YamiTheFurry
YamiTheFurry
About
- Username
- YamiTheFurry
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@JPA said:
Started the game 2 months ago, I'm enjoying it and playing it a lot, mainly as Killer, but yeah it's probably one of the most stressful games I've ever played.
Glad you enjoy it so far, its a fun game to learn. But at some you learn everything and the games majir flaws reveal themselves.
-
@aregularplayer said:
"Nicely done devs" yeah, it's the dev's tremendous skill that made a 2016 game playable on a 2020 top tier console, nothing to do with ps5 hardware.
Trying to give credit where it is due, they had a 30GB update for it on PS5, I have given my fair share of criticism to devs before.
-
@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1681557#Comment_1681557
That's great i guess but i don't have that much money to spent on a next gen console right now.
And i think i'm not the only one with that kind of problem or at least a similiar one
No you are not lol, I have constant frame drops on the PS4 Pro, I have always been hoping for the frame drops to be fixed. Honestly has gotten worse, Blight is so 50/50 if I have a stable frame rate or not. Very annoying. But luckily I am gwtting a PS5 so hopefully that update will fix it.
-
I know next generation consoles will be 4K/60FPS so maybe that will help :)
-
The Hag got the down and used her power to defend the hook and it took some time todo so and you consider that camping? And Hag's power does have a built in counter all surviors have crouch!!! If you don't want to take the time and crouch then don't rescue them nothing says you have too so quit whinning.
-
@Kenshin said:
https://forum.deadbydaylight.com/en/discussion/comment/839405#Comment_839405
do not question devs or mods in this forum. or you will get jailed like me.
Is that what happens? Lol
-
@Peanits said:
I see the sky is falling again.
From the poor decisions you guys make, yea maybe it is.
-
No they're not. People are tired of the devs nerfing killers and not bothering to fix other aspects of the game. The Doctor was next but instead we get Spirit changes because people complain that much and for some reason the devs listen? But when people complain about gen times we are ignored for 3 years and told "just play survior or civilization" these devs are ridiculous.
-
Thats literally what I said, these devs are a damn joke and its sad. Im pretty sure that I'll be done with this game especially with whatever chapter 14 is.
-
Devs don't know how to balance and enable the toxic mindset in surviors because they're allowed todo it as the power role.
-
@Peanits said:
Regarding the Katana Tsuba and Wakizashi Saya, it's not just a shot in the dark. We make sure to do our research first, and these were definitely too strong (especially when combined). This clip alone shows why way better than I could ever explain: https://www.reddit.com/r/deadbydaylight/comments/dwendd/a_well_deserved_nerf/
You do "research" sure what a joke
-
The devs are jokes
-
@Adequate_Jimmmmm said:
They simply reworked both characters. The Nurse got totally changed but The Spirit's changes are pretty small in comparison. Devs are only trying to make sure one killer is not more overpowered compared to others and they are pretty regular in updates to the game. I honestly doubt they change Billy of GF because those two aren't always destroying people in games.
At the end of the day though.....
If you don't enjoy playing the game then maybe don't play it? ¯\_(ツ)_/¯
I guarntee that GF will be nerfed next. And when did I say I don't have fun? I just hate how the devs balance this game because they don't know how to.
-
@Killmaster said:
Fred - His map control is too strong
Hillbilly - Instadown chainsaw and map control
Huntress - Iridescent Heads
The top 3 that need looking into and I suspect will get touched by the nerfhammer.
I forgot about Freddy! Yea thats another viable contender.
-
Way less than exciting. Although we don't know what it is yet no one wants to revist old maps tied with old killers for a new chapter. They could have done much better presenting this.
-
I think its clear at this point the devs really have 0 clue on how to balance a game, if you try to not focus on balance the game is more enjoyable honestly.
-
Tru3 he is the only one who understands the game's poor balance and calls it out, then provides solutions. Also he is entertaining and has a great accent <3
-
@DepressedClownMain said:
https://forum.deadbydaylight.com/en/discussion/102907/do-you-guys-think-keys-are-fair
First of all, a poll would have offeres a more decisive answer no?
In my opinion, keys are unfair. They allow survivors to escape, avoiding killer strategies like 3 gens, endgame perks and others. Overall, they offer a lot of impact with almost zero requirements
I thought about doing a poll
-
@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/823979#Comment_823979
That's a you problem, alternatively, you can kick it closed between jumps, so instead of acting salty go and close it in front of them and kill them.
Playing devil's adovacte thats not always a possibility. What if its a really close game and gens are going fast but the killer is finally picking up steam at the end and the surviore are pressured and when the killer is chasing someone the other 3 escape. Is that still fair? The game wasn't over
-
I'd disagree killers are harder to play they have to learn how to apply pressure, mind-games, their power, what works with the power, how to utilize the power, when not to chase and how to juggle. Surviors are easier play and less to learn but somehoe are stronger? Weird.
-
Finally an oppurtunity to Prove Thyself!
-
If you are serious I will be so happpy!!!😆
-
Pyramid Head
-
(Ignore this poll, posted a new one this was just a test)
-
Pyramid Head
-
@TruffleTurtle said:
S- pig, hag, plauge
A- spirit, wraith, legion,
B- doctor, nurse, trapper, huntress, clown, freddy
C- ghostface, myers, demogorgon, leatherface,hillbilly,
(List based off favorite)
You put Myers in C tier for favorites? -.-
-
Thats hot
-
@Ramxenoc445 said:
https://forum.deadbydaylight.com/en/discussion/comment/803639#Comment_803639
We need more killers like the huntress. She's slow to make up for her ranged ability and her power actually rewards skill play and without the skill you're just a slow m1. Micheal is another one maybe clown as well.
