Wolff_Bringer
Wolff_Bringer
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- Wolff_Bringer
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@Romovati said:
https://forum.deadbydaylight.com/en/discussion/344333/wesker
His main issue is his hitbox detection not some animations and shadows they gotta focus on fixing his bugs and increase the hitbox detection so you don't slide off survivors when you actually should have gotten the hit
I actually had no issues playing him, never had a sliding effect happen to me. o-o But if that's an issue they should obviously focus on that!
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Ahandfulofrain and Ksoni,
just saying "no" or using a bad sentence to me (refering to "And that's why you aren't dev." arent helpful at all.
UlvenDagoth
Of course some are good and some are bad or over-the-board. But which one do you like, which one do you think are to strong/to weak.
The hard changes are made to develop more perk variaty on the survivor side. As example: The change on Botany Knowledge is, to give Survivors a perk that changes the gameplay a little and to reward the players of finding things. Of course its a huge change, but it improves the perk about a lot. Right now, almost no one use it and i want it to get back to the game.
The changes on Deceisive Strike is there to encourage to bring items into the game. Also, giving Franklin Demise finally some real good use, instead of it just being a perk "No, you are NOT using this Item. Hahaha."
The buff on Sprint Burst, well i know that some people would hate this, that's why Sprint Burst isnt as strong as before. Maybe it is still a little bit too strong. But now Lithe should also be used.
The change on Balanced Landing is pure for realistic reasons. Of course, if some of you dont agree with me there, its totally plausible.
If you dont agree with anything on my list, or just with some aspects. Please say, what do you think wouldn't be a good change. I would love to hear your thoughts about this balancing topic.
And please, stop just using "no" and dont give a reason to it or using bad sentences. I know that i am not a dev on this team and i know maybe the ideas could be unhealthy to the game - That's the reason why i discuss this here, people.
Wolff
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I love tongue piercings. I find them very very attractive on girls. But these are very very difficult, and you really should love them, when you want to have them. So on your case i wouldnt do it.
Tragus also doesnt make any sense, when you dont see them.
Never saw anyone piercing their bridge of the nose, lol. That would be interesting, haha.
Well, Eyebrow also looks very cool. Also, you have the chance to cover it up. I would go for Eyebrow.
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Actually, dont play a lot of Hag, because of Animation errors and i dont like her that much.
If that is really the case, her teleports are a lot weakier then i thought. This shouldnt be a thing.
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That's is a really neat idea. I would like that too.
Also, it would help you, decide things. Maybe even add, when someone you hooked get downed and you lose points, to show that.
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This whole thematic about "x perk is op it needs to be nerfed" is kinda boring.
Yea, Noed is unfair in a way. But on some killers i play around that perk, because i have no gen pressure. (Trapper, Ghostface).
Yea, Decisive Strike is unfair. Oh, you want to kill me? NOPE! It gives survivor one free escape after being hooked. It helps against tunneling, but its also a little bit unfair to the killer doing his job. We already got the nerf that we cant stay near hook. (we loose points for that) Also, every freaking survivor can stun you at least one time in the game just with a perk. [My oppinion on Decisive Strike is, that it shouldnt be a perk, it should be an item.]
Yea, Survive with friends is kinda unfair. You have ez talking with others, normal people dont have this. So kindred helps with that (somehow). So, its also an unfair like perk.
Balanced landing is unfair and for me doesnt make any sense on survivor AND killer site. What the hell should someone begin to run after he droppes a huge place? Reducing the "stun" from jumping, fine. After that, begining to run like a maniac doesnt make any sense. (At it somehow nerf's Sprint Burst). My opinion on that is, that Balanced Landing should JUST reduce the stun from jumping and remove the sprint burst effect or maybe on a slower pace.
Lithe on other hand makes sense survivor wise. I trained to jump over an obstacle fast and then run a little faster, using the energy of the object. It would make sense to give a little sprint burst to it, but not as long as the normal sprint burst.
