BenZ0
BenZ0
About
- Username
- BenZ0
- Joined
- Visits
- 2,062
- Last Active
Comments
-
Killer: Getting blamed and reported from a swf for hitting a survivor on the hook j4f. Reason of report (Griefing).
Survivor: Giving a Killer a 5gen chase and he didnt let go off me and I still escaped. He wrote me that I am his most hated person in the game.
-
Preditor: Scratch Marks are 3 seconds longer visable and you hear footstebs 50% louder.
Bloodhound: is fine how it is imo
Shadowborn: Your brightness is increased moderatly additionally.
-
There are still alot of god windows in the map, for example there is still a god window at fathers chapel even after the rework. The game has 2 and Dead Dawg Saloon.
-
You literally cant switch potitions while you are too close on the hook. I think thats more than enough. And also Killers like wraith, pig and ghostface can even better camp so why dont you complain about them?
-
@Tsulan said:
When the system auto bans because of a certain number of reports, then, judging from the -rep comments on my profile, I'll be one of the first ones to get a ban.
Ok lets do a race whos faster banned my dude :)
-
@pizzavessel15 said:
In my opinion the 2 most survivor sided maps are 1. Haddonfield 2. Memorial institute.
Haddonfield because of how big it is as well as windows, semi safe pallets, long fences
Memorial institute because its basically pallets stacked on each other. Every room is guaranteed to have 1 pallet. By the time you break a pallet the survivor is already in the next room at the pallet
This is just my opinion. I know haddonfield is 100% survivor sided but I guess memorial can be debatable.
No Memorial is even a pretty balanced map. It is good for alot of pallets yes, but most of the pallets 80% are unsafe so you can bloodlust or just mindgame there, if you break them its your own fault not the map. Also since this map is pretty small and has alot of walls to cover the view of everyone it is rather easy to sneak up on survivors even with a normal TR Killer since most of the times you have no idea from which of the 5 doors the Killer might come.
However Haddonfield is poopoo true
-
@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2258828#Comment_2258828
No. Nurse can lose for so much reasons.
- Nurse was new or noob.
- Survivors played well and juked her so good and she lost so much time with that.
- Survivors genrushed her, she had not enough time.
- She failed with blinks.
- Survivors were better than Nurse.
- It was one of the indoor maps, Nurse has hard times on this maps.
etc.
Nurse is best killer but she is not God. You can beat her. But if you are really good with her, you will win most of your matches. But most Nurses are not good like that. If you do not believe me, ask @CoalTower. He is Nurse main. He can confirm me.
I guess you dont get my point or are not understanding it, you already pointed out with 4 of the reasons there with what I was saying, its her fault for loosing not the survivors xD.
-
Agree, played the past few weeks only Blight, I really enjoy him but sometimes those slide issues are very frustrating and makes me to take a break for this day.
Especially worse with collisions are most of the new reworked shacks for example on Coldwind or Mac Millain. Also some walls have a extra hitbox for no reason for example Ironworks has a invisiable little pillar in the railings upstairs. At Yamaoka estate the little stone fence garden, you know what I mean with that little window on that stone fence. There is a corner with a invisible wall too, most of the random junk loops at Autoheaven. Especially on Swamp the random trees or cut tree logs dont even have collission and you always slide off. Same goes to some of the random boat pieces and the small boat at pale rose.
etc etc I could keep going. My point is, the devs sirously need to put more effort into that!
-
@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2258815#Comment_2258815
Well most killers i face rank 1 and most them have +1000 hours. So most Nurses i am facing are red rank. And most them have good hooks. And most them also have sooooo sweaty games. But you know, we are also players. We are also playing this game for years, +3000 hours i have. Ofcourse i will beat some Nurses and some will kill me.
That is not game of Nurse will win all matches. Even tournament Nurses losing sometimes.
Yes ofc but my point it is that the Nurses that lose the game are not losing because the survivors outplayed her. Its just the Nurse that messed up and made too many missplays and failed blinks.
-
@humanbeing1704 said:
https://us.v-cdn.net/6030815/uploads/E2Z0MNK9H9QB/e577d9cd-a129-4591-8e84-0dd440b721ea.gif
everyone should be able to switch in lobby I miss the days of picking myers when someone name was "mori me daddy myers" or something like that
Same, or the best move. When you see more then 3 med kits in your lobby and you switch to Plague omegaLUL
-
@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2258798#Comment_2258798
I did and i died. But that was 3 months ago. We all down in 2 minutes, she was tournament Nurse. And after her, i never face one of them.
I mean i killed by some Nurses ofcourse but i had chance againts them. I bought enough time for my team.
Then this wasnt a good nurse, there are tons of videos and clips of nurse mains. I can recommend Ardetha who used to be a old time nurse main, nowdays not anymore but even on his recent videos you can see that he downs every single survivor in a matter of seconds. Nurse has almost unlimited potentcial of downing survivors. Its most of the part only your fault if you cant down the survivors as Nurse, not the survivor beeing good.
