AkiTheKitten
AkiTheKitten
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/820361#Comment_820361
If its so easy why don't we go into a KYF and you tell me every time I'm using my power? I guarantee you can't do it reliably whatsoever. I've tested this with people that have claimed they can see all of these things before. Sometimes I would literally never use my power, just jerk my mouse slightly to the right or something, and they'd say I used my power. Using the schoolgirl outfit makes all of this pointless and useless.
I counter her regularly in purple-red ranks but ok
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/819196#Comment_819196
The survivor gets no feedback from the Spirit, so how does a survivor counter play something they have no feedback on?
Nurse, when she is preparing for a blink, the survivor sees her raise her arm. This tells the survivor she's about to blink, how long she is charging her blink, and when the nurse blinks, they see her travel to her blink location. All of this allows the survivor to plan ahead and try to out smart the Nurse.
Spirit, she doesn't have feedback besides standing still, but even then, she could be faking it.
You do get the phasing sound, her shards glow slightly, she snaps back into her default position, her hair snaps straight up. I've seen that video and it does not have enought info on the Spirit's counters. Runnning Spine Chill can make it so that she never finds you or that she can't mess with you with that fake phasing. Iron will makes her unable to hear you. Fast vault windows and slow vault them back, scratchmark jukes... the list goes on. Git gud
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@NMCKE said:
Spirit doesn't have a lot of counter play that doesn't involve using a perk. It's basically a guessing game that she controls, and sure, if the Spirit is predictable, you can make some solid guesses and avoid getting hit. However, when are great Spirits ever predictable?
Also, using a perk to counter a general problem is fine, but using a perk to counter something that rarely shows up is not fine.
She needs to leave blue scratch marks behind her while phasing and to compensate, lower her phase cool-down to 10 seconds. ??
Soo, make her Phase unusable? Why should she have scratch marks? That's dumb. Her phase should have like a 1 or 2 sec delay before it starts recovering, that all
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@OGlilSPOOK20 said:
Ok so I see everyone talking about the upcoming changes to Spirit and I just want to add my 2 cents into the mix.
Is Spirit a busted killer? No.
Is she annoying as hell to go up against? Yes!
So what particularly made her annoying to go against? Well first the obvious thing was her add-ons or should I just say Prayer beads.
But most important is that when she's using her power, you can't actually tell if she's using it or not. That's the big problem with Spirit.
So I as many other players hope the Devs do the right thing and DO NOT I repeat, DO NOT touch her base power and only change a couple of her add-ons and give some kind of an indicator of when she's actually using her phase walk.
That's all I wanted to say... Just my little 2 cents out there.
Have her head snap straight suddently. It's not a huge "I'M PHASING" sign but it's a good tell
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If they really nerf Spirit, Spirit mains should switch to survivor. Make it a lobby simulator instead of a bully simulator :)
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@Akarate_Dolphin said:
@AkiTheKitten Trapper just needs all of his traps on spawn and he'd be good
Still takes too long to set up. Setting time should be decreased heavily so he gets some more ways to shut down chases faster
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The people who want Spirit nerfed are the ones who thought old Freddy was OP and killers like Wraith, Trapper and Pig are Balanced.
Change my mind
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I usually t-bag twice slowly as a "thank you" and move my camera to nod when given hatch by killers and most seem to get it. Take notes guys, slow t-bag is friendly t-bag
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@Auron471 said:
https://forum.deadbydaylight.com/en/discussion/comment/808449#Comment_808449
HAHA nice try spirit main! i hope ur Op killer gets destroyed! kidding
Spirit glowing is reliable at all in a chase, and as for killers snapping into place, are we just supposed to have our cameras locked onto her at all times to see if see if she actually snapped into place?
If tested the animation reseting with my friend in KYF and saw nothing (they had school girl skin and i hear skins might mess with that one. So for that part, i think its just a myth. or a coincidence that her animation reset when she phases.
"Bring iron will and/or spine chill" im pretty sure killers hate feeling forced to bring hex ruin every game, so why are we forcing survivors to do that same? the goal should be to make it so that players arent forced to bring certain perks.