These two perks just doesnt make a sense at all to me. They should be balanced more. Lithe reducing the sprint burst duration and balanced landing either completly remove the sprint burst aspect or giving it the "dead hard" effect after landing.
There are several perks for survivor that doesnt make sense to be a perk thing. And also several killer perks that doesnt make a sense for me to be perks. It should be an addon in some kind.
If i could change one big thing on the survivor AND killer site: Remove some perks and shift them to items or addons. Or maybe even some on Offerings (to enhance the team based tactics on some aspects)
And i would make killer a little bit more stronger, to give them each their own stats. Make some killers standard faster and some maybe slower. Change the speed on how much left from the power you have, make EVERY addon positive AND negative (some can stay JUST positive) and things like that.
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I love the idea of the aged ones and the one with voice lines, but voice lines would be difficult for some character because i think some voice actor left the company or something like that (heard it in an old developer stream) also story wise it would be a little problematic because they said the survivor cant speak because the entitus punished them (hence why survivors only can make gestures).
But voice lines in lobbys would be very cool. I dont like the emotes thing, but i would like to have every character has some minor animation changes to them. Everyone right now runs almost the same and everyone repairs the same. I would love to see some differences when playing some different characters and when wielding a repair box and when having some perks (like feng's quite repair perk).
That would be very neat.
Well i dont have any ideas for prestige 3 survivors. :P
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Well if they do something like that in the archive i would be surprised. They never touched Mori's and that would be a welcoming surprise!
Well, i want to see some more mori animation and i totaly love the idea of each Legion has his own mori.
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Well, i can actually hear the footsteps of survivor quite good. Yesterday i got someone BECAUSE i heard the footsteps...
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When im allowed to say something to this guide.
This guide is just for playing tier 3 Myers.
I play him a lot too and i have to say, i stay tier 1 for the first generator because even on high ranks, if you know how to grab someone while in stealth, tier 1 is the tier im getting the most hooks in the early stage of the game. later when the chases start, of course i need to go to other tiers because myers is on tier 1 way to slow.
Most important thing about tier 1 - Dont go on open fields and try to SNEAK UP on them. Not right in front - IF you COULD see them when leaning out of cover they WILL see you, since you are way more bulky than any tree on the map.
Never hide behind a tree, they will see you.
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Yeah. I actually dont like the menu at all.
I have so amazing ideas with the menu, but maybe it would be too performance eating and maybe even to much for the developers to do, since the developers are pretty slow in programming things... -
@ad19970 said:
@Orion said:
@venom12784 said:
Yeah but better cause is dbdThis idea is terrible and created a lot of problems for every asymmetrical game that had it. Forcing people to play a role they don't want (or, alternatively, denying them the role they do want) is absurd.
Yeah it's the reason why I lost interest in Last Year: the Nightmare faster than I would have liked to.
Well, if you want to play killer you can vote. I often have games where i ask if i could be the killer and everyone who voted for being killer stopped their vote. So i got killer.
Never had it anytime that they didnt wanted to change.
The community is quite amazing in that game.
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- Well i will go for all outfits because i like all. And if i dont get it with the coins in the event because i sleep too much to recover from illness then i will buy the ones i actually want from the shop.

- Well i will go for all outfits because i like all. And if i dont get it with the coins in the event because i sleep too much to recover from illness then i will buy the ones i actually want from the shop.
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@artist said:
I think a great starter nerf to moris would be to make it so that they can only be used when everyone has been hooked at least onceThat would make the mori useless. How often in games i have the problem that i get ONE person not catching.
That would ruin the offering completly. -
Well, the problem here is that the game should make fun.
If you play hardcore like, then well... You never will have fun.I often play against SWF, but im always having fun with it because then the game gets more intense.
I love how often SWF are super stupid when playing together, especially they are super altruistic.
You can also use that SWF group to counter them.
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Well, exhaustion perks are pretty strong actually.
Especially if you keep the exhaustion at a level that you can wait at a pallet and then you can run away.
That is pretty strong. -
Well...
