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Spirit_Hag

Spirit_Hag

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Spirit_Hag
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  • lol basically you want it to where your own perk prevents you from doing your own objective?? lmao why would they do something like that? come on guys...

  • Plague - Plag

    Hag - Granny long titties

    Wraith - Bing bong boy

    clown - fatty

    micheal - myers

    leatherface - leatherdaddy

    huntress - hunter killer wolf b**

    legion - the gnat

    spirit - waluigi

  • So what you are saying is you basically want people to just get pulled off gens and hit for free with no warning? You do remember that all killers (except nurse) Run significantly faster than survivors so if you take away something that’s gives a small warning, what are survivors supposed to do??

  • I thought you were making the spirit sound with this title lol

  • No

    in DS Comment by Spirit_Hag
  • thats one of the whole purposes of the perk......

    plus dedicated servers makes it work half the time anyway so....why are we having this discussion again?

  • While there are still keys and fast gen times, moris are the best way to give killers a chance to fight back

  • its one thing to try and give a suggestion, but some of yall just be talking out ya rear ends. Putting limits on trivial things like dead hard which is already shawdow nerfed by dedicated servers and easily baitable. Lets put limits on things like NOED. Only one insta down per trial, or Nurse can only show you 4 auras per game. Sounds ridiculous right? lol

  • Based off the ranks, im sure that game would have ended the way it did whether it was swf or not to be honest. We have to make sure we acknowledge the difference between losing because of shared information amongst survivors, or losing because you got outplayed. Lets not confuse the two

  • Issa no from me fam

  • i do it because im Jane and it looks funny when she teabags. She looks like a stripper working for bloodpoints haha

  • I wont kill myself on hook mainly because i probably waited for a long time to get this game, but best believe im not unhooking anyone else and will wait out for a hatch game

  • Its already been said that swf is the lifeline keeping this game alive. While ive seen someone mention people would be too impatient to try to queue with their friends, if it took too long to do so, people would just go play another game that WOULD allow them to play with their friends. I know for myself, if it werent for swf, this game would be so boring. Solo survivor is boring and frustrating as my teammates are usually morons. With swf, i have so many hilarious clips saved on my playstation from moments playing with friends that keep the game feeling fresh and a great party game and bonding tool with me and my friends. I may play killer every now and then when im in the mood, but if i only had the option to play killer or solo survivor, I would hardly touch this game and would look for games more engaging. If you notice, games that have longevity are the ones that have online multiplayer capabilities where people can play with their friends. Without it, the game will get stale and ultimately be outclassed by games that grow with the gaming trends.

    Also, ive seen posts recommending a casual and ranked mode, which as im sure someone has already stated, would cut the player base in half thus doubling the already century long queue times for both sides (esp survivor). The devs have stated that they want the game to last as long as possible and if their business team is any good, they would recognize that the amount of people who play swf exclusively, plus the people who play both killer AND swf, highly outweigh the small community who only play killer and are willing to leave the game just because of swf. Thats a loss they can afford because for each one that actually "leaves" a new player joins.

    If the swf is really hindering your enjoyment of the game, its honestly best you find another game that tailors to your needs. DBD just may not be for you, and thats ok :)

  • @DisappointedUser said:

    https://forum.deadbydaylight.com/en/discussion/125132/im-confused-about-gen-rushing

    Who has said gen rushing is a survivor being toxic? Any chance you can back that claim up? Killers including myself have said that gen rushing causes difficulty in the game. Clearly there is a problem and it’ll get worse. Green killers are now being matched against red and purple survivors. There aren’t enough high rank killers to go around anymore.

    Behavior can solve this by releasing the raw statistics. But I suspect they won’t as it’ll show two situations: 90% of survivors are brown ranks and never rank up. Of the other 10% of survivors, they likely win 75% of the time.

    search "gen rush" in the search bar and you will see a plethora of posts condemning genrushing

  • @Superyoshiegg said:

    https://forum.deadbydaylight.com/en/discussion/comment/1040203#Comment_1040203

    Running around a broken pickup truck a couple of times and tapping space to drop the pallet before you get hit hardly requires "map knowledge" or "overall game awareness".

    whether you focus on skill or input, still a false equivalence

  • @Superyoshiegg said:

    What's your point? Looping isn't fun for the killer either, and takes about as much skill as facecamping (i.e none).

