Angy_Quentin
Angy_Quentin
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- Angy_Quentin
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Comments
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@Hopi said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115498#Comment_4115498
No. Absolutely not. They should absolutely not do that. Why would you willingly join the game, only to DC or refuse to participate in the game? Them doing that because they don't like how the game is going is exactly what I'm talking about. No player, survivor or killer, should throw a tantrum because they don't like we way things are going.
Every video game that involves multiple human players will have unpredictable and unexpected elements in it. But isn't that one of the reason why we play multiplayer games?So you do not want to force people to play against you…but you don't want them to leave the match if they are not having fun...i dont get it tbh
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@Hopi said:
I'm not forcing anyone to play against me. They are playing Dead by Daylight out of their own free will (at least I hope so), thereby accepting anything that the game can throw at them.
They don't get to cherry-pick the parts that they like. And if that doesn't work for them, they can stop playing at any time. Just close the game and play something else.
So you are fine with people dcing your matches and $uiciding on hook?
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@Dokta_Carter said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115412#Comment_4115412
... I dunno why but imagining a killer with a falcon that just dive bombs using this mechanic makes me smile
"The Falconer" sounds like a dopeass killer tbh
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I would love to see a killer using some sort of mortar. Not comparable to trickshots with unknown or animatronic, but rather a killer that can aim forward, but his shots fly upward before descending rapidly.
Something like that.
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SB is one of the reasons M1 killers are unpopular. The other one is, well, they're weaker than strong M2 killers in general. The SB nerf just brings them a little closer. It probably results in a few more games of M1 killers for you in a week, but not a whole lot more.
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@HoodedWildKard said:
Killer perks I hate
NOED: weeny hut junior killers want free kill
Hex:TOTH: i LoVe HolDiNg rB
Franklins: yeah dw I totally didn't want that purple item i brought to the trial.
Weave attunement: and great now they can see me all the damn time too.
No way out: did gens, now you've got to hide for an extra minute, better hope you weren't on death hook when you tried to open the gate.
Survivor perks I hate
Head on: hey here's an uncounterable situation. Suck it.
Blast mine: huge hypocrite on this one, love using it, getting hit by it infuriates me more than I can accurately express.
Champion of light: I hope every killer you play against has lightborn.
Flashbang: I hate that sound
Boil over: I will literally tunnel you.
I can relate with blast mine so much
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Yeah, soloq is in a sorry state.
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The pig had something in his maw💀🐽
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I think the chapter without the surrounding "denuvo/mmr/general BHBR buggy stuff" - noise is actually pretty great.
The killer is fun, has a high skill floor AND a high skill ceiling and is original. The killer perks break the cycle of great/mediocre/trash by being actually useable.
The survivor is the first real grandma and a badass one at that. The only thing to really criticize are the mediocre survivor perks.
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Currently, DMS. It's an insanely bad perk against competent teams and gets promoted as a good perk by many content creators.
It's a trap for new killer players essentially.
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I just hate that players who got freed from exile can spawn in front of the killer without any anti-tunnel except one BT. Thats silly.
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You can't tell me what to do!
Running thrill without anything else, except undying maybe, is actually a strategy to make survivors waste time. It's not a very good one, but it is a strategy.
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Since the denuvo update myers lunge animation is playing super-slowed.
No one knows what BHVR is doing.
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I've had a terribly laggy experience with mikey today, but my billy matches were fine so...
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I don't understand why the button was changed. People are creatures of habit, why did you decide to change that button, i'm very interested. Can a moderator or manager answer this question please?
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4114508#Comment_4114508
And since I am around for years I also know that every Killer who says in 2026 that the game is the most survivor-sided it has ever been, is just talking #########.
I mean thats true, playing the game since 2016 too with some breaks inbetween
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It's not possible with the current licensing models. On the other hand it's already very hard to stop busted map generation from occuring, i can imagine that won't get better with random main buildings.
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@Aven_Fallen said:
You must be on Super Weenie Hut Jr-MMR. According to the best players in the world (Forum Killer Mains who play on special Servers with only good players), the game is heavily survivor-sided. And always the most survivor-sided it has ever been.
You are the og survivor main yknow that, i see your "us vs them" ######### for years now. Carry on then!
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Yeah he's a strong killer and needs to be adjusted regarding hex builds and some addons. But he has counterplay, for example identifying safe gens against OE or predicting his OE exit points.
