AnchorTea
AnchorTea
About
- Username
- AnchorTea
- Joined
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Comments
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"A lack of any sort of reliable anti-loop tool immediately makes her extremely mediocre. If you get sent to Eyrie, Ormond, Swamp or worst of all, the newly buffed Badham"
Her having no anti-loop is part of her, and its alright if a killer doesn't perform as well on certain maps than others.
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We were so use to anti-loop killers that we don't know what to do with Well-chan.
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@Voodoo_Thirsty said:
I heard she's pretty underwhelming tbh.
What's up with BHVR and underwhelming killers?
Artist: "Am I a joke to you?"
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I prefer Team Order over Team Chaos
(Nobody will understand this reference)
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@GoodBoyKaru said:
ikr it's so ######### cool!! it's her actual body from the original film where reiko + ryuji find it in the well and i love it sm
Oh so it's not an original design....
Still terrifying.
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@Chilli_man2400 said:
I would rather have the Red man soldier as the killer you know these guys
https://us.v-cdn.net/6030815/uploads/BGLGZ25DTUYU/e1d8992c-26a2-4b49-ae03-49528fcb5401.jpeg
Nah its gotta be this guy. His name is Front Man but he could be titled "The Overseer" in Dbd
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@buzzaman said:
I think people will be surprised how little impact this will have.
I keep hearing this everywhere. Its still a necessary change
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@[Deleted User] said:
Make hangman's trick... do something worthwhile lol. It's like the only major problem i have with the saw chapter.
Perk: Hangman's Trick
"When killer picks up a survivor, all hook bases are blocked by the Entity until the survivor is either dropped or hooked. Blocked hooks prevent sabotaging."
If theres a perk that invalidates flashlight plays, then why not sabo plays?
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Broken as in he's non-funtional? The dude has been buffed enough as is. I'd say he's in a decent spot.
The only issie is that he can feel annoying even unfair while playing as survivor.
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Seeing Trapper walk to you in his default outfit is still scary to me after 800 hours.
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@thefallenloser said:
The game isn’t built around first person for survivors. It’d be miserable.
Imagine if a killer had a new status effect that made survivors first-person. It could be exclusive to one killer.
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@IamFran said:
Coldwind sucks after rework, for me is the worst rework due the lighting only. Cornfields at night were very immersive.
I hope they won't set swamps and red forest to daytime.
I like daytime Coldwind but I wish scratch marks and red auras were adjusted on it.
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Hi Sluzzy : )
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Had me until the end.
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@remoirel said:
i assume its because hes pretty easy to get results with
The Resident Evil package had the highest jump of players, breaking up to 100k on Steam. He may just be popular.
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@ThiccBudhha said:
They made a good decision. I am really happy with these buffs. I cannot wait to use monitor and abuse on another killer besides Myers. Well, after the Deathslinger incident... Anyway.
Pretty fitting how she uses literal monitors to gain an advantage.
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2828667#Comment_2828667
When? They posted a leak of how they would change it and never deviated from that plan while also hiding the boosts it gave.
https://youtu.be/civV99mXFXo skip to 42:00. They said it wasnt an effective perk yet the community was adamant so they proposed a rework and asked for feedback. The feedback that was given is extremely close to what we have now. Modern Object of Obsession is almost a fan-made nerf.
It would be really great if they did this to certain add-ons.
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@GamerEzra said:
Community: Please do something about the insane amount of cheaters.
Devs: Removes Bubba masks.
Community: Please buff some bad addons for different killers.
Devs: Nerfs Nemesis's only good addon (Marvins Blood).
Community: Please remove / improve the SBMM system because it's a terrible system.
Devs: Add a stupid and unnecessary new wiggle system.
Why don't they ever listen to the people that spend a lot of money on the game?
The only thing i enjoy about this update are the new voice lines for The Cenobite and some perk improvements.😪
You say that they dont listen to us yet they literally asked the community on how Object of Obsession should be nerf.
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Imagine Dark Souls....
...but with horses
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/311940/do-people-not-enjoy-facing-huntress
Is it because you can get hit around corners
yes
It wouldn't be so bad if you didn't face her every 3 matches.
