BigBadPiggy
BigBadPiggy
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- BigBadPiggy
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I think you'll get more shards when your devotion goes up. so you'll be getting more shards than the first time through, i'm not too sure though.
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@Grey87 said:
It's not out on console yet, what the f you crying about? Lol.I'm talking about the masks and how I heard that they will be limited to the first few people who played it on PC. Console players are constantly being left out.
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@BraveClem said:
FNAF is a cool game,it was more Omg (tendency) back in 2014,2015,but now is meh.
i dont know how an animatronic could work in DBD So,it's like trying to add the xenomorph from alien movie
it doesn't fit at allI feel like people keep forgetting about Springtrap, the character that is literally a rotting body in a robot suit.
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@Nickenzie said:
TheEliteTurtle said:Why is the idea of a FNaF chapter so hated upon? You could argue that the FNaF community is cancerous, but every community has a few bad apples in it. I just feel that there would be a lot more positives than negatives that would come from a FNaF chapter. Do you hate the idea of a FNaF chapter or would you be okay with it if it were added into the game? Or maybe you couldn't care less whether a FNaF chapter were added. This is just an opinionated debate with no right or wrong answers.
Idk, I have mixed feelings on a FNaF chapter. However I don't see a big problem with adding this chapter tho but the developers want a human like killer not a complete machine tho. Maybe Spring Trap could but that's the developers choice, not mine!

Springtrap is literally a rotting corpse in a robot suit, I feel he would fit in really nicely.
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@Countfunkular said:
Actually know the perks that she has are insanely powerful when comboed. You can make a devastating hex build. You can make some chasing builds especially for characters like the clown or Wraith. Not to mention that you can have an obsession build.I wouldn't call it survivor sided because we both get something out of the deal. Not to mention one absolutely broken perk per side.
So yeah what if she's not high rank as long as she's fun to play that's all that really matters. This is what the game is supposed to be right fun and Tense.
I call it survivor sided because the survivors now have another perk that basically throws away all medkits, It should technically count as a insta heal medkit (But without the medkit).
Yeah the killer has an instadown perk but what good is that gonna do when it is so easy to counter? all the survivors have to do is hide and wait for the effect to go away, then it's back to 2 hits and the new survivor ability of INSTANTLY HEALING YOUR TEAMMATES. If this ain't survivor sided then I don't know what is.
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@Iceman said:
BigBadPiggy said:@Iceman said:
Death garden is coming to console next year, well it only been confirmed on ps4 so maybe we will get to see it on console next year as an exclusive or something.
See what as an exclusive? The game or the masks? I feel like the devs are doing the same thing they did with legacy, It'll be limited time and only pc will have access to it and when console finally gets it we won't be able to get anything because the limited time thing has ended. Its unfair
The mask, I feel like they would add it because it is a cool mask. However I would want it for Jake instead.
The legacys are also cool, but those are never coming back.
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@Iceman said:
Death garden is coming to console next year, well it only been confirmed on ps4 so maybe we will get to see it on console next year as an exclusive or something.See what as an exclusive? The game or the masks? I feel like the devs are doing the same thing they did with legacy, It'll be limited time and only pc will have access to it and when console finally gets it we won't be able to get anything because the limited time thing has ended. Its unfair
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This will never happen
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@M2Fream said:
Capture the flag:
8 survivors ans 2 killersEach team has 4 survivors and a killer.
The survivors have to get the opposite teams flag but have to have more people present.
If 2 people are within 8m of the flag, you need 3 to take the flag. The killer can hook survivors on the opposite team. They will remain at perminant first phase no mater how manh times they are hooked. They can be unhooked by their own team.
The 2 killers cannot injure each other.
No toolboxes or keys.
Friendly fire for injuring your own team is off and blinding your own killer is off to reduce trolls.
Perks that affect objective speed now affect capture speedFreeze Tag:
2 killers , 6 survivors
Killers hit survivors to put them a frozen state. Other survivors can unfreeze them like the wake up action. Survivors need to unfreeze each other
The game is over when all survivors are frozen ir when all survivirs have been unfrozen for a total of 2min each (does not have to be connected)I don't know about Capture the Flag but I think Freeze Tag would be a really good and fun idea.
