Was it intentional to make scratch marks significantly difficult to follow on Ormond?
I could understand the white film screen making them so faded in appearance to be an accident. Though it should have been immediately obvious on playtesting and yet still made it into the map. But in addition to that, there are a lot of things around the map that seem to be intentionally made to look like scratch marks for the sake of throwing off killers. There's red netting. red bricks laid out in random scratch mark like patterns, and reddish boards that do the same. It seems like the map designer was intentionally making a map to make following scratch marks ridiculously difficult.
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On top of that, the tiles are so confusing and don't have really room for mindgames.
Huntress on that map? Terrible, to much ######### on that map blocking LoS
From the looking it's a nice map, something different. But for playing it's absurdly bad, it's on my top 3 most hated maps
Also fps drops like crazy.
It's a nightmare trying to track on this map.
By the way are scratch marks still bugged? I swear they spray of in all sorts of directions that the survivor isn't even going, Might just be me tho.
It was a nightmare during their annoying let's make this map every other game initial phase of screwing over the killers. When they finally took it down cause it was bugged, I thought it would come back with properly functioning scratch marks. Boy, was I wrong
Also cuz the annoying mounts of snow disturbing when looping