People hate spirit because its just a guessing game. Survivors have VERY minimal queues as to know where she is, or if she is even using her power. While spirit has footsteps, grunts, blood, scratch marks, foliage.
And before you call me a brain dead survivor main, i am PERFECTLY FINE with the idea of needing to walk and stuff in order to juke killers. But when vsing spirit even if i lose her, i just think that i flipped a coin and it just so happened to land of heads.
Her addons are mainly what needs to be looked at. but we know BHVR is gonna go overboard.
Wait for the addon
New MD Ring (UR) "tremendously increases Phasing speed but you can't see blood, scratchmarks and hitting a Surv disables your phase for 20 secs"
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Sure, let's give her a bell that rings when she's phasing, have her yell it out and reduce her movement speed even more. Lmao these nerfs would gut her
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Vommy Mommy
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/807944#Comment_807944
Actually 8. Either way though, since most people will already be injured against her... Your setting yourself up to completely snowball the team up to 5 times per match.
Unless the survs are good. Then you're just a slow af killer and Corrupt barely lasts enough to snowball unless all survs group up together (which rarely happens in gen rush meta)
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@Financial_Stability said:
https://forum.deadbydaylight.com/en/discussion/comment/807942#Comment_807942
By like 4 seconds max I think.
Not to mention you turn super slow so you can't use it reliably
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@PistolTimb said:
No. It's good as it is. The use case can be low because you need certain perks to use it effectively. Like whispers to find and infect people, and tinkerer to capitalize on gen completion. Still quite strong, especially with the rare add-on that makes up for the low duration.
The Iri seal is literally the worse Plague addon tf are you on?
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@C3Tooth said:
What if...Survivors get affected by tonic will have a count down bar, they will have to stay in a place and do skill check "breath in" like Doctor "get out of madness" or Legion "mending".
If the count down bar drop, Survivors get into injured state (and dying while in injured state). Of course if they success, they're still being healthy. The count down bar takes long to deplete but doesnt pause while in chase.
Trying to think of force Survivor to do something, make them abit busy.
Uh that would be broken. Not only is the surv in a chase, but now has to do a chanel option? Yeah no. That's a free injure or down when you use the bottle.
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@malloymk said:
https://forum.deadbydaylight.com/en/discussion/comment/806903#Comment_806903
Yes. You are wrong.
The devs have said before that they are not nerfing or getting rid of swf.
They have said that they would like to bring solo players up to swf bit haven't really done anything to acheive that.
Also, they just need to buff killers and rework most of the maps. If they did this then they could leave swf and it would still be a win to killers.
If they wanna buff killers to be able to deal with swf, then Spirit is the best balancing ground since she's perfect for that. Ironic
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I keep getting Overwhelming Presence and Monstrous Shrine
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The Alien from Alien (The Xenomorph)
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There's only two problems with Spirit, and they're not even really related tbh:
The other killers are underperforming (the Spirit "overperforming" is just fancy talk for "she's good unlike the other killers that we've gotten used to being bad"
Other killers are weak and survivors have gotten too used to bullying the weak ones so when they see a Killer who's strong (as they should be) they dc and claim "op"
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So a small update to the error. I waited 30 minutes and found a match? You guys should try now
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@ahandfulofrain said:
https://forum.deadbydaylight.com/en/discussion/comment/803005#Comment_803005
Getting to rank 7 (and I'm guessing as spirit) is not hard lol.
While I do agree getting tunneled sucks, most killers lack enough map pressure to win any other way. I try not to tunnel but if a game is going bad, you need all the pressure you can get.
And just because I know someone will ask: rank 3 Trapper main
I'm a Hag, Huntress main, but okay then
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@Entity_Burger said:
https://forum.deadbydaylight.com/en/discussion/comment/803064#Comment_803064
https://forum.deadbydaylight.com/en/discussion/comment/803066#Comment_803066
Rofl. What is the state of this playerbase, or the forums, when doing my role is 'playing like a douche'?
How up your own ass do you have to be to think 'The killer should be punished for killing me too fast' is a legit suggestion?
