Avatar

BigBadPiggy

BigBadPiggy

About

Username
BigBadPiggy
Joined
Visits
0
Last Active
—

Comments

  • @Michiko said:
    BigBadPiggy said:

    @Grey87 said:

     @BigBadPiggy said:
    

    You survivors are getting a perk that basically acts like an instant heal medkit. Stop complaining.

    Funny coming from someone who can only complain all the time xD

    Oooh, that hurt my soul. Maybe if there isn't stuff to complain about I won't be complaining.

    I just took up for you in your thread where everyone was flaming you for “complaining”, yet you come in here and contradict yourself? Shame.

    You should be able to see why I felt like that. They think killers are OP when survivors are getting a perk that can basically insta heal. If anything people need to stop complaining about stupid stuff like that.

    Edit: Also I wasn't complaining on that post, I was talking about the secrecy the devs have about a release date. People were putting words in my mouth.

  • @MandyTalk Could you please close this disscussion? I think It's gone on for long enough.

  • Reminds me of when Hillary supporters told everyone not to freak out if Hillary got elected, but then all the Hillary supporters freaked out when Trump got elected XD

  • Amazing how you can get all this attention from making a post wondering why the devs are so secretive.

  • @Grey87 said:

    @BigBadPiggy said:
    You survivors are getting a perk that basically acts like an instant heal medkit. Stop complaining.

    Funny coming from someone who can only complain all the time xD

    Oooh, that hurt my soul. Maybe if there isn't stuff to complain about I won't be complaining.

  • @Grey87 said:
    Also , Piggy , do you post ONLY whining threads or do you actually post something positive sometimes? :dizzy: All I see is crying about anything you don't like.

    I have a few positive posts, It's just that there is more negative stuff that I would like to speak my mind on. When something more positive shows up i'll make a post about that.

  • Are you guys actively trying to get more rights for more licensed characters?

  • @Orion said:

    @Chiaki16 said:
    The whole situation with this dlc is unprofessional at best and disrespectful to your community at worst. I get "hyping up" a game or dlc, but letting a false release date sit for 2 weeks and then beating around the bush with an actual announcement is just bad PR.

    There was no false release date. There was speculation and nothing more.

    The false release date was mentioned on the wiki I think, and people thought it was real.

  • @SoulKey said:
    They haven't given any hints that it would be today, this was just a speculation spread by the community and they don't have to respond to every single one of those. And their strategy actually worked well, there are so many posts about when next DLC will be released and that creates ever more hype.

    Yes you may have been wanting it today, even me as well but that doesn't justify being "angry" at them.

    In the original post I NEVER said anything about it being released today. The post was about how they keep the release date of a damn chapter locked in a safe in a vault. Why does it need to be such a massive secret.

  • The world doesn't end at the end of a calendar. We just make a new one.

  • You survivors are getting a perk that basically acts like an instant heal medkit. Stop complaining.

  • @Boss @Someissues I just reread my original post and realized that absolutely NO WHERE I was complaining that it wouldn't be released to day. So all of you saying i'm complaining about it not being released today need to check your sources to see if I EVER said anything about that.

    I'm complaining about how they are so secretive about the release of a damn chapter.

  • @MandyTalk Any way you could close this discussion? I think it's gone on long enough.

  • @dcm03685 said:
    BigBadPiggy said:

    @dcm03685 said:

    they’re probably not giving a specific date so they can wait for consoles to get certified and then release on all platforms simultaneously like promised.

    Take a breather, go pet a dog and cool off

    We aren't dealing with the ingame store and auric cells again.

    That doesn’t mean they don’t have to go through certification again. Them not giving a date they’re not sure they can get all updates out is a smart idea so it’s not Clown 2.0. 

    They why would Queen be saying "Soon" if they don't even know if "soon" is possible?

  • @Boss said:
    Hm, only you and a few have complained so far though.
    Y'know, there's thousands of other players not complaining at all.

    How many others don't know about the forum, how many others have commented on posts about it. I think there Is a LOT more than a few.

  • @dcm03685 said:
    they’re probably not giving a specific date so they can wait for consoles to get certified and then release on all platforms simultaneously like promised.

    Take a breather, go pet a dog and cool off

    We aren't dealing with the ingame store and auric cells again.

  • @karimew said:
    There was never any official confirmation that the release was today. I think YOU need to take a step back and calm down. It's a game. Get some fresh air lol It will come when it comes.

    I know the chances of it being today are very slim, but Queen's attempt to hype by saying "Soon™" on every post she goes to about the matter doesn't work for hype.

