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Alice_pbg

Alice_pbg

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Alice_pbg
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  • @Midori_21 said:

    I'm not against an lgbt character in dbd. What I AM against is a character who's lgbt just for the sake of being lgbt, and that's it. Without an actual interesting story. If being lgbt is literally all there is to the character, I think people would just feel insulted, and nobody would be happy.

    you don't need a reason for a character to be lgbt. get that out of your head.

    you are not here asking people to have a reason to be straight are you? then stfu.

  • @ClownIsUnderrated said:

    https://forum.deadbydaylight.com/en/discussion/comment/1972738#Comment_1972738

    So I'm bad because the Spirit I'm going against was running Stridor, who basically has loud as hell sounds to work with while I get zero information as to where she is. Playing a bunch of guessing games isn't counterplay, if a Spirit guesses wrong than that's on her. Scott Jund has debunked these Spirit counterplay myths a whole bunch of times.

    you literally just proved my point... XD

    "Then they are bad at X! There is no counterplay"

  • there was that time a survivor decided to teabag on the other side of the fence in haddonfield...so I hit her and she was downed.

    it was pretty funny.

  • these threads always go like this

    "X has no counterplay"

    "I do this and that to counterplay it"

    "Then they are bad at X! There is no counterplay"


    it's the dumbest thing ever. it's special leading, no true scotsman... all packed in a couple sentences.

    maybe...just maybe... you're just bad at playing against spirit

  • if we do get the new chapter on the 16th as some people are saying.

    then 2 weeks before we should be getting the ptb, it runs for a week and they have 1 week to try to fix the bugs.

    meaning, ptb should start march 2nd. which is when we will get the reveal of both killer and survivor with a message "today on the ptb" or something like that.

  • I had finished the tome 4 level 2, which was the latest one. and came back when tome 5 was already finished and closed.

    however long that was, idk 🤷‍♀️

  • that's a significantly shorter break than mine.

    welcome back

  • A comparison of apples and oranges occurs when two items or groups of items are compared that cannot be practically compared.

    The idiom, comparing apples and oranges, refers to the apparent differences between items which are popularly thought to be incomparable or incommensurable, such as apples and oranges. The idiom may also be used to indicate that a false analogy has been made between two items, such as where an apple is faulted for not being a good orange.

    https://en.wikipedia.org/wiki/Apples_and_oranges

  • this is not the place for this.


    go here

    © 2015-2020 and BEHAVIOUR, DEAD BY DAYLIGHT and other related trademarks and logos belong to Behaviour Interactive Inc. All rights reserved.

    and make a ticket

  • @Raptorrotas said:

    @Weck

    Most conventiinal throwing weapons tend to not riccochet in rl, but does so in media. I pointed out the chakram bexause it did in a rather popular tv series in my choidhood ( xena ).

    I'd say any " throwable weapon" version of your " bouncing projectile killer" would have the similarityry to huntress. In that case the projectile would need another effect than " deal 1 damage".

    Sad thing is that " throwable weapon" is probably the way to go, as laser weaponry, spells (magic missiles) dont feel fitting for dbd.

    ---

    As for the shinobi idea, i have no idea how to concept them, as for a version with only the projectile seems a waste for the theme, but making them a stealth / ranged mixup seems hard to do, and would most likely end with subpar stealth and bad projectile,kinda like pig.

    But since it's you wrecking your head for a concept and not me, It'd be interesting to add the GF-leaning mechanic while aiming to make it easier to shoot while circling corners.

    well, shinobi used their throwable weapons as distractions. so maybe, the shuriken or whatever, does a, let's say, 2 seconds stun. and then you go in for the damage with your weapon... which I was gonna say katana, but we don't need a third katana wielding killer. maybe a sai? or a kusarigama?

    actually, the kusarigama would be great. the blunt end does a stun, and the kama does the damage

  • @Zeus said:

    SCP-018

    less powerful than that XD

    @Raptorrotas said:

    For the people of exquisite taste, there's the Chakram. Might work on a female warrior princess killer 😂

    Your laser idea reminds me of the Shredder shotgun of turok 2, that thing was a beast.

    Inspired by "House of flying daggers" we could add a shinobi or anything else capable of hurling throwing weapons.

    chakrams are cool. but they don't really ricochet AFAIK.

