@Vankruze said:
lightweight counters predator not bloodhound, no mither is the counter for that and sloppy butcher.
no predator narrows the blood scratches on the ground that survivors make, bloodhound makes more shows pools of blood and blood scratches 4 sec. more then usual
No, predator leaves scratch marks for longer and lightweight makes them disappear faster they are a direct counter to each other. Bloodhound should not even be brought up it has absolutely no relativity to lightweight.
No, predator leaves scratch marks for longer and lightweight makes them disappear faster they are a direct counter to each other. Bloodhound should not even be brought up it has absolutely no relativity to lightweight.
Yes, this is Correct ^^^
Predator doesn't make scratch marks last longer anymore. It only makes them tighter.
@Vankruze said:
lightweight counters predator not bloodhound, no mither is the counter for that and sloppy butcher.
no predator narrows the blood scratches on the ground that survivors make, bloodhound makes more shows pools of blood and blood scratches 4 sec. more then usual
No, predator leaves scratch marks for longer and lightweight makes them disappear faster they are a direct counter to each other. Bloodhound should not even be brought up it has absolutely no relativity to lightweight.
They changed this in the latest update. Predator now narrows scratchmarks, and no longer keeps scratch marks around for longer.
lightweight counters predator not bloodhound, no mither is the counter for that and sloppy butcher.
no predator narrows the blood scratches on the ground that survivors make, bloodhound makes more shows pools of blood and blood scratches 4 sec. more then usual
No, predator leaves scratch marks for longer and lightweight makes them disappear faster they are a direct counter to each other. Bloodhound should not even be brought up it has absolutely no relativity to lightweight.
They changed this in the latest update. Predator now narrows scratchmarks, and no longer keeps scratch marks around for longer.
you don't know what your talking about. The is why I say lightweight should be 4 second and not 3 less then normal
Predator: Makes scratch marks tighter.
Leightweight: Makes scratch marks disappear 3 seconds earlier.
SloppyButcher: Causes the mangled effect and increases blood frequency. (This does not mean the blood lasts longer just means there is more blood)
@Zanfer said:
Predator: Makes scratch marks tighter.
Leightweight: Makes scratch marks disappear 3 seconds earlier.
SloppyButcher: Causes the mangled effect and increases blood frequency. (This does not mean the blood lasts longer just means there is more blood)
what do you think I have been saying? look at the picture 4 seconds longer then normal, lightweight 3 seconds less then normal, lightweight should 4 sec
@Zanfer said:
Predator: Makes scratch marks tighter.
Leightweight: Makes scratch marks disappear 3 seconds earlier.
SloppyButcher: Causes the mangled effect and increases blood frequency. (This does not mean the blood lasts longer just means there is more blood)
what do you think I have been saying? look at the picture 4 seconds longer then normal, lightweight 3 seconds less then normal, lightweight should 4 sec
I wasn't saying you were wrong about it being 4 seconds. Just stating the definitions so everyone knows...
So from what I read you want LeightWeight to be 4 seconds because bloodhound is 4 seconds??
@Zanfer said:
Predator: Makes scratch marks tighter.
Leightweight: Makes scratch marks disappear 3 seconds earlier.
SloppyButcher: Causes the mangled effect and increases blood frequency. (This does not mean the blood lasts longer just means there is more blood)
what do you think I have been saying? look at the picture 4 seconds longer then normal, lightweight 3 seconds less then normal, lightweight should 4 sec
I wasn't saying you were wrong about it being 4 seconds. Just stating the definitions so everyone knows...
So from what I read you want LeightWeight to be 4 seconds because bloodhound is 4 seconds??
@MikeLatin7 said:
LeightWeight should be 4 seconds because bloodhound is 4 seconds long, it's only fair
Wouldn't that not matter if they had bloodhound anyways because they would just follow your blood not the scratches???
maybe but not ever killer every time in every game you play will use bloodhound so in that scenario the survivor with lightweight has a better chance and if the do use it the match is equal
@MikeLatin7 said:
LeightWeight should be 4 seconds because bloodhound is 4 seconds long, it's only fair
Wouldn't that not matter if they had bloodhound anyways because they would just follow your blood not the scratches???
maybe but not ever killer every time in every game you play will use bloodhound so in that scenario the survivor with lightweight has a better chance and if the do use it the match is equal
So you want one extra second to a perk that removes scratches, but not noise ok I mean it is whatever
I dont understand blood hound and lightweight have absolutely no correlation towards each other. If they are using bloodhound they wont look for scratches because they use bloodhound for blood. You are just asking for a free second for a perk without an actual reason.