I'm done. It's clear you two can't think of anyone but the Survivors. if a Killer is t-bagged or verbally harassed for doing bad? Fine with you! T-bagged and verbally harassed for doing TOO GOOD? Fine with you!
If the Devs wanted Survivors to be safe from tunneling, Survivors would be invincible or invisible or move faster after being unhooked.
But it's clear you guys can't see past your own noses. YOU think it's unfair if a Killer does good. Nevermind the completely terrible genrush meta that forces killers to go for easy kills. Which means hitting that wounded guy if they can!
But that's not the SURVIVORS fault for bringing 4 toolboxes. Or the games fault for not having longer gen times. It's not Survivors fault for being toxic douches in endgame chat, forcing killers to play harder to avoid hearing 'ggez' and 'noob' again. Noooooooo.
It's KILLERS fault for PLAYING TOO GOOD. 😂😂😂
How stupid.
Lmao there's no arguing with you cause you keep putting words in people's mouths. Sad, who hurt you? I'm done here, bai
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@Rex_Huin said:
Never seen this message before:
I keep having the same issue as survivor, I'm gonna try as killer now
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@Entity_Burger said:
https://forum.deadbydaylight.com/en/discussion/comment/803024#Comment_803024
https://forum.deadbydaylight.com/en/discussion/comment/803029#Comment_803029
And if I don't tunnel that 1 dude, 4 escape because I spread the damage around too thin to kill anyone in the 4 minutes before the match ends. It's the fault of the genrush meta; I don't HAVE THE TIME to be nice if I want even one kill. And then I get 'ggez' 'scrub' 'noskill killer' vomited at me by the Survivors. WHAT FUN FOR ME!
But of course; who cares about the Killer's fun. Only Survivors matter. Make Survivors invincible for 20 minutes after unhooking! Take away the Killer's BP if he camps (this was suggested last year)! Make him move slower if he camps or tunnels (also suggested last year)!
Christ! I don't have to play by your made up rules because you think it's unfair you died first. My goal, as Killer, is TO KILL. If I see you injured because your friend was stupid, I don't HAVE to walk away and let you heal. MY GOAL IS TO KILL EVERY ONE OF YOU BY ANY MEANS AT MY DISPOSAL! NOT HOLD YOUR FREAKING HAND.
if you can't accept that the Killer's goal is to win, maybe a PvP game is not your speed.
This is called 'DEAD BY DAYLIGHT'. Not 'Not At All Dangerous Haunted House Simulator'.
it's fine for Survivors to genrush, but if a Killer 'tunnels' (You could call it Survivor-Rushing), OH NOE! EVIL KILLER! Only SURVIVORS are allowed to be efficient!
I'm literally not a survivor main tf. I can't believe that because you suck at appliyng gen pressure you think it's ok to ruin someone else's fun. You don't need that 4k, you don't need to tunnel. If you want people to care about your fun, you should care about the survivor's fun too. Or just keep playing like a douche and have people dc
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@Entity_Burger said:
https://forum.deadbydaylight.com/en/discussion/comment/803005#Comment_803005
https://forum.deadbydaylight.com/en/discussion/comment/803009#Comment_803009
So actually achieving my goal of killing people is 'being a douche'.
Whatever. Apparently trying to win as a Killer is wrong and evil and trolling and being a douche.
The freaking brains on some people here. 'Actually killing us quickly is UNFAIR because we want to win!' JFC! The Killer wants to win, too!
And with the ######### genrush meta, he has 4 minutes to kill 4 people. So he's probably going to have to use methods you biased Survivor mains don't like. LIKE FRAKING KILLING YOU!
heaven forbid a Killer does his goal. That's unfair!
I'm a killer main who doesn't rely on picking on one person to win lmao. There are 3 other survivors. You keep twisting my words because I never said you couldn't kill, I said it's a douche move to go after 1 person because they can't participate in a match like everyone else if they're being tunneled. I guess I'm the bad guy for wishing other killers wouldn't pick on 1 single survivor, I guess that's why survivors actually have fun against me :(
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@Entity_Burger said:
https://forum.deadbydaylight.com/en/discussion/comment/802999#Comment_802999
It's not unfair. It's the game!