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When I see survivors do that trash I camp them. Then at the end of the match I'll let the other 3 survivors know why I camped him.
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The simplest fix for SWF is don't let people see what everyone has when they die. make it to where when you die you have the option of either spectating the match or leaving. Only at the end of the match will the stuff be revealed.
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Releasing gamemodes that quickly will result in many problems. The first problem is that it takes time to come up with the idea, and mechanics for a gamemode. It takes more time to make the code for it, make the maps, and bug testing. Maybe if the new gamemode was released every other chapter it would be easier on the devs, and would make the new gamemode more welcomed. Instead of "Oh, a new gamemode, cool, we totally won't get another one after next week."
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@Madjura said:
@El_Sneako said:
Imagine a perk when every time you hook someone all gens that aren't being actively fixed start regressing, and all gens being fixed lose 6/8/10 percent of possible progress.My intent with the perk is to encourage killers to chase and hook as much as possible and dissuade camping. Additionally, there is counter play, you just have to stop fixing every time you see the killer pick someone up, so the gen will only regress, and you can start fixing again.
But, there is also synergy with knock out, so survivors can't see when you pick people up, so that specific mind game is more in the killers favor.
What do yall think?
I like the idea of your perk but Knock Out will never be a good perk even with this synergy. Empathy and being SWF make it do literally nothing.
Apart from that it seems fine. Generally the only time a generator is left unrepaired (progressed but not done) is when that survivor enters a chase and the killer doesn't go there to kick it. Using a perk slot to not have to go to the generator and kick it seems fair. For all other unfinished generators the survivors can just go back and tap them after they finish unhooking or whatever else reason they had to not finish the generator.
Not everyone uses empathy tho.
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I agree with losing the BBQ stacks, it's stupid. Why not just give us the stack when someone DCs? Why make us pay for someone else getting butt hurt.
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SWF is an easy fix, just don't let dead people see what everyone in the match has until the match is over.
"Be like a good dead person and SHUT UP!"
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@Nickenzie said:
ChesterTheMolester said:Here is an idea that is a general buff to her Power while also punishing camping and tunneling.
RBTs now now have an activation timer instead of relying on a generator. RBTs activate after 25-30 seconds (enough to either Self-Care or get an head start).
The activation timer will stop if downed, hooked or in a chase.Each generator completed will reduce the timer by 20%, making a mindless genrush now actually dangerous.
Everytime the trapped survivor is downed, 20% will be added to the timer. This should further discourage tunneling.
Either Tempered Timer or Rule Set No.2 is now basekit.
I like the idea of the Reverse Bear Trap timer being faster for every generator. Basically when a generator is completed, the timer is speed up by 20%. For example: Claudette was downed and slugged with a Reverse Bear Trap. 2 generators where completed when she was downed. She'd have a 1 minute and 36 second timer because survivors rushed the generators, not bad but that's getting close to the line of "What's the goal of a Reverse Bear Trap?"
It's not supposed to be dangerous unless you absolutely don't care about dying. It's supposed to waste the survivors' time.
Maybe have the "Annotated Plan" Built-in to her kit to waste more time and for every generator completed, any survivor with a ACTIVE Reverse Bear Trap timer will instantly lose 20 seconds of their timer.
And if all 5 gens are done at the same time the person/people with the reverse bear trap will die instantly. I'm not being sarcastic, I'm being serious here.
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@dopamine said:
For example, there is a map like a wide long road with full of pallets and windows.
The map separated for some areas, in which survivors have to take up some positions to unlock next area.The killer have to hit survivor twice to make him dead. Other survivors can help with the buffs, for example, from clearing the totems. It could be a variety of buffs, shields, haste, heal, illusion or smth like that.
The killer instead has a power of the Entity. The pallet's stun is much longer, but it would be destroyed after succesful stun. Also, killers can choice the offering of maps with hills or no totems match, or less pallets on the map, or no perks survivors, or no fast vault windows, or smth.Hidings are not appreciated. Players behind would be punished, so other players can reach their destination point. The Entity can eat the world, so the survivors will die in the darkness. Or it could be a simple dark and light.
What do ya think?
