Discussions

339,151 discussions.
  • 11 comments 142 views last activity
  • Do people normally ridicule you for stealthing too much? Just played a game where a guy bodyblocked and ruined my game by making every noise intentional near me, and convincing others in chat that I did nothing. Is this a normal thing starting at rank 14? O.o I am scared of these higher ranks.
    9 comments 102 views last activity
  • I know the answer, not in the wiki, you have 1 live(s), if fail, the entity eats ya soul
    5 comments 62 views last activity
  • These are some of the things (very briefly covered) that i believe are the most crucial changes this game needs: Fixed ranking system We all know that it is too easy to rank up as both killer and survivor, meaning that there are longer que times at low ranks, and skill levels are very imbalanced at high ranks meaning bad killer against good survivors and vice versa. There is also LITERALL
    3 comments 52 views last activity
  • When Myers grabs you off a gen but you got that Decisive ready to go . . . Killers be dodgin' lobbies like . . . Hey guy with a key... let me show you da way to de hatch . . . TFW you keep catchin' Bill on your totem . . . How I look at a survivor I can mori . . . Killer chases you into some corn and then . . . Collecting the salt after a trial lik
    5 comments 252 views last activity
  • Revision 5 Additions: Bringing Killer add-on gain to the same level as survivor Making the BP grind less rough (Both sections at the bottom) There would've been more, but some things take time. Lots coming for revision 6! Hello everyone! I have been playing Dead by Daylight for over one year now, (Since last August) and I have thought very long and hard about what makes Dead by Daylig
    3 comments 32 views last activity
  • 14 seconds per totem, the game currently is WAY to fast anyways, cleansing all totems should take you 2 minutes top if all are doing it and well if the other survivors aren't doing it just suck it up, stop being altruistic and leave once you see the exposed symbol at the end of the game, it's not hard.
    11 comments 62 views last activity
  • .....declined dramatically what the hellbhappened???
    9 comments 122 views last activity
  • THEY HAVE COME BACK WITH REINFORCEMENTS
    6 comments 72 views last activity
  • What I'd like to see come to the game for solo players is a a messaging system ( 2 types of systems to be exact) So the first is a note system - survivors would have to run to each other and past notes to communicate with one another...... Now with this system survivors would not be able to just spell out whatever they want..... there would be select words and start of sentences that would str
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  • 7 comments 81 views last activity
  • It is too small to play with 1440p or 2160p especially skillcheck.
    0 comments 82 views last activity
  • Maybe make it so that you can’t escape while in the dream world. It’s an alternate world after all. Freddy wouldn’t put in an exit...
    3 comments 42 views last activity
  • I reached 99th level of the account, then the count was reset and the first degree of Devotion granted. What am I supposed to gain with Devotion?
    42 comments 1,641 views last activity
  • I don't care about the bloody cosmetics. It says I have a better chance of finding better items in the bloodweb. Is this really true and how noticable is it? I want to prestige Dwight because of finding better items but I already have all the perks on him so I'm not sure if prestiging would be worth it. I haven't prestiged Dwight and I want to get him to prestige 3.
    8 comments 72 views last activity
  • Hello fellow people on twitter or maybe even youtube. Some Fog Whisperers and some Youtuber who play Dead by Daylight talked about deranking and depiping on Dead by Daylight. This has made a huge discussion, if it is fair or allowed by the developer. Also they called one streamer who definitly is deranking on purpose to play at Rank 10 because there are more games. They talked about it for
    12 comments 271 views last activity
  • I could understand the white film screen making them so faded in appearance to be an accident. Though it should have been immediately obvious on playtesting and yet still made it into the map. But in addition to that, there are a lot of things around the map that seem to be intentionally made to look like scratch marks for the sake of throwing off killers. There's red netting. red bricks laid out
    7 comments 72 views last activity
  • DS just is not gonna work if the killer have a mori.. that totally counter ds..
