Alice_pbg
Alice_pbg
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- Alice_pbg
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Comments
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final girl trope
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what's scarier... guy with gun or guy with knife?
saying john wick is scarier than him is not the flex you think it is...
either way... let's get sweeney todd up this #########!
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it's not often I can run the kiler for that long... but when I do, I usually just accept death
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@Kolossoni said:
https://forum.deadbydaylight.com/en/discussion/comment/1998138#Comment_1998138
Okay,
- Run SWF
- Predict BBQ and run anti perks
- Hope others do the same
- Play selfishly and make sacrifices.
Which one would pick? Cuz these were the only ones I got so far.
Or if you're so smart and creative, I'm super eager to hear your theory professor.
- running swf isn't a counter. it just means everyone understands the counters to bbq because you can communicate
- yeah? so? how is literally countering one of the most used perks in the game with another perk a bad thing?
- that's how solo works. people face issues and try to learn how to deal with them. and hopefully they won't have your attittude when looking for help and will actually listen to the advices given
- works for some, play to your best and if others don't do the same, hope they learn from their mistakes
you also missed other counters that people gave, like get into the 40m range of bbq for instance. are you not reading your own thread?
people not understanding the game does not mean something is op.
when my friend that I sometimes swf with says "you don't make sounds while you aren't injured there's no way he could have found me there" or how he always forget how bbq works but keeps complaining that he gets found accross the map.
It's not the games fault he doesn't understand how ######### works. and bbq doesn't become op just because he always forgets about it.
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@Kolossoni said:
https://forum.deadbydaylight.com/en/discussion/comment/1998119#Comment_1998119
Buddy, it's more like:
"Help me! But don't give me alternate ways that would make the game more toxic than it really is! If those are the only ways to win, then screw this game!"
sorta thing.
no. you are just refusing to listen because you for some reason decided that the counters to bbq aren't good.
literally the most counterable perk that exists that isn't a hex perk...
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And no, I don't wanna hear:
Go in a locker.
Hide behind gens.
or anything like that, cuz not all survivors catch on that easily nor does Blight take too long getting here.
"help me! but don't help me in the most effective way possible because I randomly decided those are bad"
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1996807#Comment_1996807
With this game you can hardly say a bug isn't at least as likely as missing the timing.
At topic I haven't experienced this, of course that doesn't rule out a bug.
I didn't rule out a bug.
I'm saying they most likely misstimed and are now claiming that there is a bug.
after all, they are going "there is a bug and I will do nothing to show it is real"
@JediWithASniper said:
https://forum.deadbydaylight.com/en/discussion/comment/1996807#Comment_1996807
Problem began after update that screwed the game. I’m not wasting my time with it. Devs just don’t know about it yet because it’s a rare occurrence. But it is a bug, not a timing issue.
and they somehow think we need to take what they say as fact...
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@lagosta said:
https://forum.deadbydaylight.com/en/discussion/comment/1996519#Comment_1996519
I do pay attention, but not all maps are open like shelter woods and lots of gens have some type of covers that facilitate the ambush.
Also, I don't think it's fair to point out a perk to counter a killer's add-on that removes his main source of counterplay (the sound clue). This same argument could be used to justify pre-nerf prayer beads.
And the cost is rarely an issue. The majority of Huntresses I see use Iri head. I myself have a few survivors P3 with all perks and am dumping points on killers rn.
Coxcombed is just infuriating.
The majority of Huntresses I see use Iri head.
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@ukenicky said:
I'm glad he got buffed but let's leave it at that. I see people still wanting more buffs and I'm kind of shocked it's like BHVR gives a little and then killers want everything like calm down people lol
These Wraith changes are so incredibly good I'm hoping they'll do something similar for Trapper base kit.
that would be great... trapper just need to be able to carry 2 traps at base and half of his issues simply don't exist anymore
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I don't memoryze the names of anyone I play with...
also... just the nickname?