I kinda like the way moris are handled at this moment. I would like to see another mori that is not THAT rare but still rare, that has the exact same effect like you tell. You have to be hooked TWICE. And then only for one person.
That would be cool.But i would like to have the Ebony just pushed up in rarity. That would make it fine then.
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@Master said:
We dont need to discuss whether deranking is allowed, fact is that BHVR officially supports streamer freely admitting on doing that (MLGA same btw).
Also, we have confirmation that afking to derank is not bannable for example.You say that there is no reason to derank, but is there a reason to rank up?
The whole rank system needs a complete rework if you ask me and most important, we need a casual mode
Yes, there is a reason the rank up. To get people that are the same strenght as you. And to NOT bullying the Killer.
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One guy blinded me while i was swinging my weapon with someone on my shoulder. I droped them.
I can confirm they blind.
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The Legion is a early play killer. Not meant for high ranks.
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Oh, i should clarify: The Frenzy vault doesnt get buffed by bamboozle since its too fast, but the normal vault without frenzy is faster.
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The problem here is the balance act. If survivors run Sabotage and with toolboxes, hooks can easily be destroyed and it gets annoying for the killer.
There is that. And if there are less hooks to destroy because they get placed further away and thus less hooks on the map´you would destroy killers.
I know why you say there are too many hooks to close to another, you cant use the wiggle free thing, BUT if hooks get sabo'd its game over.
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- Jeff looks cool. Story's are pretty cool and i love the fact that both, Survivor and Killer are connected to each other. Heck, even the map is connected to those!
The Legion looks pretty decent and i love the cosmetics for them (especially Susie) but the ability of the Legion confuses me, especially the fact that he got a perk with Exposed but with his ability he cant use it.
- Jeff looks cool. Story's are pretty cool and i love the fact that both, Survivor and Killer are connected to each other. Heck, even the map is connected to those!
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I actually think the kilelr is almost in a perfect spot. Rank 1 Killer her and i can tell they feel extremly strong compared to others (except nurse)
First games i sucked with legion, b ut after a while i got used to it and become stronger.
3 games in a row where i got all survivors.
My record was with Freddy 7 games in a row.
So its pretty decent. -
It does not affect the vault of the legion. Bamboozle only blocks the window after the jump (this is a huge advantage when survivors want to jump back)
It does not actually affect the vault speed.,
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Well he definitily needs a buff that is for sure.
But he is not that bad as all main killers tell. -
@yeet said:
@Wolff_Bringer said:
This op is the worst.because i don't sugarcoat my words?
sorry for the honesty, i understand some people find comfort in lies.I dont find comfort in lies. Lies are the worst.
The problem i have with you: You tell that something is garbage that isnt.
YOU failed at playing him correctly so YOU think he is garbage.I play actually pretty nice with her.
I have games where i get all 4, or 3.
She is strong. But not as strong as other killers. And she does not have to be. -
This op is the worst.
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@Dwight_Confusion said:
I view this as another millennial post without much substance.Basically... because the OP doesn't "like" the new killer... therefore it is "weak" and "bad". Typical millennial thinking.
Be objective.
I personally think the killer is in a good place. I think some of the add ons could get checked on, but overall I like the very humanistic look, the perks are fantastic on both sides, and it really forces people to chance the meta.
I'll be seeing a lot less SC, DS, Adren, BT builds now.
I think he's mid tier maybe? I don't know. It's hard to say right now. He just came out.
He is not mid tier, he is for begginers, i think. He is pretty weak. But not garbage as the OP says.
Im fine with some points, but everytime this BS statement that he is garbage... -
@yeet said:
@Wolff_Bringer said:
@yeet said:
@Wolff_Bringer said:
You cant call people pathetic just because they dont share the same idea as you. THAT is pathetic.And not everything about this killer is miserable:
The power is strong in the point you can ignore pallets. If a killer ignore those, its amazing.
The power is weak when you have injured survivors. Why should you hit an injured survivor?
The second thing i really dont understand: Why does he get an ability that isnt used by him? The Perk with the locker is useless on him, since you dont use the exposed effect.
