Aneurysm
Aneurysm
About
- Username
- Aneurysm
- Joined
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Comments
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Key nerf as well I love this update
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SLINGER NERF PLAGUE BUFF LETS GO
I haven't even read the rest yet lmao
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I'm mostly just practicing killers I'm more inexperienced with right now, mostly huntress. I mostly ignore gens (I use discordance or persuer just to direct me towards survivors and go for optimistic long range hatchets) and fun perks or meme builds other than that. No tunnelling, camping, or slugging (unless they offer it up to me on a plate) and m2 attacks only if applicable. I got stomped at first, survivor skill dropped, now this usually nets me a 2k and I'm slowly getting better survivors, but slowly.
If/when I want to start getting much more competent ones I'll start being more ruthless with perk choice and playstyle. But this is much better than trying to learn killers at rank 1 on the old system, now I have some idea of what I'll be up against.
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The worst part about old Freddy was going against selfcare and adrenaline, and both are much less popular now.
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@Hektic3000 said:
Monstrous Shine because there's no reason for it to stay the way it is any longer.
Seeing as it's not tied to any character they could just delete it, I'm just sick of how bloodwebs prioritise it, I can have pretty much every killer perk in the game still to unlock on one killer and monstrous shrine will -not- go away until it's tier 3ed.
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@blankfaced said:
https://forum.deadbydaylight.com/en/discussion/comment/2522603#Comment_2522603
I'd argue Spirit is as unfun to play against as flashlights are to face. Especially when you're up against a flashlight squad. At that point, you either put on a perk or look at a wall each time you pick up but only after you circle the area looking for the croucher ready to save each time. Such exciting gameplay!😂🤣
Faking pickups against a dedicated flashlight team generally just means a lot of free hits. They're the only items that are usually more of a detriment than a bonus to the team (although survivors can and do screw each other over with keys)
Also pause to look down for a bit in front of a pallet before breaking it against a flashlight user and they'll probably waste half their charges in one go.
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@PigMainBigBrain said:
https://forum.deadbydaylight.com/en/discussion/comment/2521415#Comment_2521415
This is false. If your highest killer is mmr capped your weakest killer will still start matches around that range.
Edit: replied to wrong thread
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Do you mean SC doesn't detect the killer while oblivious when holding the box? If so that's probably a bug.
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@NoObzBoiYT said:
yeah all killers need a nerf atm. im tired of all the op perks they use. I really just want my hand held
Yeah except sometimes things need a nerf on both sides. You could just say old DS and old object were fine and only baby killers wanted them nerfed. Or even old BNPs, no exhaustion, pallet vacuums, instablinds, instaheals, old MoM, 3 blink nurse, old STBFL/unrelenting machine gun, old prayer beads, infinites...
All perfectly good things that got nerfed because killers and survivors whined because they want ez wins and refuse to git gud. Or maybe, maybe they were actually stupid and the game is healthier with them gone.
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I just had a cheating survivor. I didn't want to jump to conclusions at first although I was suspicious but the other 3 were in a swf and saw more than I did so they brought it up in postgame. They seem a lot more common now
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You're not alone. At least as killer you always have freedom of movement, if you're getting facecamped or just being the gen jockey someone to chat with makes it much better.
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On average they're much better than before. There are exceptions to that though
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It's beautiful 🥺
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Should make a bingo card for every time this happens
if this goes live all [killers/survivors] will quit the game
This overpowered thing I like is actually underpowered, and useless against good [killers/survivors]
But it is also the only thing that works against those good players, who are now unstoppable
You just need to git gud
Devs make all their balance decisions based on [killer/survivor] mains whining on the forum
I'm going to play in the most miserable way possible to protest this change, which will definitely work
Everyone who disagrees with me is [a rank 20/low MMR]
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2519268#Comment_2519268
I want it to get the Balanced Landing nerf. Balanced Landing was probably nerfed because some maps had "a few too many drops". Ruin/Undying and Tinkerer, I want reworked because it is way too OP on fast killers. Both sides should be treated equal.
