ASpazNamedSteve
ASpazNamedSteve
About
- Username
- ASpazNamedSteve
- Joined
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Comments
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I think he's alright honestly. People exaggerate when they call him trash or 'the new worst killer' or whatever, I don't think he's that bad at all.
Obviously not top tier, but still has decent strengths. So like most killers he's mid-tier.
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That's a balance issue, not a 'fix' issue. Nothing's broken.
I use Head On pretty much constantly now and I really don't see a problem with it. It just got buffed so that Enduring doesn't affect it, and the stun buys you a decent amount of time to get to somewhere.
Stuns are strong dawg.
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/541409#Comment_541409
That's fine but it should at least have an animation and scream. It looked really bad
Yeah it looks incredibly awkward lmao. No sound effect or animation, just bop you're down.
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Hmmm
I'm calling your bluff, I'm coming to Backwater Swamp tomorrow.
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@brokedownpalace said:
Earlier today I vaulted a pallet as Billy revved his chainsaw behind me. I made it almost entirely over the pallet before he chainsawed and hit the pallet. It broke behind me and I went immediately into the dying state as I touched the ground. There was no hit animation for either me or Billy or a scream. I've never seen that happen before, idk if it's normal.
That specifically is not a new thing.
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Played a bunch of survivor today, can't say I noticed anything different?
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@Visionmaker said:
They can and should do both.
^ Ye what he said.
The really exploitable bugs should always be priority though (like what's going on atm).
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@CptPlanet said:
I think BHVR really doesn't like adding things to the UI. I've seen the devs mention trying to keep it as minimal as possible. This seems like something that could go into a tutorial though.
I remember my first survivor game. Immediately using the attempt escape option cause it was presented to me...... I learned quick it was a bad thing to do.
Eh at the start maybe. Nowadays the UI can be covered in debuffs, hexes, buffs etc.
Edit: I like the idea btw, I think this would be nice.
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Way too late for this :P
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@brokedownpalace said:
I'm not cool. I got one wrong. I'm pathetic. My mom and dad are disowning me.
I got 5 wrong, I'm being excommunicated from society.
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Got 90 I'm garbage
did it fast without cheating though so hey.
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NO
If I can't roar spam as Pig, I'm never playing her again.
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Can this perk just be deleted already.
I've mained Wraith since forever, this perk can ######### itself.
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Shh, don't worry.
Be happy.
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A lot of people say addon only, which I respect, but I completely disagree. Her power is broken by definition. Rework for sure.
And I mean yeah... extra blink + extra range addons are just completely broken, they should not exist in their current state.
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Hmm
at the moment of typing this comment, I am completely drunk.
Does that count?
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8 tomorrow :)
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Boi you seen Ghostface?
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Absolutely not, no perk is capable of slowing the game like Ruin does. No perk even comes close tbh.
Your build is completely fine, overall Enduring is better than Brutal Strength imo but Brutal Strength is still a fine choice. I think Whispers is really nice on Pig.
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You better believe it.
It's good to be humbled and reminded that I am indeed an idiot :)
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Spirit: No. Only some of her addons (Prayer Beads, possible slight reductions on wakazashi + amulet)
Billy: Hell no, this man should never have his base kit nerfed. Tons of counterplay to be had. However instasaw is dumb and braindead, should definitely be nerfed.
Nurse: Okay ya. This lady is way overdue for a nerf, and her extra blink + range addons should be gutted.
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Yes.
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@Arroz said:
https://forum.deadbydaylight.com/en/discussion/comment/511439#Comment_511439
The spirit fury effect is not fun for survivor, and is not hard to earn..
Nope, but it takes 2 perks and at least you can play around it once you know they have it.
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The effect is strong af, and very unfun to face; it should be hard to earn.
Can we stop trying to buff this perk ;_;
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I think his one good part is his mori.
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@se05239 said:
https://forum.deadbydaylight.com/en/discussion/comment/509517#Comment_509517
@Peanits You could always NOT release Ghost Face on the 18th because he's so broken, so you can rework him and deliver something worthwhile.
"A delayed game is eventually good, but a rushed game is forever bad"
I promise you they cannot delay his release date. It's out of the question.
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You stun them by pressing space when they are directly in front of the locker, that's the only timing that matters. Then the stun triggers after the animation is finished so it always looks like you stun them when they are nowhere near (and is why you can be grabbed/hit before it triggers).
