AStupidMonkeyy
AStupidMonkeyy
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So if a killer is getting owned, then he should DC because he's losing and isn't getting a hook? I play both sides. I play more survivor than killer and every match, someone gets caught in 20 seconds and boom, DC. I still play the match. If you can't handle a mori or getting tunneled sometimes, don't play the game. Just like if a survivor uses a insta-heal, uses a flashlight to repeatedly blind and flick it or jump over a pallet a hundred times to be annoying, a killer shouldn't DC just because ######### happens. It's a game. They want it to be competitive. As it is now, its a joke. They said there are even people who have DC'd over 100 times in less than a month. Those are the ones who got temp bans for a week. Why are they letting it get that bad? So you can DC 99 times as long as its less than someone else? If they won't do ######### about it, I'll play killer 90% instead since DC's makes the match a helluva lot easier but I don't want to hear more complaints about me being sweaty or a try-hard for playing a match yet they don't say ######### about their teammates DC'ing.
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Easy fix. Make it 1 full outfit and make it locked.
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It depends. Sometimes I enjoy ######### with survivors until the end and they all get out after 2 hooks or it could go the complete opposite and someone could teabag and I end up face camping all 4 in the basement with a hatchet aimed at the nearest survivor attempting to 4%. Survivors choose how I play.
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I agree. It would increase the time in-game and prevent killers from feeling so rushed. Or at least, make the hex totems not light up until halfway cleansed so it's like roulette.
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I wouldn't go that far, Legion. 30 minutes at a time is more than enough. That's 2 full matches or 3. If you still DC like 20 times in a week THEN make it an hour each time. So far, people are dc'ing 100's of times in a month. HUNDREDS. Take that salt somewhere else. If you want to end the match, let yourself be hooked and move on to the next one. Don't waste the killers time in a chase just to DC out of saltiness or sit in a locker for 2 minutes then DC when the killer opens it. It's not hard to figure out. They could find a way to see if the game kicked you or Steam kicked you and not give you the time out but as it is now, they need to be punished for ruining everyone elses' gaming experience.
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Besides, almost EVERY competitive game has a time-out 30 minute timer to prevent rage quitting and hurting your teammates. If you have a kid, then just let yourself die. Don't DC and hurt your team because you don't want to lose. I have 2 kids and if my kid needs something, I just walk away from the game. I don't go through a bunch of bullcrap to DC.
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There is a difference between the game kicking you or having a bad connection. If your connection is already that bad, you shouldn't be playing in the first place because you know you're hurting the other teammates by default. DC'ing because you lose or losing, is no reason to let you get away scott-free. It should be punished. I got caught early, DC. I'm losing, DC. I don't like Doctor, DC. Rarely get DC's because someone has bad connection and if you're DC'ing 5 times in a week, you shouldn't be playing.
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I got called, "M1 Killer ShitBilly" for M1'ing an injured survivor. Said, "I suck so bad so I gotta play Billy and use M1. Get a life." by 3 SWFs after a match on Coldwind after they chose it and try to bully me.
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Well, halfway should be fine.
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She has a 3-4 second activation time that gives survivors a good distance that ends up using 15 seconds to catch up and have a chance at a hit. Then you have to slowly chase them because of her base speed
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Waiting 20 seconds for her power every time at a pallet waste so much time, is why.
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What do you think @not_Queen ?
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Separate SWFs from normal matches (Seperate mode) and 2 killers vs 8 survivors >;D
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Billy with spark plug and vegetable oil. Takes a second from each would be nice.
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Give this man a butter knife!
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@PigMainBigBrain said:
@AStupidMonkeyy said:
Rank 1's 99% gens. She doesn't slow ######### down. It's why she's useless.
I've never had this happen to me, and other pig mains who stylistically play much different than me I've watched, and never seen it happen to them at rank 1. I'm not sure we're playing the same game or if you're in korea somewhere but, it takes time to get 5 gens to 99% in the first place. The time it takes you to chase mask, and hook someone slows down that 5 gens to 99% nonsense. If you have a mask on, the pig gets the benefit from you completing it. If you have the mask on and you continue to do gens you lower the time you have left to get the mask off. And if the pig is sadistic and running extra check time on jigsaw boxes or 6 jigsaw boxes, congratulations, you killed yourself.