  • @JetJenkins said:
    I don't think they're strategizing, though. More like just having a laugh.
    Heck, if I was a community manager, you better believe I'd troll everyone here -- if I can get away with it like Queen can.

    It's an annoying way to hype the update, maybe make it more fun by posting a picture with the new killer and survivor or maybe the map, then hide the date somewhere in the picture. Instead of "Soon™"

  • @Master said:
    My game barely crashes. It happened of course, but it is so rarely that it can be neglected.
    Playing on PC btw

    it's not crashing, it's booting me to the game over screen when the match loads.

  • The devs have a knack for keeping us in the dark. don't be surprised if it's not released today or tomorrow. "soon" can be a week from now for all we know, oh wait, we don't know anything at the moment.

  • Another thing. When it happens i'm in the loading screen, and as soon as the bar is full it boots me to the end screen with zero points and a double de pip. Why am I being punished for something out of my control?

  • @Mr_Jay_Stark said:
    For PC maybe if not within the next couple of days. For console I’m going to say a week or 2 (I’m hoping before Halloween at the earliest) due to certification (take that with a grain of salt)

    This won't be as big of an update like when they added the store since it's only the chapter and some cosmetics so it "shouldn't" take as long as last time. But it is still a possibility since the devs have a knack for keeping their community in the dark.

  • @karimew said:
    I see all kinds of people rage quit or leave. The character they are playing has nothing to do with that and the fact you think it does is kind of funny lol

    People are going to do what they want. If they want to dc then they are going to, it has nothing to do with them being feng or nea or meg or laurie or dwight.

    People rage in this game 10 times the national average, but that's just regular players, Lauries are worse, way, way worse.

    XD If you know what that's from, I love you.

  • @Khalednazari said:
    Are you connected over Wi-fi or lan? 

    Wifi, currently trying to get a cable long enough. But I've never had this problem before.

  • @Hellrossa said:
    It happened to me twice as a survivor. The game simply crashed (ps4). However it happens only when i'm at work where the network might be more complex than at home ...

    I don't think you can do anything about it, it's on the dev side and can have many reasons

    You're playing a PS4 game at work!?! What job do you have!?

  • @Dreamnomad said:
    You know what? I'm done talking with you Piggy. You've made your opinions known. I think you are wrong and I'm right. You think I'm wrong and you are right. Let's end it with that. I'm more interested in hearing other people's ideas for potential alternate game modes.

    Fair enough.

  • @Nickenzie said:
    The thing is, you're invisible and invincible. You can easily get pallet saves and free unhook with ease but you can't progress the game as easily since you don't complete generators as fast! Additionally, the Kill won't know if he can mori you, he'll have to pay attention to the Kill opinion!

    This will be too op and extremely unfair, you're basically allowing a survivor 2-4 minutes to do whatever the hell they want.

    Picture this: You're the killer and are heading to a gen that is being worked on. You decide to circle around it a couple times to find who was working on it, you find no one so you kick it. Immediately after you kick it you notice that the gen didn't start sparking, so you kick it again. You do this for a little bit and don't know why it isn't regressing. Turns out there is a survivor that is invisible AND invincible, fixing the gen after each time you kick it. Basically making that generator impossible to regress for 2-4 minutes.

    Another Example: You're the killer and are down to the last survivor. You're walking them to a hook about to kill them, when suddenly... A random pallet comes crashing down on you for no reason whatsoever the survivor manages to escape you and get the hatch. You then start getting messages saying "GG 2 EZ" "Baby Killer" or "Trash".

    Tell me @Nickenzie if you were the killer, would that be fun to you? Would that be a "GG" to you? I guarantee that it would NOT be fun for killers. Also "high risk high reward" does not make sense with your idea. With Devour Hope it does make sense. Your high risk with DH is it being found and broken, but the high reward is being able to insta down and mori survivors. With your idea, there is no risk with the perk. If you aren't able to lose the perk, where is the RISK. Whats the risk? You'll get the points that you got before you died, but just can't get any points after that. With your perk idea, you've basically made a perk that can turn people like COUGH OCHID0 COUGH invisible AND invincible. Your perk is an overall BAD idea.

  • @Nightmare247 said:

    @BigBadPiggy said:

    @Nightmare247 said:
    My question is why? I think it ruins the immersion that you are the killer unless you can hear yourself hum. Try humming right now? Can you hear it? Yes, then it should be in the game for immersion sake.

    Why can't Freddy hear his nursery rhyme?

