very fast"
orr rushing...as in being in a hurry to get something done and as it partakes to the generators we shall call it rushing the generators or gens for short or just gen rushing.
I mean there is the concept, but then there is just plain English....
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your idea is shared by many as it has come up many times, but I just dont see it as feasible with how it works.
You can add all the healthstates etc you want, the point is really that you can't do anything, no mindgames nor loops nor whatever against two killers, so gameplay will pretty much always fall dead as it does with a good nurse.
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pretty much the same as I see yet another person running the eternal meta, boring weak af excuse for a gamer.
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@MrDardon said:
https://forum.deadbydaylight.com/en/discussion/comment/2146481#Comment_2146481
https://www.youtube.com/watch?v=MFU6KLp-ElQ
At 0:17 when the Nurse twitches with her right arm, that's where she snaps their neck.
nah, you dont snap necks by just holding the throat, she is choking her
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@EvilJoshy said:
How long did it take them to get servers vs how long they were saying "were getting servers"? Plus once the servers got here they were terrible. Just like the MMR :P
imagine it actually is working in the background as they are claiming, learning etc but its predictions to the outcome of matches is constantly wrong which is why it cannot be used yet :P
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Im just not playing killer till its fixed, no big deal
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its an achievement, it has as much and little point as any other achievement
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2146156#Comment_2146156
My answer was to whether or not this bug was going to result in a ban - nothing to do with saying the bug is being left in. It's already an acknowledged bug on this very forum.
your answer paints it as not a problem though considering someone will bleed out eventually anyway, same reason why slugging itself is not seen as a problem even though plenty of players dont like the experience.
as such you pretty much paint it as something that is seen as a non-issue and like slugging isnt bannable, this is not bannable either, sooo why even fix it then?
well...because the devs do recognise its not fair....yet they dont punish squads that go out of their way to abuse this new system/bug?
I know stuff as changed but it does not jive really with the claim that players were banned for abusing the Legion exploit because sure, the game took very long but the killer is sitll trying to kill the players and the players can just choose to not mend, go down, and bleed out, it is likewise just as much not holding the game hostage.
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remember, it cant even happen really, we cannot even agree what makes a player good through just conversation, you think a program can determine it?
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https://www.youtube.com/watch?v=YHKBuqtnNXk@MrDardon said:
https://forum.deadbydaylight.com/en/discussion/comment/2146201#Comment_2146201
She snaps their neck at the end of the Mori si yeah... pretty sure it's lethal.
she really doesnt, you dont snap a neck by just holding your hands there, she just ends it with a little harder choking but there is no neck snapping involved.
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2 hits and a safe unhook imo
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survivor is much more relaxing and easy and if things dont go well you can just end it and move on ot the next match, as killer you are kinda stuck
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I mean either play the ptb or wait for it to come out and try it yourself?
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@Mineguy said:
Iron will plus no mither. Your injured the whole round but even with stridor you make no sounds.
So that is half your build just on the off chance you come across a spirit?
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@[Deleted User] said:
Another one of these posts... I mean no offense at all, but do you guys remember how damn frustrating he was? People used to DC on sight, do you really want that back? I do not understand the old Freddy worship at all.
Cool concept and unique gameplay aside, he was a playable nightmare, literally. I'd never want him back for that reason.
ermm actually he was considered in general to be a joke....so not sure where you got the DC's on sight from
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I see, so bumping your own thread is not allowed so you just make a new one repeating yourself and refrencing the old, very....clever?
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I fail to see the point of this thread, yeah as this person is aware, you clearly did not want to so you are therefor "very boring" in their eyes, thats their opinion.
again, what is the point of this thread?
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another example of a player who cares way too much.
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@Bonanca said:
https://forum.deadbydaylight.com/en/discussion/comment/2146220#Comment_2146220
As a german i wanna keep the blood red.
im not saying they should turn it green, this was something from like decades ago anyway, times have changed.
im merely saying its not hard to just...leave the game as it is for the countries that have problems and add some gore on top for those that dont.
Could even then add it as an option in the menu for those who rather not have gore.
non of this is rocket science.
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2146167#Comment_2146167
I like the way you play when it comes to perks. However, just because they're fun to use doesn't necessarily mean they shouldn't be buffed/reworked, it's still a very weak perk because you'll probably only get value out of it once in a while.
but should that not be more how it should be, rather then this garantheed safety net?
like im super disappointed in the devs upcoming change to "borrowed time", its already such a cheap perk that grants SO much value, it wins games for the players rather then the players themselves.....and now they make it so that even for killers who can hide their terror radius etc just to deal with it does not work anymore, subtle individual knowledge of the game gets nudered yet again.