    113 comments 745 views last activity
  • Hi guys, just wanted to post this really cool idea I’ve had for a while now of a killer and survivor. Hope you enjoy reading and any tips or criticism is welcome. 🙂 Killer: The Rot Movement speed: 115% Lore: Jeremy Jones was a simple man. He loved his family and helped out his village whenever he could. He was one of the village’s many fisherman that scoured the marshes for huge catches, and the
    3 comments 182 views last activity
  • Your devotion with the entity promisses that you'l be back with more meat. Survivors don't have a they'r own Hook Timer when hooked in the basement. instead the hooks Itself has a timer that functions for all survivors. The hook's timer is increased by 30/20/10 seconds on all states Hooking a survivor takes 10 seconds from the Basement Hook timer (this doesn't count for the 1st survivor).
    3 comments 72 views last activity
  • I played 513 hours of dbd, but my objective is to get p3 on everyone. As far as I played, I got claudette p3, nea p1, jeff at level 15, rest of survivors at 40, all the killers at level 40 except pig, huntress and legion that are 15, 36 and 23. Dailies used to give a very high amount of bp and would be nice to have that again or anotger way to get more bp.
    4 comments 92 views last activity
  • I'm talking about the infinite loading screen. Please, if you already have fixed the issue internally you should push it live as a hotfix asap and not wait for the big update with new content. This is like an emergency, you should be totally focused to fix that with high priority. I can literally not play survivor anymore, 90% is an infinite loading screen or freeze, and in the other 10% I'm loa
    20 comments 382 views last activity
  • I love it when survivors who make it to the exit gate wait for me to come by so they can salute me for a game well played! They bob up and down, sometimes really fast, like they’re saying “Man that was tough! You had us scared but we barely made it! A moment to reflect on our buddies who weren’t so fortunate...” I play console so there’s no chat feature to send a “gg” message after a match. St
    17 comments 132 views last activity
  • The amount of matches I've been in with people that use the perk to farm other Survivors off hook in front of the Killer mid-game is overwhelming. I believe making the perk a one time use again would force people to want to conserve it for more necessary situations, and at more opportune moments.
    12 comments 462 views last activity
  • unbreakable should be built in for survivors with more than once chance to get up. If you’re left downed for over a certain amount of time you can get up. So let’s say you can recover , but if a teammate doesn’t come to get you after idk 60 seconds you can get up.
    9 comments 92 views last activity
  • Should there be windows that survivors can vault through? It can make it very dramatic, as the survivor breaks through a window with glass shattering everywhere, similar to the first Texas Chainsaw movie, Sally jumped through the window on the top floor to evade Leatherface and the window on the bottom floor to avoid getting killed. If not windows, then the devs could add a vault with breakabl
    9 comments 142 views last activity
  • As a survivor (in a lore sort of way) you should NOT want a killer obsessed with you. That's why I think the obsession status should have small debuffs/buffs that apply only to them. Something such as item rates being consumed 10-25% faster due to the "fear of being caught" at the expense of perhaps a slight vigil effect.. obviously values could be tweaked around this, the main point is an obsessi
    0 comments 12 views last activity
  • Current Sole Survivor: As more of your friends fall to the Killer, you become shrouded in isolation and the Killer's Aura-reading abilities towards you are disrupted. Your Aura cannot be read by the Killer within a maximum range of 20/22/24 metres for each killed or sacrificed Survivor. Increases your chance to be the Killer's Obsession . Only one Obsession per trial. Reworked S
    26 comments 262 views last activity
  • Hello killer, nice to see you. My name is corn.
    1 comments 42 views last activity
  • 6 comments 472 views last activity
  • Thanatophobia is a perk too weak against good teams: they act as a swarm, heal each other, bodyblock, blind and gen rush without anything able to stop their reckless progression. Moreover, it's against the logic that Thanatophobia triggers with injured, dying or hooked survivors, but doesn't consider killed or sacrificed people, the very essence of the fear of death. Until we'll have a better tote
    8 comments 212 views last activity
  • I would like more killers for example slenderman
    14 comments 342 views last activity
  • This perk allows the killer to carry 1 hex totem strapped to his back. In other words it’s guaranteed to never be cleansed, but it costs the use of a 2nd perk slot. High price! If no hexes were chosen in the loadout, then you carry a dull totem instead (useful for NOED). if multiple hexes are chosen in the loadout, then the carried one is randomly selected. As for the levels, hmmmm. Maybe the
    20 comments 92 views last activity
  • Would be nice a heat map, possibly with flowers, is a killer woman, like a moth who falls asleep. Something different
    5 comments 62 views last activity
  • So, ran discordance, iron maiden, and mad grit on legion, got merciless, achievement not earned, explain All the same match-
    14 comments 42 views last activity
  • Hitting a survivor without items should cause the survivor to drop an arm. In order to restore missing arms, another survivor must pick up the arm and go through a separate timer to reattach the arm to the original survivor. Survivors with 1 missing arm: Cannot heal back to healthy state Cannot mend self or heal self or heal anyone Cannot pull pallets Cannot unhook Cannot break totems Cannot r
    2 comments 72 views last activity
  • They DC as soon as they got chainsawed. Tried to bully me but failed.