    Because it is not Freddy singing. It is the children he has killed warning others of their fate and Nancy Thompson (the Heroine from the movies) comments that this rhyme is used to "keep the boogy-man away". So Freddy cannot hear it himself since he is not the one doing the singing or warning others he is on his way.

    Either way they need to tone down the Huntresses humming a bit. She is basically def to survivors who are right next to her. Not tone it down alot, just enough to were it isn't like your sitting in the front row of a concert.

  • @Dr_doom_j2 said:
    Nightmare247 said:

    My question is why? I think it ruins the immersion that you are the killer unless you can hear yourself hum. Try humming right now? Can you hear it? Yes, then it should be in the game for immersion sake.

    Immersion sake? Kindly stfu, we have hatchets that go through player models and insta heal medkits. Lmao "immersion sake".

    Also getting hit once with a razor used for shaving your beard, and a hammer/mallet causes you to bleed profusely from the anus without bleeding out.

  • @Nightmare247 said:
    My question is why? I think it ruins the immersion that you are the killer unless you can hear yourself hum. Try humming right now? Can you hear it? Yes, then it should be in the game for immersion sake.

    Why can't Freddy hear his nursery rhyme?

  • Here's an idea, REMOVE THE NEW PERK THAT BASICALLY ACTS LIKE AN INSTA HEAL MEDKIT FOR SURVIVORS!!

  • I was playing as Michael against a 4 man SWF. They all 4 met at the middle of the map and obviously didn't know how Myers worked. I reached evil within 3, downed all 4 of them in less than 15 seconds, and hooked them. Match probably lasted less than 2 minutes.

    I got chewed out pretty hard by them afterwards XD.

  • @Vietfox said:
    BigBadPiggy said:

    @Vietfox said:

    I mean, if the last survivor was able to kobe killer would just stay there to down you again. Your fate would be the same one, the only difference would be those extra BPs.

    The devs are fixing that in the update, you won't be able to be downed until you have control of your character. Plus they are making the animation of unhooking yourself shorter.

    Doesn't matter, killer would wait for the animation and hit you as soon as it ends.
    Unless there's a hatch right in front of that hook you'll die no matter what you do xD

    The devs could always add a few invincibility frames or a mini sprint burst. I don't think it would be that hard to add something so the survivor isn't downed immediately after they unhook themselves.

  • @PinkEricka said:
    Maybe, they should add an in option AS KILLER where you can lower the sound of her lullaby or mute it entirely, but the lullaby audio wont change when you’re going against her as survivor.

    Exactly what I'm trying to say.

  • @Nick said:
    Even if you 4% the killer is standing right next to the hook.. because you know... youre the last one left. You will get downed instantly again

    The devs are fixing that in the update. You won't be able to be downed until you have control of your character as well as the animation for unhooking yourself will be made shorter.

  • @Wolf74 said:

    @BigBadPiggy said:
    It's 100% unfair that the survivor doesn't get a chance at surviving when they are the last one. There have been so many times when 3 survivors die or dc leaving the 1 survivor that I haven't even hooked yet. I down them, hook them, I expect for them to get off of the hook... but they die instantly.

    Survivors should ALWAYS have the chance to attempt escape, no matter how many survivors are left.

    Now don't even complain about "But if they don't struggle at all, that'll make me a victim of a hostage situation." GROW UP. Go make a Hot-Pocket or something, you're not a victim.

    What a crappy BS idea… why should you waste everybodies time?
    If you are the last, the killer can wait beside the hook anyway, so what is the purpose in this?

    And the calling that survivor should ALWAYS have a chance, shows you biased entitlement.

    I main killer. It's not biased when you see something that's unfair for the other team.

  • @Vietfox said:
    I mean, if the last survivor was able to kobe killer would just stay there to down you again. Your fate would be the same one, the only difference would be those extra BPs.

    The devs are fixing that in the update, you won't be able to be downed until you have control of your character. Plus they are making the animation of unhooking yourself shorter.

  • @CoolAKn said:
    It would be nice if there was a way for her and Freddy to quiet their lullabies, but unfortunately, this is where stealth perks (such as Insidious, and Monitor & Abuse) aren't so good for them.

    I'm not talking about that, i'm talking about how the Huntress is able to hear her own humming much louder than the survivors, effectively making her def to nearby survivor movements and actions.

  • When the perk shows the other survivors, it shows a notification, like when they enter madness. It doesn't show their aura.

  • My thoughts for this post: "WHY THE HELL IS IT NOT LIKE THIS ALREADY?!?!"