The Third thing i also dont understand: Why give him the ability to see other survivors when you cant reach them? All the time i try to chase the other the ability does not have enough time. And another thing is, it has no use to chase another survivor since you can easily heal the deep wound.His Perks are pretty strong. The locker thing can be extremely powerful on low ranks. High ranks dont use lockers. So its a early game perk.
DIscordance is an amazing perk on all killers. You instantly know where more than one survivor are.
Aura reading is amazing for killers. So its a decent perk and i would use it on Freddy.Mad grit is also a perk that is more for the beginners. Mad grit "can" be useful when you have a SWF team.
His design is inspired by the nurse and the spirit. You ignore pallets - you have a sprint.
Also i like his design of being a batlefield killer and also the idea having more than one person behind a character is amazing. Never thought about that and... Well its really cool. I like it.For me he is fun to play. So dont call "he is unfun to play" as a point, lol.
Give him some time. Maybe they will buff him.
The biggest thing i dont understand: Why are all of his addons so freaking weak?
Played some games and you can also play without ANY Addons at this rate somehow.
Oh, and dont forget to get some perks that reduces terror radius, since you cant hit others you see.what is the point of ignoring pallets when you cannot down survivors in any reasonable amount of time?
you also forget that to win in dead by daylight, the killer actually needs to HIT and DOWN survivors, doing this with what basically amounts to a 110% MS? complete garbage.
Discordance is only viable against low rank survivors, you should rarely need to work multiple people on a single generator
mad grit is a bandaid against a poor mechanic.
this killer is garbageThe point of ignoring pallets? IGNORING PALLETS Yeah, its weak. Understand that. ironie off
I know that. I got that also with legion. I win most of the matches.
The movement speed is a little bit slow, yes. But he shouldnt be as fast as normal killers. They should add a new tier of movement speed, agree with that. But garbage, no, not really.
Discordance is good in all ranks. As i saw today (im still playing)
Mad grit is only strong on low ranks, again. And poor mechanic? What about struggle is poor?Cant you see hooks as a killer?
This killer is not garbage. Garbage is raging against a new released killer.again, what is the point of ignoring those pallets if you cant do anything after the fact?
legion is very bad at downing survivors, that's all you need to know when making an assessment of his power
because ultimately downing a survivor is something that needs to happen to win games
discordance is only good against clueless survivors
i was referring to bodyblocking, not struggling
yes, this killer is not only garbage, but a giant steaming pile of garbageYou can hit him with your Feral Frenzy? It isnt that hard to hit someone after jumping over a pallet...
Do you even played him??
He is not VERY bad at downing, he is bad at it, but not VERY.
You should check his power more. Its more than a "i hit someone and downs him" ability. Think of using it right... (moonwalk the survvior you just hit...?)Well, your quite ignorant.
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@yeet said:
@Wolff_Bringer said:
You cant call people pathetic just because they dont share the same idea as you. THAT is pathetic.And not everything about this killer is miserable:
The power is strong in the point you can ignore pallets. If a killer ignore those, its amazing.
The power is weak when you have injured survivors. Why should you hit an injured survivor?
The second thing i really dont understand: Why does he get an ability that isnt used by him? The Perk with the locker is useless on him, since you dont use the exposed effect.
The Third thing i also dont understand: Why give him the ability to see other survivors when you cant reach them? All the time i try to chase the other the ability does not have enough time. And another thing is, it has no use to chase another survivor since you can easily heal the deep wound.His Perks are pretty strong. The locker thing can be extremely powerful on low ranks. High ranks dont use lockers. So its a early game perk.
DIscordance is an amazing perk on all killers. You instantly know where more than one survivor are.
Aura reading is amazing for killers. So its a decent perk and i would use it on Freddy.Mad grit is also a perk that is more for the beginners. Mad grit "can" be useful when you have a SWF team.
His design is inspired by the nurse and the spirit. You ignore pallets - you have a sprint.
