Avatar

CantDrownIfASiren

CantDrownIfASiren

About

Username
CantDrownIfASiren
Joined
Visits
82
Last Active

Comments

  • @Rivyn said:

    I don't get it. I put in 2 - 4 games a night, about 20 - 30 a week, survivor for the last few weeks. I sit around purple ranks most of the time. Yet, in the last two weeks, I've only seen Nurse ONCE, and Spirit four times. The Nurse managed no kills, and in total, the Spirit had three.

    Just a bit confused, seeing thread after thread after thread in these forums crying about Spirit, and Nurse a month ago, yet I'm not seeing them. Are they only in red ranks? I doubt it, as I don't think the amount of people posting these threads are red rank themselves, at least going off of the potato mistakes they bring up. Is it just a vocal minority that I'm seeing?

    You don't have to be a god tier spirit to win easily with her lol. I suck at chase but spirits phase crutched me well enough to get consistent 4ks. No ruin or pop needed. I rarely see these god swfs/solo killers complain about tho.

  • @MisterCremaster said:

    God forbid you change you're play style and try to avoid chases altogether... I almost always run awareness and stealth perks, and I rarely have issues on this map until all my survivor buddies die off or DC.

    Lol bro...they killed stealth a long time ago bc killers complained they couldn't find anybody. How do you think bbq and dr came about. After that it's been aura reading perks and hard anti stealth killers. Stealth is dead. Ideally I would like some stealth and anti stealth gameplay but half the killers are impossible to stealth and will always force you into a chase unless you avoid gens the entire game.

  • @Andreyu44 said:

    Chases are not meant to last forever, you should focus on wasting the killers time.

    They should last as long as the killer is being outplayed. Being bloodlusted or hit through unsafe pallets is stupid.

  • @TeambossFloze said:

    https://forum.deadbydaylight.com/en/discussion/comment/827336#Comment_827336

    very true, then "some" solo players complain that SWF have all the perks but choose to play like they are the kingpin of the game and ignore everyone else. Most players I play with are quite selfish and sometimes just damn ...stupid..i mean the amount of times im on a hook thinking...wth are they doing..

    Survivors are in a desperate need for an adequate ranking system that rewards good, team players. And then a matchmaking system that matches them together correctly. We all know ranking currently only really means the player plays a lot and doesnt dc. I really wish survivors would complain about this more so the devs would actually do something about it.

  • @TeambossFloze said:

    https://forum.deadbydaylight.com/en/discussion/comment/827313#Comment_827313

    Aye it does all come down to priority - and I think this is the difference sometimes between a good survivor and a Great Survivor

    That and those willing to be a team player. Rarely find team players in solo anymore. Really sad tbh.

  • Hated SC before the nerfs. I have been enjoying Nancy's inner strength a lot. Game is all about time management and self care almost always results in bad time management. Sometimes it's good to heal eachother. Sometimes it's better to risk prioritizing the gens. Again, all about time management.

  • It's just another scam/greedy tool in the modern age of gaming. I didnt buy the pass and there was nothing good worth getting anyways. Devs have made it loud and clear, they have very little interest in fixing the base game and want to spend all their time making more content for us to buy. Its geniuse really. Why fix the game when you can make your players buy more perks instead?

  • @Zagrid said:

    https://us.v-cdn.net/6030815/uploads/711/6MDK1X8UY5YJ.png

    60% objective completion vs 8.3% objective completion and BHVR has ignored this for 2+ years. Since low rank survivors refuse to get better this problem doesn’t exist for them. But for high rank players it’s a daily issue, that BHVR ignore, an issue that makes any high tier competition completely broken.

    I don’t know any other game that just allows one side to get more than half of their objective done before the other has even gotten a tenth of theirs done. But since survivors refuse to get better they don’t change anything and ignore it.

    But who can blame them? Holding m1 is perhaps the most boring objective in a game ever. Maybe if gens were more difficult or interesting to do, maybe BHVR will finally address this core issue. But for now, they completely ignore it.

    First of all, survs cannot change the game. Dont blame them for bvhrs choices. Second of all, not every surv can do a gen if the killer is applying pressure. Most killers use ruin and pop which can easily turn a 6min game into a 15min game.

    And good luck getting bvhr to dump all their cash grab ideas to actually fix the base game.

  • @StarMoral said:

    https://forum.deadbydaylight.com/en/discussion/comment/819060#Comment_819060

    One man: *says something stupid*

    You: EVERY KILLER THINKS THIS WAY.