"She doesn't slow ######### down"
Smoll brains don't count time. When someone is injured it slows them down from doing gens, thats time they could have spent doing gens. When someone has a clock going (and don't want to die) they end up doing jigsaw boxes thats 1 less person doing gens, thus slowing the game down. If you think the gen progress % from 0 to full is the only aspect of time or even a worry for pig you don't play her enough. I could run perks like ruin, but if I don't have enough masks to keep the rotations of at least 1 to 2 people away from doing gens, you run out, and you may or may not need more. But a pig with already currently existing gen control perks is extremely more powerful than a standard wraith or trapper or freddy or leatherface with 0 in built gen control perks.It isn't about the % of the gen, it doesn't matter how many gens get done( I don't have to kick a single gen and in some cases its better if I don't and bait the gen hoping someone will complete it, so even if they delay the game and bring all the gens to 99% in hopes that their friends will remove the mask in time that still gives me extra time to kill the entire team masks ticking or not), it doesn't matter if the exit gates open. I can let you open the gates, down people and start another rotation of objectives on top of the gens.
Because you can't leave the exit gates without removing the mask. You can get out through the hatch sure, but 1 to 3 people have to then do another set of objectives and remove their masks to walk out of the exit gate and then hope the last person can evade the killer and leave through the hatch. Again all of this ######### going down as you have a 115% killer downing people injuring people masking people and chasing people off of objectives while they have a death timer going that can be forced to pop, and a killer that isn't exactly easy to evade since you can crouch sprint and MG harder pallets.So make your choice, either do this gen and start the timer, or leave the gen at 99% and pray I don't kill everyone before you finally decide its time to trigger them, because if you pause for any reason you're essentially giving me even more time to 4k that team, and I don't mind having extra free ruin time going while avoiding tunneling people just to place more masks and put everyone on death hooks. So unless you're looping the ######### out of me you're killing yourself....
Never had a game where anyone cared about the traps until everything was 99%.
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Rank 1's 99% gens. She doesn't slow ######### down. It's why she's useless.PigMainBigBrain said:@Mister_xD said:
their last attempt to create a killer to stop genrushing was the pig...
didnt rly work out too well...Ummm. she's actually one of the strongest gen control killers in the game if not "The strongest". Not sure what pig you're playing but I control the pace of the game. If I had any other killer in my hands outside of nurse and hag who force pressure in an area and are constantly mobile in key zones sure you can do a bit of gen control with them. But hands down, Pig can freeze a game at 3 gens left. Thats probably the most common point in the game where I can lock people, 6 jigsaw boxes will crawl the game, double time on jigsaw box searches will crawl the game, multi traps will crawl the game. You're not going to stall the game as wraith....
So im incredibly confused as to all these people saying pig gets gen rushed....bad players? I dunno. Rank 1 through 5 I don't have any issues with gens...
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Wait to rank reset and then do it.
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Those aren't potato teammates. Those are.. baked potato teammates xD fully cooked, Bud xDxxaggieboyxx said:what happened to rank 1 survivors? everyone there is so boosted when i am playing survivor. just finished my 5th game in a row of all of the survivors getting destroyed because no one wants to do a generator. please survivors if you are seeing this. do gens im so tired of dying and everyone just crouching and doing nothing.
ps: when im playing killer survivors always gen rush and pallet loop perfectly but when im playing survivor everyone is ######### and cant do anything for themselves
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Body blocking the killer is balanced. If you don't, the killer can always hook a survivor. It's even an achievement. Hit the survivor before you pick them and hit them while walking before they get to the actual hook since it's easier for them to dodge then reblock.
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It's 75% landing reduction. Not 100%. Supposed to be stuck for .5 seconds before sb kicks in.
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As long as you are trying to kill and not going afk to be a dick, it's not bannable.
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It takes 2 skill checks for a positive out of 5. 2 skillchecks give you a 5% bonus in healing speed already. Last 3 gives 45% for a 50% positive increase.
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I guess I suck at Rank 1 because I'll keep dodging XDgrtf47 said:Yes this needs to be done. If all you pussy killers that can’t verse a swf with toolboxes or flashlights have a problem git guud and don’t say I don’t want to deal with this or that blablabla. I don’t want to deal with mori but I still do and don’t dodge lobbies because you suck -
Damn right. Why play an unbalanced game with an even more broken unbalanced game with coms? I rather have fun and lose than be gen rushed, teabagged, flashlighted, body blocked and ds'd multiple times in the match then lose for toxic chat afterpowerbats said:@Wolf74 said:
@Eveline said:
Why am I dodged then? I am always solo. Oh yeah because the killer suspects I may be an swf. Do you realise how ridiculous this is?YOU are solo... but did you check the rest of your team?