Is using a toolbox to more efficiently do gens unfair?
is 4 people working on 1 gen to make to pop faster unfair?
NO! SO WHY IS KILLING THE WEAK GUY UNFAIR!? IT'S WHAT KILLERS ARE SUPPOSED TO DO! IT'S IN THEIR NAME! THEY FREAKING KILL!
Because you negated all the fun for one person. You are keeping them from participating in the match. Tunnel the "weakest" if you want but that just shows you're a bad killer as a good killer can get kills without ruining someones gaming experience. I'd love to see your dc count
Btw I play mostly killer, rank 7, don't need to tunnel the unhooked survivor :)
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@Entity_Burger said:
https://forum.deadbydaylight.com/en/discussion/comment/802972#Comment_802972
...A Killer's GOAL is to remove players form the match.
Are you saying it's unfair for a Killer to be as efficient as possible, so the game should punish a Killer for being good?
Go to Overwatch and say 'It's unfair that the other team kills me. When I'm waiting to respawn, I'm not playing & earning points' You will be laughed off the forums.
The game should punish you for playing unfairly towards another player
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@Entity_Burger said:
https://forum.deadbydaylight.com/en/discussion/comment/802877#Comment_802877
https://forum.deadbydaylight.com/en/discussion/comment/802849#Comment_802849
I'll accept tunneling -points if Survivors get points removed to teabagging after dropping a pallet, teabagging at the exit gates, flashlight spam...Should I go on?
Survivors are just as toxic, so don't act like this is a Killer only thing. I get flamed in every match for my Killer choice, my perks, my addons, my playstyle..
If I found someone who was healing BY ACCEDENT; I'm tunneling.
If I grab someone off a gen; it's being a troll.
If I hook someone and stay nearby because I ACTIVELY SEE TWO PEOPLE GOING FOR A SAVE; I'm camping.
Survivors on here are hypocrites; they claim Killers play like trolls while flaming everyone and demanding all Killers follow made up rules or they will DC.
Teabagging and flashlight spam don't completely remove a person from the match, tunneling a survivor does. You keep that survivor from getting any points, gens, anything
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@joelibpal said:
alguien me puede ayudar trato de jugar el juego pero me sale ERROR DE INICIALIZACION y no se q hacer
Deberias mandar un email a ellos para que te ayuden, ya q aqui no se si alla muchas personas que hables español
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@Killmaster said:
She's OP I ask everyone to please let the top 3 killers
Nurse/Billy/Spirit get nerfed so that the devs can make broader changes across the board so that all killers are viable.Ah yes, nerfing the only high performing killers and having only weak killers is the answer to balance problems /s
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@IronWill said:
Well you can and the answer is "you DC". Then killers complain why people DC. Like come on don't play like a egoistic ######### and people won't DC or suicide.
Just as note: I dont DC or suicide but leaving the match with 10k bps just cause killer needed to tunnel the living hell out of me while my team sneaks around, doing literally nothing, isn't fun and also a waste of time for everyone.
Alot of killers play really annoying of like buttwholes and then cry when the survs get annoyed and dc, it's hypocritical
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@YamiTheFurry said:
https://forum.deadbydaylight.com/en/discussion/comment/802421#Comment_802421
I don't think you can call a killer change an adaptation on the surviors end. They still play the same they just get extra information from what the devs did thats not adapting
Is a joke, chill
(Someone get my pun plz)
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@DeKillerKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/802421#Comment_802421
mories you instead
You can't mori me, I'm a Nea main and Nea is the Entity
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/100420/so-i-can-buy-pantless-myer-twice
Once you buy pantsless the next step is Bikini thong Myers. Only noticeable from the survivors side tho.
Speedo Myers next skin. Then Trapper in a hot pink thong
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Killers: why don't survivors just adapt?