    It's true though. I see killers complain about literally every aspect of the game. Just what I witness on every dbd forum. But please, complain to me and not the stupid one.

  • @Huntar said:

    https://forum.deadbydaylight.com/en/discussion/comment/818165#Comment_818165

    It's a shame that the first hit doesn't actually do anything, that he doesn't have any map pressure, that securing a down requires him to not use his power, and that he doesn't actually have any way to slow the game down besides mending, which actually takes more time from Legion than it does from the survivors unless he hits at least 3 at a time.

    The first hit doesn't do anything? What? Injuring survivors equals "nothing"??

    no wonder killers complain about everything.

  • @AngryFluffy said:

    https://forum.deadbydaylight.com/en/discussion/comment/818165#Comment_818165

    It is not that hard to counter Legion, you can juke him and he can't even down someone with his power....

    Huh? That's not what I asked. Half his hits are free. Slap on sloppy butcher and thana and you've got survs injured all game or wasting time healing. Legion is fine. Most legions I see do fine. His stun breaking his frenzy is fine. It's not hard to bait a pallet drop.

  • @AngryFluffy said:

    https://forum.deadbydaylight.com/en/discussion/comment/817120#Comment_817120

    Yes, that's true....

    Legion is also the only killer you happily run into a pallet stun with, because cancelling your own power is much worse than that.

    This should also not be a thing imo.

    Why not? It's not easy enough to get your first hit as legion that you ask there to be 0 counters to it?

  • that logic is flawed bud. overpowered is not a challenge, its just broken. Spirit can still be challenging to go up against she just needs some tweaking so all the lazy players stop using only her for free wins.

  • Well everyone plays spirit so they can 4k every game. Survivors got sick of it. Play something else. Spirit is overpowered period. *cringes at ruin on spirit* I mained spirit. Stop excusing her easy, broken gameplay. At least tone down the meta perks on her ffs. Doesnt anyone like a challenge?

  • @Rizzo said:

    https://forum.deadbydaylight.com/en/discussion/comment/809295#Comment_809295

    That's not true, if they DC enough, they'll get punished.

    And nobody is currently being punished for dcing. Its probably not worth the trouble since you can suicide first hook anyways. Nerf to the Kobe coming?

  • Ew exhaustion add ons make exhaustion perks useless. Idk why killers bring that stuff and then complain they couldn't force others to play with it lol.

  • Yeah survivor ranking and point system is a complete and total mess rn. Trash players at every rank, team work is dead. Half the time I'm matched with literal r20 team mates. I wanna give up and go back to ggez killer but I cant find a damn lobby!

  • There is no reason to go to red ranks. The quality of survivors doesnt get any better thanks to a useless ranking system and the killers only get sweatier as if it were still 2017.

  • @UlvenDagoth said:

    https://forum.deadbydaylight.com/en/discussion/comment/771891#Comment_771891

    well, I thought we calmed down. Ugh, man i'm too sick to bother arguing with you. I also don't wanna bother remembering what we were arguing about.

    I don't want a stomp every game like you seem to think I do. That would be boring as hell.

    Let's just agree that anyone that says something is OP on one side, but then says nothing or defends there own (obviously) OP stuff is a hypocrite. I don't even play Spirit, but I've seen people outplay her like a overtuned violin. That's what i'm basing it on, proof my eyes have seen.

    All i want is lower tier Killers to be buffed up to being relevant. Can we agree on that?

    Yeah I was getting the messages in weird order and it's difficult in my phone. Have a good one.

  • @UlvenDagoth said:

    https://forum.deadbydaylight.com/en/discussion/comment/771881#Comment_771881

    Also, good to see we both calmed down from earlier. Sorry my post was a tad hostile. Being sick sucks.

    Well I could have been nicer too. The bias argument triggers me lol get rest with your sickness .

  • @UlvenDagoth said:

    https://forum.deadbydaylight.com/en/discussion/comment/770625#Comment_770625

    Oh? Well I started playing in 2016 and then left in 2017 before coming back to DBD cause of Legion. I, in fact, HATE playing Spirit and can't play Nurse cause her blinking makes me sick to my stomach. So The "baby Killer" nerfs don't even apply to me in the first place! This isn't about me being wrong, it's about you being Biased. Do you REMEMBER how it was to play with real infinities? Instablinds? ANY OF THAT? Why do you THINK survivors have been nerfed? Cause they NEEDED IT! The Devs are not on EITHER SIDE! They are on THE GAME'S SIDE! Cause they want it to LIVE and make MONEY! So they wont favor EITHER SIDE cause it will PISS OFF THE OTHER!