    You only get around 15 xp for 4 iridescent emblems, It really isn't worth the effort then. The best thing you can do as is just wait until the match is over because the devs are basically rewarding us with over 500 xp if we don't do anything. We're also punished for the match being shorter,only getting around 200 xp if you're lucky. Like what the hell, who at BHVR thought this was a good idea?

  • @Sam00077 said:
    I don’t think the BBQ event counted for the double bp event. Regardless, summer ends in like 2 weeks so you’ll find out soon enough if there will be another event.

    The BBQ kinda counted as double bloodpoints. As the killer you didn't really need to kill anyone. As long as everyone used the offerings in the match the killer could easily walk away with 40k points without killing anyone, all you had to do was put them on the hooks (Although kiling them was a nice bonus).

  • Those would be really nice. I feel like all killers should have super rare add ons, it would add more variety. The only killers who don't are Leatherface, Hillbilly, and Nurse.

  • @CoolAKn said:
    I like the Game too because it opens up the more generators you do. Especially if a survivor does the bathroom generator, it would be hilarious as the door opens and reveals the killer standing there with Insidious..

    I've actualy done that, they ran right into me. They messaged me afterwards saying I scared the $#!t out of them XD

  • @Dreamnomad said:

    @BigBadPiggy said:

    The devs have stated multiple times that it takes a lot of time just to come up with the killer, their story, their power, and their look. sometimes even throwing a survivor in there to go with the killer. They also need to make map, the perks for the killer/survivor and the killers addons. If it takes this much time to make to make 1-2 new characters, imagine how long it would take for a new gamemode. I don't think you fully know how game development works, this type of stuff takes time (A lot more time than a week). If the devs worked on new gamemodes in their free time and stockpiled all these different types of gamemodes maybe then they could release a new one every other week.

    Couple of things. 1.) I never said anything about making new maps or killers as part of alternate game modes. 2.) most of the suggestions I made are simple changes to global data. For example, Super Speed game mode. All it would take is to add a button to the title screen to access the alternate game mode then for them to go into the settings and change killers run and vault speed to current value + 30% then change survivors run and vault speed to current value + 30%. If that takes more than 30 minutes of one programmers time then they should be fired. Quit expecting so little from the game developers and quit making excuses for them.

    I never said they need to make new killers, I was comparing the time it would take to make new characters to making a new gamemode. Also you can't just make the base game speeds faster and call it a new gamemode, It don't work that way. A new game mode needs to be different than what we already have. The speed increase would be fun in KYF, but in an actual game with randoms, it would be irritating. You also clearly don't know the time it takes to add changes to a game. It requires time, coding, testing, etc. I've already made a post about a new gamemode and it would be more possible to make 1 good gamemode in a few months that people will enjoy, rather than 2-3 sub par gamemodes a month that aren't very enjoyable. You want something to last and be fun, not be played and then forgotten in a week or 2.

    Plus i'm not making excuses for the devs, I don't work for them. I'm simply stating facts. You very clearly have no clue how this works, so i'll give you a suggestion. Get software that allows you to make a game (Coding and map making), get software that lets you create the assets, then make the game. Then when you're done with that, try adding new gamemodes every other week that people will enjoy. I'm guessing you won't be able to do any of that.

    But since you seem to think you know exactly what is required and how much time is needed, why don't you go work for the devs. I think they'll be glad to have a new intern make their coffee.

  • @Nightmare247 said:
    Again, this is not a valid argument.

    Can this game be accessed by both PC and Console...Yes. So can 1000s of other games and many of those games also have platform-specific exclusives. Soul Calibur had Darth Vader exclusive on PS consoles. Link was even playable on Nintendo Consoles. This is nothing new! It is just a "which device to I choose to play on more thing"

    As for Bill they added him before the console version was even released. Also he is a property that is owned by Valve and they gave permission to use him.....to increase sales on the platform. Besides you have all Bill's perks available to you. They also gave all console users Spark of Madness for Free. PC users had to pay for that one.

    You want to talk about a divide it is because you are making it one. If you come to the realization that there is a time before this game was on the console you would understand that there is very very very little unbalance between the two. Yes, the masks are a cross-marketing strategy for another game that is made by BHVR and will be released on PC. Maybe on Console, but they are not on sale and no reason to provide them for free when they are trying to get people to buy the other game.

    Now, DLC releases are a bit messed up. Is that a BHVR issue? I am a bit doubtful about that. The last two releases were held up because of issues with both the MS and Playstation certification process. The Saw Chapter released right on time on Console...The next day on PC....and 1 week or so later because of Sony. Clown was a mess because the certifications were not approved by the Console companies, mainly because of a huge update and a new currency addition. Now we can come back to this debate after Spirit is released and see how that plays out, but I think they are trying to get them out around the same timeframe.

