Angy_Quentin
Angy_Quentin
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- Angy_Quentin
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@ForTheEntity said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4109155#Comment_4109155
What do you see in what's been shared about this feature that is so good that it should be mandatory for players to use it?
We have yet to see if it's actually good. Looking at the options we have for the wheel it looks like the only use for it that isn't already done by the HUD will be signaling intent to go for a hook save or maybe spamming Help! when chasing a fellow survivor who never looks behind them for a heal/to heal them (I'd rather be able to throw a snowball). This feature doesn't come close to what voice comms can do where it's "I'm looping the killer at shack, I dropped shack pallet, she has 3 hatchets left."
Until the feature is proven to be a reasonable improvement over gameplay without it and not abuseable through months of testing on live servers it should have a single toggle. Just like how they changed the wiggle mechanic which was in beta for IIRC a year before they took away the option to use the old wiggle system, even though the old wiggle was a clear disadvantage as it always took longer to wiggle off due to not having skill checks.
Never said anything against a beta phase. I see a beta phase and development on that feature, but ultimately opting out should be non-favorable in the future.
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@SpyUA said:
Ok and how exactly is killer supposed to find the survivors?
Search?!?
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@ForTheEntity said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4108794#Comment_4108794
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4108795#Comment_4108795
It's not a nice middle ground if someone doesn't want to use a non-mandatory feature in a game they own they should be able to toggle it off once and be done with it instead of needing to toggle off 3 players at the start of every match. We don't need to aggravate that set of players at the start of every match as we know there are consequences to unnecessary aggravation in DbD.
I don't get this mindset of "Well you don't want to use the feature so we're going to punish you every game for it."
It's the only way forward for soloq. It should be a mandatory part of the game that should take effort to deactivate. Give me a reason why you should not want that information.
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Plague projectile is pretty unique and it's hard to design/code i guess.
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Its not supposed to be balanced. It's supposed to be fun.
Sadly i have no fun with the gamemode, but i accept and realize that many people do. We need to find a way to make 2v8 permanent i think.
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@ForTheEntity said:
My favorite charms are no charms at all, especially on survivor. They make you easier to spot and is just more crap for the game to render.
I saw that one otz clip where a survivor used a fart bomb against the killer and its charms where BEAMING.
Never again.
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@random1543 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4108791#Comment_4108791
I think I would honestly be ok with that compromise as well.
Remove the hard disable of the system, but keep the mute individual players after you have loaded into the game, sure some people will just mute everyone at start of every match but i think some people will come around to trying it.
vs just having a option tucked away in setting you click once and never have to bother with it again.I think the individual mute option is a nice middle ground. It still requires proactive action every match to opt out.
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They need to force enable this feature and allow players to mute teammates or even specific pings.
Even though i am kinda split on the issue, because i want everyone to enjoy the rebecca called "Wambulance" to sprint across the map spam pinging unhook, her four healing perks and her medkit.
I am traumatized. And in love. Something inbetween.
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2v8 always fcks over normal lobbies, but at least its only for a week. Should be back to normal this week.
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@ShanoaLegendaryPlz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4107885#Comment_4107885
I also managed to find Symphony of the night on Mobile. Just in the google play store. Not sure how you feel about mobile games, i kinda stopped playing them cuz the phone starts microwaving my hands lol
https://us.v-cdn.net/6030815/uploads/6O08K4HOLDTY/screenshot-20260815-060914-google-play-store.jpg
Nah mobile is unplayable for me sadly, it hurts my eyes and hands too much lol
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So tap a totem and then stealth, gotchu
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Winning means that the happy family, consisting of yennefer, geralt, ciri...and steve...gets to live another day. Thats a win.
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/471147/question-hillbilly-chainsaw-curving
Alot of ppl have taken to binding Q and E turn turning left and right. This will give you an alternate way to control your chainsaw sprint rather than relying on your mouse.
This is the way is you are training curves. As soon as you get a feel for it and wanna do S curves too you can use the mouse again.
To hit survivors who run into you i recommend feathering your saw (holding it at high charge without actually sawing) and looking down tracking them. Most survivors give you an opening after a few seconds where you can safely saw them.
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@pidgeon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4108032#Comment_4108032
Remember to run Balatro on your third monitor just in case you need to macro on WoW
This man is efficienting!
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To increase efficiency i recommend a session of WoW Classic on your second monitor. That way the return value of your time invested can be maximized while being slugged.