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@Coffee2Go said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4114184#Comment_4114184
they do still exist and work today, they are being supplied on a site i cant name but one has four letters in the name the other one is named by the dbd killer name but i wont name which so i dont promote hacks, they are also supplying HWID spoofers.
Crazy, that this still works today, thought they secured their server communication by now.
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@Coffee2Go said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4114167#Comment_4114167
thats funny you mention this as a "conspiracy theory" making fun of people for stating the obvious, there are unlocker tools and discord servers that sell such tools where they are both internal editions, external & rage mode that allow you to see which perks survivors are running, which killer it is, which killer perks they are running, their hidden name too if they enabled privacy mode that is bypassed too on a hacker.
There is also a mode to choose which killer prefrence you want to play againts and excluded so yeah.I know that such tools existed for some time, but i have no idea if they still exist and work today.
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insert external killer choosing software conspiracy theory
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As long as we dont get a vanguard or javelin disaster level anti-cheat software, you can still run the game on linux and dodge the spyware.
BHVR has enabled denuvo linux compatibility right?
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@DodoSwarm said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4113965#Comment_4113965
No? You are talking about two separate issues that are both a problem, but are not connected to each other in any way.
They are directly relevant, not because they affect each other but because it points out an inconsistency in the reasoning for game balance
Nerfing Vigil "Because it disproportionately affects a few killers" but not doing the same to the plague who disproportionately affects all survivors with altruism builds.It's not about nerfing vigil. It's about reworking it.
And you've only made a comparison, you didn't adress any of the concerns or solutions i've presented.
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The issue i am seeing is, that the alternate hook mechanic is basically unavoidable. With pyramid head cages are a nice passive power that replaces some of the hooks during the game. With judgement it's the standard. A hooking judgement is the exception.
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@DodoSwarm said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4113888#Comment_4113888
this is the repeated justification people are using but if that was really the case they could just remove hindered from the debuffs Vigil interacts with. It's also not a good justification anyway since RNG is a defining factor of this game, I have used The Plague as an example a lot because she totally destroys an entire quarter of survivor gameplay, if you bring a medkit and a healing build against the plague you're just perkless and that's somehow fine but Vigil VS Clown and Freddy isn't?
No? You are talking about two separate issues that are both a problem, but are not connected to each other in any way.
Vigil could be fixed by removing hindred from it's effects. It could also be fixed by excluding killer powers and addons from interacting with vigil.
Or the third and best option, in my opinion, is just reworking the perk, because it messes with exhaustion balancing, some killers powers, weak killer perks that get even weaker because of it and even currently needs to be looked at for every new killer release that bases on some sort of status effect influenced by it.
It's really not that hard to see, that vigil is not a healthy perk for both sides. It may even played into the decision to nerf sprintburst.
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Vigil makes it hard to balance exhaustion perks and is unique in its weird property to fck over specific low tier killers like clown.
It's as healthy as original tinkerer.
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UPDATE GUYS I GOT TO PLAY AGAINST TWO SEPARATE JUDGEMENTS NOW
(they were new but it was still really fun)😄
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@RedCentipede said:
https://forums.bhvr.com/dead-by-daylight/discussion/471692/judgement-seems-rare
I haven't even played survivor since the update so your def not the only one. I've yet to play against Judgment.
I was so ready too, i queued for five games everytime fully ready to face it. I lost hope with every game i queued...
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@Rock_KBob said:
That's so odd because I've been seeing them nearly constant. Of the approximately 10 matches I played last night, all but one game were Judgement players.
Can we switch pretty pls?
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@GroovieAshes said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4112430#Comment_4112430
Yeah, so as Judgement you don't bring hook Perks.
But Survivor doesn't know who they are up against and half your build is ruined by the Killer you get.
That is true, but also true for many other killers.
Healing builds are useless against legions and plagues.
Hook/Unhook perks are less efficient against pyramid head.
DS suffers against final hook mori mechanics.
The problem is bigger than this killer.
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@MiseryandCompany said:
I think it was already rather obvious from the start that a very hard, very rewarding killer where you need a lot of time investment will satisfy a subgroup of the playerbase, not everyone. But that is okay, it is another niche that is being satiated. Nothing wrong with 1-2 killers like Blight and Judgement existing that have a very high skill floor and ceiling.
