AnchorTea
AnchorTea
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https://www.reddit.com/r/deadbydaylight/s/xJZOBwoLn2 There seems to be a lot of confusion that his vault changes was a bug fix and a nerf. This is not the case though. I thought Ghoul was a controversial killer? Why would BHVR remove a significant counterplay to one of the best killers when it wasn't a bug ? I think BHVR themselves are confused on how Ghoul works and what they want him to b4 comments 241 views last activity
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The recent survivor chapters the best one half heck even two years had cool animations that got plenty of views of social media. Alucard's bat is definitely my favorite. But thing is, 9 times out of 10, you're playing with an item. Which have just a single, standard animation that's hardly changed. Why do these animations that clearly have hard work and talent so easily blocked in the overal0 comments 11 views last activity
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With killers now dominating the game, escaping has become harder than ever. A 60% kill rate means that on average you're less likely to win surviving, so why do you earn less BP for winning compared to winning as killer? It doesn't make sense. If this is how DbD will be moving forward then this change needs to take place4 comments 51 views last activity
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https://twitter.com/SlateTwitch/status/1796219551908024633 Let the zombies have elevated attacks to be more unpredictable and chaotic. Like zombies you see in fast-based zombie movies!0 comments 11 views last activity
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Which Killer's the thiccest of them all?9 comments 201 views last activity
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This has been a hot topic. There's been good and bad arguments for it. But most online multiplayers even competitive ones have at least a little bit on RNG in their games for completely valid reasons believe or not. For something like DbD however, this is how it would go if it was removed: Phase 1: RNG in DbD has been removed. Huzzah! The community can now rejoice with true map "balance" P4 comments 191 views last activity
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Your thoughts? Seems to be mixed even for non-DbD fans1 comments 131 views last activity
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Nah just kidding. Your fanbase would still be okay with it killswitched as is though.7 comments 221 views last activity
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Title. Killer is such a high-pressure experience that I am completely drained after 5 or so matches. To try to prevent this I make things manageable by having gen-regression builds but I hate how I need them to feel like I have a chance of winning. I start to feel so resentful to survivors that I'd BM sometimes. I had the urge to facecamp someone during end game. I don't want to play a game48 comments 1,811 views last activity
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And there you go guys! Heavily crafted and straightforward tier list of mid-tier and below killers that can win without anti-gen cheese. Hope this helps!!30 comments 751 views last activity
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... Wasn't this asked for in a way? DH usage will drop to half of current, and healing will happen less which will provide more pressure for killer. Didn't the community want this? At least killers? This seems to be an alright change.3 comments 131 views last activity
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Unless if you're an absolute FPS God at aiming or understand his anti-loop capabilities, Trickster is still a hard killer to play as. He's TOO hard to play to be honest. His difficulty will lead to people camping with him more often than they should. Trust me.0 comments 11 views last activity
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Now usually this only happens if the killer dcs However, I was killer, and one survivor DC'd roughly one minute into the match. Is this a bug? Or was something new added?1 comments 71 views last activity
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That's all there is to it. Facecamping is a wibbly-wobbly topic but Bubba doing it is clear as day. It's too powerful on him. Nerf.36 comments 971 views last activity
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I play Merchant and I keep getting players that give up 4/3 gens in. Just gonna say this: her three-gen strat isn't as powerful as you think. If there's 2 survivors left than yeah it's nearly impossible. Any more survivors than that can have one loop/distract her. If she comes back to proxy gens, she technically isnt making progress by downing survivors. Long story short, it's a skill i51 comments 1,621 views last activity
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Gives you an idea of how insignificant 19m is0 comments 62 views last activity
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5 comments 251 views last activity
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So I found these (really funny) images of a supersized Ghost Face on Reddit. Please humbly observe: While these are goofy, it got me thinking. What if AoT made a more legitimate appearance in Dbd? When DeadbyBHVR twitter account made the announce it got over 100k likes.3 comments 121 views last activity
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Title. It's a pretty average perk. Most of the time it's used for the funsies. The ability to stack two can help make it better and add to the survivor meta.15 comments 401 views last activity
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I'll start: I do not want a scooby doo chapter. In fact, it will never happen and fans should put that mental energy into other parts of the game.48 comments 1,392 views last activity
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To add: Where are you the most?9 comments 162 views last activity
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6 comments 331 views last activity
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Credit to u/UHGhaulnd from the DBD subreddit. Thank you BHVR!7 comments 1,481 views last activity