Oh yeah the perk that made old haddonfield unbearable for pretty much every killer except maybe one...I wonder what killer really doesn't care about infinites 🤔
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So that people can say things like "why am I being matched with gold players when I'm a bronze? SBMM is stupid"
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We'll wait and see I guess. In terms of addons trapper and old wraith had a similar thing where they both have nice addons that could work well together but you only really had one addon slot. People underestimated the difference it would make wraith having two available.
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If you're already being attacked by chains wait until they pause before solving.
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@DoomedMind said:
https://forum.deadbydaylight.com/en/discussion/comment/2517102#Comment_2517102
Well, basically you're saying that Nurse mains are not allowed to talk about balance ? Interesting, you're surely a strong advocate of freedom of speech, don't you ?
What I'm saying is a nurse main going on tirades about how wraith and huntress and pretty much every killer except literally the strongest one need a nerf is a bit silly
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@JohnWeak said:
https://forum.deadbydaylight.com/en/discussion/comment/2514225#Comment_2514225
Spirit is the only one able to compete with Nurse BUT you forgot to mention the fact that if you are a top MMR player with the Nurse (maximum MMR, let's say top 1%), all other killers in your roster will have a MMR of top 5%. So you will still face top survivors and won't be able to do anything.
https://us.v-cdn.net/6030815/uploads/RV1Q9GD0TKY0/image.png
https://us.v-cdn.net/6030815/uploads/CZ87I79A9ZKB/image.png
This is the high MMR trials, where even a considered tier S killer into the hands of a high skilled killer do 0 kill.
First screenshot he did 5 hooks, 2 kills and camped to get those kills.
Second screenshot he did 2 hooks only..........
Why did you censor his face lmao, we all know who it is
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You can tell they aren't legacy because they look good :p
Probably but I think they're doing a different theme this year
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The HUD looks pretty normal but the rest doesn't.
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Nah, will constantly mess with queue times.
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You'll generally know it's either legion or slinger when they first encounter a survivor, even if not you.
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@Maphusail said:
https://forum.deadbydaylight.com/en/discussion/282160/adios-spirit-mains-finally
Finally the lazy ass lefthanded survs got rid of another viable killer ! Now survs may actually not use their brains to mindgame and outplay this killer!
Finally, never thought this would happen. I think it's time to uninstall DbD and play something appropriate.
You know I'd have more respect for most spirit mains if they admitted she's busted but they just really like her gameplay/design/lore etc or that they want to play a strong killer without putting in the hours other strong killers take. Those are reasonable enough.
But no, there's this weirdly insecure need for other people to agree that standing still and owning expensive headphones are gigabrain strategies that only the most elite gamers could possibly pull off.
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You can't look at wraith, he's invisible. And you're literally a nurse main so less talk about killer balance from you pls
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Welcome :) I'll get you added to the mailing list and feel free to drop by the first annual spirit's dead party tomorrow. It's BYOB but food and flashlights will be provided.
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2516590#Comment_2516590
Honestly every one would assume so, since they're getting more difficult games but really they're now just going against their own skill level.
That skill level doesn't necessarily mean they're at the top
Yeah it seems there's enough top 1% comp swfs going around now that every killer can face one every match 🤔
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Yeah even with it hidden it was pretty obvious everyone would decide they were in highest MMR.
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@Dwight_Fairfield said:
Personally I hope its Haddonfield. We're coming into October the Halloween month. It would be perfect. If it is Haddonfield I am hoping there is a lot more visual references from the Halloween movies beyond just the Myers house.
Im a big Halloween fan (Halloween kills will be my first time back at the cinema since the rona hit) and it'd be nice to actually enjoy going to haddonfield
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@Ricardo170373 said:
https://forum.deadbydaylight.com/en/discussion/comment/2515239#Comment_2515239
Third seal will be a meta perk on legion
It used to work with their frenzy before and I ran it then (and I will again) but I didn't see many others do it
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@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/2515234#Comment_2515234
Oh how could I forget?
Legions Feral Frenzy will trigger it.
On every hit, because there's no cooldown.
That would be kinda funny but I usually welcome getting stunned out of frenzy to avoid having to look at my hands and scream for half an hour.
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@Brokenbones said:
Let's list out what the buff changes:
- Hillbilly and Cannibal hitting someone with his chainsaw will block pallets now
- Huntress and Trickster will block pallets upon a successful damage with their power
- Deathslinger is going to be a potentially weird one, because harpooning a survivor TECHINCALLY counts as a hit (it triggers protection hits for example), but it doesn't instantly damage you.