-
Sounds like a bad idea, not trying to be rude.
Its not fun playing against immersed players that are just hiding and dying in a few sec in a chase. I rather would go against 4 comp loopers than 1 immersed claudette.
-
@Noth1ngY3t said:
They 100% need to make it so your health doesn’t go down if the killer is near you longer than a second.
They can maybe add a killer perk that increases the time how long you can be near the survivor.
And a survivor perk that increases the radius of the effect so they can stay on the hook longer.
Camaredy the perk from steve, not exactly sure how it is spelled correctly.
Also no, doesnt make sense, its a completly biased changed towards survivors, maybe you should play killer then you might change your view.
-
This doesnt make any sense to her power, story or character design. Maybe on a whole new Killer concept but not as rework for her. Also I dont see any reason why Spirits power need a full rework? Its not like she is completly broken or not functional.
-
@Northener1907 said:
We have enough strong killers: Oni, Blight, Freddy, Nurse, Huntress, Spirit, Hag, Wraith...
And on this list, all killers have fair counterplays. Except Spirit. So yes, she needs changes
Nurse has fair counterplay? Dafuq? You have never played against a really good nurse do you?
-
@humanbeing1704 said:
Chaos mode all of the overpowered ######### over the years is thrown into one mode for pure masochism and fun
That would be so cool :D
-
@kurpow said:
can you send another link to the discord? I'm down to join
-
- Music, most of the chase music are amazing. I still miss the old Oni chase music RIP
- Character designs are awesome, there are skins for every character that fits very different tastes which is so cool.
- Original character lores are all very interesting and cool. Wish more ppl would be interested in such things.
- The gameplay machanic "Mindgames" is the first time I have every seen in any game and it is a ######### genious idea, it works so well and is such a thrilling and fun gameplay mechanic.
-
@HawkAyeTheNoo said:
https://forum.deadbydaylight.com/en/discussion/comment/2254823#Comment_2254823
If thats the case why am i waiting 10mins for a game just now, split community into different modes and im waiting longer surely.
If you think about it mathematical then this will not increase your que times. At worst you will have the same time that you have to wait. More gamemodes means a bigger playerbase, yes maybe there are some ppl who will only play one but that doesnt mean your que time is longer. More players on the same game with different modes means more ppl are potentially playing also others once they get tired of playing the same mode. Now you can add some new fancy quests to give extra BP or Shards for playing this mode once a day or something and ez.
-
@AssassinZodiac said:
I wish there was a ranked mode with actual leaderboards where we can gauge our skill amongst others. With stats being tracked as well.
Also in ranked it would be hardcore mode, no perks, or addons. Or only addons and items of yellow or brown category, but still no perks.
I think perks should be allowed, there are some perks that even allow some cool skill play like the exhaustion perks.
-
@HawkAyeTheNoo said:
Quick question, does DBD have a big enough community to have different game modes?
Que times would be more crazy than normal.
This question is very simple. No, there are many other games that did that and it all went out just for the good. Best example Hearthstone, it was literally dying but they brought out battlegrounds and now the playerbase is back at a good track.
-
@[Deleted User] said:
As much as I would love a 2v8 gamemode in Dead by Daylight, I think I would have infinitely more fun playing a Prop Hunt gamemode.
True a prop hunt would be cool too :D
-
@OopsAllHexes said:
Why wouldn't it be a good idea? Just ban Killers as necessary like Identity V already does with it's hunters and maybe disable perks at first.
Well it would be very frustrating for survivors. If the Killers just always chase together they can shut down basicly every single loop. Also the reason of a new gamemode is to have a fresh new experience you know. Not the same old.
-
I agree with the devs that a higher FOV is a gameplay advantage and shouldnt be a base setting in the game. Its a cool idea of a perk but it should get a slight buff to make it really worth a perk slot.
My idea would be one of them.
Your brightness is increased moderatly. On some darker maps this could be a decent perk.
Or
You see the survivors like Freddy does on survivors that are in the Dreamworld with a slight white aura around them that are further then 64 Meters. Its a decent perk for Killers with high mobility or range like Huntress, Blight, Billy, Oni etc..
-
I'd say Twins hard. There is actually some good amount of experience you need to master the positioning of twins. If you just go for full chase and ignore the positioning part against good survivors, you will lose most likely. Talking from own experience, started playing twins and I lost often because of lack of smart positioning.
But besides that pretty much agree.
-
Got hit from a head on like that too once but bruh come on, dc really? :D
-
I have a big question. Why do you play nice? No one forces you lol.
If you play nice and wonder then of ppl making use of that then dont even WONDER cuz the chance always exists. If you dont like that then just play sweaty like I do. Ofc I get alot of hate but hell who cares. You are the killer not the charity for survivors.
