BioX
BioX
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1634596#Comment_1634596
So now people are going for more organized teams and are now being complained about.
There is nothing "now" about it really, this has been the status quo for a looong time.
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How would it ever not be?
Just wait for the dc penalties to return.
Also while possible I doubt you would have gotten adept if they didn't dc if that helps
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You do realise that what you are describing is about the best balance the game can hope to have right?
Killers strong against a disorganised team and weak against an organised one
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sooo it would instandly be blue and then become red over time so you have a did they go left or right indicator you mean?
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Its pretty funny how a game with such few mechanics (which is a good thing) be so easily bugged every patch (not a good thing)
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look yo, you better watch out! this is a figurative warning.
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just out of interest, why does it not work? not really into phones etc so I dont know much about operator systems or specs over there.
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Totally unrelated, sorry, but did someone else notice that hte blight update really made teh game look weirdly bright? like idk HDR was on or something?
When im alt tapped out ti looks fine in the background with some program over it, but when click on the game to have that in full screen, yeah idk its weirdly bright
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because its not comparible at all?
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Could also just run Detective's Hunch....unless that messes with your much needed precious meta obviously....
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@Customapple0 said:
Ironically the rework was supposed to make him less annoying...the static blast is even worse to go against than the passive madness gain imo.
you reap what you sow
On the threat itself, idk what to tell you, doctor is usually perfectly fine to deal with, really rarely do I encounter a doctor that actually knows what they are doing
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I assume you play both sides like you should, as such, just play some more survivor if these bugs affect you so.
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Yeah DS in combo with other stuff is just bs, it basically multiplies its effectiveness.
The difference between running games with the meta vs without is night and day which I dont think the game should be like.
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Can you force the Switch to run the game at a lower resolution? maybe that helps?
Could also try to play only in docked mode.
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and yet I have come across cheaters...maybe...3 times?
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Yes
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@t_tv_thasauce said:
https://forum.deadbydaylight.com/discussion/comment/1624930#Comment_1624930
well you have to keep in mind that if what people ask for is for the sake of balance, then you cant blame em, but in this case, asking for balance seems almost impossible from these devs, this is more of a "make it the way you intended for it to be", i mean from the video you can see that he is as tall as spirit or a little bit taller, so why not have the same POV height? its just better for a high mobility killer to have a higher POV, i legit cant see survivors around loops and i cant see scratch marks in grassy maps, or even if not grassy maps, just scratch marks in general when there is a grassy area, i feel like you didnt pay attention to the video, im repeating myself here, im asking for things to be fair and to be the way they're supposed to be.
If it was up to the community, Nurse would not have been touched, now that she has she is more fair to play against and people who are (actually) good with her sitll completely dominate above all other killers.
People really cant speak of balance until they truely learned how something works, look at that nemesis, stbfl etc LF build that suddenly came out of nowhere and was quickly adopted by everyone, that was an option for a long time and nobody caught on to it.
A low FOV, ok, we get it, we see the limitation, now lets see if we can work with/around it, maybe some perks that help with tracking? heck idk, try something before complaining and asking for just buffs etc, that is my entire point
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Apart from the technical issues, I just dont like the look of them.
They look very...Steampunk, so imo the fit nicely on the Deathslinger Map but on the rest they look a bit odd, a generator generally does not look like that.
My dream would be custom assets per realm, nasty rusty mud and slug and slimey plant covered gens and pallets for swamp.
Industrial modern stuff for Macmillian
Something maybe very typical for Africa for Autohaven, idk maybe Honda lookalike generators.
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imagine having to run 2 perks to make 1 perk work well.... jeez.
Its also because of botany knowledge excisting that Desperate Measures is so terrible, the possibility of running them together.
Think about it, Desperate Measures gives you 14% per not full health survivor, so you need atleast 3 people wounded before it starts being more effective then Botany Knowledge which does, without any requirements, 33%....
And as soon as one is healed by that, you drop back down to below Botany...seriously why would anyone use DM apart from just for the fun of it?
If Desperate Measures counted hooked and slugged survivors as 2 healthstates, meaning a hooked survivor (as long as they are hooked) boosts healing by 28%, then MAYBE you would have something....
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@Zeus said:
https://forum.deadbydaylight.com/discussion/comment/1624914#Comment_1624914
McLean said blight FOV is intended but a lot of people have been asking for it so it's taken into consideration. He hasn't confirmed anything.
People always ask and complain immediatly, I gotta give BHVR credit for not emidiatly changing things based on that...reather uninformed..."feedback".
People just need to learn and adapt, some cant bring up that dicipline, others can.
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ermm yeah...shocking?
Who knew good perks in combination would work well?
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Who cares? Honestly they should remove those rarity markers anyway as they really make no sense.
IT would be fun if it was a system like Riven Dispositions in Warframe, long story short they are based on the populairity of an item.
So if the game actually tracked usage of cosmetics and market those never used as ultra rare etc etc that dynamically changes as popularity changes that would be pretty cool.
But as it is I just wish we could order our cosmetics how we want them and be able to type-search for items/perks/etc we need.
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in other news, water is wet