Do people still play games for fun?
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Sprint Burst is one of the best perks in the game. Theres a reason i use it because i'm a smart quanton.
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@ShanoaLegendaryPlz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4107853#Comment_4107853
They do have a few "collections" on steam. Allot of the games are so old now that the only way to play alllll of them is with a mix emulators and buying the collections on steam.
My first castlevania, was castlevania 64 for the N64.
Bhvr's favorite is Symphony of the night, for ps1 (which you play as Alucard).
The one with Shanoa is Order of Eccleslia. (In the dominus collection on steam)
There are 2 games with Soma Cruz in them, Aria of Sorrow (in the advance collection on steam), and Dawn of Sorrow (in the Dominus collection on steam).
The anniversary collection has several of the oldest titles starting with 1-4 where simon belmont was in 1-2, and 4. But they are from the old NES/super nintendo, and if old pixel games that are made very hard on purpose to make them take a long time to beat don't sound boring then it may be worth it.
Long story short maybe you can try one of those 3 collections and symphony of the night on a ps1 emulator or something as i'm not sure if its on the playstation store.
The game that has THAT version of Trevor, is called Curse of Darkness for ps2. I was so confused why they chose that version of Trevor of allllllll the characters in the franchise, because in that game
- He is not the character you play as
- He is a reoccuring boss fight
- He has a very unlikeable personality and constantly picks fights with your character for no reason
- He gets 1 shotted with a knife by your character's nemisis (who you end up juggling against a wall like he was nothing)
- Hes just an unlockable character to play as in a storyless new game+ mode.
You really are devoted i will take up your advice and add the mentioned collections to my endless list of games ill have to play soonTm. Ill keep you up if i tried em, thanks for the detailed infos👌
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They should just allow them back to 100% but ban a specific realm instead of forcing one. That's a map ban system right there.
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@ShanoaLegendaryPlz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4107842#Comment_4107842
And the only character that showed up in every single game, was Death. Even when Dracula was not in the game at all, Death would end up being the final boss lol. As far as soulslikes go, i played through dark souls 1, still working on 2. And then i also played Nioh 2, and Code vein (about halfway through each)
I'll have to admit that i never playes any of the castlevania games but your devotion kinda makes me wanna try em lol where do i start?
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@ShanoaLegendaryPlz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4107816#Comment_4107816
Lol but they also have Konomi themselves make the chapter with them. I'm just a guy thats played through every game in the series and really like a few characters. (Over 27 games)
I mean i've played all fromsoft soulslikes religiously but thats around eight games depending on the counting of remakes and new editions. 27 games is a ton of fun and time.
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It is not a priority i assume. It's been broken for a while.
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@ShanoaLegendaryPlz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4107647#Comment_4107647
The characters we mentioned were from Bloodstained. Which is from someone who helped create most of the castlevania games and branched off to do their own thing. In comparison its like Left 4 dead / Back 4 blood. New killer for castlevania tho could be Death, or Carmilla
BHVR just needs to hire you as idea guy to make the perfect chapter, i'm sure no one on their end is as dedicated towards the IP as you.🤣
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@Wezqu said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4107675#Comment_4107675
You know what I meant with it but be my guest if you think all that is considered humor is humor for all.
Actually i do not know. Thats why i wanted you to explain it. I think humor is a universal construct and everything can be funny.
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@Wezqu said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4107623#Comment_4107623
That does not prove it real you can believe there to be something like that but in the end it more likely that someone really just don't like or want the thing suggested. Also even if you think something is funny does not make it funny to others. Humor is not universal.
Humor is universal. Prove me wrong dear creature of the fog.
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@NekoGamerX said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4107630#Comment_4107630
i think she be a killer not a survivor if she was in this game.
And we got a killer for the upcoming second castlevania chapter, perfect!
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I despise spirit in 2v8 because i either got a screeching legion or a roaring oni in my ear, making tracking thi bi even harder.
But i despise 2v8, so thats another thing.
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@pidgeon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4107539#Comment_4107539
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4107607#Comment_4107607
Do we need to bring this up with the team? It seems to be a bit unbalanced compared to the rest of the cast..
Let's wrote a suggestions post, tzey need to notice that clear balance disparity!