Predator actually no longer increases scratch mark duration, it just makes them tighter. (i.e. Instead of covering a large area, it covers a smaller area and shows you exactly where they went.)
Lightweight is pretty good as is. It's worth noting that scratch mark visibility is a curve. Toward the end of the curve, it's almost invisible. It's a little hard to describe, but there's some videos demonstrating lightweights effect lingering around. I'd recommend checking them out. It gives you a good feel for just how much it's already doing.
lightweight counters predator not bloodhound, no mither is the counter for that and sloppy butcher.
no predator narrows the blood scratches on the ground that survivors make, bloodhound makes more shows pools of blood and blood scratches 4 sec. more then usual
No, predator leaves scratch marks for longer and lightweight makes them disappear faster they are a direct counter to each other. Bloodhound should not even be brought up it has absolutely no relativity to lightweight.
They changed this in the latest update. Predator now narrows scratchmarks, and no longer keeps scratch marks around for longer.
you don't know what your talking about. The is why I say lightweight should be 4 second and not 3 less then normal
The seconds isn't even the point I am making, lightweight has nothing to do with bloodhound in anyway what so ever. It's not related it's not a counter. Your argument is that because bloodhound has 4 seconds then so should lightweight but they are NOT related or connected so your logic baffles me.
look dude what wrong with you? lightweight is the opposite of bloodhound the mark last 4sec. longer, can be tracked 4 sec longer/lightweight the marks are 3 sec. less
then normal I would like lightweight to last 4sec.
they are opposite of each other
lightweight counters predator not bloodhound, no mither is the counter for that and sloppy butcher.
no predator narrows the blood scratches on the ground that survivors make, bloodhound makes more shows pools of blood and blood scratches 4 sec. more then usual
No, predator leaves scratch marks for longer and lightweight makes them disappear faster they are a direct counter to each other. Bloodhound should not even be brought up it has absolutely no relativity to lightweight.
They changed this in the latest update. Predator now narrows scratchmarks, and no longer keeps scratch marks around for longer.
you don't know what your talking about. The is why I say lightweight should be 4 second and not 3 less then normal
The seconds isn't even the point I am making, lightweight has nothing to do with bloodhound in anyway what so ever. It's not related it's not a counter. Your argument is that because bloodhound has 4 seconds then so should lightweight but they are NOT related or connected so your logic baffles me.
look dude what wrong with you? lightweight is the opposite of bloodhound the mark last 4sec. longer, can be tracked 4 sec longer/lightweight the marks are 3 sec. less
then normal I would like lightweight to last 4sec.
they are opposite of each other
I don't understand what you didn't understand here.
Bloodhound affects blood. It has nothing to do with scratch marks. You use bloodhound because sometimes injured survivors stop sprinting to juke you. Normally it is difficult to see blood on the ground and it vanishes easily but when you use bloodhound it is more visible while it lasts longer on the ground.
Lightweight has completely different mechanic. Generally survivors who want to lose the killer use this perk because if the killer makes a mistake and loses the track for a couple of seconds, with the reduced time, the survivor can break the chase.
They are affecting different things and different things have different mechanics. They don't need to be equal.
@Peanits said:
Predator actually no longer increases scratch mark duration, it just makes them tighter. (i.e. Instead of covering a large area, it covers a smaller area and shows you exactly where they went.)
Lightweight is pretty good as is. It's worth noting that scratch mark visibility is a curve. Toward the end of the curve, it's almost invisible. It's a little hard to describe, but there's some videos demonstrating lightweights effect lingering around. I'd recommend checking them out. It gives you a good feel for just how much it's already doing.
lightweight counters predator not bloodhound, no mither is the counter for that and sloppy butcher.
no predator narrows the blood scratches on the ground that survivors make, bloodhound makes more shows pools of blood and blood scratches 4 sec. more then usual
No, predator leaves scratch marks for longer and lightweight makes them disappear faster they are a direct counter to each other. Bloodhound should not even be brought up it has absolutely no relativity to lightweight.