It should probably stun from the start of you jumping out of the locker, would be more intuitive and make more sense visually.
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A perk that increases vault speed a significant amount should be a perk on its own, that's a very strong effect.
Windows of Opportunity should just have no cooldown on tier 3. Still not a good perk, but serves the same sort of purpose as Unrelenting for killers as just a noob-friendly perk.
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I prefer living :/
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/500037#Comment_500037
Y'all are gonna have the forums exploding with a bunch of very happy and a bunch of very angry people lol
I bet y'all are super nervous before so many big reveals and how the community is going to receive them.
I can't wait for all of the overreactions :)
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Freddy rework, map reworks, and Ghostface info.
Very excited tbh.
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Fook yeah bud.
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Really ######### nice, well done man. Impressive how you tackle several different styles with it still looking great.
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This gamer needs Mad Grit.
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My ears can't handle her banshee shriek when hooked, so I will kindly say please god no.
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@Ediso said:
https://forum.deadbydaylight.com/en/discussion/comment/492743#Comment_492743
Me too. This perk is useless for some killers like The Legion or Nurse, etc.
Wut, Enduring's amazing on Legion.
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Not at all the worst killer. I'm still doing well with him at rank 3 right now, which I can't say for some other killers.
Imo he needs his old vault speed back, and for his useless addons to be reworked. But I don't think he's in a terrible desperate situation like you say.
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I agree with you, however I still think he needs some tweaks.
Like I agree with @lasombra1979 that his vault speed feels off, and imo should be reverted to how it was. That plus a lot of his addons are now useless, which would be nice to address.
Apart from that I think he's actually a balanced killer that's healthy for the game now.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/497457#Comment_497457
Maybe...
Maybe a haddonfield rework?
Don't say it out loud it will jinx it!
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Thanatophobia is the kind of perk that could be really oppressive if it was too good, so I can understand their hesitance to buff it.
Saying that though, I honestly think making it 5% at tier 3 instead of 4% would be a good buff that I would support.
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*shrug*
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/497234#Comment_497234
That is the case. I can't give details right now, but I will say that it's some good stuff and you should definitely tune in.
Awesome to hear. Excited to see the stream.
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DC's are a huge problem right now, there's no disagreeing with that.
BUT I will play slight devil's advocate and say that Prayer Beads is a pretty BS addon.
Regardless of that though people still are DCing over anything and everything.
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It's always been Wraith for me. Not really bothering with him since MoM, but after it's nerfed he'll go back to being my main boi again.
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/497234#Comment_497234
Yeah that's the panel I'm most excited for.
I'm hoping it's not something minuscule as the maps needs A LOT done to them.
I'm cautiously optimistic, I hope it'll actually be good.
To me the biggest problems with maps are RNG (I've seen examples of the same map either having like 8 safe pallet loops, or a wide open dead area), being too large - screwing over killers without movement options, and some structures just being too safe with no counterplay.
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In the 3 year anniversary stream panels one of them is talking about future map reworks, so MAYBE there'll be some changes for maps coming up?
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I've been playing him a ton, so I guess I can give my opinion from the other side.
- Yes, agree with this. I understand why they would change this based on old Legion, but now that Frenzy has 0 function against injured survivors I really see no harm in returning this. The pallet vaults especially are brutal, I've had times where I literally can't catch up with a survivor around a loop because these vaults are so slow.
- Yeah this is a no-brainer. Like it's so bad that I almost feel like it serves as some inside joke about how toxic old Frank's Mixtape/Legion was lol. Should be made into something else entirely, like making normal attacks not deplete your power bar at all. Idk just something else.
- Pins are obviously terrible, but not just because it makes you awkwardly hit them whilst already in Deep Wound. The ones that inflict Mangled/Broken basically lead the survivor to play better against Legion by not healing (because it's not often very smart against Legion). Imo they should apply effects from just hitting survivors w/ Frenzy, but just last a much shorter duration.
- This thing serves no purpose at all. On Wraith it already sucks, but it makes like a bit of sense. On Legion it really is pointless. Your suggestion actually is really good for this one.
As a side note, Stab Wounds Study is also completely pointless with how new Deep Wound works and should just be something else. Deep Wound is only to waste time now. It isn't a threat - yet this addon pretends that it is.
Good post, I agree with it a lot :)
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Trapper is more worthless imo.
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Haddonfield was a mistake.
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Artist should get a name check :c