Avatar

AngryFluffy

AngryFluffy

About

Username
AngryFluffy
Joined
Visits
1,413
Last Active

Comments

  • @KillermainBTWm8 said:

    Just run BT and DS if you encounter it that often. Easy fix.

    Doesn't always help if the killer really wants you dead.

    Once played against a clown who ate BT, DS and BL and still tunned me to death even though there were other targets right infront of him, trying to block and gens got done. He tunneled me because I played Nea (I asked him why he did that).

    These perks give a little more time but they don't necessarily rescue you. I don't encounter killers with a heavy tunnel vision like that often, but if a killer really really wants you dead, there's not much you can do.

  • Ping means nothing on these servers. I have a constant ping of 30-40 ms on dedicated servers and I still get hit 5 meters away from windows, after vaulting pallets or straight through the middle of a solid wall.

    Hatchets fly through walls, I can reveal Ghostface through walls without even seeing him, and the list goes on.

    My most favourite story happened on haddonfield, where I jumped out of the window on the 2nd floor, landed on the ground, BL activates and then I got hit by the clown who was still standing at the window on the 2nd floor.

    I'd rather play in a killer lobby with 200 ms ping, even this was way better than the servers. Sad but true. I never had this much problems on a 200ms lobby.

    The good thing is that I know this by now, so I'm not even surprised anymore.

  • DS is almost same as NOED imo.

    Both are really strong, but both have easy counters. DS even more since you can see that at least one has it for sure, if you don't use obsession perks yourself.

    I play both sides and I think DS is fine where it is. I never really have problems with it as killer and as survivor it is often a wasted perk slot for me. It can save a life, but I only get to use it in like 1 out of 10 games maybe.

  • Frank.

    I don't even know why, he's a manipulative freak with a childhood trauma. But maybe for this very reason. And he's hot af. I like his neck tattoo and his outfits.

  • @Th3Nightmare said:

    https://forum.deadbydaylight.com/en/discussion/comment/847652#Comment_847652

    i am not speaking abot the future content i am saying an idea that be great for him that is all. 😊

    Yeah and I really like this idea :)

    The stun time is the worst on Legion, it is like giving yourself a decisive strike everytime you end the power...

    Reducing it to 3 seconds would maybe help him to rise from trash tier to mid tier again.

  • @Mc_Harty said:

    Because you discussed leaked content. Just wait for the offical ptb to come out then talk about it.

    The original discussion was not about leaked content. It was just a entirely new suggestion to reduce the stun time.

    I completely agree that the stun time of 4 seconds is too long. 3 should be optimal imo.

    I guess they simply purged every new discussion about Legion maybe...?

  • This.

    I never had a problem with old Legion, except the moonwalk exploit.

    I wish they would bring old Legion back and just keep the current deep wound effect, that the timer does not run out on it's own while in terror radius.

    That was always te only change he needed anyway.

  • Both perks have counters.

    I play both roles and don't see any problem with these perks.

    Cleanse totems and don't tunnel or simply slug and you're completely fine. Or just eat the DS and procee with the game, it's not a big deal. Unless you get genrushed, but then you should probably slug a bit anyway I guess.

  • @PhantomMask20763 said:

    How are you guys so high up in tiers? I'm barely at tier 20, and I've completed all the tome 1 challenges along with half of the tome 2 ones 😥

    I also wanna know :(

    I'm tier 29, tome 1 completed, tome 2 completed about 70% and started with tier 6.

    And I feel like I really grind really much, I play every day several hours, but when I see how many people are already tier >50, I wonder how? Without purchasing tiers?

    I spent my entire free time (which I can't proceed to do forever) and it still don't seem to be enough...

  • @NMCKE said:

    https://forum.deadbydaylight.com/en/discussion/104968/yep-ya-gotta-love-being-a-killer-main

    I don't know if it's just me, but everytime I give the killer a free sacrifice, they don't take it and drop me beside the Exit Gate. 😕

    https://us.v-cdn.net/6030815/uploads/222/DFBM7705VICO.jpg

    Anyways, there are still great survivors out there, don't let this one give all survivors a bad name! ❤

    Same here, had a game against the Plague and my friend lost connection right at the beginning. She farmed a bit with me, I dropped pallets for her to destroy and chase around a little. However, the other two randoms didn't understand that she was farming, rushed the four gens and escaped through the hatch with a key. She basically only had the few points she got from me and a few hooks. I felt bad, sat under a hook and pointed on it, but she carried me to the hatch instead.