    You wanna take your assuming and get it the heck outta my face? I have never body blocked and won't. Wanna know why? Cause it's not only not fun for the survivor, ITS NOT FUN FOR ME AND IS A BAD TACTIC! If this is the kind of response you want to give me and all you will do it assume crap about me to fit your own tiny world view, don't bother talking to me.

    I want a good, back and forth match, not a stomp either way. Have fun in the Fog, and quit being rude.

    I was for a lot of the surv nerfs. Nice assumption though. The issue is killers continue to whine for more nerfs while refusing to admit their own broken mechanics. Anyone who justifies spirit is bad or bias. The game should be balanced around 2king, not 4king every game.

  • Idk but all my gay friends say it

  • @UlvenDagoth said:

    https://forum.deadbydaylight.com/en/discussion/comment/768739#Comment_768739

    Your Bias is showing.

    Please look up old time DBD (2016-17) to see why it seems like Survivors have been nerfed more. Thank you, and have fun in the Fog.

    I have 4k hrs in dbd and mained Myers way before your baby killer nerfs. Try again. Lemmy guess, you were the face camper when you could completely block unhooking? Hon. Being wrong doesnt make everybody else bias.

  • There are plenty of viable killers at r1. You currently have 3 killers that can guarentee a 4k nearly every single game you play. The art of running the tiles as killer is a lost one. The best runners I see now are the low tier killers bc they are forced to get good. I rarely ever see Billy, let alone a good one anymore. Good nurses are rare. Just lots of spirits now. Bc, why learn how to play the game when you can completely avoid it? Shes easy as hell without ruin. I had to drop pop just to get a challenge.

    Nerf spirit. Learn to actually run the tiles and learn that you dont deserve to win every game. Survivors have to lose alllll the time thanks to all the variables that go into a match. This s tier, free win entitlement is pathetic. Especially after all the nerfs survivors have gotten. Far more than the first killer mains ever asked for. I think it's time killers actually take their own advice and get good.

  • So more m1ing for survivor and more time given for killers. Dbd needs a new game mode entirely. Not another fountain or totem mechanic. Even the chapters and perks have gone stale and feel like recycled mechanics. I'd love to see a more hide n seek style for stealth lovers and killers who enjoy a slower spooky pace.


    Killers at least get new killers that change their game play and build dramatically. But survivor has pretty much stayed exactly the same. Give survivors an entirely new objective and escape option. Rng between gens and something new.

  • I mained and p3'd Spirit. Even at red ranks she was clearly overpowered and that was without ruin and a lot of mercy slugging. Her mind games are far too spirit sided. They should have kept her directional phasing sound. Shes cheesey to play and anyone defending her is either bad with her or drowning in typical dbd bias. I'm pretty garbage at using the tiles as killer so it's clear phasing is a massive crutch design.

    I love her design, she just needs some tweaking to balance her mind games bc the fact is most play her boosted and sweaty af and it's not a fun time. Without pop or ruin the survs at least have a chance to finish gens faster than I can down them. Her snowballing potential is also huge.

    I got bored playing her it was so easy, although that new cosmetic might bring me back to her :p

    Also I'd love to play spirit against some of these spirit mains who act like they arent totally boosted and have the gall to tell others to git gud lol.

  • Have you seen Feng's and Quentin's new hair? Me and my friends were all laughing at the hair changes. They screwed them up again. Why do they keep changing the graphics ever so slightly uglier?

  • As long as its horror I'm for it personally.

  • How many perks are there to combat body blocking as killer? At least 3. How often does bodyblocking effect you poorly as survivor? That's not even worth mentioning.

    Body blocking killers almost never gets a survivor off, only free hits for the killer.

  • The devs are still stubbornly holding onto their first vision of dbd. But the fact is, if swf stays they need to buff solos by giving them free information like abilities and rework information perks.

    Survivors should have automatic bond/empathy and kindred. Give survivors the number of totems crushed. Give survivors a way to hide their auras from trolling team mates. Buff killers accordingly and bam, the gap between swf and solo is so small it shouldn't matter who you are playing with anymore.