I'd be down for more skillful killers, who aren't overly strong but still feel like a killer.
-
@Attackfrog said:
Halloween events is usually where I spend the most money on free games due to the cool events and cosmetics.
The money I have spent in DbD for the last TWO Halloween events: $0
Games I HAVE spent money: DCUO, ESO, Warframe, FFXIV.
FFXIV is a lot of fun =)
-
@Ramxenoc445 said:
https://forum.deadbydaylight.com/en/discussion/comment/803593#Comment_803593
id like another objective i want back my pestula plants. But also they're top tier in my opinion because they break the game just as legion does. Legion ended chases in a set amount of time if they abused chase mechanics, Spirit is invisible and can potentially have zero audio cue and nurse had a short cooldown on teleport essentially and could go through walls. The only other killer that i see being as close to broken is The plague since she can completely deny a heal and then punish you for healing with distance vomits. Any killer that can ignore general survivor defense outside of the chainsaws and demo i feel dont deserve a place in this game combining them with all the various perk combos that are already amazing or great or op whatever you may call it it just makes for an unfun experience and combine that with killers that love to tunnel or camp and you've got some unhappy or frustrated players that will come here and complain. I play a lot of killer too so i understand the time of the matches because without ruin the game lasts like 2min but its probably easier for them to "fix" killers then add a new objective they're happy with.
I would have rather seen them extend the game time a bit and bring lower tier killers to a better place and then lower the higher tier killers once the game was more balanced.
-
@Usui said:
https://forum.deadbydaylight.com/en/discussion/comment/803603#Comment_803603
There have been MULTITUDES of threads about spirit and why she is not balanced, the only ones who say she are balanced are the abusers (same with the nurse cryout). Killer or survivor main you can clearly see there is a problem with her.
There are MULTITUDES of threads about how the Nurse changes were too much at her basekit and that Spirit SHOULDN'T be nerfed because surviors can't do anything but loop to try and survive
-
@Spirit_Hag said:
https://forum.deadbydaylight.com/en/discussion/comment/803600#Comment_803600
might as well prepare for it, if a killer kills too well they have to get nerfed
overperforming is bad in dbd for some reason lol were too good at the game lmao
Yea I made a comment on my post earlier about this, Im actually a little worried that they see a statistical outlier or overperformer as a bad thing kinda tells me they want all killers to be the same.
-
If Billy gets nerfed after Spirit Im actually done with this game.
-
Spirit can not see blood puddles when phasing without an irridescent add-on. And you're getting your wish along with many other surviors Spirit is going to be looked at. So thanks to enough complaining two high tier killers are getting nerfed. Funny though when killers want a second objective for surviors to help with game time we get ignored for three years on that.
-
Add -points for surviors who rush gens that is NOT fun for killers either
-
@AkiTheKitten said:
Killers: why don't survivors just adapt?
Survivors: adapt new counters to existing killer loadouts
Killers: no not like that
(Is a joke pls don't put me on a hook)
I don't think you can call a killer change an adaptation on the surviors end. They still play the same they just get extra information from what the devs did thats not adapting
-
@pemberley said:
I wouldn’t be surprised if genuine optimization comes Holiday 2020.
Oh that’s when ps5 comes out!
Lol xD
-
@Endstille said:
I hope when they are done nerfing Spirit because there is no doubt to me that it will happen, they will balance survivors around high level play as well.
Why not give us something to micro manage as well like a stamina bar or whatever they can come up with. A power bar for running, vaults etc...
I always thought a stamina bar could be a fun mechanic
-
@GrootDude said:
Proof?
Devstream
-
-
@GrootDude said:
Proof?
Devstream
-
-
@GrootDude said:
Proof?
-
@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/798263#Comment_798263
This is truly a sad day
It is, and Im a little worried because apprantly the devs see her as a statistical outlier. So they want all killers to be around the same level then?
-
@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/798101#Comment_798101
That was a quote from the post I made, summarising all the information from the dev stream.
I'd just like to remind everybody that while the information in my post was as accurate as I could make it, the wording is mine, not the devs', so be careful reading too far into the specific words used. As I said in the original post, think of it as "a record of official information, using unofficial wording".
If anyone is interested in hearing everything straight from the devs themselves, here's a link to the stream: https://www.twitch.tv/videos/501700970
The part about Spirit changes starts around 1:02:30.
Thanks for the summary btw =)
-
@Quol said:
https://forum.deadbydaylight.com/en/discussion/comment/798148#Comment_798148
Yea but survivors dont like that. Most have an expectation to be able to 1v1 the killer with a high enough skill (or delay their down for a large amount of time), and the killers that have the clear advantage get 3 second cooldowns put on their Blinks.
Im just hoping Spirit remains viable because if you have ever played killer at Rank 1 you know the struggles that come with it. Not to say surviors don't have struggles but its a lot more taxing on killers. I was just hoping they can bring lower tier killers to a more viable spot and then tackle the killers they feel overpreform
-
@Quol said:
If the problem really is her luck based mind games when making an indication wont do any good since Spirits could just phase and stand still. Sure its now riskier to do that bluff but the entire problem was removing her luck based mind game.
The other "problem" is that Spirit is very good at chasing in general and while this isnt highlighted as much compared to her mind games i would say its definitely the bigger reason why survivors dislike her, she has the clear advantage in a 1v1 chase.
I can only see hard nerfs as a way to fix her "overperforming"
Shouldn't killers have the advantage in a 1v1?
-
-
@[Deleted User] said:
Dear God I can't get over the title.
“Their” is a possessive form of they: They gave their earnings to charity. “They're” is a contraction of they+are: When Grandma and Grandpa get here, they're going to take us out to lunch.
Fixed =)
-
@GrootDude said:
Proof?
Edited post look at the screenshot