    Don't stand around the hook waiting for him to leave. Fix generators and get out of the match.

    The only reason the killer would make any sort of decent points is because the other survivors are dumb enough to reward him for the camping.

    Survivor main saying this, btw

    Lol did you just equate a technique requiring map knowledge and overall game awareness to something you can do without pressing a single button? i think thats a false equivalence there buddy

  • @joker7997 said:

    https://forum.deadbydaylight.com/en/discussion/comment/994483#Comment_994483

    Well I notice you aren't stating your ping. The dedicated servers are much much much much much better if you have good internet.

    85 mbps download speed

  • @immortalls96 said:

    https://forum.deadbydaylight.com/en/discussion/comment/994482#Comment_994482

    If youd think before you typed my point is everyone is taking a level 3 issue and cranking it up to ten..and of course its gonna be a tad rough at first but all things considered there are surprisingly few issues compared to the initial pc implementation

    Lol ma’am, don’t come on my post disrespecting me when I never disrespected you. “If you’d think before you type” girl please. You came in trying to invalidate Someone else’s experience because it wasn’t a reflection of your own. Just say you disagree and keep it pushing. Next caller 😌

  • @joker7997 said:

    I would guess it's because you have trash internet

    Guess my internet went to trash all of a sudden after the dedicated servers were live on console. What a coincidence

  • @immortalls96 said:

    Oh look..another post exaggerating on dedicated servers..honestly chill

    Well there probably wouldnt be so many posts about it if it worked properly. And if you are so sick of reading these threads, why did you click this one?? Im confused....

  • @ABannedCat said:

    Well, PC players warned you, but you guys didn't listen.

    lol its not like we had a choice haha they forced this upgrade on us

  • @Mr_K said:

    Well they fooled you didn't they

    YES....yes they did lol

  • @immortalls96 said:

    They were quite delicate this time which many will appreciate

    it could have been worse for sure but we really wont know until the PTB/release comes out

  • @[Deleted User] said:

    omg I hear all the dc sound already lol

    lol well their just gonna have to DC cuz im gonna enjoy her while i still can :D

  • No thanks, i like to play stealth and walking around grunting and one shot down is not my idea of a good strategy. Ill keep my self care :D


  • @Venom368 said:

    https://forum.deadbydaylight.com/en/discussion/comment/820935#Comment_820935

    If you are saying you can only handle 4 man swf groups with Spirit, you are opening admitting the imbalance of Spirit to other killers.

    If that were the case, seems to me it makes more sense to bring other killers to her level, not try to keep 80% of your killers in mediocrity.

    Also lets be clear, is it possible to have a chance with other killers at high ranks, sure, but its a lot less likely they will succeed with those odds and having to stress so much as killer in high ranks can be very discouraging as people play games to try to relax opposed to stressing. When ive mentioned this to other people they will respond with "Well its more fun to take on the challenge with a killer thats not op".....well then if were gonna take it there, why not just take on the challenge of the current spirit? shrug I dont know, i just cant get behind the idea that nerfing her instead of buffing everyone else

  • Basically you have to let at least two survivors escape each round so your fav killer wont "overperform" in the game stats and get nerfed. Got it. Also, be sure to stay away from red/purple rank as after spirit is nerfed, whos gonna willingly play 4 man swf or just a full set of 4 solo high skilled survivors with no killers strong enough to handle it consistently? lol RIP red rank survivor queues if this happens

  • @sekkima said:

    https://forum.deadbydaylight.com/en/discussion/comment/815843#Comment_815843

    "i think shes fine"... Are you main spirit and you like to get 4k in all your games?

    Edit: Sorry for the emote

    Shes in my rotation of killers i play yes, and i dont 4k most games, maybe 2-3 with last one gettin hatch

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/818226#Comment_818226

    Coincidentally, she also happens to average three kills per game if not higher (with the target being two kills two escape). Fun is definitely a factor, but not the only thing that's considered. A game is meant to be fun though, advocating for not making the game fun is a hard sell.