- Pig's dash will trigger it now
- Corrupt Purge will trigger it. Vile purge likely won't
- Demo's Shred will trigger it
- Oni's demon dash and demon strike will trigger it upon a successful hit
- PH's punishment of the damned will trigger it
- Blight's lethal rush will trigger it (it's hilarious how it's his perk and it took this long for it to actually work with his power)
- Finally - Nemesis tentacle strike will proc it. Not that you'd want it to because one of Nemesis's strengths is demolishing pallets
Could be an interesting choice on plague if I don't have to worry about pallet stuns when corrupted
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@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2514924#Comment_2514924
So more killer nerfs and surv buffs? Yayyy I cant wait for Monday!
I know I can't believe they nerfed trapper :(
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@Bonquiqui414 said:
They do the bare minimum and y’all swear is revolutionary
No, what they usually do is the bare minimum. This is better than that.
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Mostly good. I don't miss playing a new killer and getting a sweat squad then playing a killer I'm decent at and getting an urban evasion squad.
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@TheWarNung said:
https://forum.deadbydaylight.com/en/discussion/comment/2514742#Comment_2514742
I'd be happy for the devs to nerf Blight's addons if they can just stop him from sliding off of every other wall.
Given how much I love this game it makes me sad that my greatest wish is for BHVr to make the game functional on its most basic levels.
I feel that. Especially swamp or the vaseline lodge on ormond, that's always a chore
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@Rogue11 said:
https://forum.deadbydaylight.com/en/discussion/comment/2514612#Comment_2514612
"Effort" is subjective. But its ok. I'll be here dancing when Alchemist's Ring, Crow, and Compound 33 are deleted, his hitbox gets shrunk, and he gets Adrenaline Vial basekit "to add more skill into playing as and against Blight".
Alchemist's ring is ridiculous. It does nothing for new blights and when you consistently hit rush attacks you just...win harder. Compound 33 had its nerf already, I'd miss speed addons but he has so many good ones I can live with it.
They may gut him eventually but considering how long it took them to deal with spirit I think I'll be rushing long after your standing still days are gone ;)
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I used to run third seal on legion when it worked with her power so that'll be happening again. Am also gonna have to try blood favour out on the game.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/2514020#Comment_2514020
I hate to be the bearer of bad news, but that section refers to the tutorial bot matches (note the bit that mentions they're already available in the live game).
No plans for a further bot-mode have been announced at this time.
Would it be so difficult to just be able to replace X amount of players with bots in kyf? The killer bots wouldn't have to be particularly good but people could practice flashlight saves and such without throwing in public games, and people could try and get the basics of new killer powers down without the stress, even if MMR helps a bit with that
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@Rogue11 said:
https://forum.deadbydaylight.com/en/discussion/comment/2514564#Comment_2514564
I predict Blight. I see more complaints about him than Nurse and Nurse has been out far longer.
And I personally hate playing against Blight so great. Any Blight mains that want Spirit nerfed into the ground can enjoy it when it's their turn.
blight main who wanted spirit nerfed reporting in :) why should your killer get you better results with less effort?
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They aren't here yet, and I don't think they've been revealed yet apart from a couple on spirit and trapper
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I'd be happy if they brought back stridor now and did something about iron will (which I don't say lightly bc as someone who adores iron will and almost never takes it off just for the dumb stuff I can pull in chase while injured)
But iron will is too much, both 100% injured noise removal at all times and the removal of other noises as well. We've got some interesting survivor perks now that remove your injured noises in different contexts but they're rarely run because they're never going to be as good as permanent, total silence without downsides.
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The kicking up dust thing as they mentioned will be probably able to be avoided with good pathing (certain terrain and out of LOS of the survivor) I know the idea of using more than 3 brain cells while playing spirit feels strange right now but we'll adjust
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Those two spirit addons sound hilarious tbh. I might actually start playing her now I can without feeling bad about it.
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Let's ignore all the good things listed, the sky is falling because Rin-chan is getting some counters.
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I DC as killer whenever I get a map that isn't haddonfield
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This is how it currently is on main though
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..
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I'm doing it once I unlock sbtfl