Are they 3 SWF?
Did your team sport like 2+ toolboxes or flashlights?
Did they have legacy clothing? Bright clothing?
Toxic names? Twitch or YouTube tags in their name?4 strangers = 30%
2 friends + 2 strangers = 34.1%
2 friends + 2 friends = 9.5%
3 friends + 1 stranger = 17.9%
4 friends = 8.5%I really wish killers would stop using the 3 and 4 man swf as an excuse to lobby dodge, it's childish. You know as well as I do that if you get a swf indicator you'll just dodge even more.
If you they put in a non swf queue then you should be forced to play that queue only then that way you can't dodge swf anymore and those that have no problem facing them can get lobbies quicker.
But if there's only 30% solo lobbies only then your wait times are going to be atrocious.
so ######### you
I'll dodge all day, Bud.
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DS does that to a killer.mcNuggets said:I main laurie and I wasn't toxic until killers alwas targeted and camped me to my death, then I became toxic.
It's a circle. I usually try to prevent playing laurie because she is hated so much for some reason now.
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@Zarathos said:
@AStupidMonkeyy said:
@jordirex said:
Huntress never needed a nerf, devs have no clue about their own game, don't encourage their horrible decisions with a title like this. You know that Huntress considering the mecanics of its hatchets needed a big hitbox to compensate the slow projectile she throws. Now she is garbage. Devs said they are looking into it, but what does that means? A nerf not that heavy? Still an error and another stupidity to add to the list. Huntress hatchet hitboxes were fine and this killer has not ever been overpowered at all, in fact she was even a little bit weak due to her low speed and 45 meter humming.I like a little bit of a challenge and her hitboxes were WRONG at some points. Many of videos shows hatchets hitting WAY above the head or far to the right of a survivor but I agree that there needs a lot of hitbox fixes and make it so it hits limbs but overall, they hitboxes did need looked at. I had videos where I got hit when the hatchet was almost 2 meters away from me so don't say I shouldn't encourage devs. They need support, not just gripes and complaints. I play mostly killer and some survivor. I play both to get an understanding of each weakness and how to get better as both. As before, random hitboxes connected that shouldn't have hit and now, hitboxes are pretty much gone except for the spine so it was a tad too much but they do deserve praise when they do try to do something and try to look at their [BAD WORD]-ups instead of ignoring them like some other devs do on other games. Be patient. They are still INDIE DEVS, not AAA budget game devs.
I wonder about the hotboxes you mentioned like lets say i play a smaller model survivors like Claudette or Feng should i have an advantage with my hit box being smaller then the rest of the survivors. That sounds to me kinda unfair as there already harder to find why make them harder to hit. Remember gameplay balance has to come before logic as logically we talk all day about what does or doesn't make sense like the fact a killer can be decisive striked 4 times in a game and never learn wait i might need to drag the survivor by the legs to the hook.
The dragging had me laughing at the end lol.
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@DeadByFlashlight said:
@AStupidMonkeyy said:
do you mind raising it a little for head hits so survivors don't Urban Evasion around constructs so you can't even hit them or over pallets that have been dropped because it hits those objects first? Otherwise, I love it! Gave me a challenge and loved how it felt to watch them freak out when I did nail them lol running into walls was hilarious XD Just a simple request but the main hitboxes, keep them. Thank you, Devs
Are we talking about the same hitboxes?
https://clips.twitch.tv/AggressiveMuddyVelociraptorCoolStoryBro
Read my comments. I played a few games after and retracted my statement but also, the devs don't need hate for trying to fix something that was slightly broken.