Also i like his design of being a batlefield killer and also the idea having more than one person behind a character is amazing. Never thought about that and... Well its really cool. I like it.For me he is fun to play. So dont call "he is unfun to play" as a point, lol.
Give him some time. Maybe they will buff him.
The biggest thing i dont understand: Why are all of his addons so freaking weak?
Played some games and you can also play without ANY Addons at this rate somehow.
Oh, and dont forget to get some perks that reduces terror radius, since you cant hit others you see.what is the point of ignoring pallets when you cannot down survivors in any reasonable amount of time?
you also forget that to win in dead by daylight, the killer actually needs to HIT and DOWN survivors, doing this with what basically amounts to a 110% MS? complete garbage.
Discordance is only viable against low rank survivors, you should rarely need to work multiple people on a single generator
mad grit is a bandaid against a poor mechanic.
this killer is garbageThe point of ignoring pallets? IGNORING PALLETS Yeah, its weak. Understand that. ironie off
I know that. I got that also with legion. I win most of the matches.
The movement speed is a little bit slow, yes. But he shouldnt be as fast as normal killers. They should add a new tier of movement speed, agree with that. But garbage, no, not really.
Discordance is good in all ranks. As i saw today (im still playing)
Mad grit is only strong on low ranks, again. And poor mechanic? What about struggle is poor?Cant you see hooks as a killer?
This killer is not garbage. Garbage is raging against a new released killer. -
- Legion is quite fun to play. He is not that strong, but i can play with him. They need to buff him somehow. (Thinking of giving him the possibilty to use Exposed but not as a one hit)
- The new lighting is... Strange somehow. You get blinded by the generator lights.
- Borrowed Time is fine.
- Dead hard is ALWAYS buggy and remember to not overuse it. Wait for the killer to prepare the hit, THEN use Dead hard. Not before
- Yeah, that is a game mechanic now...
- Both side perks are fine. 2 of Legions perks are amazing at low ranks or even for beginners, one of his perks is amazing on all times (especially on nurse or Hillbilly). Survivor perks are strong, yea.
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You cant call people pathetic just because they dont share the same idea as you. THAT is pathetic.
And not everything about this killer is miserable:
The power is strong in the point you can ignore pallets. If a killer ignore those, its amazing.
The power is weak when you have injured survivors. Why should you hit an injured survivor?
The second thing i really dont understand: Why does he get an ability that isnt used by him? The Perk with the locker is useless on him, since you dont use the exposed effect.
The Third thing i also dont understand: Why give him the ability to see other survivors when you cant reach them? All the time i try to chase the other the ability does not have enough time. And another thing is, it has no use to chase another survivor since you can easily heal the deep wound.His Perks are pretty strong. The locker thing can be extremely powerful on low ranks. High ranks dont use lockers. So its a early game perk.
DIscordance is an amazing perk on all killers. You instantly know where more than one survivor are.
Aura reading is amazing for killers. So its a decent perk and i would use it on Freddy.Mad grit is also a perk that is more for the beginners. Mad grit "can" be useful when you have a SWF team.
His design is inspired by the nurse and the spirit. You ignore pallets - you have a sprint.
Also i like his design of being a batlefield killer and also the idea having more than one person behind a character is amazing. Never thought about that and... Well its really cool. I like it.For me he is fun to play. So dont call "he is unfun to play" as a point, lol.
Give him some time. Maybe they will buff him.
The biggest thing i dont understand: Why are all of his addons so freaking weak?
Played some games and you can also play without ANY Addons at this rate somehow.
Oh, and dont forget to get some perks that reduces terror radius, since you cant hit others you see. -
@Well_Placed_HexTotem said:
Its silly how with every killer released or every new set of killer/survivor perks the first thing the masses do is complain about how they aren’t up to par with whatever the meta of the game is and how they pale in comparison to other content in the game.Not everything needs to be super powerful. In shooters not every weapon has the same effectiveness. In a racing game, all cars aren’t the same in terms of power, handling, drivetrain, etc. Street Fighter releases DLC with characters that are more niche, technical, or more just for fun. If you play Madden online you’ll find people using Arizona or Oakland or the Bills instead of everyone using Kansas City or the Rams.