    So the goal is to make the killer perform........worse? should a killer not....kill?? Im heavily confused by the logic behind punishing killers for doing well.

    Have you noticed nobody complains about the other killers survivors can loop & bully? Only spirit/nurse? Why do you think that may be? hmm...

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/817939#Comment_817939

    That comment you quoted was in response to The Doctor, not The Spirit.

    Im begging you, please dont take my spirit away from me. Shes one of the last killers i play where i can relax and enjoy the game with. Plz :(

  • i think shes fine and has been fine when they finally fixed her months ago. To me, it seems like the forums for most of this year were complaints of swf, noed, and mom and its like yeah people had feelings about the spirit then, but the outcry wasnt NEARLY as bad as it is now and shes been the same since like......what Oct 2018?? But once they buffed freddy, and announced the nurse rework, its like people said "oh, if we make enough posts on the forums, we can get an easy nerf! It was as if people were just ADAPTING to the spirits power and playstyle because they had more pressing issues like DS,MOM,SWF etc.

    Thats why i feel like this will be an negative domino effect because what will happen, is the survivors will complain about every aspect in the game that challenges them to think any differently than an M1 killer and eventually, all the killers will be like survivors and just be reskins

  • @woundcowboy said:

    https://forum.deadbydaylight.com/en/discussion/comment/811040#Comment_811040

    You don’t need perks to mind game the spirit. Against her, you need to put down pallets early and use windows as much as you can. Putting down the pallet forces her to guess which side you’ll be on or if you abandon the loop altogether. If she guesses right, she gets a hit. If you guess right, she is then a 110 killer with no way of closing the gap.

    She has plenty of counterplay, people refuse to learn it.

    omg FINALLY someone gets it. This comment made my day

  • @woundcowboy said:

    Lately, I have been seeing many posters and streamers talking about various aspects of DBD (spirit, NOED) as not being fun. This usually leads to people asking for nerfs.

    The problem is that fun is way too subjective. I, as killer, do not have “fun” getting looped and genrushed etc... but I’m not going to ask for nerfs based on that. Rarely do people have fun when they lose, which means salt should probably be disregarded and not used as feedback. Just a thought.

    Stop, youre making too much sense. They will attack you lol

  • @Usui said:

    https://forum.deadbydaylight.com/en/discussion/comment/803603#Comment_803603

    There have been MULTITUDES of threads about spirit and why she is not balanced, the only ones who say she are balanced are the abusers (same with the nurse cryout). Killer or survivor main you can clearly see there is a problem with her.

    ok and there are many threads trying to teach people how to counter her as well. Also, to say something is being abused, means theres some sort of bannable action or conduct considered unsportsman-like. Playing a certain killer and using their power effectively to achieve the objective isnt abusing anything

  • @Entity_Burger said:

    https://forum.deadbydaylight.com/en/discussion/comment/803592#Comment_803592

    This. This exactly.

    Looking at Ghostface should not turn off his power. Maybe the person looking at him cannot be stalked, but he should stay in stealth.

    Plague's power is dependant on Survivors cleansing. No cleanse, no power.

    Trapper used to be okay, but now it's too easy to see & track his traps; 2 perks plus map (item), plus maps they just stick out on.

    Hag, at least, needs a sharp eye & a finite item.

    Demo would be fine if his unused tunnels still showed nearby Survivors & he could teleport to any tunnel from anywhere. As it is, he has Trapper Syndrome; he takes too long walking around & setting up. That crap DOES NOT WORK in the current 4-minute-Genrush meta.

    Im so glad that there are still people out there who are able to see from this perspective so thank you for this. Maybe one day it will click for the rest of the community

  • @YamiTheFurry said:

    If Billy gets nerfed after Spirit Im actually done with this game.

    might as well prepare for it, if a killer kills too well they have to get nerfed

    overperforming is bad in dbd for some reason lol were too good at the game lmao

  • @Usui said:

    sPiRiT iS tHe MoSt BaLaNcEd KiLlEr... jesus the bias is real in this thread

    lol but wouldnt this comment be considered bias as well??