    I never played turok 2. and only the multiplayer of the first one. it was fun, but I had goldeneye so that's what we played 🤷‍♀️.

    I like the shinobi idea, but how would it work different from huntress?

    @PeaceNGrease said:

    Tbh, Blight is already kind of that bouncing projectile in killer form.

    But if we're talking something like a rubber ball shooting killer, maybe you give it like a slingshot or pool type shooting mechanic, maybe he has an add on where he can see the trajectory of his power... I don't know if that would be to strong tho, I mean he could be getting free hits at gens pretty easy.. I kind of love the idea tho

    he is a human pinball machine indeed. but that's like saying saying trapper and deathslinger are similar, because one traps on the ground and the other essencially shoots a trap at people.

    slingshot doesn't sound good. is the killer a child? the pool thing might be an angle to look at. but it did give me this idea

    maybe a baseball bat? he uses a ball that bounces on walls that damages survivors as a projectile.

  • @Aven_Fallen said:

    IMO Pig does not really need any Buffs to her Kit, but a Rework of her Add-Ons. Some Add-Ons are simply outdated while others are not really healthy. Always a big sign when the best Add-Ons of a Killer are basically brown and yellow, which is a case for Pig.

    Add-Ons that should be changed:

    Add-Ons which increase Skill Check-Odds or Failed Skill Check-Penalty --> Those were only useful when Jigsaw Boxes were affected by Lullaby or stuff like Unnerving Presence. This is not the case for years now, there is no point in using them. Increasing Skill Check-Odds is bad for the Pig and increasing the Penalty only affects really inexperienced Survivors.

    Mangled, Exhaustion --> Those promote a tunneling playstyle by going after the person with a Trap on their head, because they are either exhausted and/or might not be healed due to Mangled. And I dont think that such a playstyle should even be encouraged, bad Pigs should not be helped this way.

    Tampered Timer --> Not healthy. If you use this with either the purple extra Box or the purple Crate, the Survivor will not be able to search all 4 Boxes if you disturb them just a little bit. Cheap RNG-Kills should not happen IMO. Tampered Timer might have been ok a few years ago, but now that Killers have it so much easier, no reason to have this thing in the game.

    In general, Pig should get more love to her Stealth and Dash and a little bit less focus on the Traps, at least Add-Ons should reflect this. Stuff like a stronger version of Combat Straps, things that increase crouching speed and so on. If you want Trap Add-Ons, something that gives 2 RBTs, or if you want a healthy Add-On for bigger Slowdown, something that lets the Key be in the last Box at all time, but massively increases the Timer (this could be a pink Add-On, with Amandas Letter being moved to purple).

    Also some idea I have seen (I think it was from Otz) was that Traps have a fixed number of Box Searches. Each Trap has a different value from 1-4, with each value only once. This would mean that the Slowdown is more guaranteed and less RNG for the Pig.

    But personally, I dont mind the RNG, overall it evens out, there will be Survivors who have their Trap of on their first try and there will be those who need to search all Boxes.

    https://forum.deadbydaylight.com/en/discussion/comment/1966081#Comment_1966081

    Some things to add here:

    Make Rules Set No. 2 base kit <--- That is bad for the Pig. Most of the time Survivors go for the Boxes first, having Rules Set No. 2 Basekit would mean they do a Gen before, which lowers the slowdown-ability.

    Make already active RBT timers lose more time whenever a gen pops <--- Not a big fan on that one. This could result in Gens not being done at all, which might be too much Slowdown.

    Make the EGC starting also activate RBTS <--- No. Devs removed this due to EGC. Traps are meant to be used as Slowdown during the game, not during the Endgame for cheap Kills.

    The other points are fine, depending on what exactly the Devs want. But Pig will most likely not be looked at anytime soon.

    Make Rules Set No. 2 base kit <--- That is bad for the Pig. Most of the time Survivors go for the Boxes first, having Rules Set No. 2 Basekit would mean they do a Gen before, which lowers the slowdown-ability.

    stuff like this, is why I say current RBT and RSN2 RBT should be a toggle and not an add-on. before the match you just switch her power to whatever you prefer.

    because that changes her playstyle a lot!

    in one the RBT is just to slow the game down, while in the other the RBT is intended to actually take at least one person out of the game entirely.