    A very simple solution being avoided bc immersion? Who feels immersed in dbd anymore? Game is just a brightly lit race against eachother now. If they want a more immersed dbd maybe they need to just make another game mode that's darker and slower paced. Hey one can dream.

  • Please, playing killer is far easier thanks to many factors. And if it's too hard for you, you can invest in learning an s tier and 4k nearly every game. I mained spirit and she was very easy to win with. Like, 99 percent of the time. That's without excessive camping and ruin and noed like the vast majority of spirits play. I started to feel bad bc it was so stupidly broken playing spirit. Started playing hag and what a blast she is. I dont 4k every game but I'm still learning and grinding her. Just felt like playing another killer to see how "bad" she really was. Surprise, surprise, not as hard of a life as killer mains make it out to be.

    Keep playing the easy killers and wondering why survs are annoyed at being forced to play your boosted gameplay. I can either play surv and swf which always gets fun moris and pink add ons or play solo and deal with broken matchmaking that always allows at least 2 noobs into a match, dcing, selfish players and a killer face camping bc hes mad hes still bad at the game and thinks it's a swf lol. I wish I had an s tier surv I could win with every game.

    I prefer playing survivor but let's be real, if I wanna win, 4k effortlessly every game and make far more points, I can just play spirit.

  • @savevatznick said:

    Rarity is a stupid way to balance things. If something isn't well balanced, it doesn't matter how often you encounter it, it's still imbalanced. The whole "rarity" schtick is a farce - I don't care how often I go up against something blatantly imbalanced, I care that my time is basically up for grabs, 25% "Extremely hard to win game" and 75% "Winnable game" with no consistency. What's worse, the power of some killers' addons and survivors' tools limits the power of their base kit.

    The addon system is stupid and just creates excuses to keep poor balance and design in game. Stop asking for rarity "nerfs" and ask them to fix the actual addons. Fix the game.

    Yup. Nothing like playing against bs add ons cause "rarity" even though i get spirit beads every other blood web cause you know, I 4k every game and well, killers get a crazy amount of points pretty effortlessly. Forcing the other side to play an imbalanced match bc killer entitlement makes 0 sense to me. If they wanna keep these garbage add ons in the game survivors should get a warning so they can at least put on their own rare stuff to counter. Tbh the skeleton key is the best thing against a mori which is often stacked with more rare add ons. Beads plus mori is still way more powerful than keys and insta heals though.

  • Lol so not being seen is your fault even if you stick out like a sore thumb? It amazes me stealthy killers have more stealth than survivors are allowed to have. Nobody is asking to be an invisible survivor. We just ask we have nice outfits that dont make it extremely effortless to be found. And yeah, purple head fengs are extremely easy to see behind things lol.


    It's too bad the devs have made what used to be about stealth and chase to mostly just forcing survs into chases. Killers are too bad or lazy to have to look, so let's make cute outfits all bright and give them super anti stealth powers and perks. God forbid some balance or compromise.


    You're absolutely right, survivors in bright colors is stupid and takes you out of the games atmosphere bc it looks ridiculous. Stealth should have been a strength mainly saved for survivors and a rare exception for killers. I really enjoy stealth but they make it nearly impossible on half the killers now. Just another nerf for baby killers bc they wah wah the devs constantly.

  • No, killers are missing the point. Survivors dont want to be used for YOUR fun op add on/offering games. The only time these items are fun is in kyf where everyone can bring crazy stuff and usually your killer isnt going to be super sweaty with them.

    If this game were better balanced overall, maybe these add ons could be fun. But usually, its just another unfair thing pissing everybody off. Survivors should be warned when a killer is using his OP equipment so that they may boost themselves accordingly. I'd prefer this when using beads or moris myself, that way I can meme and they have some chance of winning. This is just another poor excuse for Imbalances from the killer side as usual.

  • I tunnel ooo users all the time. it rarely benefits them bc the perk is like continual bbq on them. So you cant stalk them but you know where they are and what gens they're doing constantly. Map information is huge for killer. Stop trying to nerf stupid things, this game is easy enough as killer, i have to go against swf to get any challenge. A brainless insta down killer crying over ooo... I'm guessing you whine about adrenaline too. survivors should always have the ability to hide from you in some way. Idc what killer you are. If you use a cheap killer you deserve hard counters. Stealth should be stronger for survivors, not killers. idk why killers feel entitled to stealth and an insta down power. Please get good so I don't have to keep playing easier games. These nerfs just get more and more embarrassing lol.