-
A swf team with a t.tv that insulted me and called me hacker because I can hear grass moving :)
-
@S0nny said:
https://forum.deadbydaylight.com/en/discussion/comment/2244113#Comment_2244113
how the ######### does it take skill to look if the loop is safe or unsafe and just abandon the person and find another person out of position, and you are also agreeing that wraith has 0 chase interaction and 0 fun to go against.
How does it require skill to hold w and run around a loop until the killer gets too close and then press space? Just wondering what your point of view is here.
-
@Progamer888 said:
https://forum.deadbydaylight.com/en/discussion/comment/2218659#Comment_2218659
First of all, it pretty stupid to say "it was too difficult for a survivor to get out once the exit are powered" t-they literally completed they're objective already, like all of them, of course it will be easy they already Did everything and i don't recall them saying anything similar, people speculate that was something like that, while the devs said multiple times that it just meant to assure the game to end, people in the community said "it will block exit gate it will do this it will do that" while completely not listening to the devs, for me the EGC it's one of the best things they did ever.
Well I am not the community, I am a person who watched back then every single dev stream and heared it loud and clearly out of the mougth of someone in the stream. And we all know it is not the first time that something like that happened.
-
@Progamer888 said:
https://forum.deadbydaylight.com/en/discussion/comment/2215827#Comment_2215827
The first thing it's a lie, the EGC it's just meant to assure that the game ends after all the generator are done. Nothing more nothing less.
Yes thats it what it is actually but back in a dev stream, I think it was dave not sure who said it but they said literally its also there to not make it so easy for survivors to just open the gates and escape cuz back in the days the "its just too easy for survivors once all gens are done" was a hot topic.
i watched back then all the dev streams and I clearly remember it how me and my friends got so dissapointed when they finally revealed it along with the really lazy legion nerfs in the ptb.
-
@taimea said:
https://forum.deadbydaylight.com/en/discussion/comment/2217452#Comment_2217452
to be fair that somewat worked in WoW when i use to play that. though i still hated healer and getting blamed for stuff they need to strand out of but couldn't heal over it.
Good old times, thank god I never played heal, but tanking was a nightmare if your mate had no braincells LUL xD
-
@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2217123#Comment_2217123
Did you see the devs reaction when asked about lobby times?
You could see the internal screaming in his head about there is nothing they can do and then talked about adding rewards to players to incentivize them to play the side with less players.
Well this is nothing new, world of warcraft, hearthstone and pretty sure many other games with different roles also does that. Its a commun issue if you have a game wiht different roles to que as.
-
@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2215827#Comment_2215827
Egc isn't a tool for killers, so I don't see an issue with it.
But they said it was back in the days :)
-
@MintberryCrunch said:
https://forum.deadbydaylight.com/en/discussion/comment/2215896#Comment_2215896
What? I am saying the current "system" does nothing. I am not sure you understood my previous comment properly.
Not having a way to punish those that do deserve bans is not a good thing, they have announced they are trying to fix that. If that leads to unwarranted bans then all would agree it's a bad thing, but we have no idea as yet. So I agree with Jasix and the others saying that wild speculation does no good.
I know what you mean but well its something very complicated, I guess this leads nothing to keep the conversiation, but I definatly know what you mean.
-
@Jasix said:
https://forum.deadbydaylight.com/en/discussion/comment/2215848#Comment_2215848
- I'm not simping. Leave the childish implications out of your replies - it does nothing but paint you as someone who in incapable of having a mature conversation. I don't normally reply to such things because people who tend to use those tactics generally are incapable of holding an actual conversation in an adult manner.
- I am an adult who waits for actual information before reacting.
- I am in control of my emotions and actions and think people are needlessly wasting their time and energy freaking out over something they have NO idea about.
- Here's hoping the implement an ignore feature on these forums - would save me so much time and allow me to read posts of value.
Also you are acting just as childish as me by rating posts to a value only because of your own subjective opinion. Ppl like you that ignore the feeling or reasoning of other ppls and think their own way is the superior is not the right way. You should maybe open yourself more and think how others might think. Here's a picture that might clearefy what I say.
-
@brokedownpalace said:
Do you guys ever stop and think "Ok, maybe what I'm about to say is a bit dramatic, maybe I should take a deep breath first" ?
No because they hurt the deepest fraction of my soul laying in the most peaceful and clearest part of my mind, when I heared that my entire world, feeling and surroundings just got ripped apart and crumbled to the ground like shattered glass.
I am upset okey
-
@Jasix said:
https://forum.deadbydaylight.com/en/discussion/comment/2215848#Comment_2215848
- I'm not simping. Leave the childish implications out of your replies - it does nothing but paint you as someone who in incapable of having a mature conversation. I don't normally reply to such things because people who tend to use those tactics generally are incapable of holding an actual conversation in an adult manner.