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@jordirex said:
Huntress never needed a nerf, devs have no clue about their own game, don't encourage their horrible decisions with a title like this. You know that Huntress considering the mecanics of its hatchets needed a big hitbox to compensate the slow projectile she throws. Now she is garbage. Devs said they are looking into it, but what does that means? A nerf not that heavy? Still an error and another stupidity to add to the list. Huntress hatchet hitboxes were fine and this killer has not ever been overpowered at all, in fact she was even a little bit weak due to her low speed and 45 meter humming.I like a little bit of a challenge and her hitboxes were WRONG at some points. Many of videos shows hatchets hitting WAY above the head or far to the right of a survivor but I agree that there needs a lot of hitbox fixes and make it so it hits limbs but overall, they hitboxes did need looked at. I had videos where I got hit when the hatchet was almost 2 meters away from me so don't say I shouldn't encourage devs. They need support, not just gripes and complaints. I play mostly killer and some survivor. I play both to get an understanding of each weakness and how to get better as both. As before, random hitboxes connected that shouldn't have hit and now, hitboxes are pretty much gone except for the spine so it was a tad too much but they do deserve praise when they do try to do something and try to look at their #########-ups instead of ignoring them like some other devs do on other games. Be patient. They are still INDIE DEVS, not AAA budget game devs.
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@xxaggieboyxx said:
Wasn't in patch notes pretty sure this was a bug also these new hitboxes assuming it's not a bug, suck hatchets going through heads and arms and sometimes legs it's like you have to hit them in the body to even injure them which is almost impossible if they aren't vaulting a window or dropping a palletYeah, I just played a little more and man, it really is bugged to #########. Limbs do not register AT ALL and the head is a bit finicky. The only hit box is literally the spinal cord. They really dropped the ball on this one.
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Not true. I've been getting about 78,000 bps per game with BBQ 3 and the event each match.MhhBurgers said:BBQ&Chilli doesn't stack with the bloodhunt event (you still get for example 32k+32k BP+BBQ) so if you didn't care about those before the event there's no point in caring about them during the event.
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@Swiftblade131 said:
As long as I can throw over [BAD WORD] cars and pallets without hitting some poorly designed invisible hitbox then its fine!I agree. Raise the head hitbox so we can at least hit over dropped pallets without hitting the pallets by accident and so we can hit them slightly over constructs without them Urban Evasioning behind it and hitting the constructs instead. Otherwise, love it!
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That made me laugh so hard lol.PhantomMask20763 said:
I mean I play freddy at rank 1 all the time. It's pretty relaxing cause you expect to loseDoc_W__HOLLIDAY said: -
No balls, no glory, Bud! Let's do this ######### with BT xDTsulan said:Face camping does not exist anymore. Face camping was the killer standing in front of the survivor and blocking the "press m1 to unhook" prompt. This has been removed with the introduction of swivel hooks.
You can now unhook from any angle.
Is it wise to unhook in front of a Leatherface who has his chainsaw reffed? Nope, but you are free to do so, if you wish to. -
I like all of that except the 20% repair, heal and door opening since it's already common to get gen rushed and the matches are already too quick but otherwise, love the idea and concept!
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@MrMadMask said:
@AStupidMonkeyy said:
No.Why? Any negation of the ideas presented would be gladly helped if backed up by the reasoning behind it.
No Mither is for those survivors wanting a challenge. It's hard mode. That's what it was created to be and it will never change. The perk is fine. The whole purpose was to give survivors the option for a harder version of the game without implementing something different. The survivors ASKED for it and got it and now want it changed. Makes no sense.
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No.
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I agree but rework her add-ons and take away the -blink from them since she's stuck with 3 blinks max.DocOctober said:The only nerf she needs is to cap blinks at 3 maximum. Bad Nurses need to git gud, not rely on a 4th or 5th Blink.
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What? You didn't leave any real conversation, just a request offered to me? I mean if you suck that bad then dont play?Dudddd said:
Do you want a survivor to start on a hook also at the start of a trial? will that make it easier for you.AStupidMonkeyy said:Give her normal movement speed and let her phase through walls and pallets with her power while reducing her HISSING noise because it makes it hard to hear survivors and she'd be decent.