    Most killers that are nice don't accept a free sacrifice. Sometimes I force it on them with the endgame collapse though, if it does not take too long :D

    I appreciate if the killers give a chance to get a few points or even play nice if someone dcs and they should get their points, too.

  • You forgot that it takes the same again, but in reverse order, to place a trap in certain spots you want them to be.

  • Speaking as survivor main whos playing swf (most of the time with one friend, sometimes in a full group), I'd appreciate an indicator in the lobby where everyone can see how many SWFs are in that lobby. Just numbers, nothing more.

    Example: two people SWF and two people solo, something like "2 - 1 - 1", full team just "4"

    This would help the killer prepare and it would maybe also help solo survivors.

    Few days ago I had a game against a spirit on the game map with the most "toxic" add ons and gameplay. She completely destroyed the team. In the afterchat she asked us if we were a 4 man SWF and when we told her we only two, she even apologized for playing that sweaty and said we looked like a strong group in the lobby, that's why she played like that.

    And I mean I can understand. And I think full SWF have a big advantage, which could maybe be better balanced if the killer could prepare for that. At the same time killers would probably not completely destroy a few solos by accident.

  • In my experience the reason why some killers DC if they can't down a survivor or lost mindgames. Or if Hex:Ruin got cleansed in the first few minutes.

    Why shouldn't I, as survivor, get mad if the killer dcs just because he didn't catch me? It is basically the equal of a survivor dcing because he got downed first. It costs me points and maybe even a pip. I don't care that much about rank, but still, dcs are a bad thing, regardless which side.

  • @justarandy said:

    Complaining about bugs is alright imo, devs need to understand that bugs are really pissing us off. I'm more suprised about the winning that we will get free cosmetics. Some people in this Community need slaps.

    Exactly.

    Only a few days ago people actually wanted to get free cosmetics because the halloween event was delayed. The devs didn't owe us anything for that. Now they are so kind and give cosmetics to us for free. And people are complaining...?!

    I also already have the Lunar Feng cosmetic, but why would I care if someone else gets it, too? I feel happy for everyone. And I'm also happy and thankful to get other cosmetics for free, that I didn't own yet.

  • @SleepyWillo said:

    https://forum.deadbydaylight.com/en/discussion/comment/838723#Comment_838723

    you finished tier 2 as a survivor? even the killer challenges?? jk

    He must have played as Nea.

  • @AlexoBlue said:

    https://forum.deadbydaylight.com/en/discussion/comment/838345#Comment_838345

    U didn't get the point, whatever... It's your time to shine, pround of you, we're from the old era and I can not make sense with your era,bye.

    This has nothing to do with an "era", it is just a matter of sight. I started playing September 2016, I also have some exclusives, and I couldn't care less if they are now available for everyone. They didn't feel special for me before and they won't feel any different after. It is just a skin. Nothing worth to flex with. I didn't even used them much because there are better ones imo.

    I'm rather happy and look forward to get the skins I don't already have, like street Meg or the Claudette cosmetics.

  • I have some of the event exclusives and I couldn't care less if others will get them for free. I'm rather happy and excited to get the other cosmetics I don't have yet, like street meg.

  • @IAmbrogio said:

    https://forum.deadbydaylight.com/en/discussion/comment/836162#Comment_836162

    You're definalty a new player lol. Its about them saying something is "exclusive" . That "exclusive" feeling is what kept some people playing, you barely see anyone back from 2016 playing anymore since they got bored of the game. the ones that decided to stay and want to wear their old cosmetics get a big middle finger from the devs now.

    Also if they want to end "shady scam" then they should disable all unused codes atm but let the already activated skins remain the same. And im betting they'll just sell these skins in their cosmetic shop since all BHVR cares about is the money they make, not their community, they gave that up a long time ago when they stopped doing weekly dev streams.

    Well, I am a player from 2016 and still think it is too much drama to consider quitting a game because it gives exclusive cosmetics for free to new players.

    Idk man, I play this game because I like the gameplay, not because I like the cosmetics and want them all for myself.

  • @Hex_Stalk said:

    https://forum.deadbydaylight.com/en/discussion/comment/838264#Comment_838264

    Dude if you worked for something and got something unique from it, only for months later to have that same thing handed out on a platter, you’d be pissed too. Time and effort wasted when you could have just waited.