  • @Dragonshensi said:

    https://forum.deadbydaylight.com/en/discussion/comment/1965571#Comment_1965571

    I’m a console player and can usually get 360 and left in the dust by PC players. I’ve tried my hardest to 360 with console and it doesn’t work or I haven’t cracked the safe.

    if someone tries to 360, just take a second to swing. basically, they will try to 360 in front of you, and when they stop you smack them.

    have patience young grasshopper.

  • @DetailedDetriment said:

    Consoles have aim-dressing, a form of aim assist that is meant to compensate for playing on a controller against keyboards.

    no. everyone has aim dressing.

    they are there to force you to face where you are hitting, make it seem "better".

    they don't anything to compensate console players.

  • @Munqaxus said:

    https://forum.deadbydaylight.com/en/discussion/comment/1962821#Comment_1962821

    Mind if I collaborate with you, on this season and last patch? I think we really need some data on what's happening. And 68 matches are all we really need for statistically significant, 90% Confidence level and 10% margin of error. I want to do more than that though.

    if you wanna add whatever numbers from my thing to yours, be my guest. but I don't feel like writting down all the stuff again.


    btw, you had 14/19 4ks

    I had 38/87, as you can see.

    Untitled Image


    yours is almost 75% while mine is 43.7%

    neither of these coincide with the latest data drop from behaviour

    @Botiz said:

    Here's the Kill Rate & Pick Rate Charts for All Ranks and Red Ranks Only from the Q&A Stream. Top percentage is Kill Rate, bottom percentage is Pick Rates.

    https://us.v-cdn.net/6030815/uploads/68NFHE5K59C2/image.png

    https://us.v-cdn.net/6030815/uploads/VV799GPBPFZF/image.png

    your avg is too high, mine is too low.


    so unless you give me at least 500 games or so, it is not statistically significant.

    it is for you individually, but not for a full picture

  • nope. not having those. ps4

  • you don't get more points for waiting.

    you get more points for the "chase" when the killer pushes you out

  • @Munqaxus said:

    Right now, killers are curb-stomping survivors. Sure there is a hit-box issue causing part of it, but even before that, survivors, I felt, were underpowered. I just started keeping track of every game I play on DBD so we have data to actually see what's happening to survivors. There will need to be a lot more games statistics recorded to get an accurate view of what's happening. But even before this, I rarely saw 2 survivors escape. With how easy Killers have it right now, it's definitely not the time to nerf anything survivor sided.,

    https://us.v-cdn.net/6030815/uploads/61IG7PQFKIRW/image.png

    can you at least play 10 games before doing this?

    hell, I did this

    @Alice_pbg said:

    Kinda like I did here

    https://forum.deadbydaylight.com/en/discussion/87169/so-i-wrote-down-which-killers-i-faced-for-37-matches

    But more and better.

    On ps4, from rank 13 to rank 3. Total of 87 matches. Was expecting rank to reset today, (for some reason) and was gonna do a final push to 100... but now I can't. Oh well...

    First, which killers I faced and how many times

    https://us.v-cdn.net/6030815/uploads/464/J2WQ6VTEXPGS.png

    And just like last time, no hag...

    Edit: doctor number is incorrect, it's supposed to be 4 matches

    But...a lot of spirit and demo(which makes sense)

    Because ranks were weird, heres a graph for the difference in rank between me and the killers

    https://us.v-cdn.net/6030815/uploads/128/WI78LXRFH2JE.png

    The "-" made the numbers be in italic... but everything on the left of 0 is supposed to be negative, meaning the killer was higher ranked than me by that amount.

    Positive numbers mean I was higher ranked by that amount.

    And the hardest graph to see because of the amount of things, which perks the killers used?

    https://us.v-cdn.net/6030815/uploads/213/PTA482BXYV7J.png

    https://us.v-cdn.net/6030815/uploads/712/1IYNW5XUF0RV.png

    Both versions here, choose your favorite. I think both are hard to see...

    Ruin is king, surprising no one... mostly thanks to spirit, since it was used 11 out of the 12 times I faced her

    But still 51 times out of 87 matches, 58.62% of the games, quite impressive.

    Now, what were the killers average kills?