    11 comments 192 views last activity
  • Geez no wonder many people say survivors are OP,Especially if they all are running ds and purple flashlights. The icing on the cake is that they are swf and used discord while playing. Very fun and balanced.
    20 comments 412 views last activity
  • Proposal: While in a chase, the killer cannot see scratchmarks, or sees them at a much smaller, less visible value Lower pallet count and double windows Basically the idea is to slowly remove looping from the game. This makes chases much less frustrating for killers, while also giving survivors a real option for escaping the chase. Currently it’s all about looping, but that’s largely
    0 comments 32 views last activity
  • Buenas, abro un hilo para preguntar si esta planeado en algún momento arreglar a la enfermera. Es el asesino que mas me gusta y antes la usaba mucho ya que si bien como todos dicen "estaba demasiado fuerte", ahora sinceramente es una mierda xD Sin ir lejos miren el rate de gente que la usa con respecto a antes y después de los cambios (no puedo mentir, ya que es algo que TODA la comunidad puede v
    1 comments 91 views last activity
  • Implementar : Barra de electricidad El doctor empieza la partida con la barra de electricidad al 100% al usar su 100% si la gasta a 0% reciba un stun, al no tener electricidad no podrá tirar mas obviamente y tendrá que recurrir a ir a obtener electricidad de un generador, para cargarse este podrá parar la acción por lo cual su barra de electricidad podrá quedar en el % que el desee , si
    3 comments 61 views last activity
  • What if every time a new chapter is released the opening cinematic is the cinematic made for the recent chapter.
    4 comments 52 views last activity
  • Compre el juego en octubre de 2018. El tema es que desde que lo compre hasta hoy tengo un problema que arruina mi experiencia, cuando busco partida de superviviente 10 De 13 no me encuentra. Se queda buscando y buscando y me veo obligado a cerrarlo con administrador de tareas he intentarlo denuevo. El tema es que hay dias en los que encuentra todo el dia, y otros en los que casi no me encuentra.
    0 comments 42 views last activity
  • When exactly is it useful to wiggle? This is a legitimate question btw. I'm asking because hooks are around every corner nowadays & I rarely get teammates that sabo, so what are other reasons to use it? Somebody give me some insight.
    4 comments 72 views last activity
  • Es que me quiero comprar uno de los 3 pero no se cual escoger y entonces para no gastar el dinero cuando lo compre subire un video a mi canal de youtube de como me fue con aquel asesino mi canal es: SoyProGamerYT asi que cuando sepa si es muy bueno o no bueno espero sus respuestas 7w7
    1 comments 133 views last activity
  • Llego la hora de decidir entre los 2 ya consegui el dinero para comprar un dlc pero no se cual comprar entre los 2 si el doctor o el espiritu
    1 comments 2 views last activity
  • 26 comments 183 views last activity
  • Do we know when we'll be getting any hints or teases for the upcoming spring chapter? With the road map from last year, we should be expecting something by the end of this month, but so far it seems like it's pretty quiet. The only thing I've heard recently is that Behaviour is flying over some content creators (Fog Whisperers) for some kind of gathering in early March? I'm just curious and excite
    5 comments 142 views last activity
  • Anyone else have this? Just started today. These killers do not have M&A and it continues during the chase. Other sounds are normal. On PS4.
    6 comments 142 views last activity
  • The totem system must be drastically improved: a good team finds and cleanses Ruin within a minute, and at that point a lightning-fast gen rush begins. The killer, if he wants to have a second chance for the immediate loss of that perk, must spend another slot for Dying Light, be lucky enough to find and down quickly the obsession and then do a grueling camping until they die: it's a sad solution
    13 comments 182 views last activity