Slendy4321
Slendy4321
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- Slendy4321
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Comments
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@Mringasa said:
https://forum.deadbydaylight.com/en/discussion/comment/1967429#Comment_1967429
No. I checked Perks at the end of the match. The others were running your basic meta style Perks. I didn't check the Killer's Perks though because the last Survivor in the match was being an idiot and running the Killer around instead of heading out the gate.
Huh probably not a bug it's a new feature (since it's DBD)
Jokes aside it definitely is a weird bug
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Did the gen shake when they got off? Technician maybe?
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@hardtimefun said:
Do you think survivors will just run around when they get unhooked trying to bait the killer into chasing them?
Will they do objectives and deactivate the perk and complain about tunnel and make forums posts about it? (this is not a insult or complain, i am pretty sure it will be a thing)
remove it entirely from their builds?
How do you think this change will affect the game?
I highly doubt the DS nerf will change the meta. It will still be brought to trials
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/1950351#Comment_1950351
That requires more than 20 minutes of work so it will never happen.
Yeah but no worries!!! They fixed the terrible cosmetic bug that allowed linked cosmetics to be broken
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@OmegaXII said:
They prioritize on money. Anything related to money will get the top priority.
Example: Cosmetics. They never get delayed, and usually gets fixed first.
Like the linked cosmetics can no longer be broken. Glad to know that's where their priorities are
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@simbanono said:
Behaviour: Fixed an issue that caused survivors to be floating in the lobby.
Community: FIX YOUR DANG GAME.
Also behaviour: Killers can’t see their own Charms on hooks.
Community: NOBODY CARES ABOUT CHARMS.
BHVR: We also fixed an issue where linked cosmetics can be broken! We do good job right??
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@zumer said:
BHVR will return everything as it was. Nobody asked to change the animation of the survivors and change the interface. You have fewer donations per player.
Oh but the breaking of linked cosmetics was on the top of their list but hit boxes and everything else wasn't. Glad to see the priorities of the devs
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@monster89 said:
This game is so unenjoyable right now.
Its bad enough with the worst update so far, but theres a big influx of killers using the tragedy of tunneling and camping their first hook to get rid of a player.
They either kill themselves on hook or die or disconnect.
As a solo player its basically a death sentence and gurantees 3-4k. It's like climbing up a hill for a survivor to possibly get out.
What gives people gratitude in tunneling someone to death and not letting them play for the sake of leveling up? I mean I see it a lot even with rank 1 killers.
Killers don't even feel out the match. They don't know how's its gona go. They just tunnel to death their first hook.
I got 3 in a row like this and thays why I came to vent on this forum. It's making this game un enjoyable. I undertand its tough for killers but they don't even feel out the match.
Whats up with this?
Gotta make the Killers job easier. Since they're having such a hard time killing survivors
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@e_j2007 said:
its not awesome, but its certianly going in the right direction i think
Hell no. It's just some ######### lazy way of saying "here, we heard you and fixed so please buy more stuff from our game"
It's completely ridiculous of how lazy these devs are. Just gives us a damn customizable UI and we'll be happy
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@jester20k said:
https://us.v-cdn.net/6030815/uploads/ARIMWVYH1DGV/screenshot-20210215-101458-chrome.jpg
Are you guys for real??????? You should have dropped everything else to fix this issue, in comparison screwing with the ui and animations is like trimming your lawn edges while someone is using a backhoe to dig up the middle of your yard. This game is completely broken right now due to hits and it'll be fixed in 2 patches????? #########
Glad I dropped this game a week ago. Never touching it again till those hits get fixed but then again what is our feedback for anyway? They get money from streamers buying outfits in the store and COMPLETELY buying out the rift. So much for customer satisfaction
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Too bad BHVR isn't as caring as the mother is in the pictures
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@Freki said:
https://forum.deadbydaylight.com/en/discussion/comment/1936423#Comment_1936423
I think you are the one to talk to a doctor, continued EYE STRAIN can weaken the muscles around the eye and cause all sorts of issues, and YES it CAN lead to loss of sight OR (key word there) WORSENING of sight. It's not just the HUD itself that is the issue but it is the amount of movement you have to make with your eyes and when you see movement invariably your eyes will snap to that location as it is natural to do so. While playing with just the hud will not cause loss of eyesight immediately it can severly contribute to that if done continually.
If you'd like to speak to an eye doctor about the effects of prolonged eye strain please enjoy their description. oh btw you might not completely loose eyesight to prolonged eye strain but if you become medically blind and can not get glasses to cope it's the same thing.