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@Mr_K said:
Last time I'd checked, chainsaws make noise.
just a lot. A LOT of noise. no one can hear it...
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@JediWithASniper said:
https://forum.deadbydaylight.com/en/discussion/232585/killer-blind-but-no-flashlight-save
I’ve been having the same problem. It isn’t a timing issue, as I know what the timing of flashlight saves is. It’s definitely a bug of some kind. No idea what is causing it. But all these guys saying, “too early”, or “too late”, would be correct if it wasn’t a bug. But it’s a bug, not a timing issue. Once you experience it, then you will know.
Do you play on PS4? That’s what I’m on, and I’ve wondered if it is exclusive to ps4.
it is on you then. prove that there is a bug.
should be easy, get a couple friends and go kyf.
until you do, occam's razor apply. they just misstimed.
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@Pilot said:
https://forum.deadbydaylight.com/en/discussion/comment/1996354#Comment_1996354
Usually creep around where he first spawned looking for most obvious trap spots. Yeah I watch Otz
He'll become an m1 killer
Sometimes end up taking m1 hits for injured teammates extending the chase when I creep around. I have 2 guys on gens, 1 guy running and 1 guy disabling traps and sometimes taking hits, which is trapper's kryptonite.
nah... trappers kryptonite is survivors just not going into the set traps.
I'll take a dedicated sabo man any day of the week over that
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@REL1_C said:
It was just a suggestion, I didn't expect every killer main to flood the page. The developers won't change nurse again, I'm just trying to think of fun changes for killers, I guess cause how serious this community is, fun isn't an option.
defensive much?
it is a bad idea, people are calling you out on it. simple as that
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I played exactly 1 match on the ptb, because my pc doesn't run the game very well.
so I'm probably the best person to answer this.
killer is fun, perks aren't meta, but can work great in certain builds.
Survivor has some selfish perks that I just really wanna try... but it's not worth doing it on my pc.
wraith seems great from the videos I've seem, same with blight (gonna hope he controls better at console now... he's fun but it's hard)
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@Pilot said:
https://us.v-cdn.net/6030815/uploads/SGZKCUUJ0WW3/image.png
Before you read. These are my thoughts. Don't get all emotional about it
I have 700+ hours
Hoping to see what others people think & would like to see other's thoughts on their most hated killers.
SS TIER:
- Doctor - I just absolutely despise this killer. It hurts my eyes, it hurts my brains and gives me headaches. It has some of the most toxic and obnoxious killer builds in the game. I'm playing at red ranks, I haven't seen ONE doc not run NOED. This is the build I usually go against: Ruin + Undying + Noed + BBQ. Not mentioning the addons.... I also hate his constant breathing. It annoys and infuriates me when I get downed. Most docs that I go against have borrowed Freddy's long arm. I have seen Bubba players that camp less than this guy. Usually a really toxic and high ego player that can't accept a loss, no sportsmanship, no nothing. This guy just can't take the L
- He is a weak killer however and most of my matches end up in a win, at least for my team. When I first started to play with my friends, I've met a really nice doctor that gave us a 103% gateu. Thought all doc players are the same. Boy oh boy, Was I wrong.
S TIER:
- Twins - Hate the little guy so much. If you thought Huntress's hatchets had truck hitboxes, then this guy is the size of a house. Not a fun of the music either and hate the playstyle of the killer in general.
- Spirit - Just love the absolute counter play to her standing still ya know? The obvious tell tale that she's phasing and all that. Doc might be my most hated killer but Spirit is quite close. Something that almost always gets me killed is her passive phasing. I love when she just walks around and RNG + addons decides my fate. Gotta love her phasing around an entire corner and you'll only see her when she's onto of you.
- Legion - Stab & Run. Legion players... can you please not run Thana FOR 5 MINUTES ? Thana is in every Legion build. Legion players seem to smack most survivors on hook for no reason.