  • @[Deleted User] said:

    I don't think Spirit is fine in the form that she's so uninteractive to the survivor, that the killer player can take their hands off the mouse and keyboard/controller and still be mind gaming.

    That said, I don't find her "too strong". Just not interactive enough to play against.

    i think that 'interactive' part of killer powers are what take them down. Killers like plague, ghostface, trapper/hag, and demogorgon whos powers can be negated by survivors are what affect their viablity. Killers should be able to use their power without worry of survivors always negating it in my opinion as they are supposed to be the power role.

  • @UberMorpth said:

    https://forum.deadbydaylight.com/en/discussion/comment/803560#Comment_803560

    I'ma be honest and say this...Have you seen what dbd was back on release date? Cause back then most of the game mechanics and devs were in overwhelming favor of survivors vs killers.

    Heck the only reason old Nurse existed was to fix how broken survivors were back then until they finally got their [BAD WORD] into gear and start to make the game somewhat balanced, as of now it may not be perfect (Some broken maps still exist, dedicated servers) but is by far in a better state of balance then it was 3 years ago.

    i would agree as the game was trash back then lol but that was when they first started and was still learning with little to no feedback and much smaller community. Now that they've grown, they should be able to see what the effects are of their actions


  • @Captain_Spaulding said:

    You're completely right in this to be honest. No survivor wants to admit that their complaints are whats ruining the game. They want easy escapes against killers like trapper and clown. They don't want a challenge anymore. They want their BP and to escape. This game is going down a steep hill and can't wait for it to reach the bottom. Then people will leave slowly but surely and they deserve it in full. There will be a time when red rank survivors have 10+ queue times then maybe they will complain but til then let it happen. Let every nerf come. They're making Doc "more fun to play against." Not buffed in any sense. Just more fun to play against. Look what happened to Legion. That's the model for every killer to come. Good luck every killer.

    thank you for the props man. i feel like thats what its going to have to happen in order for poeple to see our side. They have to see the effects it has before they see how this isnt a good idea. Problem is thats gonna take MONTHS :(

  • @Entity_Burger said:

    Do you think the Devs honestly care?

    The game balance in this game has swung in such a way that Survivors are outright bragging about DCing, bragging about trolling, and some firmly believe Killing survivors too efficiently is 'a douche move' and 'unfair'.

    The Devs will continue to listen to every Survivor complaint and beat 'too good' (read: decent) Killers into a coma, then eventually buff them back up.

    ...Eventually. I mean, Trapper never got a buff at all..and Legion is still an utter joke..and every Killer recently has weak, Survivor-biased powers and cooldown bars...But eventually someone may be buffed.

    ..Maybe. If Survivors allow it.

    Yeah it is kinda strange to me that the devs would rather hold peoples hand instead of challenge them to be better at the game. But who knows, maybe they will turn a new leaf

  • @Blueberry said:

    They need to be buffing weaker killers instead of nerfing the stronger ones. Their priorities are off. Spirit is one of the most balanced killers in the game and is where they should be aiming to get the rest the killers up to, not bringing her down.

    Exactly!

  • @Eleghost said:

    The reason people complain about her is because they probably see her like 20 times in a row. I've even started getting annoyed, not with her power just having to play against her every single game. I personally think she is fine for the most part aside from a few add-ons being a bit too overpowered.

    and i think that problem is a result of the other killers not being viable enough that people feel confident to play them at high ranks

    So many of the other killers need QOL changes so we can bring some more variety to the killers we see

  • @Nikkiwhat said:

    Bleh....not happy for this...not every Spirit player runs Prayer Beads for practically every match possible.....

    I swear, Survivors are conditioned to run Loops till the Day runs out and anything that can disrupt the typical tactics is what builds the animosity for these "reworks". I won't grab the torches & pitchforks yet...but getting wary of when Killers that are performing well..are being "looked at"

    Exactly. I swear DBD is the only game ive found where players are punished for playing well lol

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