They changed this in the latest update. Predator now narrows scratchmarks, and no longer keeps scratch marks around for longer.
you don't know what your talking about. The is why I say lightweight should be 4 second and not 3 less then normal
The seconds isn't even the point I am making, lightweight has nothing to do with bloodhound in anyway what so ever. It's not related it's not a counter. Your argument is that because bloodhound has 4 seconds then so should lightweight but they are NOT related or connected so your logic baffles me.
look dude what wrong with you? lightweight is the opposite of bloodhound the mark last 4sec. longer, can be tracked 4 sec longer/lightweight the marks are 3 sec. less
then normal I would like lightweight to last 4sec.
they are opposite of each other
I don't understand what you didn't understand here.
Bloodhound affects blood. It has nothing to do with scratch marks. You use bloodhound because sometimes injured survivors stop sprinting to juke you. Normally it is difficult to see blood on the ground and it vanishes easily but when you use bloodhound it is more visible while it lasts longer on the ground.
Lightweight has completely different mechanic. Generally survivors who want to lose the killer use this perk because if the killer makes a mistake and loses the track for a couple of seconds, with the reduced time, the survivor can break the chase.
They are affecting different things and different things have different mechanics. They don't need to be equal.
It's like you guys are talking to a wall. Not just a brick wall, a castle wall with multiple layers like stone-gravel-stone.
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Comments
I don't think sloppy butcher does what you think it does......
Lightweight doesn't affect Bloodhound because it doesn't affect blood. It affects Scratch Marks @MikeLatin7
sloppy butcher, makes more blood spots for a longer time, I time
no predator narrows the blood scratches on the ground that survivors make, bloodhound makes more shows pools of blood and blood scratches 4 sec. more then usual
dude your wrong but that's ok you or me, I am wrong, think it's you check it out and do a come back if you can,
Yes, this is Correct ^^^
Predator doesn't make scratch marks last longer anymore. It only makes them tighter.
you don't know what your talking about. The is why I say lightweight should be 4 second and not 3 less then normal
Predator: Makes scratch marks tighter.
Leightweight: Makes scratch marks disappear 3 seconds earlier.
SloppyButcher: Causes the mangled effect and increases blood frequency. (This does not mean the blood lasts longer just means there is more blood)
what do you think I have been saying? look at the picture 4 seconds longer then normal, lightweight 3 seconds less then normal, lightweight should 4 sec
I wasn't saying you were wrong about it being 4 seconds. Just stating the definitions so everyone knows...
So from what I read you want LeightWeight to be 4 seconds because bloodhound is 4 seconds??
Yup that's it, thank you
LeightWeight should be 4 seconds because bloodhound is 4 seconds long, it's only fair
Wouldn't that not matter if they had bloodhound anyways because they would just follow your blood not the scratches???
maybe but not ever killer every time in every game you play will use bloodhound so in that scenario the survivor with lightweight has a better chance and if the do use it the match is equal
So you want one extra second to a perk that removes scratches, but not noise ok I mean it is whatever
lightweight perk works well before you get hit by the killer add that with Sprint or fast perks and you have a good chance to evade the killer,
I dont understand blood hound and lightweight have absolutely no correlation towards each other. If they are using bloodhound they wont look for scratches because they use bloodhound for blood. You are just asking for a free second for a perk without an actual reason.
Predator actually no longer increases scratch mark duration, it just makes them tighter. (i.e. Instead of covering a large area, it covers a smaller area and shows you exactly where they went.)
Lightweight is pretty good as is. It's worth noting that scratch mark visibility is a curve. Toward the end of the curve, it's almost invisible. It's a little hard to describe, but there's some videos demonstrating lightweights effect lingering around. I'd recommend checking them out. It gives you a good feel for just how much it's already doing.
look dude what wrong with you? lightweight is the opposite of bloodhound the mark last 4sec. longer, can be tracked 4 sec longer/lightweight the marks are 3 sec. less

then normal I would like lightweight to last 4sec.
they are opposite of each other
I don't understand what you didn't understand here.
Bloodhound affects blood. It has nothing to do with scratch marks. You use bloodhound because sometimes injured survivors stop sprinting to juke you. Normally it is difficult to see blood on the ground and it vanishes easily but when you use bloodhound it is more visible while it lasts longer on the ground.
Lightweight has completely different mechanic. Generally survivors who want to lose the killer use this perk because if the killer makes a mistake and loses the track for a couple of seconds, with the reduced time, the survivor can break the chase.
They are affecting different things and different things have different mechanics. They don't need to be equal.
Could you maybe link us?
Predator = Blood
No Correlation