The entity eating the world gave me the impression of it being a type of Temple Run game mode. I think that would be a really good idea, I just don't know how it will fit in with the lore.
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The devs want the killers to be humanoids, whatever the hell that thing is will never work.
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T-Rex arms, ACTIVATE!!
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So get gud is your answer to the new killer and every killer, even when their is FACTS to back up my claim that some are superior and others are super weak to the point, its a joke to play them at Rank 1? I shall GET GUD like I do every rank reset and get Rank 1 on Survivor and Killer like always and sit in my corner because facts don't mean nothing if another killer kills 4 people sometimes :C
Seems I've struck a nerve there
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@AStupidMonkeyy said:
@BigBadPiggy said:
Just because you're trash doesn't mean she is low tier. Freddy is considered low tier (VERY low tier) and yet i'm still getting 4 kills at rank 10-4. Maybe try getting better?Rank 10-4? Good for you. Get good survivors and come talk to me then.
It might be giving me rank 1s now and again because there is almost no one playing survivor at my rank (rank 6) but they are able to gen rush, loop (Basically everything rank 1s do) quite effectively. Learn how to counter rank 1 survivors and every killer can be top tier.
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Why not just have the progression drop a little after you kick a gen? kinda like pop goes the weasel but less extreme. It would give a nice little nudge to the regression instead of just kicking it and then a survivor touches it immediately afterwards, basically meaning you kicking the gen did NOTHING.
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Just because you're trash doesn't mean she is low tier. Freddy is considered low tier (VERY low tier) and yet i'm still getting 4 kills at rank 10-4. Maybe try getting better?
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Are these people just gonna keep complaining about a character in a video game that has all of her private bits covered? I mean she's not the Hag who is #FreeTheNipple. So just either stop whining about a character that doesn't exist in the real world and do something better with your life, or you can just p!$$ off somewhere else.
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Stopping the sacrifice progression will be unfair because what if all 3 survivors are by the hook, the killer will have no choice but to be at that hook then. There just will never be a real fix for camping.
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It wouldn't be very fair because not everybody has the same powerful internet. I'm using Frontier (Don't use Frontier) and my internet strength is never strong enough to play 2 games without getting disconnected in at least one of them. you would basically be punishing people for something that is not their fault.
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Also, not allowing Freddy to see survivors who are awake will be a MAJOR and unfair nerf to him because that would be like using the spirits power, but for the entire match and not being able to get out of it. He'd have to constantly have his power active and looking around like a mad man hoping, just hoping an invisible survivor will walk in front of him. Also why do you have problems with Freddy having Rancor when it is literally the same thing for every other killer?
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^Example of another pc master race lord right thereGrey87 said:Ignorant kids think it's that simple to get ptb to console...
plus, when did I say it was simple? You clearly don’t know what an “idea” is, an idea is something that requires something called a “brain”, something you seem to be lacking. -
..
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I hope that a dev sees this and could get an idea for something new. I would feel like I contributed too something then.
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Rancor doesn’t let you see the obsessions aura, also Freddy can only see their aura if he has blood warden and they are standing in the exit, or if they are in the dream state. I feel like rancor works just fine with Freddy
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@HeroLives said:
I agree they should add some balanced landing spots , and open the upstairs for the map.Do hills not count anymore? Huh, the more you know.
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@Someissues said:
Guys, stop feeding the troll
He got banned on DBD steam so he comes over here and whine
HAHAHAHAHAHAHAHAHAHAHAHA XD That's so true
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If you break a hex and it turns out to be haunting grounds, hide your @$$, don't run around screaming "Oh no! The killers gonna get me! Whatever shall I do?" Hide and wait. As for her being too fast you need too remember, she's practically blind, she can't see you when she is using her ability. And finally, her perk that insta downs the obsession. Think of it like Myers' Tombstone except only on one person (Have you forgotten Myers basically does the same thing without needing the perk?).
You need to remember that everyone plays differently, not every killer is going to have her perks, not every killer is going to like her perks. So stop complaining about problems that you'll probably experience 5% of the time.
It's amazing how people don't realize that most things about The Spirit are easily counterable.