And you say I play the game too much? just how much is too much then? is 3 hours one day after 4 days of not playing too much? is another hour or two the next day too much? and there was no pain, no issues what so ever and have not been since October 2018, 2 matches causing severe eye strain (talking 2 killer matches within 1 hour) and the only thing to change is the HUD what then is the cause of this sudden eye strain???? is there something you know that we don't know?
I will like to know your medical degree for your diagnosis of a health condition that was existing before this rework. You are trying to tell me that it is me and not the game. WOW thanks for your transferance since you know exactly what is going on please DOCTOR KNOW-IT-ALL TELL me the root and solution of my problem. oh yea you are making assumptions from evidence that is not present, you didn't even ASK has this been an issue before? no? ok when was the time before this that you played for more time than when this occured? is there a change? oh yea there is..... the mid-chapter patch applied a HUD that changed how one interacts with the game. Do not diagnose me over the internet, I know what is going on with my own body, I understand how things work and I listen to doctors and I don't wait for things to get so bad I can barely move to get seen by a doctor but you don't care at all, you only wish to defend those that have caused many people discomfort at minimum and out right PAIN and debilitating pain at that!
Thank you for saying it!!! Much respect!!
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@Zozzy said:
We need to be literal and to the point.
The comunity is not asking you to delete everything and load up the literal old ui with the same code.
The community is asking you to MOVE THE ICONS AND SCORE EVENTS TO BETTER PLACES but you can keep the look and code intact.
Some mod posts recently seem to signal that they do not understand this and that they think we are asking them to forget literally everything and do a full rollback to the previous code...
If you can't even move the UI then YOU BHVR, need to show us your vision with this, and why it is positioned the way it is to have any hope of calming this dumpster fire.
Be transparent..
The only thing I want is to be able to customize the UI. Yeah I might have it laid out like the old UI because that's what suited me best
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@Avocet said:
The devs know better than us what we are supposed to like. In time we'll have to fall in line and like the new HUD. /sarcasm
Apparently they know what's best for us
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@Multiplenames said:
UI and movement feels absolutely disgusting since the new update. Why are the devs trying to make the movement more realistic/ sluggish than it was before, and why do the characters stand up so tall now? If i'm hiding from a killer, i'm not going to make sure my posture is nice and straight - i'm hiding from that #########. Anyone else agree?
I don't see why the Animations and UI was changed. Nobody was complaining about them. They want to give the game a modern look? Well spoilers but NOTHING in the game refers to modern day horror look. Plan failed
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@AsePlayer said:
They are preying on the ignorance of their player base. Disgraceful.
That's what has most of us upset. They really think we're that ######### stupid. That we'll just eat any lie they throw at us.
Not to mention all the feedback from Fog Whisperers. FOG WHISPERERS! Even they said the new UI was terrible and they still added it in. They need to listen to us the first time and not ignore us and then a day later 'We HeAr YoU' No. I'm afraid you don't hear us because if you did this ######### UI would've never made it into the live servers
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/1932568#Comment_1932568
I feel you man ;(
https://forum.deadbydaylight.com/en/discussion/comment/1932573#Comment_1932573
Wait, what? I'm pretty sure Fixated was changed, I tested it the day the patch released and it worked while I was injured. It was on tier 3 as well. Was I trippin' balls, or?
I'm not sure about Diversion, haven't tried it out, but Diversion's description was changed ingame to say 30 seconds for tier 3. Here's the patch notes, I believe Diversion and Fixated were changed. 4.5.0 | Mid-Chapter - Dead By Daylight
It says it works but I tried it earlier today and I didn't feel any faster.
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@txcrnr said:
I was really excited for this perk to be buffed, but instead it dropped off the face of the planet with nobody talking about it. Did they ever say why they never went through with the change? It was going to be made 16m instead of 8m but it would no longer stack.
Not only Open Handed but they forgot to buff Diversion and Fixated
Diversion still requires 45 seconds
Fixated doesn't work when you're injured
It's like all the changes the community actually liked they purposefully didn't add them
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@SunderMun said:
The MO of Bhvr is to lie to our faces and ignore our problems for years so that we'll appreciate it when they make it seem like they were listening all along 3 years later.
This is why BHVR has such a bad rep. They refuse to listen implement whatever the ######### they want and then play the 'We HeAr YoU' when they know they done something wrong
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@_HN_ said:
I feel like its just a case of Not_Queen wording herself poorly.
An UI is made of scripting and graphical presentation.