If youre playing in a tournament then fine, run Billy or Nurse and destroy the survivors. For every day play though, what’s wrong with a unique killer with a fun power? I’m a killer main and my favorite killers are Leatherface, Trapper, and Clown. Three killers that have flaws and aren’t the best in the game. But they’re fun to use. I could main Billy or Nurse on Xbox and destroy, but I find them boring.
Youre going to be very disappointed if you’re going in to all of the new DLCs expecting killers that will shake up the meta. Just buy it if it looks interesting, or don’t, and don’t worry about whether or not you’ll be able to 4k every match.
Well, im fine with your statement that killers should be fun and co.
BUT the problem is, The Legion is Very Very weak because of two things: Applying Deep Wound on other survivors doesnt reward you, since the survivor you are NOT chasing can instantly heal themself up.
You waste your time with chasing other survivors.
The second thing is: Exposed is not used by his ability. It ignores exposed completly and this is... Kinda messed up actually since one of his Perks is useless on him since it uses exposed.
I dont mean that you should insta kill every survivor when Exposed is active, the best way is to reduce the bleed out timer OR make he can stab the Exposed guy endlessly (but after each hit he gets a small stun)Im fine with Killers being considered weak. I play Freddy and main him. He is weak if you have great SWF but he is not weak if you are smart enough.
Freddy has flaws, really big ones but his ability is rewarding.
Legions is not.Applying a status effect that has NO USE because survivor easily can heal themself is... Sad.
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@RSB said:
@Wolff_Bringer said:
@powerbats said:
@Wolff_Bringer said:
@Giche said:
@Wolff_BringerAnd some peoples can 4 K with Freddy in high rank.
He's still trash.
Your point ?
Learn the killer to use her power correctly.
And i know, some have problems others dont, but i hate people who say "is trash". No its not, its difficult to play as a killer sometimes.
And i dont say that freddy or spirit doesnt need buffs (freddy even needs a rework). I want to say: Dont say a killer is trash. Use correct words.
I hate people for using words as "trash" and thinks like that.Thank you, I've been saying this for awhile and she's not for everyone due to her limitations but Like Freddy she can be really good. I think her channel power should be 15 seconds base but make it so that her cdr can't take it below say 12 to keep it balanced.
Also changing her voice along with some of the other sounds would be good too, especially so she doesn't sound like the hatch.
Actually, why do survivors hear me phase walking? They can hear WHERE i am when im in Phase. Thats... BS actually.
Learn to play her instead of whining, gosh.
Im not whining. o:
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I dont play 100 games... xD
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@powerbats said:
@Wolff_Bringer said:
@powerbats said:
@Wolff_Bringer said:
@Giche said:
@Wolff_BringerAnd some peoples can 4 K with Freddy in high rank.
He's still trash.
Your point ?
Learn the killer to use her power correctly.
And i know, some have problems others dont, but i hate people who say "is trash". No its not, its difficult to play as a killer sometimes.
And i dont say that freddy or spirit doesnt need buffs (freddy even needs a rework). I want to say: Dont say a killer is trash. Use correct words.
I hate people for using words as "trash" and thinks like that.Thank you, I've been saying this for awhile and she's not for everyone due to her limitations but Like Freddy she can be really good. I think her channel power should be 15 seconds base but make it so that her cdr can't take it below say 12 to keep it balanced.
Also changing her voice along with some of the other sounds would be good too, especially so she doesn't sound like the hatch.
Actually, why do survivors hear me phase walking? They can hear WHERE i am when im in Phase. Thats... BS actually.
Well think Wraith, they know you're close but not where unlike Wraith where they can see n outline aka predator.
I want that to be silenced. Its jsut too... Absurd.
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Actually, i was wondering the same. Why do the survivors stay still and wait for the execute? It makes no sense and for me its a huge minus point for the spirit.
I need immersion as much as possible and that makes no sense at all...
