BioX
BioX
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Capable killer with Pop is a lost cause.
Freddy.... I mean I really dont mind freddy but every freddy I give a chance ends up being scummy.
Returning to the hook
Camping
Tunneling
And I guess sorta adding to that first point, if a killer is too good and we just go down one after the other I also just dip out because its just a waste of time for everyone involved to continue, the killer wins, moving on.
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hmm giving up as killer is a bit harder for me, I guess really just not making a dent and/or survivors not actually doing gens but just using their meta perks to be annoying because that is a nonmatch anywho.
I will say though that even though I dont give up as killer that much, that does not mean im having fun in any way shape or form, like if you go against babies or even just 1 baby its a complete non-match, the game is not build around 3 survivors vs 1 killer, so I just kill everyone asap but in my mind im already wishing for it to end.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/253859/nerfs-needed
You're not gonna get better against them if all you do is hook suicide. 🤷♂️
Also, way to screw over your teammates as well...
@GrimReaperJr1232 said:
Wow... way to screw over your teammates.
Hate a killer all you want, but no need to ruin a game over it.
I just love this new argument against it that so many have adopted, its borderline trolling tbh.
Who cares about your "teammates" in this game? did you not see its up to you how you want to play it? its literally in the game's discription and next to that, what about the killer picking a killer/playstyle/build so cheap it ruins the entire match but you are forced to stay in that match for your teammates?
you guys are something else.
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@Rougual said:
Xbox has a similarly described auto ban feature to what what explained on stream and it is completely exploited by salty players. Iv been flagged on my account for just playing Killer so I 100% expect DBD auto ban system to be just as flawed.
If you want to look up examples of how this system will be flawed just look up Xbox auto ban or "Needs Work/Avoid Me" status reddit or support posts.
Ok so lets learn from those mistakes and make it work?
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@tahilix said:
https://forum.deadbydaylight.com/en/discussion/comment/2232509#Comment_2232509
And maybe instead of unnecessary and complicated rules we leave it as it is? Right now report system works perfectly. Is there a proof of you cheating? Yes? Ban. No? Nothing.
Banning system is supposed to take care of cheaters. Now ask yourself 2 questions? How many times you eccountered a cheater, and how many times you eccountered salty player? Because whichever you`ve seen more will have deciding factor in bans. And worst part is that vote against cheater has exactly same weight as vote against you "just because i feel like it".
Picture this, SWF with cheater, except after match killer reports cheater and all SWFs report killer. This is system in which 99% bans will hit normal players. And cheaters will just slip by.
that is not a perfect system though, its extremely convoluted fro the person reporting, if the system kept track of everythign itself and you can just report without also linking their accoutn, your accoutn, your number, and footage and even more then sure, but that is not how it works so I dont even bother reporting anymore and just move on.
Does not make me enjoy the game any more though.
And there is nothing complicated about it, you just report, the system behind the scenes will attach value, that is all, and its also not unnecessary seeing people have been complaining about toxic behavior since the dawn of this game.
As I said in the initial post, this is not so much about dealing with cheaters as it is dealing with toxic players.
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ok but who cares?
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2232527#Comment_2232527
No? You sure about that?
How about unhooking someone with BT?
Or do you instantly suicide on the hook?
again, non of that is interesting in any way shape or form, its exactly the same as anyone being AFK, or anyone being a complete baby or someone just following the killer around clicking their flashlight the entire time, whatever, its a non match, all party members should play "normally" but that is sadly becoming so rare.
Im sure you can agree with me on that, actual good matches, matches where the outcome does not really matter because it was fair, tense and fun, how often does that really happen in this game? 1 in 20 matches maybe?
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@BSVben said:
https://forum.deadbydaylight.com/en/discussion/comment/2232484#Comment_2232484
There were no parameters set. The OP's original post was referring to slugging for a 4k as holding the game hostage. I replied, letting him know that it wasn't holding the game hostage, as the only way to do that as killer is by bodyblocking someone in the corner.
You have felt the need to correct me when it was most definitely not required. If you would have looked the rest of the thread, you would have seen my interaction with another poster, discussing this very scenario.
Sometimes it's best to read the entire thread before jumping in.
"The only way you can hold the game hostage as a killer is by bodyblocking someone in a corner, preventing the game from coming to a natural conclusion."
you did not mention there that this is about 1 survivor remaining and the rest being dead, the preventing the game from coing to a natural conclusion refers to the act of body blocking causing that on its own without those extra parameters.