    Exclusives need to stay exclusive.

    The ones that required codes is understandable because people were getting scammed with those, can’t scam when everyone has it, but event stuff needs to STAY as event stuff.

    No, I am not pissed. I also have the Lunar cosmetics for Feng and David. Not everyone feels the same about some cosmetics.

    But I'm pissed if I have that one guy in the lobby, who rather shows off all his exclusive cosmetics than clicking on ready and wasting everybody's time while bragging and thinking anybody cares. I'm actually glad this will stop in future. I want to play the game and not watch some fashion show.

  • These are just skins. I bet there are some skins that you don't own and also will get for free. Why can't people just be happy if they get something for free? It is just a skin. It is nothing of any big value. I get why you're not enthusiastic about this, but that reaction is just exaggerated imo.

  • @ProfessorDunwich said:

    https://forum.deadbydaylight.com/en/discussion/comment/838010#Comment_838010

    Maybe the worst aspects of humans should not be encouraged.

    This.

    The amount of people outraging because others get some skins for free (and they'll probably also get some skins they didn't own already) is sad imo.

    A few days ago people were crying for free skins because the halloween update was delayed. Now they get free skins and everybody is freaking out, just because there is something they already own and they don't want to see others have it.

    I get the point why people might not feel that good about it, but these reactions are just exaggerated.

  • Yesterday i had a game as sirvivor where my own sounds were missing. I got downed - silence. I got hooked - silence. No screams at all. Dunno if the sounds while injured were also missing since I used IW, but they might. That was just strange...

  • @GhostofYharnam said:

    https://forum.deadbydaylight.com/en/discussion/comment/831796#Comment_831796

    I mean start small i guess. They could ban for people who hit leave match. If people are willing to pull there internet. I believe they should find a new game to play.

    True. I never understood why there is a "leave match" option in first place. Sure, real life happens, but if it does I most likely don't even have time to click this button, but just go afk instead. Sometimes it is even possible to continue with the match if it didn't took too long.

    I think they should just remove this option. If people would have to close and restart the whole game everytime to dc, they might reduce this behaviour anyway.

  • @GhostofYharnam said:

    https://forum.deadbydaylight.com/en/discussion/comment/831535#Comment_831535

    I mean in theory they could probably easily figure out if your game crashed or if you hit leave match or closed the app.

    Yah I think so, too. But what about the persons who just cap their internet connection on purpose? (I assume this could be next level dc'ing once it gets punished)

    Is it possible for them to find out who did it on purpose, who just lost connection or if the steam servers went down? I don't think they could track it this specific...I just think it would be too much to ban somebody just because they actually lost connection once a month.

  • I'm all in for dc punishment but your suggestion is a little over the top imo.

    Think about the technical issues, yesterday the steam servers had problems and my friend and me got disconnected twice. Sometimes the game crashes, because, well, it is dbd. Banning people this fast for 3 dcs a month, which was probably not even their fault at all, seems way too harsh.

  • Buff the weaker Killers, starting with Legion, Trapper and Wraith and delete the dedicated servers.

  • @wladimiiir said:

    That's because Legion are played for fun, not for wins :D

    True, can confirm :D

  • Nurse has ot of counter play and you can even use pallets for that. Same for Spirit. You just have to change the way you use the pallet when playing against these killers, drop them early and some perks might help. Few days ago I made a spirit dc on a pallet loop, she couldn't get me there because I run iron will and spine chill and she got mad I guess.

    However I think the reason why people want to see Spirit nerfed is mainly because it is a guessing game and has not that much to do with "mindgame". I think she just needs a clear indicator when she uses her power (like nurse holding up her hand or anything) and maybe a vault animation and most frustrating things about her would be solved. The problem is not her power, but the passive power she has, unlike any other killer.

  • I kinda stopped caring, too. First I was so excited to buy the battle pass, when the rift came out I almost bought it immediately but then I didn't because I wanted to see how far I can get first.

    Since the rift was released, I played about 3 hours every day. I'm level 21 now.

    I think for someone who's playing several hours every single day, this is going way to slow. I also have to go to work and spent literally my whole free time in this game since the rift was released. Just to see how far I can get and if I can complete it. But the way it is going now I'd have to say it is not possible for me, even if I'd continue to spent entire free time on this game and do nothing else.