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@Wezqu said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4107616#Comment_4107616
Sorry but dismissing downvotes as something that are being done because no reason is in my opinion can be seen as rude to those that just disagree on your opinion. I myself did not vote anything as in the end I have no opinion of this as don't even know the characters but is it that hard to think there is people who don't want the characters added. They have right to show their opinion as you do and dismissing their opinion by claiming its some "downvote bandit" is wrong.
Dontcha dismiss the downvote bandit!
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@ShanoaLegendaryPlz IT APPEARED COME QUICK
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@Aven_Fallen said:
1,1 m/s per leg is really way less than most Killers have.
I think we need to buff it to 2.2 per leg, that way judgement is on par with huntress speed-per-leg movement speed.
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My billy build:
- Addons:
- Low Kickback Chains
- Steel Toe Boots
- Perks:
- Enduring
- Bamboozle
- Lethal Pursuer
- Barbeque&Chili
It's a pretty cheap, highly aggressive build that allows for whacky chainsaws while still requiring you to keep up pressure through chase alone.
My quanton build:
- Item: Brown Key w.o. addons
- Perks:
- Dejà Vu
- Five Moves Ahead
- Resurgence
- Sprintburst
It's my goto survivor build. I loved the value of resurgence after it's release, so i substituted Bond with the brown key. Five Moves Ahead replaced Windows of Opportunity completely due to my basic map knowledge being okayish after 4700 hours.
As offering it's always BP.
- Addons:
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Sounds like a fair option imo. Endless slugging needs to be made more unattractive.
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@ShanoaLegendaryPlz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4107258#Comment_4107258
Thank you, that does seem to be the most likely option if any, as theres an opportunity to have 1 chapter for all the male characters and a 2nd for all the female characters (all of which ended up as cosplays)
There are already characters like jill in the game, where feng got a participation trophy in form of a cosplay.
I would love a switch where all the female characters of castlevania come to the game and the male ones get cosplays lol
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@ShanoaLegendaryPlz said:
@Angy_Quentin As for why I like Shanoa most out of the whole Castlevania roster of over 27 games, its not just because shes a very attractive character that looks kinda gothic.
Shes actualy uniquely relatable for me, in that she doesn't feel emotions (a price paid to have that tattoo on her back with the power to absorb glyphs). I have some kinda mental condition where i cannot feel excitement, started back in 2019, excitement like holidays, vacations, people, favorite movies/games etc, i can't even feel nostalgia lol. She also never smiles, for anybody (which I rarely ever smile myself unless i find something funny and I obviously have a strong sense of humour) As some of the characters in the story try to get her to smile but she just has no reason to.
The other thing is she has a brother in the story which is the 2nd main character. (I happen to be a brother to a twin sister). Aside from her being relateable, she also delivers the most emotional ending in the entire castlevania franchise (to me). As this picture here vvv
https://us.v-cdn.net/6030815/uploads/E4DS5XOGHMOI/shanoa-2527s-memories-restored.jpg
Without playing the whole game you won't know what shes smiling about or why shes crying, but again she smiles for nobody. So this moment is huge^ because her brother is sacrificing his soul to take her place and his last request is to see her smile. (Because the power she used to defeat Dracula was also going to consume her life/soul) so being a twin i felt that moment and even tear up just thinking about it. So shes got a lot of emotional/relateable value to me and man was it painful to see her as a cosplay when she was the main person i was hoping for in the collab lol (aside from Simon Belmont)
Your words just prove tenfold that we NEED another castlevania chapter asap. The devs can't be so cruel and let you beg your heart out for years!
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@ShanoaLegendaryPlz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4107185#Comment_4107185
If you don't mind my asking, what is it that makes Quentin your favorite? (Out if everyone in the game) i've seen the first 4 nightmare on elm streets, didnt get to watch the reboot so i barely know who Quentin is lol
I feel like quentin has a unique vibe about him. He has mentally strong moments while still showing believable weakness in other moments.
The meta layer of him being in dbd also did not really had as much of an impact as for other licensed characters. He still does not fit in completely and i can relate to that melancholy quite well.
I played almost exclusively kate before finding him, but now it feels weird not loading into a match as quanton. It's hard to pack into words.
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@ShanoaLegendaryPlz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4107171#Comment_4107171
I do feel your pain lol. I've always wondered how quentin mains keep playing quentin when hes only got those 2 outfits, as a rebecca main whos only got 2.5 outfits i get bored of playing her pretty quickly. Lots of new stuff happening with the nightmare on elm street license for the first time in a while so perhaps there is a chance for new stuff there. They've gone back to the original storyline instead of the reboot one. They just wont have Robert acting as Freddy due to physical problems, but he did say he would like to do voice work for Feddy still, (which is kind of all we need tonget the ball rolling lol)
I really hope they relaunch the license as a whole while unifying and reworking badham, polish freddys power and give a bunch of cosmetics to my dear boy.