    (Because sometimes I ######### up, the numbers aren't exact in some cases)

    Freddy- 2.83 kills per match

    Wraith- 3.25

    Trapper- 2.5

    Leatherface- 3

    Doctor- 1.75

    Hillbilly- 2.16

    Michael Myers- 3.44

    Legion- 1.33

    Huntress- 3.33

    Pig- 3 to 4 (######### up)

    Ghostface- 2.07 to 2.64 (######### up)

    Demogorgon- 2.41

    Nurse- 2.66

    Clown- 2.5

    Plague- 1.66

    Spirit- 2.66

    So, in certain numbers, it's Michael, but if pig got at least 2 kills in the 1 game I didn't write down the results, she's the queen.

    Legion being the bottom guy/gal (except for hag who doesn't exist, apparently)

    That's all I'm putting here, at least for now.

    But I am gonna say exactly what I wrote from each game (most of the time at least). So if you want any specifics, feel free to ask.

    My rank, perks, item and addons, if I survived, when I died(gens based), pip, if hatch was used or not(by me, mostly), how many bloodpoints I got in each category each game.

    The killer rank, perks, addons, kills, gens sucessfully protected, if noed(if used) activated, if mori was used and when.

    The Map, how many DC's( and against who)

    So..

    Thoughts?

    and the 87 matches there, are still a very small amount

  • I don't have a killer that I refuse to go against. I like some more than others, but not to the "F everything" feel. I really don't mind.


    I REFUSE to play nurse and clown

    nurse because console, and I don't want to put in the time to get good with her. so playing her, means I play really bad.

    clown is the opposite, I do well with clown. I just don't like using him

  • tampered time is certainly better.

    but extra boxes is the next best thing, besides RSN2 of course.

  • @WTBacon said:

    They stack, boxes go from 4 to 6.

    This isn't efficient, though. You are better off combining a box addon with a gear addon. (The ones that increase search speed)

    depends... 2 extra boxes is very efficient if you wanna pop heads

  • record everything, report them in the end game, create a ticket in a link that I don't have in hand.


    gonna post this here before anyone wanna argue it isn't holding the game hostage

    Untitled Image


  • I just want chat on console already... let me type GG...

  • @Superyoshiegg said:

    https://forum.deadbydaylight.com/en/discussion/comment/1956991#Comment_1956991

    Is there a particular reason why it's non-optional? I personally don't care either way myself as I'm not in the habit of harassing people in the chat, but I can't imagine why there at least wouldn't be an option.

    Side note, I know slurs are now rightfully censored, but does the filter include 'minor' cusses (f**k, s**t, c**t, etc come to mind), because I think it's pretty hard for anyone to get offended by them.

    why the hell do you think the C word is a minor slur?

  • @burt0r said:

    Afaik overcharge is only applied to the last kicked gen iirc, but I could be wrong there.

    every kicked gen.


    but usually that only catches people once, because no one expects it. afterwards, people are aware of it, so they expect the skill check

  • @tennmio said:

    https://forum.deadbydaylight.com/en/discussion/comment/1950510#Comment_1950510

    Show me the official definition. There is none. And as there is none it is up to us how we define it.

    "dig or force a passage underground or through something."


    but on a more serious note.

    most people understand tunneling to mean focusing on a single survivor while ignoring others.

    so that's the definition we should go with

    and why is it used?

    @MyLegoBuddy said:

    Hello, I'm pretty new to this game but fell in love with it quick but I don't know what a couple of things are yet. For instance what is tunneling? Something the killer does I guess but not sure. Also looping. I think it's where you go around a pallet while being chase, but isn't that a tactic? Not sure what is frowned upon by the community or praised.
    0 votes and 73 comments so far on Reddit


  • @tennmio said:

    https://forum.deadbydaylight.com/en/discussion/comment/1949451#Comment_1949451

    You have your opinion on how to define tunneling and what kinds of tunneling there are. I have mine. Neighter your opinion nor mine is wrong, they are just opininons.

    we can have diverging opinions on if something qualifies as X.

    but not on the definition of X.


    you can't redefine the word cube to make it describe a circle

  • @Chchchcheryl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1950198#Comment_1950198

    I did nothing to provoke you but you clearly want to have a go at me...