Could just as well claim that you can fly in the game, I would reply that you cant and then you would say "if you use cheats you can".
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I like this suggestion just because people are thinking now of the chaos it would create, what completely hilariously broken things people could do.
4x Agitation
4x Urban Evasion
4x Tenacity
4x Boil Over (actually...that might make the perk useful)
4x BreakOut
4x Fast Track
4x Shadowborn (Omni vision O_O )
4x etc
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2232480#Comment_2232480
You said that I should watch Otz, when I start camping as killer.
Implying that killers just need to get better.
This goes both ways. If you can't play against camping killers, watch a streamer who can.
Ermm there is no playing against a camping killer, camping is just a non game, might as well watch streamers to see how they play against an AFK player, just as interesting.
Camping is not playing the game, its a non match, it should not exist but bad killers will resort to it still.
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@Chaoxide said:
https://forum.deadbydaylight.com/en/discussion/comment/2232494#Comment_2232494
imagine needing to comment on a opening sentence rather then give any input on the topic
the topic itself sadly does not really interest me, I have no issue with the way spirit works.
However your way of making it seem like some general consensus does, you are not the only one doing this btw, not by a long shot and ill point it out every time I see it with every forum user.
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@DetailedDetriment said:
https://forum.deadbydaylight.com/en/discussion/comment/2232497#Comment_2232497
I'm sorry, but what? Only thing I got out of that was numbers. So going off that, people who lose either don't react or give a thumbs down, and people who win just don't react. If there aren't people reacting positively to balance out people reacting negatively, then the player(s) is screwed.
Lets flip this around to show you how much of a non-issue it is, lets say you are in control of designing this system, what would you do?
Maybe force people to leave a vote? maybe a non-vote counts as somewhat possitive? maybe 4 man SWF all rating down is taken a bit less harshly? maybe the end score data is also taken into account regarding how the voting is judged (for example someone dying on first hook maybe points towards camping thus the votes are taken with a bit more value) etc etc
There are tons of options to make this work and otherwise we can just experiment until it works the best it can.
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@DetailedDetriment said:
I just don't think a system based off of the thumbs up/down feature should be implemented at all. This community is known for the salty players across all platforms. All it takes is for one SWF to get pissed off about losing to a killer for that one guy to get 4 reports for bad sportsmanship and then be placed with people who actually played #########.
Dont you think everyone is aware of this and therefor the way its counted up, the numbers/data behind it, are made to account for this?
Its like saying you cant go to the moon because a plane cannot breach the atmosphere or return back to earth afterwards...I mean yeah, true, sooo lets develop a spaceshuttle so we can do it?
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@Chaoxide said:
https://forum.deadbydaylight.com/en/discussion/comment/2232431#Comment_2232431
Dude: "myself included" " "in my opinion" "many dont like her power i find it just to be the ultimate mind game power at times and dont find it frustrating to face" "What i do find frustrating however is her passive phase" "In my opinion Spirits passive needs to be changed for its just not fun to experience during a chase" Every single one of these quotes is me saying that i myself think this therefor speaking for MYSELF. Just because literally the first sentence is stating a fact, or observation made that MANY streamers and players dont like facing Spirit it doesnt mean ones not expressing their own opinion. It is just making a observation, hell i even said in the post that they find it frustrating to face her power and basically think its bs, however i said i disagreed with it and then stated my direct thoughts that her PASSIVE was the issue. If you bothered to read more then just the opening statement you would have realized that. Instead you just said nah im done and labeled it as a garbage news station.
I did read that....and I have no problem with that, hence it wasnt mentioned or focused on.
I said what i have a problem with, imagine making a spelling error in the first sentence, someone pointing it out and you getting defensive thinking you need a counter argument and thus stating its not a problem because there are no spelling errors in the rest of the post......
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I dont think it would work as a physical design, Ridley is HUGE for one but sure the Entity could size him down but apart from that he just has way too much stuff on him, wings, tail, just so much room for clipping and obscuring.
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@BSVben said:
https://forum.deadbydaylight.com/en/discussion/comment/2232456#Comment_2232456
It most certainly is holding the game hostage if the other survivors are dead. The gates can't be opened, and the hatch can't be accessed.
Both roles can hold the game hostage, not just survivors.
👍
Well now you are adding parameters that were not mentioned before, but you are correct, in that scenario its possible.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2232463#Comment_2232463
Oh I'm talking about the solo survivor perspective here.