- I am an adult who waits for actual information before reacting.
- I am in control of my emotions and actions and think people are needlessly wasting their time and energy freaking out over something they have NO idea about.
- Here's hoping the implement an ignore feature on these forums - would save me so much time and allow me to read posts of value.
*Yes I think completely overreacting with no information is the wise thing to do in this situation.
You literally ignored my entire reasoning without even trying to talk about it and call that beeing in control of emotions and capable of having mature converstations? I am speechless oof
-
@MintberryCrunch said:
https://forum.deadbydaylight.com/en/discussion/comment/2215774#Comment_2215774
Well said, why not wait to see how it is implemented? If it is done badly and leads to undeserved bans then people can flip out as much as they like.
The current report system does nothing clearly, and it's not a good thing, if someone is ruining the game for others with DCs repeatedly then they deserve a ban.
It is not doing nothing, it does even the reverse.
-
@Trickstaaaaa said:
https://forum.deadbydaylight.com/en/discussion/comment/2215821#Comment_2215821
I never reported anyone to be honest. I do find it not smart that a killer would report you for that. Either way I'm pretty sure, when you beat and SWF it's more likely to get banned quicker, since it's 4 vs 1 that is why is why some people are worried if it's being developed how everyone is assuming.
I made even recently a post where a swf t.tv reported me with their friends for "griefing" and "potential aura reading hacks" cuz I hit the last person on the hook just 4 fun cuz they naughet at the in the middle of the game and also I for listening grass moving and they reacted like "HOW DID HE KNOW" xD
-
@Jasix said:
https://forum.deadbydaylight.com/en/discussion/comment/2215827#Comment_2215827
Ok - keep spreading the hysteria. Eyeroll.
And keep simping for a company that keeps doing dumb decissions and literally ignoring the community.
-
@Trickstaaaaa said:
https://forum.deadbydaylight.com/en/discussion/comment/2215760#Comment_2215760
Lets be honest this will definitely affect killers only users way more than survivors. Even people who just play killer half and half. The other day I went vs a TVV user, and I watched her stream and she reported me a "toxic" just for being near the hook for a while. So imagine killer only users they must surely get reported for things like that all the time. When compared to survivors you only get reported for valid things such as hacking, and sandbagging and working with the killer.
exactly thats what I am talking about, a man with a brain big as my emotions for this subject!
-
@Jasix said:
https://forum.deadbydaylight.com/en/discussion/252222/its-time-for-us-killer-mains-to-say-goodbye
Yes I think completely overreacting with no information is the wise thing to do in this situation.
Well when they mentioned the EGC not doing ANYTHING they haved promised with the issue that it is way too easy to escape once all gens are done and the devs literally said its gonna fix that isse and it didnt happend at the end, ppl knew that. When they added the DC penalty also targeting ppl with random dcs from the game ISSUES not their connections and still getting a DC ban, we where also foreseeing it that the devs dont give ######### about that and well here we are, I am gonna tell you, the devs will not care at all.
-
@TwitchyMike said:
https://forum.deadbydaylight.com/en/discussion/252222/its-time-for-us-killer-mains-to-say-goodbye
They're adding a ban feature? How so?
They announced it in the 5th anniversary livestream. A auto ban system will take place, if a person gets too many negative reports he will get banned.
-
@ItzZane_ said:
https://forum.deadbydaylight.com/en/discussion/252222/its-time-for-us-killer-mains-to-say-goodbye
I've been saying this for a lot of times: Not Only Killers Suffer, Nice Survivors Also Suffer. From Toxic Teammates And Toxic Killers
I agree but if you are a dedecated Killer main, you will see way more horrible things then you can imagine, my best friend is a survivor main and he even admits with more gametime then me that he cant understand how I stand those things.
-
@Power_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/2215037#Comment_2215037
I have an idea: Git Gud.
If you report for 'Whaaa! Toxic strats!' then YOU are being even more toxic by abusing a report system for something that IS NOT REPORTABLE!
I don't care how toxic you THINK it is; IT. IS. NOT. REPORTABLE.
https://us.v-cdn.net/6030815/uploads/4H2AS31NHXN7/camping-282-29.jpg
Read it and cope.
Edit: But thanks for proving that baby Survivors will abuse the report system.
Well unless BHVR gets a stroke and bannes ppl for literally no reason LUL
-
@Mr_K said:
Good thing this Zombie AI being added. A few more slight tweaks and we can have a full fledged killer AI.
Reducing que times, genious idea
-
sheeesh I dont know what I am looking at
-
@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/2207708#Comment_2207708
Confirmation: Literally nobody
His 'confirmation': Well my friend said he got banned for nothing so it must be true.
Dont know what the point of this comment is lol, you might wanna move on and troll a other post