Would love to have it a little bit edited actually. -
@powerbats said:
@Wolff_Bringer said:
@Giche said:
@Wolff_BringerAnd some peoples can 4 K with Freddy in high rank.
He's still trash.
Your point ?
Learn the killer to use her power correctly.
And i know, some have problems others dont, but i hate people who say "is trash". No its not, its difficult to play as a killer sometimes.
And i dont say that freddy or spirit doesnt need buffs (freddy even needs a rework). I want to say: Dont say a killer is trash. Use correct words.
I hate people for using words as "trash" and thinks like that.Thank you, I've been saying this for awhile and she's not for everyone due to her limitations but Like Freddy she can be really good. I think her channel power should be 15 seconds base but make it so that her cdr can't take it below say 12 to keep it balanced.
Also changing her voice along with some of the other sounds would be good too, especially so she doesn't sound like the hatch.
Actually, why do survivors hear me phase walking? They can hear WHERE i am when im in Phase. Thats... BS actually.
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@Sarief said:
@Wolff_Bringer said:
@Sarief said:
@Wolff_Bringer said:
love survs that flame about tunneling. Its the same as the killer flames because of "gen rush".
Dude, as a killer im meant to kill people. of course i chase ONE person and dont let me distract.
And also: Dude im a survivor, im meant to do gens.I chase 4 survs for 4 kills. I tunnel when I need to, I camp when it's necessary, but concentrating on chasing one is guaranteed way to lose. It's just too counterable
I know that its counterable. (i for my, play for fun so im going always for the rescue guy and not the rescued) so that everyone has a chance. I rarely tunnel or chase the same person until he dies.
And guess what: I have emore success when im NOT tunneling!Doubtful, but ok. Take some time to record stats
What do you mean by "record stats"?
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@Sarief said:
@Wolff_Bringer said:
love survs that flame about tunneling. Its the same as the killer flames because of "gen rush".
Dude, as a killer im meant to kill people. of course i chase ONE person and dont let me distract.
And also: Dude im a survivor, im meant to do gens.I chase 4 survs for 4 kills. I tunnel when I need to, I camp when it's necessary, but concentrating on chasing one is guaranteed way to lose. It's just too counterable
I know that its counterable. (i for my, play for fun so im going always for the rescue guy and not the rescued) so that everyone has a chance. I rarely tunnel or chase the same person until he dies.
And guess what: I have emore success when im NOT tunneling! -
love survs that flame about tunneling. Its the same as the killer flames because of "gen rush".
Dude, as a killer im meant to kill people. of course i chase ONE person and dont let me distract.
And also: Dude im a survivor, im meant to do gens. -
But i hope the sound of her "ha'S" will get changed. It just to... Robotic?
Dont know, it doesnt feel spirit like. -
@Giche said:
@Wolff_BringerAnd some peoples can 4 K with Freddy in high rank.
He's still trash.
Your point ?
Learn the killer to use her power correctly.
And i know, some have problems others dont, but i hate people who say "is trash". No its not, its difficult to play as a killer sometimes.
And i dont say that freddy or spirit doesnt need buffs (freddy even needs a rework). I want to say: Dont say a killer is trash. Use correct words.
I hate people for using words as "trash" and thinks like that. -
people who are trapped should get slowed down. Heck, the trap hits your feet and crush the bone! You shouldnt be able to fast vault and you should be a little bit slower. (No exhaustion after trapping, because you are not exhausted)
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Spirit weak?

That was the second game i did with her. -
Approve to that. Dont like the sounds with the "ha" and such. Its a great idea but needs better editing ^^
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Ace in the Hole 2000 Shards, Boil Over 2700 Shards, Lightborn 2000 Shards, Make your choice 2000 shards.
There you go.

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I love the idea man. I'm kilelr main and i approve this rework! No, really, its actually quite good and now i can run both perks now!
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He will get reworked. I consider that point Rattman. I know that freddy is weak (im getting most of the time 3 survivor, have no probs with him) at the moment, but after his "rework" or needed buffs i hope its not that strong. And actually, you only can use it on others...