- Deathslinger - WHEN AM I GONNA SHOOT ? AM I GONNA MISS ? You see this loop right here? Yeah, I'm gonna deny this entire loop and drag you around the damn thing. Shoutout to myself for being a hypocrite and have put a lot of hours into DS recently, he is fun to play but I'd rather eat an entire baskets of lemons with the peel on than face him. Forgot to mention his 0.15 ADS (aim down sights, he can instantly aim and shoot)
- Trapper - Even though Trapper is one of the less powerful killers, I hate running into traps and constantly checking grass for traps. Whenever I face a trapper, I'm the dedicated trap saboteur. He can't trap my teammates & me if he doesn't have any traps activated
A TIER:
- Hag - Once ur in basement, you'd better be rdy for 10 traps. Camping is free real estate with hag. Make your choice is her favorite perk
- Freddy - Ah yes... We're 30 minutes into the match and we've only completed 2 gens. Dream World, for me, or for my FPS? Also his long arm of 'justice'. I've never seen more toxic people play Freddy. Also VPN Freddy exists or 1000 ping Freddy.
- Bubba - Even Though i have no problem running and looping a bubba around for a long while, I hate his camping. All gens done? Trying to rescue someone is a 100% suicide mission with at least a trade happening if not he downs both the hooked and the rescuer. He's one of the reasons I run BT
- PH - He requires a lot of skill. It's that I hate that he counters most perks and tunneling is free real estate. Also, free zoning potential. I've seen some toxic PH players in my time.
B TIER:
- Pig - Love running around with a trap on my head and RNG decides my fate. Also my teammates bringing the killer to me whenever I try to disarm a trap. I also seem to be camped a lot by pig players or pig players love to camp a lot in general.
- Huntress - The truck size hatchets. You're already behind a corner? Let me throw a hatchet and still hit you anyway. Maybe I should've put her in A or S tier since Iridescent Hatchers are still in the game... seriously, we're in 2021.
- Ghostface - Going into your power is free mindgame since it hides your light. Also a lot of GF players love to camp the hooked person and reveal the rescuer.
- Clown - Usually loves camping. Getting hit by a bottle has a chance to freeze my game for x amount of seconds.
C TIER:
- Plague - Not many problems with her. Her vile purge can be a little BS. Also, why do I get plague players whenever I try to do a heal build, bring a very good medkit or try a Metlte of man build?
- Myers - usually a chill guy. Some problems with his range.
- Nurse - High skill killer, not many problems with her. Some hits can be BS. I do despise when she sucks all game and then claps us with NOED in the end. I don't mind getting clapped by a very good nurse and can take the L. Chases can be really intense.
- Oni - Have a high respect for Oni players. He's amongst my favorite killers to play. I'm still a Billy main and he's the closest to it. When he swings his weapon while in fury mode to 1 shot can have some truly BS hits.
- Blight - Not many problems with this guy. His hits can be a little BS and he's not an easy killer to play. This guy usually loves Tinkerer.
D TIER:
- Billy - Like no problems with this guy. He's fun to verse. I love seeing other very good Billy players that can curve and use engravings. Usually a chill guy but it can get pretty sweaty but that doesn't stop him having good sportsmanship in the end.
- Demo - I had to put him in here to feel included.
- Wraith - Forgot to put him in the tier list. He'll be in D tier. He's scared of my flashlight and if I burn him, he'll tunnel me all game.
Edit: Typos and apparently it rendered some of words wrong?
yes... fear my trapper!!!! also, feel free to stay near me saboing my traps, it's 1 less person doing gens, which really helps.