Likewise I could say the say the same, if you have a problem with camping killers...
you have to explain that last sentence to me.
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@Dr_Loomis said:
Like the "Salt Mines" from Friday 13th? It could work, if the player could rehabilitated along the way and earn their way back to normal games.
Well the voting is still there for them as well so there is room to return to normal games.
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@Tsulan said:
Camping and tunneling are side effects of the current gen speeds.
When killers don't feel cornered because they lost 2 or 3 gens in a single chase, then they won't camp and tunnel.
Part of it is gen speed yes, but part of as well is that people just give up when nothing really happened, a hook is pressure, now use that, that is what the game is about.
If you start camping because of that then you will never get better and you might as well not play killer as well, watch some Otz gameplay I guess.
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@BSVben said:
I'm sorry friend, but you have been misinformed. The only way you can hold the game hostage as a killer is by bodyblocking someone in a corner, preventing the game from coming to a natural conclusion.
Slugging for the 4k can be considered sweaty and boring, but certainly not holding the game hostage.
Even that is not actually holding the game hostage, other survivors can open the door and activate the EG, no different from camping
The only real hostage holding is survivors just hiding in lockers not doing objectives.
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that is disappointing, thanks for the info though
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@Chaoxide said:
https://forum.deadbydaylight.com/en/discussion/comment/2232345#Comment_2232345
This is how you form a question to create a discussion. If i was being Fox news ide just be ranting and saying borderline slander
No, my point is how fox news makes claims by saying "some people say" and what they really mean is "I say" but when you say "some people" it seems like a general concensus and more like a fact then an opinion, it enforces your claim as truth.
You do the same with: "Many players from streamers to casual players" and "although many dont like her power".
Just speak for yourself.
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Not to be a downer but using monitor and abuse on deathslinger is about as basic as it gets, sure you go even further but I have never been a fan of min maxing.
To answer your question though Idk I like trying to make every perk work so I don't consider anything weird
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I find players just silly when it comes to advice regarding that "strat".
Fact is, it's just a non match, it's no more interesting then being afk.
It's not worth your time, I suggest dipping out and finding a new match that will hopefully actually be match
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Jeff
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Can you drop this fox news nonsense and just speak for yourself?
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Eh bit of the ol meta with some tunneling and returning to the hook with NOED in the back pocket should fix this problem right up
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Where is Senor Chang when you need him
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Said this a million times already, remove cypress mori and make it Base game.
Last survivor alive can get mori'd as long as no other survivor is slugged when they went down (to discourage slugging for.the 4k).
The mori will give bonus points to the killer for a glorious end of the trial and tbe.mori'd survivor also gets a tiny extra amount of BP
This will discourage slugging for the 4k by rewarding fun gameplay.
This will make endgame more exciting .
Thus will make sure all those mori animations are seen more.often and.thus not wasted
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@Grandpa_Crack_Pipe said:
But what am I to do if not hate people for their preferred role in a video game?
Back to ol reliable, hate people for how or where they were born
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Always love how so many on the forums speak of "most" and "average" seemingly.completely unaware that the are negating their argument goal
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I often hate other survivors...AS a survivor
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Like saying camping Dwight with the red cap is about trump/magazine hate?
Or tunneling Claudette is racism?
Ya know those issues that we are clearly suffering from right now?
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Any killer who isn't a complete ass, no returning to the hook, no camping, no tunneling, no meta nonsense and no abusing exploits, do all that and I'm good
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Nobody knows how or if it will work.
Personally I'm worried because even in just discussion people cannot agree about good or bad players, so what hope does a program have
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I mean I get what you are saying sorta but the thing is, the killer is trying to catch you and you are trying to avoid that so the longer the chase goes on the worse a killer is doing, it's mutually exclusive.
Now I do agree there is nothing fun about downing a dilly survivor in 3 seconds, like with camping etc I just call that a non-match and sadly those happen for me personally more and more
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Ultimately it does not matter, you will have to.do. a lot of matches next to the rift challenges to complete the rift anyway so a challenge get taking a while does not matter, you are not wasting your time.
Just play with the plague, keep it in mind and it will happen eventually
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You are exaggerating which kinda makes your point weaker so i advice you not to do that in the future.
Anywho survivers whined a long time ago that pipping was too hard, seemingly completely missing the fact that the value of rank is directly connected to the effort needed to achieving it, her every potato and their grandfather is rank 1.