When people ask to "revert to the pervious UI" they dont ask to revert the scripting, they arent even aware of that part, what they ask is a return to the overal UI design, ie the graphical part.
The "system behind" the UI can stay, nobody care. What people want is a change in the persentation of the UI, and that can be done in half a day of work.
I have absolutely no knowledge about that kinda stuff but how hard would it be to add a customizable feature in DBD I mean DBD Mobile did it
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@TattooJake said:
https://forum.deadbydaylight.com/en/discussion/226206/i-have-something-to-show-you-all
I could literally care less about the UI. I can become accustomed to it over time but the survivor movement now is so busted, janky and just plain clunky. It feels HORRIBLE. Why in the earth they did this is baffling. ######### were they thinking? And hit boxes don’t BT get me started. This game was really good they just needed to leave it the ######### alone. They keep trying to update everything into new gen stuff but dude just leave it. You’re turning a literal masterpiece into a dumpster juice fire. Just make a dead by daylight 2 for Christ sake.
They just need to hand over Dead by Daylight to some other company because they don't deserve it. Another weird question did Starbreeze pull away from BHVR? I no longer see their logo when starting up the game
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1935795#Comment_1935795
I mean, it's almost fine anyways WHY would they do that? I don't blame any of them on that front.
The UI is almost okay it just has some very large problems that happen to be very easily fixed, such as moving the positions of things or at least giving the option to; and a few visibility tweaks. That's it.
No need to go back to the old UI anyways.
You're absolutely right, no need to revert it. Just give us some way to customize it. Boom.. Win-win situation
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@chadbeastofprey said:
The fact that it took them months to create something so aesthetically awful is so ######### funny to me lmao
They're getting paid to release #########? Where can I find a job like this?
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@chadbeastofprey said:
They are actual people but this is their actual job. Being less aggressive about hating the changes to spare ~feelings~ would get nothing done.
Seriously!! They get paid to do this stuff.
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@TruffleTurtle said:
https://forum.deadbydaylight.com/en/discussion/226206/i-have-something-to-show-you-all
That was obvious. Of course they could go back. The real question is are they going to feel like it. Which the answer is no and we are stuck with something that nobody asked for
If we're stuck with it they might as well let us customize it so that it pleases everyone
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@tippy2k2 said:
Whether they're not reversible because they're literally not reversible or not reversible because they won't do it seems kind of potato potatoe to me...
It just bothers me how she lied and said it wasn't reversible.
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@SocialDistomancy said:
The cake was a lie. Not gonna lie when I saw the title of this thread I thought I was gonna see a richard pic.
It definitely was
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@OmegaXII said:
Those words are just pretty words that aims at cooling down the community.
I sincerely doubt they're gonna come out with solutions in near future. After all they did say those changes are not going back.
Actually
My little screenshot our beautiful Not_Queen would love to disagree with you there
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@ChantyBoi said:
So the forum has been updated with a message stating the devs have heard loud and clear the overwhelmingly negative feedback from the community. Now it's certainly good they are letting us know that are working on it. That sort of communication has been missing for a long time now.
However I wanted to express my feeling that saying they're listening feels disingenuous at this stage. It feels less like "we're listening" and more like "it'd look really bad if we ignored this much negative feedback". The UI was on the PTB for a long amount of time in which the exact same negative feedback was given, it just wasn't as overwhelming because it wasn't on live and people believed things were subject to change. However the devs didn't take any of this into account. They did something like this with hillbilly before. Implemented a change nobody had been asking for and the vast majority disliked, ignored majority of feedback from the ptb, then only changed it after an amount of criticism so expansive it couldn't be ignored.
"We hear you loud and clear" at this point of what has happened feels almost like a sort of admission that they weren't listening before. I just don't understand the system of feedback. It feels like the only way for them to ever listen is for everyone to shout until something happens. We try and try and try to provide constructive and in depth feedback over changes but none of it ever seems to matter. The only time something gets changed is when it would make them look bad for not changing it. I don't know if this post was a vent or a rant or me asking the devs to listen to us more in the future.
I'm not a game developer, I have some experience in menu programming and that is all. I don't intend to tell BHVR how to do their jobs but I can't imagine a cycle of 1 step forwards 2 steps back with both the game and the community will promote the longevity of this game. There's so much potential but it just gets squandered by stuff like this. Listen to us, listen to the community at least a little bit. And if you decide not to, I'd prefer you just drop the whole façade. What's the point of a PTB if nothing we say about it gets changed, what's the point of feedback forums if they're ignored until reputation is at stake. Alrighty, rant over.