And for the Entity's Wrath, It'll make the survivors play smarter about dropping pallets. They won't be dropping them will nilly (Maybe that's what your problem with that perk is).
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Not too mention the cosmetic that will be coming out for her where she is FULLY CLOTHED.
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So gravity has no effect on the breasts on your planet? strange, because here on Earth breasts ARE effected by gravity and are able to move around. They aren't motionless lumps of flesh for god's sake. Also, character sexualization is going to happen NO MATTER WHAT! It's happened to the Nurse, Hag, Huntress, and Pig. So just stop crying about things that will happen no matter what you say or do about it. Your SJW standards are UNWELCOME here.
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@Nightmare247 said:
Well, part of the reason the BP are the way they are is that the Killer is 1 player versus 4 other players. Part of it is to incentivize people playing the killer versus only playing SWF/survivor matches. Also if the killer was running BBQ/Distressing those will increase bonus points. Don't forget offerings to increase BP too.There are plenty of ways that a killer could have more bloodpoints than you. Now, if you have less than most of your teammates that maybe an issue, but to be honest if you are doing more than gens as a survivor you should normally end up with 15K plus (very easily).
As a survivor, it pays to be an ALL AROUND player versus an Objective only or stealthy player. You need a little bit of chase, a few generators, a little bit of stealth to really maximize your point value. As a killer, it does not matter how you play.
He wasn't running an offering and he was running basic perks.
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@Ihatelife said:
@BigBadPiggy said:
@Ihatelife said:
Killer get a lot of bloodpoint's from the brutality category (500 for first two hit's and 300 for the rest), finding a survivor's (few first +400 and the rest +200), using a power, hooking a survivor's (700 for per hook phase and survivor).And I believe you get around a 8k bp from objective category + you escape 5k bp, so that's why you get a 12-13k bp
Ok, that is stupid. Also my objective category wasn't maxed. Could you explain that one?
You get a 1250 point's for making a generator or opening the exit gate's, you say you make a all 5 gen's and you open a two exit gate's so:
1250+1250+1250+1250+1250+1250+1250 = 8750, that's how amount of bloodpoints you should get for this.
Hmm, maybe you made a almost repaired a generator? Points you get's are from the progress you made from the gen, not for just popping itI did all gens from start too finish, the killer was too busy chasing the other three.
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@Ihatelife said:
Killer get a lot of bloodpoint's from the brutality category (500 for first two hit's and 300 for the rest), finding a survivor's (few first +400 and the rest +200), using a power, hooking a survivor's (700 for per hook phase and survivor).And I believe you get around a 8k bp from objective category + you escape 5k bp, so that's why you get a 12-13k bp
Ok, that is stupid. Also my objective category wasn't maxed. Could you explain that one?
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@Ihatelife said:
The wiki said 11 septemberThank you.
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@ZombieGenesis said:
Yes, people having opinions and expressing them in an intelligent manner look ridiculous. Survivor main logic right there.The killer JUST came out, people are jumping to conclusions without giving her proper time of testing.
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@brokedownpalace
https://www.youtube.com/watch?v=gzH7BZyZ8Dw Here ya go. might have to rewind a bit but it's there. -
Bruh, they literally both just came out on the PTB. I highly doubt anyone has them prestiged yet.
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Also I just watched a small part of a stream on the new map and it DOES have a hill, so stop crying.
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Aw boo hoo, 1 map out of how many other maps doesn't have a drop off point. Honestly though with the amount of maps there are now, what are your chances of actually playing in the map without someone using an offering? There are over 15 maps and you're crying about 1 that you have a slim chance of even playing in.
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@yeet said:
you need to run straight at the windowI do.
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The problem with the first solution is that the survivors will just go around and destroy all of your totems instantly.
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SWF players should automatically be booted to the spectate screen with their only options being 1) Wait for their friends to survive/die, and 2) just exit the match. This can avoid them spilling the beans on what the killer is using.
"Make like a good dead person and SHUT UP!"
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Another example: Meg should be slightly faster than the other survivors due to her being the athlete of the survivors (I'M NOT SAYING FASTER THAN THE KILLER!)
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@Ihatelife What is the point of adding a healer if every other character is able to fit that role just as well. I'm talking about other survivors as well.