@Phasmamain said:
https://us.v-cdn.net/6030815/uploads/LWORQL77N7ZA/1afad955-352b-4c09-9d20-ab1707103395.jpeg
There’s my personal list
now this... is where I would expect trapper to be at... who hates trapper? it's like hating wraith...makes no sense
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it's a purple add-on. it should be good.
just have bouncing knives do 1/2 laceration on the basekit
and have the add-on add an extra bounce + the double laceration
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I gave my suggestion long ago, but people just didn't understand what I asked for...
basically, give the spirit something akin to pigs roar.
weather you're faking the sprint or not, when you press the button the pig roars.
if we give something like this to the spirit, she won't be able to just stand still. she will have to commit to filling the bar a bit to either go into her phase or let go and stand still. either way, the survivor knows they need to make a decision between believing she phased and stealth, or calling her bluff.
I believe this would allow spirit to keep her gameplay of surprising survivors, while giving survivors enough information to make counterplays at the correct time
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I did a while back
@Alice_pbg said:
Kinda like I did here
But more and better.
On ps4, from rank 13 to rank 3. Total of 87 matches. Was expecting rank to reset today, (for some reason) and was gonna do a final push to 100... but now I can't. Oh well...
First, which killers I faced and how many times
https://us.v-cdn.net/6030815/uploads/464/J2WQ6VTEXPGS.png
And just like last time, no hag...
Edit: doctor number is incorrect, it's supposed to be 4 matches
But...a lot of spirit and demo(which makes sense)
Because ranks were weird, heres a graph for the difference in rank between me and the killers
https://us.v-cdn.net/6030815/uploads/128/WI78LXRFH2JE.png
The "-" made the numbers be in italic... but everything on the left of 0 is supposed to be negative, meaning the killer was higher ranked than me by that amount.
Positive numbers mean I was higher ranked by that amount.
And the hardest graph to see because of the amount of things, which perks the killers used?
https://us.v-cdn.net/6030815/uploads/213/PTA482BXYV7J.png
https://us.v-cdn.net/6030815/uploads/712/1IYNW5XUF0RV.png
Both versions here, choose your favorite. I think both are hard to see...
Ruin is king, surprising no one... mostly thanks to spirit, since it was used 11 out of the 12 times I faced her
But still 51 times out of 87 matches, 58.62% of the games, quite impressive.
Now, what were the killers average kills?
(Because sometimes I ######### up, the numbers aren't exact in some cases)
Freddy- 2.83 kills per match
Wraith- 3.25
Trapper- 2.5
Leatherface- 3
Doctor- 1.75
Hillbilly- 2.16
Michael Myers- 3.44
Legion- 1.33
Huntress- 3.33
Pig- 3 to 4 (######### up)
Ghostface- 2.07 to 2.64 (######### up)
Demogorgon- 2.41
Nurse- 2.66
Clown- 2.5
Plague- 1.66
Spirit- 2.66
So, in certain numbers, it's Michael, but if pig got at least 2 kills in the 1 game I didn't write down the results, she's the queen.
Legion being the bottom guy/gal (except for hag who doesn't exist, apparently)
That's all I'm putting here, at least for now.
But I am gonna say exactly what I wrote from each game (most of the time at least). So if you want any specifics, feel free to ask.
My rank, perks, item and addons, if I survived, when I died(gens based), pip, if hatch was used or not(by me, mostly), how many bloodpoints I got in each category each game.
The killer rank, perks, addons, kills, gens sucessfully protected, if noed(if used) activated, if mori was used and when.
The Map, how many DC's( and against who)
So..
Thoughts?
but it's not something I continued to do
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I would only use it on legion or plague.
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@Kellie said:
https://forum.deadbydaylight.com/en/discussion/comment/1995242#Comment_1995242
Yeah, nothing about the killer looks feminine, unless you’re talking about the minimal amount of makeup he has on.
you see, he has colorful clothing. that's a feminine thing...
/sarcasm
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just gotta make the knives bounce as part of the basekit, just reduce the effect it has after a bounce.
and then have the purple addon add a second bounce and the increased effect
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@Mistercookie said:
https://forum.deadbydaylight.com/en/discussion/comment/1994421#Comment_1994421
That might be why you never got it if you never actually equipped Empathy x'D!!