    I'm not advocating for the removal of smartface or black people from the game I'm advocating for stronger policing against racist activity in the DBD community, clearly you have some kind of issue with this because I've made it very very clear. I said removing these things would be racist and stupid in and of itself. Again, you clearly just want to have a go at me.

    To conclude, you clearly want to have a go at me for whatever personal reason, the only person not wanting a civil conversation is you, as you've clearly displayed, have a nice day, hope you enjoy trying to be angry at someone else

    oh, my bad.

    I assumed you wanted it removed. sorry.


    so I guess we are in agreement... having the cosmetic is fine, but racism isn't.

    again, sorry... I missunderstood you

  • @Chchchcheryl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1949465#Comment_1949465

    I'm directly replying to wait you said, so to put it in a juvenile way

    No u

    The mask isn't enabling him but its giving him something to make an example out of, it gives him a target

    And yes that's what I meant he was saying ######### about claudette and then saying no wonder she ended up as a mask because she was a black person etc. but in WAY more racist terms

    don't care how you put it. what you said is wrong. juveniles understand that. guess you don't.


    so if someone plays claudette, that also gives him a target. guess we should remover her from the game. along with adam. we should probably also get rid of the doctor... this line of thinking i totally focusing on the actual issue and not going around it.


    but either way... petty insults and moving the goalposts aside. you obviously don't wanna have an actual conversation, feel free to continue repeating your script by yourself

  • points =/= emblems

    they have some correlation, but you can't just use one to know what the other is

  • @Chchchcheryl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1949391#Comment_1949391

    He was making an example and using it as an excuse to say racist things

    Please stop trying to defend the use of something for racist means whether in a video game or not I'm telling you what happened. It had absolutely everything to do with it and I frankly, on a personal level, don't appreciate you trying to make out like I'm making something look out of context or worse than it is, when I'm not. Sorry I don't wanna be racially discriminated, my fault I guess!

    I'm saying, the guy was gonna be racist with or without the claudette face. and implying racism from the face alone is wrong.

    please learn to read.


    I reported them for using racist slurs, having a racist screen name on steam and using racist slurs toward bubba (who in my memory is caucasian)

    none of this, has anything to do, with the face. The guy is gonna be a pos either way, and the mask is not enabling him.

    and claudette because they used smart face

    this is you implying racism from him wearing claudettes face. unless they actually said something about claudette in chat.

  • @tennmio said:

    @Crunc2h

    Regarding your definition and assumptions:

    I share your definitions of camping, but not of tunneling. As can be distinguished between proxy and face camping, different types of tunneling can also be distinguished. Personally, I distinguish between two forms, which I define as follows:

    Tunneling: The killer player follows one or more survivor players immediately after they have been rescued.

    Hard-core tunneling: The killer player chases a single survivor regardless of whether others are injured or down.

    Strictly speaking, there are also mixed types of tunnelling and of camping.

    If camping or tunneling begins in the end game (all or almost all generators are finished), I personally rate it as less objectionable.

    If any of this behaviour is shown in the beginning of the game without an objective (tbagging, pointing constantly) provocation, then I rate it as a deliberate and deviant violation of morals and values.

    you cannot tunnel more than one person.


    tunneling is called that, because you don't diverge from your route. this route being "kill X guy"


    if you chase anyone else at any point, how can it be tunneling? you're just playing the game

  • @Chchchcheryl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1947986#Comment_1947986

    Yeah lmao I'm not a ######### idiot, use your head

    I reported them for using racist slurs, having a racist screen name on steam and using racist slurs toward bubba (who in my memory is caucasian) and claudette because they used smart face

    Ofc I expect some sort of repercussion from that #########, I reported them from every possible angle

    so him using smartface had nothing to do with it.

    the guy is an #########, and having that face or not wouldn't change anything.


    we never see bubba's face to be sure... but the actor playing him is white.

  • @Chchchcheryl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1947210#Comment_1947210

    People do, I've had it happen to me in a match before, ofc I reported them but I checked their account a couple weeks later and there were no vac bans

    Not just white people lmao

    what @6yXJI0 said.

  • @Chchchcheryl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1947025#Comment_1947025

    I've only see one (which wasn't advocating for its outright removal) but I'm sure there are others.