    So the divide is 90% mental and 10% technical.

    At least I can have an actual conversation with you, very good points are actually being made. But the divide Is very noticeable, mainly because what I've seen from the devs is they care quite a bit more about pc than they do console. Pc has more features, as well as access to testing out the newer stuff MUCH earlier than anyone else.

  • @Nightmare247 said:

    @BigBadPiggy said:

    The killer will have no perks, addons, red stain, or terror radius (Removing the killers terror radius and red stain will help promote fear in the survivors). The survivors will have no perks or items.

    There either has to be a game mechanic or perk that prevents this from just being an immersion simulator. Games right now are painful when the killer cannot find the last survivor - dark mist and a P3 Claudette - makes her invisible for 20+ minutes as she urban evades around the entire map.

    Now I know you said no perks, but a game mechanic that made the maps much smaller or something like a BR where the entity closes the outside of the map to one of 12 maps or shrinks the map as round continues. Otherwise, every game would be a win for the survivors for just hiding and walking.

    Ok, I've decided that the killer should have a constant Stridor effect. Also I did at one point think about the map getting smaller but I started thinking "If it's too small It will be much harder for the survivors to escape and hide after they get hit, and they will also beg for the ring to be bigger. But also the killer will be begging if the ring is too big." Since I was thinking in this way it helped to try and take things to the middle. This is still just an Idea that I came up with at school (Which is where i'm typing this comment from). Also I never said survivors would have urban evasion, If I did say they would could you please point it out too me because I can't see it.

  • @Dreamnomad said:

    @BigBadPiggy said:
    Releasing gamemodes that quickly will result in many problems. The first problem is that it takes time to come up with the idea, and mechanics for a gamemode. It takes more time to make the code for it, make the maps, and bug testing. Maybe if the new gamemode was released every other chapter it would be easier on the devs, and would make the new gamemode more welcomed. Instead of "Oh, a new gamemode, cool, we totally won't get another one after next week."

    These are all unacceptable excuses. I've played plenty of games where this is made a reality. If other game developers can do it so can the team that makes DBD. Like seriously, many of these ideas shouldn't take more than 30 minutes of one programmers time. One alternate game mode every other weekend is an easy pace to keep up with too.

    The devs have stated multiple times that it takes a lot of time just to come up with the killer, their story, their power, and their look. sometimes even throwing a survivor in there to go with the killer. They also need to make map, the perks for the killer/survivor and the killers addons. If it takes this much time to make to make 1-2 new characters, imagine how long it would take for a new gamemode. I don't think you fully know how game development works, this type of stuff takes time (A lot more time than a week). If the devs worked on new gamemodes in their free time and stockpiled all these different types of gamemodes maybe then they could release a new one every other week.

    Plus mentioning Garden Warfare 2, Killing Floor 2, and League of Legends does NOT really help your argument due to them being out far longer than DBD. I'm not making excuses the for the devs, I'm thinking logically, I've attempted to make my own game in the past and It takes far more time than I think you realize.

  • @Nightmare247 said:

    @BigBadPiggy said:
    Not everyone has the money to buy a pc good enough to play the damn games on it so we have to resort to the cheaper solution. Just because it has a better operating system doesn't mean it's easier to access.

    This is fair, but if Consoles being the cheaper option has access to exclusive content why shouldn't PCs be able to have exclusive content too?

    We are talking about a game that can be accessed by both sides, not a game that can be accessed by only 1. Having exclusives for a game that both pc and console can play is not right. I'm not saying pc shouldn't have exclusives, i'm saying that system specific exclusives should not exist on a game like this, it only divides the community further than it already is. It wasn't a smart move to add old saggy balls Bill because that is just another further divide. The devs are constantly talking about balance but have never once stopped to talk about ballance for the community. The community is completely unbalanced due to pc having better stuff that console just doesn't have access to and is 100% unfair.

  • I've got blinded 9 times the past few days while picking up a survivor, flashlight saves are still VERY possible.

  • I will not pull a master race card, but what makes you chose a game on a Playstation over one on an Xbox? It is the platform you choose when both options are available. So if consoles can have exclusives why can't PCs? You also have the option to get those cosmetics etc if you purchase and play the game on PC. Think of it as a console, it is just a different operating platform to play on.

    Not everyone has the money to buy a pc good enough to play the damn games on it so we have to resort to the cheaper solution. Just because it has a better operating system doesn't mean it's easier to access.

1 … 8 9 10 11 12