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@Akumakaji said:
https://forum.deadbydaylight.com/en/discussion/comment/2827556#Comment_2827556
Last time versing Pig was the first time I managed to slam a pallet in her face. I nearly got a heart attack due to cuteness overflow. Dayum, I wasn't expecting THAT!
I think what they where going for is to make her seem like some kind of "animal". Her long nails are evidence of this. It backfired successfully and now people love her.
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I play Pig too and facing her is still scary. Seeing a human body with a pig head with hair is just so uncanny.
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My first ever killer match was as Nurse. You can guess how that went.
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Survivors aren't OP. SWFs are, which is why BHVR is trying the bridge the gaps and balance the game accordingly.
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@ArchAbhor said:
https://forum.deadbydaylight.com/en/discussion/comment/2823802#Comment_2823802
What happened to not queen? She get bullied out of the limelight? I enjoyed her being in the q%as and stuff
The HUD update feedback did a number on her.
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@Mandy said:
Two reasons
- They'd not closed their game since the Nurse was killswitched (unlikely given this amount of time)
- They were cheating - I do hope you reported them, in case
Given how this game can be people's second life the first reason doesn't seem too inaccurate.
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@DyingWish92 said:
Do you teachable perks unlocked?? Sadly that's the answer.
Some not all. I like to run Im All Ears and Pop. Pop carries me.
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@AnneBonny said:
plague is insanely boring to vs
The only redeeming part is her fountains have relaxing water sounds.
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How about a rebalance like this:
"Reduces grunts of pain by 100%. Iron Will activates 5 seconds after entering an injured state. Iron Will lasts about 60 seconds after being activated."
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@anarchy753 said:
https://forum.deadbydaylight.com/en/discussion/comment/2822070#Comment_2822070
It's also one of very, very few killer perks that work the way survivor perks do.
Killers have to play the game as though every survivor has DS and every survivor has BT, because if they don't then they can be severely punished for it. NOED is one of the rare cases where the perk benefits killers who don't run it because survivors have to play like it is in play in case, or be punished when it is.
Never saw it that way.
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@anarchy753 said:
Because if noed isn't threatening then the entire concept of dull totems breaks down and other perks like Pentimento get nerfed as a consequence.
Noed exists to make survivors want to cleanse totems, not to give killers a one hit down.
That honestly may be the case. When NOED works the extreme snowball is ludicrous. It cannot happen every match, but the chance of turnarounds potentially happening is substantial.
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Like Otz said, if you want to win you gotta play sweaty and toxic. Its a fundamental problem with the game.
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Mclean said that boons are an alternative objective for survivors that can hinder or help. Its healthy for the game, the issue is circle of healing might be too oppressive. Its not as oppressive as before but there can still be work added.
I personally believe the totem snuff speed should be a little faster, and killers can also see the blue subtle flame effects just like survivors.
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Trapper represents Dead by Daylights core identity. Keeping orginal themes will help that.
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Ive noticed this also on the Switch version. Could be a universal bug.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2820087#Comment_2820087
there's a scene where some dude tells bubba that he'll be canceled if he tries anything.
or something, anyway. my friends watched it, I didn't. heard it's meh.
That gives off "How do you do fellow kids" vibes
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BHVR has been doing a great job balancing the game!
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BHVR was less corporate back then.
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It's refreshing to see math being used for a compelling case instead of arguments.
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Exciting moments with RNG can exist in multi-player games. It keeps games fresh and different from each one.
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If there is ever a werewolf killer, "The Lycan" is a pretty good title for one.
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Soon Mr. Puddles will be mine....
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@Rizzo said:
It's a known bug, the team is aware of it.
Let it slide and let them keep it. They're the chosen one.
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He looks perfect. They nailed him well. It's 2022 now and a graphic rework may be appropriate. Let's hope they nail it again.
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A more fitting solution would be a "Concede Match" feature. Like Killer can give up the match under 5 minutes and 5 hooks states. It'd still be a loss but no time penalty.
Or, you know, add anti-cheat.
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This girl.
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Honestly never asked myself this question. I guess I want to feel engaged with a "world of dbd".
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Tasty bloodpoints!
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@ScottJund and @Pulsar are the cool dudes.
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@Pulsar said:
Just for the record, the reaction to Peanits is probably precisely why we get very limited Dev interaction anymore.
The devs can do better, but the community can do better also