Idk about you, but I find it extremely boring and completely the wrong direction for the game.
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@Ryan489x said:
https://forum.deadbydaylight.com/en/discussion/comment/2146095#Comment_2146095
I've actually made a topic on the lack of gore in this game. One of the devs said they choose how much they show very carefully because they're afraid of getting banned in certain markets/counties.
I wish the game had a bit more realistic gore myself, just make exclusive edits for other regions where it would be a problem.
what I find so weak about this argument is that if they wanted to, they could just limit the gore in countries that have these problems.
Like just keep it as is for those but for my country for example they could have the head be taken off, so many games have done this in the past.
Germany always had green blood in their games for this reason, yes it can be that simple....
Ultimately they just dont want to put in the work/effort but they wont say that because that might make them look bad/lazy.
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/2146132#Comment_2146132
I'm glad you find it useful but it's still really bad. To have to open the gate to get it's effect is just terrible. It needs a buff
Plus if you buff it it could be used more.
Variation is the spice of life, yes having to have the door open might be a tall order but it's also fairly unique and that makes it fun.
If you learn first not to play with perks at all (and I heavily.encourage everyone to) every perk becomes much more fun to use including this one.
Don't let perks determine the outcome of a match, make it more about the players skill, knowledge and.strategy
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I love old freddy, such a waste of a truly unique killer
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@Mandy said:
This isn't the definitive answer (because the Legion issue was 2 years ago, and things have changed a lot since then) but from what I remember with that particular bug, the matches were effectively held hostage as it took so long to mend. In this case with Breakdown matches can still end, the player will still bleed out even if they can't be hooked.
Soo0 are we just going leave it in then?
No, we aren't because the devs do realise it's a ridiculous unfair advantage... but no ban for an exploit..
Great
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There is no real definition, it's more a mindser
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@redsopine00 said:
https://forum.deadbydaylight.com/en/discussion/comment/2146095#Comment_2146095
You forgot pyramid heads mories
Yeah don't have the list here atm, pyramid is very deadly
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I use it just fine on my Steve so speak for yourself.
Community usage numbers are of little value anyway with the amount of skill lacking "gamers" out there making the meta the meta
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If they are actually good I would.just move on to the next game, it's otherwise a waste of your precious time
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"As far as I know".....yeah...exactly
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Imagine unironically quoting spacecocnut.... yikes
Also threads like these indicate that you care way too much which is unhealthy
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Well the lack of.gore.does not help,
I'm sure demo should bite someone's head off but instead he just...bites it and the survivor dies??
Hag Oni Doc Deathslinger Legion most deadly
Trapper Wraith Twins Demo least deadly
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@jester20k said:
Yes, the best way to get his adept is to not use his power. On a 110% killer. That's a sad frigging statement but it's the truth.
You have to use the power but like plague you should learn when to use it and.when not.to use it
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Can someone pls enlighten me what op's argument is?
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I love the twins but the lack of cosmetics kills it for me, why that one skin is linked is beyond me and it does not help in how limited they are atm,.
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@ilYui said:
https://forum.deadbydaylight.com/en/discussion/comment/2135180#Comment_2135180
@BioX My apologies it seemed you took my title as if I seriously cry over keys. It was simply a joke. It was a comment on the state of keys right now and my perspective on them, if I genuinely cared "so much" I wouldn't keep playing. Thank you for your input though and for being my first response on here! A very warm welcome <3
Well, my point was more that once you are in a mindset that you dont care anymore about the outcome of a match, you will be a much happier player, it could end up being problematic maybe for the game but whatever right?
Once you realize its perfectly fine to stop mid-match, mid-chase, and get up to get some new tea, come back and find everyone escaped and you just ready up for the next match because "who cares" you will be just much better off.
There is no negative to losing, infact you have to very actively do nothing to not GAIN bloodpoints, you never lose them, you lose nothing but rank maybe but that also has zero influence on ...well anything, leaving out that matchmaking is borked anyway.
If they all escape with a key, ok, bye! thanks for the match all....and readying up for the next one.
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You should learn to stop caring so much, it's a game, it does not affect you in any way.
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It's not that accurate, like with pig you think you are moving through the jungle when you are moving through grass but the reality is that everyone can see you
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I'm not against it, anything to shake up the eternal meta.
If this perk replaces on of those, go for it
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Point of this thread?
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Considering I don't run meta perks either side nor camp tunnel or tbag, both sides fill me with disappointment
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Get absolutely rekt nerd!
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You know why, what is the point of these threads?
Stop being or pretending to be stupid