Take care all.
My bet would be it has to do something with the amount of "Rift Passes" that was bought. They only listen when it involves money
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@SkeletalElite said:
https://forum.deadbydaylight.com/en/discussion/comment/1935182#Comment_1935182
Yes there are too many hackers, lets get rid of the anti cheat software that'll make them go away.
Not getting rid of it. Finding a better one, I'm sure there are plenty of anti cheat systems that do better than easy anti cheat does
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@Triforcer said:
This is pretty obvious, but I've always thought the devs have a way, way longer nerf roadmap than they let on in the developer updates. The gut punches to survivors and killers are intentionally spaced and alternated to not drive away one segment of the population for too long.
Killers just got a meganerf this patch, and survivors are next in line with DS/OoO. That means the nerf guns (for the next mid-chapter patch) are squarely focused on the killers. Two of the following three things will happen:
(1) Freddy meganerf
(2) Spirit meganerf
(3) NOED being made useless (probably they will add a requirement that 3 of the 5 totems still be up for it to activate)
They won't do all three, and the third will be saved for the next killer nerf patch. But after those three dragons are slayed, there won't be a lot of obvious candidates to nerf on the killer side...
The only thing they need to do with No Ed is just expose everyone when it activates. Just like Rancor exposes the obsession when the final gen pops
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@yobuddd said:
I don’t want the HUD reverted, I want it customizable! Reposition and resize however I see fit.
Even better, most of the coding already exists for Mobile, so just convert it and use it! Quick, easy, effective.
Eh, I fear that maybe this just makes too much sense....
That's the only thing I want. Like how much harder could it be to implement a customizable UI?
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@Frontdoor6 said:
I saw the Devs are gonna do some more changes to the new stuff we got, but i don't understand why some of them are needed.
Hitboxes: I've seen myself that they are weird on the Survivor side, so i won't argue there
Character movement: I don't get whats wrong with the movement, they move way more realistic than they did before
HUD: Another one i don't get. The names and hook timer could be bigger, but whats wrong with seeing the characters faces, i like them way more now that i can identify who is who, the white silhouetted figures were dull, the hook counts are good too.
The only thing I want is a customizable UI like DBD mobile has. I know they're different teams
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@FilthyLegionMain said:
While it may not be much to some, i think this is something that we should look at.
https://us.v-cdn.net/6030815/uploads/RI6CC2GVR0O3/d6caaa5d-c8fe-4a90-8336-4dec7ef1351c.jpeg
This is proof that they are understanding with stuff. There’s just probably more going on that is potentially stopping them from speaking up.
Just found this little gem on Twitter
She's literally trying to play the guilt trip game
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@Phasmamain said:
Yeah I feel like people are neglecting all the good changes.
New clown is very solid and his chase music is great
New maps look and play well( the game needs a tone down on pallets though)
While the new hud is bad more info is always nice
New animation are a step up though could still be improved
Perk changes are small but appreciated
What perk changes? None of the perks got their 'buffs'
Open Handed is still 8 meters
Diversion still requires 45 seconds
And Fixated still doesn't work while you're injured
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@csandman1977 said:
Had someone DC while on hook. Showed DC penalty. Was carrying last survivor to hatch cause im a sucker for zarina. She wiggled off, unhooked the survivor who dc'd and jumped in the hatch.
Glitch or design. Just curious. Also another survivor got zero points but had the sacrificed symbol at point screen.
Just weird.
My buddy had a Survivor who showed up as escaped as soon as he started his game
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@Outlaw64 said:
Not saying this out of malice, but it's time for people to speak loudly by just not playing anymore for a while until they take swift action. It's the best way to the fastest solution.
Agreed. Haven't touched the game since the update released and I don't plan on touching it until it's fixed
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@JLew said:
Your on a message board...no one walks over anyone on the "internet"
If you're going to refer to something I said at least have the decency to quote me. As I told the other person who took it literally I'll say the same thing to you.
It's a figure of speech.
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@baron said:
Quote: "We are reviewing SOME elements of the changes in the HUD (UI)"
Why are you celebrating? What did they really promise? Don't settle for a short blurb that says nothing. Stay insistent. Don't relax just because they acknowledged it. Nothing has changed yet.
Stay on standby! We can not rest until they confirm what they're planning to do
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@Weeb_H_Toast said:
Please don't do it again. :)
FR though, thanks for acknowledging the goof.
It's better to mess up than to give up.