    I don't see why people have to use it for racist purposes in the first place. It's bad enough to have those views but why try and bring it into a video game. Overall I think it's a bit stupid, but so is removing smartface for many reasons.

    no one uses it for racist purposes.

    people just imply racism.


    and you know it's just a bunch of white people being offended...

  • @Reverent said:

    https://forum.deadbydaylight.com/en/discussion/comment/1946992#Comment_1946992

    Believe me, i have more killer hours by yours survivor and killer brain combined.

    sure you do...

  • same way I always did. by seeing them being picked up because I'm looking at their auras

  • @Reverent said:

    Where is the survivors basekit?

    Oh right. Killer main post.

    isn't it weird that you don't have to bring up everything when you wanna talk about one thing? crazy right?

  • yep... I'm staying on my ps4 until cross progression is a thing...

  • I don't have everything unlocked on him, so I have to use the things that are avaiable.

    currently using

    oppression, noed, hangman's trick and hex: third seal.

    I was dealt a bad hand in this prestige 1...


    but hangman's trick is actually kinda good sometimes...still would rather have bbq and get bloodpoints... XD

  • yes. on valentine's day let's celebrate the most iconic couple in DBD

    Untitled Image


  • @StibbityStabbity said:

    The Twins are going to be a serious issue to "fine tune" because they are both awful to play against and awful to play as. I have tried, and tried, and tried some more, and then tried again because I hate myself, but I CANNOT find a way to play Twins that is fun. On top of that, many perks simply don't work well with them because Perks primarily benefit Large Marge, whom you will only ever use to pressure an area a bit or hook Survivors. I have stated in the past that I think the only way to really fix the Twins at this point is to nerf Victor so he isn't such of a pain in the twin cheeks to deal with while also buffing Big Bertha when she doesn't have a screeching midget sticking out of her chest. That way, the two promote using them in tandem for specific functions.

    why do you call victor by name but not charlotte?

  • @KolbyKolbyKolby said:

    https://forum.deadbydaylight.com/en/discussion/comment/1945511#Comment_1945511

    No one cares about the regular tombstone, it's the tombstone piece that is broken. You move at full speed and mori without a single hook at 5 gens, that makes a game pretty much unlosable as killer unless you're garbage.

    nah...people care. they really shouldn't...it's bad... but they do.


    @supersonic853 said:

    After being called so many insults multiple times for using this i just wanna ask what the heck am i supposed to do when i use them. I mostly use it as a old green mori get one survivor out of the game quickly then just destroy the other 3. I understand the frustration for that one person but thats kinda the point of the tombstone piece isnt it? I just wanna ask any fellow michaels what they use it for and if they use it?

    the piece is incredibly unbalanced. the ability to just delete a person from the game so early on is insane.

    people will complain no matter how you use it, so do whatever you want 🤷‍♀️

  • not really a tech...let's be real. 😂


    but yeah...that's happening a LOT

  • @Mister_xD said:

    https://forum.deadbydaylight.com/en/discussion/comment/1945646#Comment_1945646

    yes i was.

    and i remember quite clearly that no one (at least no one i saw either on Twitch or here on the forum) got the 4 reference until it was revealed in the trailer and everyone was expecting Candy Man to be the anniversary chapter.

    the candyman crew was a lot more vocal. but there were piramid head people. both here and on youtube, I don't usually watch twitch so I don't know about there.

    so much so that when they showed the 4 turning into the head I went "oh...they were actually right...damn"

  • One time I was gonna play Bill.

    then one guy in the lobby switched to bill. than a third.

    finally the last guy did it.


    Idk about them, I was solo, and that was a fun game.

    in my head I was always going "Hey Bill! My name is Bill. We gotta go help Bill of the hook while Bill loops the killer."


    also, idc what anyone wears... I play the same either way


    edit - happen to have it recorded.

    https://www.youtube.com/watch?v=TyGFOO5kvtc&feature=youtu.be

    my ping was so ######### back them...servers are great


  • @Mister_xD said:

    i just hope that this time the trailer actually allows us to make speculations on the new killer / their power and not be another one of these trailers that say nothing about the killer at all, unless you have specific knowledge on them before watching it (e.g. the chain for the Deathslinger trailer)

    were you here for the piramid head reveal?

    people looked at the number 4 of the anniversary and imediatly went "looks like piramid head, head! it's piramid head"

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