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5 comments 211 views last activity
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Found this on the DbD reddit. Sorry if it counts as datamined content but it'd be helpful for the community to know the numbers.14 comments 581 views last activity
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You want to be fully immersed and kill all survivors every match? Play dirty. If you say there's no difference in results then you're wrong. Just plain wrong.32 comments 871 views last activity
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Title. It could take a day rather than 90 seconds but were in a video game.5 comments 131 views last activity
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There's been players who asked for a killer that can teleport to lockers and we got Dredge. I'm sure there players asking for a gun-based killer which lead to Deathslinger. Seems like BHVR does listen to what fans want next as a killer in terms of mechanics. With that being said, which of these sounds the most hype to you? (Also this is in lore because for some reason it wouldnt let me post10 comments 181 views last activity
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BAMBOOZLE2 comments 91 views last activity
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Few fans have been asking for this and wanted to see how many would be okay with this. A recent video by OhTofu was made to test out a crosshair and it made a small difference, though he only played Trickster.4 comments 121 views last activity
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Nah just kidding. If he did have one though, he'd be.... ALL-KILL-switched.10 comments 221 views last activity
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https://youtu.be/2hi_9kFmguM They look pretty okay 👌0 comments 61 views last activity
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You are now being put on the BHVR courtroom witness stand. If you are an avid RPD lover give a reason why you like the map and possibly even wish for it to not change.7 comments 101 views last activity
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Mettle of Man is a little unique. It's like it's own status effect. Could it still work regardless of deep wound?10 comments 402 views last activity
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A thread was made about this and the DbD subreddit has talked about it before. Long story short, it would NOT work. There'd be hardly no way for a suicide bleeding out feature to be useful in a *team-based game where the members have one life only.* How would the mechanic even work in the first place? Is it like a COD/Fortnite thing were you hold a button and you automatically die and go into th21 comments 321 views last activity
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Got this idea from the DbD subreddit. Have you ever acted unfair, toxic, sweaty, or just a little mean in trials? If so, what have you sinned? The Entity will forgive you.49 comments 461 views last activity
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Some other perks such as Built to Last, Flashbang, and Fast Track have a sound effect to them. Onryō's iri add on also has a sound effect. Why not a metallic "bonk!" when you succesfully use Head On? It would be SO funny.0 comments 21 views last activity
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Huzzah! The Xbox updates aren't huge anymore! https://tenor.com/btgos.gif0 comments 21 views last activity
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One killer (most likely the Front Man), one survivor, maybe a map. How would you feel?10 comments 191 views last activity
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(Not my photo got it from reddit) Super stoked for this but was it intentional for it be non-exclusive to Dredge? That might be worrying. Having a significant new number of lockers will certainly shake things up a little.19 comments 521 views last activity
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The original four and continuing survivors' face rework was off-putting at first. But comparing them back they look really great now. I will still miss cranky Nea but modern Nea isn't bad at all.13 comments 201 views last activity
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So yeah its basically 100% likely that Dead Hard will be nerfed in the upcoming months. One big challenge with this perk though is that nerfing it without making it obsolete is difficult. If you remove the invulnerability, the distance can still extend chases (reaching to a god pallet or jungle gym window). Now if you nerf the distance it would have to be just long enough to matter but short50 comments 681 views last activity
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I wish I was good with this killer. Im just not. I miss most of my blades and when I adjust the controller over extends and keeps missing. Its no wonder Trickster's facecamp because playing without a mouse feels awful. Im sorry for the salt post. It's just so grinding.8 comments 592 views last activity
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The community seems to agree that Dredge's teleportation powers are similar to Sadako's. Most importantly that they're even better than hers. Having more access to places to teleport and create mindgames with, Sadako only has condemned to compensate for it. But even condemned is underwhelming along with the rest of how she's built (Lullaby, gimmicky stealth power, and long cooldowns) There's25 comments 541 views last activity
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The 6th anniversary broadcast will soon begin! This thread is dedicated to players inputting their real-time reactions during the broadcast. Go!105 comments 2,271 views last activity
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Alright this post is not meant to be lewd or anything NSFW. Asking a serious question. If you got up close and personal to killers would some have a distinct scent? Like Nemesis may smell like gunpower and rotten flesh while Trickster's would be expensive colongue and blood.21 comments 581 views last activity