    I think it is also not a good solution to release the tomes on specific dates. In my opinion it would be way more motivating to finish one and then continue with the next one. The 1st tome was really great and fun to complete, but the bug that showed the 4th tome actually depressed me. In my opinion it is not possible for me to complete the challenges of tome 4, they are too luck based and I hope they'll change them.

    So yeah, I kinda gave up. I'll just play normally from now on, see where I can get and buy the pass if I got far enough. If I don't, i won't buy anything, even though i was so hyped for it first...

  • No0b3, I just love his videos and the way he edit them. Also his voice is calming and he makes me laugh a lot.

  • @Zoldyar said:

    https://forum.deadbydaylight.com/en/discussion/102004/legion-mains-rise-up

    Ewww legion mains, how do you guys still exist? I thought you creatures were extinct.

    Your ability allows a surivior to escape more than it can kill, how does that make sense? At least you can counter every single defence a surivior has which makes you as good as tunnelling as leatherface....that isn't a good thing.

    Because he's still the most fun to play as imo, even if I don't get a 4k every game. I don't care. And as a survivor main I'd say his power is pretty easy to counter, you can really easy juke this killer and run him around.

    And yes, this killer needs a buff, he's definitely one of the weakest in the whole game.

  • @Objectively_speaking said:

    https://forum.deadbydaylight.com/en/discussion/comment/819960#Comment_819960

    (Rank 1 Legion Main) Red ranks survivors usually heal immediately after mending (stop in place, mend, heal.) So you might still get a lot of use out of nurses.

    Well, that's good to know...thanks for sharing your experience :)

    I hope I can make it to rank 1 with Legion one day (I still need that rank 1 killer archivement) and I guess it should be perfectly possible with this killer.

  • In my experience (I mostly play in green and purple ranks though), a lot of people still heal against Legion. I guess they just don't want to be a one hit or they want to counter thanatophobia, I'm really not sure. But in these ranks I already got a lot of use out of Nurse's, even against swf groups. It kinda surprised me, but it works for me to find people healing behind walls and downing them easily, or using frenzy on them to get information where the other survivors are and make them all mend again.

    It could become useless in higher ranks though, when people tend not to heal anymore. If I ever make it to red ranks as killer, I'd probably use another perk instead.

  • I just hope it will happen at all, I still have hope.

    A few changes could already help a lot without making him broken, like giving him his old vaulting speed and running speed back. We already have 3 killers that can teleport and one with basically an infinite chainsaw sprint, so I do not se a problem with one that can run fast and far and that can't even down anyone with this power. It would at least give some map pressure. And the stun when the power is cancelled punishes way too hard imo.

  • Most of the time I play with thana, nurses calling, discordance and PGTW.

    Other good perks on him are monitor & abuse, enduring, STBFL, sloppy butcher...there are actually a lot of builds you can try. Have fun! :)

  • It depends heavily on the situation.

    If it is the end of the game, only one gen left or the exit gates already powered and there are 3-4 survivors still alive, I can understand if they tunnel or even camp.

    But I can't understand it, if they do it right at the beginning of the game, without any reason and probably ruin still up. It just destroys the game for the one survivor entirely and, in my opinion, shows lack of skill.

    I play both roles and I never tunnel or camp, and still get my kills, without ruining the game for anyone. The only time I do it, is if it is the only person I can find and even then I probably just down them and slug for pressure and giving them a second chance. Or if they disrespect, like tbagging, healing in front of me or trying to finish a gen infront of me, I also don't really care if I tunnel or not. If the killer approaches you should better run or you might get hurt.

  • I really like this, so many details you can see!

    They should keep it like this, it doesn't hurt anyone.

  • The first things Ilearmed when I started to play in 2016 was hitting skillchecks obviously. However, back then everyone was still in the learning phase and didn't know much, so there was no big deal. In 2017 I made a really long break from the game and started again in 2018. I noticed pretty fast that not only the game had changed, but also the skill level of the players. But I wanted to get better and to survive longer than 15 seconds in a chase and I started to watch YouTube videos and streams and I noticed pretty fast what the main difference between these skill levels was. They always knew where the killer was and they didn't throw every single pallet. They looked behind them. And this was actually the first thing I learned to improve my skills.

    So I would say it is obviously not the first thing ever to learn, but the first thing you learn to improve yourself.