Don't accept it till they do what they say they're going to
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@FilthyLegionMain said:
While it may not be much to some, i think this is something that we should look at.
https://us.v-cdn.net/6030815/uploads/RI6CC2GVR0O3/d6caaa5d-c8fe-4a90-8336-4dec7ef1351c.jpeg
This is proof that they are understanding with stuff. There’s just probably more going on that is potentially stopping them from speaking up.
Would an 'understanding' person try and guilt trip another person of their discord server
I don't think so
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@GannTM said:
Great! Now we just need to wait until 2023 until they fix it!
Probably will be early spring of 2045
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@dummer33344 said:
https://forum.deadbydaylight.com/en/discussion/comment/1935689#Comment_1935689
Fair I guess, I haven't tried it yet (at work, yay) but I personally don't see how we can get headaches from looking in like 3 spots
I don't know the reason behind them getting nausea or headaches but I've read a couple posts where some people gotten bad motion sickness and headaches so severe that they had to turn the game off
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@Orionbash said:
To everyone that is upset over the most recent patch and the lack of communication via BHVR at this time I invite you to hold strong and not play the game/spend any money at this point in time. This patch was dropped with a myriad of issues that make the game unplayable on both sides along with content that nobody asked for. Enough is enough. Many of us have spent the cost of several games or even more on DbD and we constantly get broken update after broken update. It's just not fair to us that constantly line BHVR's pockets and in return they give us a faulty product.
Now I'm not a game designer. I don't even know the first thing about coding. So I'm not expecting these to be fixed immediately. As far as I know, as of this moment, there has been zero communication from BHVR about this patch. I would like to see some communication from BHVR whether it be an apology, a commitment to tackling these issues, or hell even just some type of statement acknowledging them before I decide to play again or drop money on the Rift/cosmetics.
Yesterday within hours after the release of the update queue times were the longest I've ever seen them. BHVR wants this to blow over like it always does and most likely expects people to just return to the game. Let's keep up the momentum and let BHVR know that we're upset.
Wholeheartedly agree. Not spending another dime until this gets fixed
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@dummer33344 said:
https://forum.deadbydaylight.com/en/discussion/comment/1935679#Comment_1935679
Doesn't seem you have anything nice to say either so.... yeah, take what you will with that
I agree with that. Can't ######### talk and expect everyone just to ignore you. I even brought up issues some people were having with the game. Headaches, Nausea due to motion sickness but he was like nah I don't care
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@Karao_Ke said:
It's a shame you cannot wear Kate's flower crown hair with another outfit :(
That hair is so beautiful. One of her best ones tbh. Sad it's a linked outfit. I understand the dress but at least let us customize the hair
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@GodLikeTerror said:
I understand that you can't really unlink sets with licensed characters, but I still can't figure out why clown's hades knife or twins blood and guts outfit and all the other ones are linked. Sure keep the head and body pieces linked on killers I understand why you have to for some, but the weapons make no sense linked. Lets be honest who actually wears the clown full hades set? Like nobody. I know I bought it because the knife looked cool, but due to it being a set I rarely wear it. I just wish that they would unlink these sets even if you still have to buy the full outfit for it.
I love to mix and match my cosmetics. Sometimes I leave it up to a randomizer to pick my outfits for the round. I will however never purchase linked cosmetics because it takes all creativity away from us finding our perfect set
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@AChaoticKiller said:
This time they should show us the changes they are going to make to the UI again before releasing it last second.
we would be able to provide more feedback on if it's good and what else it might need, that is why this UI is so horribly designed they did it without any feedback.
Right? Just like they did with the upcoming OoO change. How much harder would it have been to just post this as a screenshot as well?
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@Botiz said:
As happy as I am that they've finally acknowledged our concern... we shouldn't even have to celebrate.
They should've listened from the beginning when majority of people showed their concern for it. The fact it still went live, even when FOG WHISPERERS themselves showed concern to the HUD is pathetic.
We SHOULDN'T have to celebrate. This should be a normal, standard thing. Not to mention, we're now forced to use this atrocious HUD for the next however long until they decide to change it.
What should've happened, is that they should've kept the old HUD in-game, and actually addressed the feedback given initially and worked on it for the next 3-6 months and brought it back later.
Seriously. They should've caught on when some of their Fog Whisperers said it was terrible. Oh wait I forgot all they're good for is showing off new cosmetics. My mistake
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@odra said:
https://forum.deadbydaylight.com/en/discussion/comment/1935589#Comment_1935589
lol previously there's thread to nerf spine chill now iron will what else after this ?
Who knows. Bets on Resilience or Premonition