I did get it... totally forgot it was an empathy challenge XD
but now I don't remember which perk I didn't use... probably wglf... the main plain was to go with for the people and just take a hook stage both times
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@Mistercookie said:
https://forum.deadbydaylight.com/en/discussion/comment/1993282#Comment_1993282
Same! I got it with WGLF and one unbreakable in my second game. I was so happy because I was about to level Zarina just to get For the People..
I have all the perks on kate, so I was using for the people, unbreakable, WGLF and botany knowledge. with a yellow medkit with a speed addon, meaning with the kit, I could get someone up in like 5 seconds.
the medkt, WGLF and botany knowledge just didn't end up mattering fpr the challenge... XD
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survivor - kindred and inner strength
killer - bbq. I need those blood points
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according to otzdarva, the devs confirmed it's not on.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1993327#Comment_1993327
Yeah. I finally played the VR game version of it actually because it had a VR version of all the games and some bonus stuff. It was creepy as hell and I am pretty sure those things slaughtered like a bucket load of children.
They are gonna need Nicholas Cage in there to clean that up (Watch willie's wonderland it's great).
Anyways, I've said my piece about that so lets just leave it there. Lets not detail OP's thread too much, it is still more about the new killer and not what ifs and other games, though thank you for the reply :P
it's funny how willy's is only a thing because the fnaf movie was announced, but it released before fnaf...
it's a great b movie
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@ThonMaïs said:
https://forum.deadbydaylight.com/en/discussion/comment/1990706#Comment_1990706
Fair enough, I did ask for a summerize.
I'll still need more precisions, tho.
watch from 3:29
https://www.youtube.com/watch?v=wGcfZr5euWM -
@Gay_Police_Dept said:
A good reason to keep the UI in its current state would be to make you make the 5th post about the same topic. You've made 4 of them just in one month so far 👍️
Anyway, it's ok for survivors to have that extra information, it encourages them to work as a team. If you want the same information for everyone then just let survivors see gen and exit gates auras at all times too ;)
these are not even remotely the same thing... this is bait right? it's gotta be...
@bobateo said:
I suspect a part of the plan was also to start helping soloq in the form of giving more information. As to why not give the Killers the same information, that, I would think is a balance question. Information, how to get it, etc is a big part of this game. Giving one 'side' too much information use tilts the game balance in their favor and there's already a lot of information that Killers get without perks that survivors don't.
So, it's probably a small step in trying to improve soloq without giving away too much either to survivors or buffing the information Killers already have. If the impact is small but positive over a course of time, then it would be logical to consider whether or not to add it to Killers.
do tell... what is this information that the killer is getting without perks that the survivors aren't?
where gens are? the randomized thing that the killers are supposed to protect?
doors? the other random thing?
@Munqaxus said:
Guys, you all seem to have forgotten that the "hook info" was added for Solo players. It's to even out solo play with SWFs. Killers don't have SWF, they play at the same level every time.
that's dumb
@TheWarNung said:
I know you're poo-pooing the "it would encourage killers to tunnel" argument, but I think your reasoning is flawed.
Not all killers have learned the skills needed to remember which survivor is on death hook.
For less experienced killers, being given extra knowledge on which survivor is nearly dead and which hasn't been hooked at all is going to explicitly encourage them to chase just a single survivor and ignore everyone else.
Yes, some killers do that anyways, but most don't at the higher ranks because it's more fun for everyone (not to mention it's a better strategy to split pressure). It's better not to encourage newer killers to fall into bad habits.
quoting a certain warNung... "I think your reasoning is flawed"
- memory isn't a skill. it just isn't. and if you wanna argue it is, why killers need to use it but survivors don't?
- No it won't. because if a player was inclined to tunnel, he would tunnel based on the character/cosmetic. specially a less eperienced player.