What is more weird is how whiney you seem to be about something so meaningless, so you have to do more to keep your rank? So what? It only means that rank 1 killer means more then rank 1 survivor if it means anything at all which...it doesnt
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@piggygooik said:
https://forum.deadbydaylight.com/en/discussion/comment/2151217#Comment_2151217
she good but she kinda reminds me of Ellen DeGeneres
how....just....how?
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im suprised people like the visual...change, its not actually just better...heck if anything they just made her "prettier".
She does not have the dirt anymore on her arms...is that considered better graphics? less dirt and grime? because no, its not, we should have more realistic dirt and grime.
idk the remake has high final fantasy vibes to me.
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@HighwayCatalyst said:
https://forum.deadbydaylight.com/en/discussion/comment/2150813#Comment_2150813
From what I heard, that was less about the model, and more about the outfit itself.
no it was entirely about the 3d model, the face in particular, the outfit looked fine and was bought plenty seeing people use it ingame
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@Superyoshiegg said:
I don't know. All the characters look much better in pre-rendered settings than they do in-game.
tell that to the people who were crying about feng's seoul look
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@TWiXT said:
https://forum.deadbydaylight.com/en/discussion/comment/2150734#Comment_2150734
Might was well call it Basic Clay (UR): All perks and add-ons this trial equipped by either survivor or killer are deactivated. No equipped Add-ons are lost at the end of the trial. All Participants of this trial are rewarded 200% blood points after the trial ends.
I love the idea of this one, as it ensures survivors and killers are forced to pit their well earned skills and basic knowledge of the game against each other without using perks or add-ons, but you need an effective incentive for everyone to want to run it, which is why I added a hefty blood point bonus in my revision. Please tell me if this is stepping too far away from your intended purpose for the Offering.
Also, An offering is an object you can throw into the campfire before the trial starts, Which is Why I changed the name to Basic Clay, as that's representative of what I believe you were aiming for.
Thanks for making this a Shared Offering!
you got it buddy!
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hate threads like this, the answer is obvious, you are just wasting time and this is borderline bait that so many have fallen for it seems
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2150595#Comment_2150595
To be fair this is the only game where the killer can play very well and "mostly win" but the games forced into a draw because 2 survivors escape through hatch. Even in normal circumstances if i want the 4k this is the first game i know that just straight up gives the other team still a chance to win unless ya slug for the 4th. The hatch seems like a weird mechanic for a multiplayer game.
completely depends on your personal definition of "winning" and "losing"
@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2150595#Comment_2150595
I care about fairness, which most people must not because they think hatch is the flawless gem of this game.
its just as fair as anything else in the game, how fair is it that someone plays on a laptop barely able to run the game against someone who runs it on a super high end 120 fps pc?
how fair is it that someone who is deaf goes against someone completely able bodied?
how fair is it that someone runs the full meta and the other is just having fun with some quircky perks or maybe no perks at all?
a key is just an item, you know what it does, you care too much about the outcome if it truely bothers you so much that some people will escape with it, do you really have to kill everyone? does that somehow help you in your daily life? and if so....is that not in of itself an indication that something is wrong?
Ill say it again, you care too much: the match starts? oh someone is at the door, ill go get that, "some time later", alright im back, hey 1 gen remaining, well lets see if I can farm up some points still, last gen pops, all escape. Lets see...nope I did not lose any bloodpoints, infact I GAINED bloodpoints, oh I lost some rank? well... i mean im purple rank and got matched up with 3 red ranks and 1 purple so besides it not affecting literally anything at all, it does not even really affect matchmaking, moving on to the next game.
^that should be your attitude man, it does not matter, non of it does, its just a game, move on to the next match.
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All You (both killer and survivor) offering:
"for all players participating, all perk functionality is removed and any item or add on is returned to their inventory aka excluded from this trial"
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I don't care about it and nobody should because it's meaningless
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Not sure why all the praise, it's literally just old fashion.
I mean if you like that era clothing sure but does the ermm "artist" of this drawing really deserve credit?
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It's fine to like someone but stop acting like they are the end all be all of , in this case this game.
And apart from that what does it matter? It's like discrimination, there will always be a difference in potential.
Heck.im pretty sure it even mentioned this, that if you are the worst of for example gods, you are still a god....
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I mean if you have been 1 point off already I'm not sure what you expect from us in terms of advice.
Seems you are doing fine skill wide now you just need to hope for the other part of killer adept: luck
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What a weirdly defensive thread with an odd argument