    However, I'd never attack anyone for not doing it. Some people just play for fun and maybe see no need to improve their skills and it is completely fine. I just did learn it because I wanted to get better, just for myself.

  • I haven't played him for a while but I returned to him. He might not be strong, but for me he's the most fun killer of all. That's the only reason for me to play Legion more often.

  • @CantDrownIfASiren said:

    https://forum.deadbydaylight.com/en/discussion/comment/818181#Comment_818181

    Huh? That's not what I asked. Half his hits are free. Slap on sloppy butcher and thana and you've got survs injured all game or wasting time healing. Legion is fine. Most legions I see do fine. His stun breaking his frenzy is fine. It's not hard to bait a pallet drop.

    No I think there's a misunderstanding in what I meant with the pallet stun. I mean Leagion is the only killer, where you WANT to get pallet stunned to end the power. as legion a pallet stun is actually good if you're chasing an injured survivor, because the stun time is shorter than cancel the power by yourself.

  • @CantDrownIfASiren said:

    https://forum.deadbydaylight.com/en/discussion/comment/817139#Comment_817139

    Why not? It's not easy enough to get your first hit as legion that you ask there to be 0 counters to it?

    It is not that hard to counter Legion, you can juke him and he can't even down someone with his power....

  • Wow, I really can't understand why survivors do this??

    One time I played against a Freddy on Larry's, red rank. One dc'd and one suicided on hook. Only my friend and me. He hooked us both and let us do the remaining 5 gens completely and let us pallet save each other a few times. After all gens were powered, we opened the exit, but we wanted him to kill us. That guy even ran away from us, wanted us to escape. But we both stayed until endgame sacrificed us as a big "thank you".

    Sometimes I even let killers kill me at the end if they had a really bad round. Some even refuse to. And I think why not? Some killers give hatch, so why should I not give a kill to some others for a few points? Escaping is not winning. For me winning is, if I had fun and made a few points. Even better if everyone had fun, including killer.

    It really makes me sad that some people are this toxic that they even agree to a farming round and then do something like this. I guess this is why killers get angry and disappointed and take an ebony mori for the next round...what I really could understand, even though the next survivors might be the nicest souls. Sadly you can never tell.

  • I just ready up without paying attention much. In the past I often got nervous in the lobby and gone crazy about which perks I should use and if it is a strong swf team or not, but meanwhile I just play however and don't care much about kills, which is why I dont care much about the team from beginning.

  • @OmegaXII said:

    https://forum.deadbydaylight.com/en/discussion/comment/817099#Comment_817099

    IMO the perk STBFL itself (4 stacks above) is better than whole legion power.

    You know what it means for a mediocre perk that can be better than the killer's main power? Legion players dump their whole power for a perk... This should never be a thing

    Yes, that's true....

    Legion is also the only killer you happily run into a pallet stun with, because cancelling your own power is much worse than that.

    This should also not be a thing imo.

  • @ABannedCat said:

    https://forum.deadbydaylight.com/en/discussion/comment/816887#Comment_816887

    Its kind of funny how killers are judged of their highest potential. While survivors are judged of their average. Nurse on average does pretty bad, due to her being so insanely difficult, but her skill ceiling is the highest you can get in this game. So her base power got nerfed into oblivion.

    Survivors however can do near enough the same a god Nurse can do (given they are coordinated enough), however the developers do nothing againt them.

    I think the devs sometimes overdue it with the nerfs. The only thing that made nurse broken was omega blink. I think it would have been enough to remove only this and not to touch her base kit at all.

    Same with Legion. The only problem was the moonwalk exploit. The only change that was needed was to stop the mending timer in the TR. Everything else was just too much imo.

  • @Andreyu44 said:

    I still get 4/3Ks as Legion quite often even at red ranks...

    Im sorry xD

    So if Legion won't get a buff, we'll blame you!

    xD

  • I really love the latest chapters that were released, but I think it would be time for an original killer and survivor again.

  • Yes, this is actually pretty cool!

    I hope they'll leave it.

  • I think it was pre-nerf, one of the reasons why this nerf was so overdone and ridiculous. The killer with one of the lowest kill rates got nerfed even more. I wonder what his actual kill rate is now...

  • I really love this music, it fits Legion so well!

    Unique chase music for him would be great.

    #BuffLegion

1 … 3 4 5 6 7 8