- the best strategy is to eliminate someone from the match ASAP. only 3 survivor left is always better than 4 survivors left. if you can chase the guy on death hook or the guy that was never hooked, killing the dead guy is 99/100 times the best choice
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@aNoNyMoUs912 said:
https://forum.deadbydaylight.com/en/discussion/87451/my-thoughts-on-ghostface-and-insidious
Hey guys it’s nice to see your output but this post is almost 2 years old lmao😭
and it's now that I realize someone was playing necromancer... XD
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@AChaoticKiller said:
I Think they should get rid of the scratch mark effect and do that, when a survivor is hit near you ideally you want to take the heat off them.
If they keep it as it is the perk is complete trash and not worth running on any build simply because it is a bad idea to not try to get the killer off that injured survivor.
if you are running "self-preservation", no... you don't wanna take the heat off someone else
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I did it by getting up with unbreakable + 1 for the people rescue
took me 2 or 3 tries...i think... really fast considering I expected over 10 games to get it...
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quick reminder that besides what people already said, players might wanna try the new perks on older killers and see if they are good on them
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easily blight.
plague is cooler, but blight is better
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from a visual standpoint? michael with the hospital clothing. it's so silly XD
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you know 9/10 the person on the hook can reveal ghostface right?
and on the other 1/10, it's ghostface... you should be expecting him to be anywhere
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as a cosmetic? sure.
actual jester? meh... we already have clown...
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I like the trickster...
but I would be 100% more scared of giant murderous animatronics than a guy with a bunch of knifes.
the guy I at least might be able to fight off...
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I have 3 perks that I always use.
kindred, WGLF and inner strenght.
the forth varies, but quick and quiet is a common choice.
you don't need an exhaustion perk, but they are some of the strongest perks in the game
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personally, I enjoy different things.
so I rather get vastly different powers that are used for different things than powers used the same way.
I would get bored if every killer had an anti-loop power.
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@Gibberish said:
MoM is already extremely powerful as it is, it absolutley does not need a buff. Making Distortion be able to get tokens via totems is good though.
it's so good literally no one uses it. including in tournaments where you would assume an extremely powerful perk would be used every match
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most killers are NOT too strong for good solo teams.
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since when is daphne a damsel in distress?
I know the live action movie claimed she was one... for some reason... but she never was.
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not every killer needs to be a powerhouse.
he's a lot of fun to play. that's the only requirement
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I tried the killer in the ptb.
I usually play on my ps4, but I have the base game on my notebook. It can't run the game properly and frames are lost...a lot...
played him with just 1 perk because I obviously don't have bloodpoints to use on him.
he is a lot of fun. just throwing the knives is a lot of fun. you can get 3-4 hits on a pallet which usually leads to a health state being taken.
far away hits are cool and all, but it's hard to hit them and the survivor gets a speed boost when they get injured. so I would advise against using long range hits on healthy survivors.
his and the survivor lore are pretty good. him using his victims screams of pain and agony on his music is quite the interesting touch on his story.
Their designs are good.
I would give the chapter an 8 / 10
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@GentlemanFridge said:
So... Korean flamboyant psychopath = anime? That seems like a massive generalisation.
the knife throwing thing is very anime honestly... but that's as far as I would go in calling him anime related in any way
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they are the same to me as they always were.
I do think they got a bit smoother after the hud update
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I unhook them, and then heal them.
just because someone does something stupid doesn't mean I'm not getting my points
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how are people this bad at sandbagging? that's just impressive...
also, do report them all
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@Midori_21 said:
https://forum.deadbydaylight.com/en/discussion/comment/1981271#Comment_1981271
Um, I never said I wanted a reason for them to be lgbt. All I said was that I'd prefer a character with an interesting story/design, who also happens to be lgbt, instead of a character who's lgbt and that's it.
What I AM against is a character who's lgbt just for the sake of being lgbt, and that's it.
I repeat, a character doesn't need a reason to be lgbt+.
their story doesn't need to tie in to it, it doesn't even need to be mentioned in the backstory besides being acknowledged.
stop thinking that a character can't be lgbt+ without a reason for it. that's dumb