Yeah i know, but i was so ready to face it.😭😭😭
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I was so stoked to play against good judgements, but no one wants to play it. 😭
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@pidgeon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4112433#Comment_4112433
I genuinely hate how they feel the need to refine or improve things that literally EVERYBODY loves. Everyone likes the little "bum" sounds the ready up button made, it was the perfect size then they shrinked it for a patch, then they quadrupled the size, made it bright red, and removed the bum sound.
Same thing for Wesker people were literally praising BHVR for how fun he was to play as and against him, along with the amount of skill expression required to play him with a low skill floor and high skill ceiling. It really disappoints me how we feel the need to ruin good things.
I have no idea why they do it. My best guess is they mean well and fck up.
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Crayon Eater, when played well, is high A tier. The issue with him is, that his skill floor is extremely low. My cat could play kaneki and 4k most of the time.
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Gaming companies seem to have a sickness. They NEED to improve perfectly good stuff like the UI, some killers (wesker cough cough) or perks.
No one asked for this. No one wanted this. The singled out person who pushed for this needs help. I am sure the professionals at BHVR are capable of caring reliably for their peers.
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Judgement also does not get to activate any hook related perks. It's a tradeoff.
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@BloodBehemoth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4111709#Comment_4111709
Crying about a bottom tier killer says alot about your survivor skills. I bully Legions on the daily.
The restrictions on Frenzy are outdated, when you consider the killers we've gotten since their release, like Blight and Ghoul who have no tracking restrictions despite their greater mobility. Seeing scratch marks in Frenzy does not make Legion stronger in anyway, just less unfriendly to play as.
I personally do not enjoy playing against them, so i don't wanna see them as often. I'm kinsa trash as surv, so what
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@DodoSwarm said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4111601#Comment_4111601
which makes Distortion really not a great stealth perk anymore… hence why they shouldn't be using it. also, Smoke Bombs are horrible. the only routine use that i get from them is to obscure ranged killers vision briefly, almost never are decent killers thrown off by them.
And they block aura reading. To quickly shroud your aura from BBQ they're great.
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@Piruluk said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4111736#Comment_4111736
Few years ago it was fine and dead hard was the insane one, the goalposts are moving. I can bet a year from now on lithe will be the insane one
Sprintburst was never fine. It was on par with old dead hard and even easier to use back then.
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@cammoking123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4111736#Comment_4111736
Insane? I see we're getting our talking points from the content creators now. SB was a solid good, but nothing so over the top in needed to nerfed. Did it really bother killers that much just to put in a little effort? Anyways, 40 seconds of exhaustion for 2 seconds of haste makes a trash perk. At least Drama gave you a chance at something extra.
It's not trash, just not the best choice anymore. It's an excellent exhaustion perk for beginners now, that gets outclassed by better perks scaling with your skill as survivor.
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Because SB is insane?
It's a nerf long comin and very much justified. And i say that as a nonstop SB user for the last years.
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They shouldve just added elusive for ten seconds on top without syncing the two effects imo. Let's see how it plays out in the next weeks.
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Leave legion in the gutter where they belong. They're just not munching on crayons, but they're close.
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@shera_loopless said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4111660#Comment_4111660
I’m going to do this to skip bad lobbies.
""""""""""bad"""""""""""" lobbies
Yeah no please remove yourself from the premises immediatly.
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So it goes up AND down now? Marvelous
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@HoodedWildKard said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4111189#Comment_4111189
Yeah distortion used to be a good shout, but now it's really not helpful for new players trying to avoid chase. I find it's good to have an experienced player running it because they can call out aura read perks and add ons, super useful info for new players.
Yeah that's also a great option to let two people run it, a newbie and a vet.
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@DodoSwarm said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4111189#Comment_4111189
The problem is Distortion got gutted badly for pure stealth, it requires the weakest link to actually be chased directly in order to void any more than one aura read which is unreasonable when there are tons of killers running consistent aura reads. once the new player ends up on hook its likely a tunnel out
Thats why good players need to take agression. It's not a guarantee, but even if the two uses if distortion are not sufficient you can opt for fart clouds if the killer is far away.
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@DodoSwarm said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4111186#Comment_4111186
heavy stealth was nerfed quite a bit though both through direct perk nerfs and the extreme increase in aura reading over the years so its kind of just wasting perk slots unless they have enough game knowledge to know when they are hidden IMO
The biggest thing any newbie needs to understand is distortion. And ofc a vet player needs to take chase a lot.