Survivors: adapt new counters to existing killer loadouts
Killers: no not like that
(Is a joke pls don't put me on a hook)
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@SnakeSound222 said:
https://forum.deadbydaylight.com/en/discussion/comment/802229#Comment_802229
What are you on? Scratched Mirror can be countered by simply looking around, using Distortion, or avoiding areas where he could easily grab you (if a gen is by an opening, you repair it from the side that isn't right beside an opening). His breathing is also kinda loud. If you can't outrun a Killer at 105% MS, then that's your problem. This "fix" is only for "consistency", aka when lazy Survivors complain and the devs need an excuse to nerf something. There was no need to nerf EW1 Myers.
How can you look around in maps with no los? Like the maps I mentioned? It gives survs no info while the Killer literally was wallhacks all game. Who cares if you're slower when you can gen grab and get free hits
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@LapisInfernalis said:
A simple solution would be to add detection perk immunity to the Scratched Mirror Add-on.
OR
Make him 110% in EWI (GF walks at 115% while in Night Shroud, so this should be OK). No Bloodlust though. Reduce his MS with Scratched Mirror to 105% but grant immunity against detection perks.
Dude Scratched Mirror had little to no counters, especially on maps with little los checks like some Autohaven maps, Lery's, The Game and the Stranger Things maps. It was op, now it's balanced
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Pc and console can't crossplay, pc will literally ruin any chance of console players having fun. The way console runs and the pc runs are so different that pc players will just have an advantage all the time
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I mean, Scratched Mirror has a counter now, but that's all that happened. Myers is fine
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The only thing that annoys me about this event is the tryhard killers I've faced
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Stop trying to bully killers with Object and this won't be a problem
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@White_Owl said:
I know a very fun game called Git Gud. It's quite old but an everygreen.
How about survs git gud against Spirit?
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@Bludge23 said:
Bout time. That ######### was getting away with ######### for free. Get her, snatch her wig
Na, she's always been fine
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@myers_obsession said:
No thats blindness
Uh, no. It's a status caused my open-handed
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@MrsMaliciousX said:
https://forum.deadbydaylight.com/en/discussion/comment/786415#Comment_786415
Right!
But i also hate the "git gud" attitude that everyone seems to have around here lol.
you ask a legit question and they are all like "dont get caught" no one can say that they have NEVER been caught..or never messed up on a run which screwed em..yall [perfect] gotta hand it to ya!! Not you akithekitten just speaking in general lol
I get it. Honestly just go super immersed if this keeps happening like I do. My team gets slugged but the killer wastes time looking for me so he starts hooking. Spine Chill can help avoid the killer before he's even near so that's a pick too
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@MrsMaliciousX said:
https://forum.deadbydaylight.com/en/discussion/comment/786357#Comment_786357
Yes they are.
And when I play killer, I try not to do the things that irritate me when I play survivor lol.
I try to be nice without getting completely smash lol
Like, I know survs dislike tunneling, camping and slugging so I don't do it unless I'm going really sweaty or I'm in a bad mood. I still get 4ks, it's not that hard to not play in an annoying way and win. Rank 7 btw
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@MrsMaliciousX said:
https://forum.deadbydaylight.com/en/discussion/comment/786337#Comment_786337
See!!
I just want points man lol..that's all i dont gotta live...just some points lmfao
Honestly, I don't blame you for dcing. Obviously it shouldn't be your first choice, but if the killer really wants to slug all game and you can't get up without being downed instantly, then yea I get it. Alot of Killer mains complain that they get dcs, but then say it's ok to annoy survs like this. Both sides are in the wrong tbh :/
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I'm a killer main and I get your point. Yeah, the killer is snowballing, but where is the fun aspect of the survivor that was downed first and can't get picked up. It's not fun to be on the floor, no chase, no gens, nothing. I'd rather be on hook to suicide and find another game
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How about this?
Survivors no longer hear the Spirit while phasing.
Instead of being invisible while phasing, survivors now see her phase in and out (like an extreme version of passive phasing)
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Spirit and her addons are fine. Prayer Beads should be changed to: they still remove her phasing sound but instead of being invisible while phasing she phases in and out of reality (so just more frequent passive phasing). They're still powerful but now you have a way to know she's coming