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@BigBadPiggy said:
@AStupidMonkeyySo get gud is your answer to the new killer and every killer, even when their is FACTS to back up my claim that some are superior and others are super weak to the point, its a joke to play them at Rank 1? I shall GET GUD like I do every rank reset and get Rank 1 on Survivor and Killer like always and sit in my corner because facts don't mean nothing if another killer kills 4 people sometimes :C
Seems I've struck a nerve there
I use facts, not one hit wonders to make my claims. I 4-Man sometimes with Freddy at Rank 1 but its obvious that they aren't the best and then I get good survivors who gen rush, teabag at the exit gate and just ruin the game because certain killers don't have the power to stop it and are too offering dependent. Good survivors and normal survivors are completely different animals. I'm pretty good at surviving at Rank 1. I usually escape after being tunneled all match because I know my loops but if my teammates are screwing around, we all will die even though everyone is Rank 1. Skill isn't always the defining line on this game. It's based upon what the survivors are doing, if they are skilled at what they do, know the loops and just generally gen rush you or not. Normal Rank 1's screw up a lot, stay near a hooked survivor and wait without regards to a minute timer on a hook and waste time and don't always loop correctly. Those are the 4-Mans. Really GOOD survivors who know the loops, wait the time limit before unhooking and don't bullsh*t around are the ones that you might get 2 of them if you're lucky. Those are the ones I face a lot at Rank 1 and playing Guess Who with them isn't something I feel like doing.
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@BigBadPiggy said:
@AStupidMonkeyy said:
@BigBadPiggy said:
Just because you're trash doesn't mean she is low tier. Freddy is considered low tier (VERY low tier) and yet i'm still getting 4 kills at rank 10-4. Maybe try getting better?Rank 10-4? Good for you. Get good survivors and come talk to me then.
It might be giving me rank 1s now and again because there is almost no one playing survivor at my rank (rank 6) but they are able to gen rush, loop (Basically everything rank 1s do) quite effectively. Learn how to counter rank 1 survivors and every killer can be top tier.
So get gud is your answer to the new killer and every killer, even when their is FACTS to back up my claim that some are superior and others are super weak to the point, its a joke to play them at Rank 1? I shall GET GUD like I do every rank reset and get Rank 1 on Survivor and Killer like always and sit in my corner because facts don't mean nothing if another killer kills 4 people sometimes :C
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@BigBadPiggy said:
Just because you're trash doesn't mean she is low tier. Freddy is considered low tier (VERY low tier) and yet i'm still getting 4 kills at rank 10-4. Maybe try getting better?Rank 10-4? Good for you. Get good survivors and come talk to me then.
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Besides, the hissing (even TRUETALENT HAS SAID THIS) is overly loud and makes hearing survivors almost impossible, the blood showing is a BUG and the scratches disappear in grass and tall grass. In the end, you'll just playing a GUESSING game, NOT A STRATEGY GAME against a survivor and TRUETALENT EVEN SAYS THAT. It's not skill, its lucky guesses if you catch someone.
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I come back to this?! How dare you guys leave me out of the war! Just kidding. I just don't like people acting like complete dou*hebags for no reason when its a DISCUSSION ON A FORUM for a reason. No need to not add anything constructive but just go straight to enticing a fight? Nah. I dislike that. My ideas could be thrown in the garbage and guess what? I'm cool with that because it's their game and they have the power but it's a PTB and if I want to describe what I feel would be best for her in my own opinion as a Rank 1 now compared to a Rank 3 when the PTB started, I will without the insults from a random guy who doesn't seem to care but is here to throw insults. I play at high Rank and I know what it feels like to play a GUESSING game instead of strategy. It just gets me irritated when someone comes out of nowhere to bash someone on a FORUM because they don't like it and don't want to discuss anything. It's a FORUM, not a dictatorship.
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@WhateverIGuess said:
REEEEEEEEEEE I actually have to learn how to play the new killer REEEEEEEEEEEEEE Trash! Pure trash! Ugh, I'm disgusted!Don't come on a forum and start acting like a dou**e for no reason.
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@0uchMyMeg said:
@Vankruze said:
No, predator leaves scratch marks for longer and lightweight makes them disappear faster they are a direct counter to each other. Bloodhound should not even be brought up it has absolutely no relativity to lightweight.
Yes, this is Correct ^^^
Predator doesn't make scratch marks last longer anymore. It only makes them tighter.
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I snorted so hard lol
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That Freddy, though XD
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There's a bug on consoles that allow the killers to sometimes teleport hit through a pallet sometimes but they don't know that it happens. Also, learn pathing and loops and jungle gym patterns and you'll get better.
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@RedFlare19 said:
@AStupidMonkeyy said:
@RedFlare19 said:
@AStupidMonkeyy said:
You're good, Bro. Let the devs handle the harrasser. You did great as a Huntress.monkey from wisegamingowl stream?
Correct, Bro
its me, Red lol
I know xD