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@ShanoaLegendaryPlz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4107149#Comment_4107149
Thank you!
https://us.v-cdn.net/6030815/uploads/UCP7F14K7ZXN/11.gif
https://us.v-cdn.net/6030815/uploads/3DPBOUWNZ1I6/4bc04b18a1fb31c27a84fd503c584fc0.gif
(I had a feeling you would be here lol)
Always, i'm still praying for some crumbs for my dear boy quanton and the fredster. It's a shame they got a face lift and a several power reworks, but never any skins at all! Justice!
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The dear mentioned moderator from lord of the rings must see this, your quest is honorable and admirable!
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@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4106847#Comment_4106847
Its gone since they rework it I believe.
The old system wasnt so great either like if you wanted bp you had to play something you dont so another misserable game ahead but now its more well rounded tbh.
Ohhhh now i remember. The really old ones where you also got a match with a specific killers as daily.
I mean one reroll is all i'm asking for.😅
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Chuckys scamper went from a frequently used mechanic to a very situational mechanic. I like it the way it is.
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@ShanoaLegendaryPlz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4106813#Comment_4106813
I even have posts of Before and After the great betrayal lol
https://us.v-cdn.net/6030815/uploads/ODT1TP21UJON/screenshot-20260810-012456-samsung-browser.jpg
"The great Betrayal"
It's an historic event of still not fully graspable proportions.
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@pidgeon said:
Did they remove rerolling daily rituals? I swear you used to be able to.
At least not that i remember. I didnt play a lot for around two years inbetween 2023 and 2025 tho.
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@tjt85 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4106623#Comment_4106623
I second this idea. I've enjoyed it much more this way because it helps keep all the modes fresh (though I did want to see a bit more Chaos Shuffle).
I barely touch the Killer side at all for the month when 2V8 is live because all my usual Survivors are in 2V8 and BHVR banished my Killer of choice to the void. 2V8 overstays its welcome every time but the player numbers and money it makes BHVR mean that we're probably gonna be stuck with the way things are.
Yeah i dont think it's the way BHVR wants to handle 2v8. I think they will either keep going like theyve done it before or they will even make 2v8 permanent.
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@Yamalive said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4106653#Comment_4106653
This isnt a daily ritual. Its an rift or event quest. And those are totaly fine.
Hit 20 survivors with a basic attack is a daily. I dont know what to tell you, but thats a fact.
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@LordGlint said:
I feel like alot of these kinda need you to go with a "typical" playstyle. As someone who uses ruin alot rather than kicking gens, the dmg X gens challenge can take multiple matches as well as the pallet break challenge depending on who im playing.
Exactly! That's why i think they should allow for the reroll of one daily, so everyone can do the dailies they enjoy!
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Artist is one of those cases where she's a quite strong killer with the right addons. I think it would be great to make the brown addon "Thick Tar" and the green addon "Festering Carrion" basekit, because they feel borderline mandatory for a smooth power usage.
The locker thingy is tricky, because it's one of the few forms of counterplay her power has at long range. I don't really know how well it would work to remove that, but maybe it's worth a try.
An addon pass for her is badly needed too, he has like a few good addons and a lot of unusable garbage.
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@Oputeev_Stas said:
play in lights out, you usually get your m1s there easily
My point is, that i play a lot of killers that do not M1 at all. I enjoy using M2s on them and that enjoyment gets somewhat altered by the little bird in the back of my head telling me that i need to M1.
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Just switch from fckn around to serious sam. Eat them up with proxy camping, hard tunneling and tons of pressure.
Did i mention i currently play billy mainly and have a few hours in the game? You obviously can't do that with some of the low tiers in the cast.
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We have something quite close regarding lore.
Huntress killed WW1 soldiers and stole their uniforms. A soldier killer tied to huntress lore would be great regarding the revival of old characters and lore.
He could be cavalry, a super.mobile meele with a horse.
He could be an infantry, a frontline fighter with a revolver and grenades.
He could be an artillery, ordering long range airstrikes and short range artillery strikes.
Endless options.

