Discussions
339,151 discussions.
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0 comments 11 views last activity
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SUMMARY OF THE ISSUE: Both invocations perks lose all progress upon being cancelled. Invocation progress is supposed to regress upon cancelled however since this patch they immediately lose all progress PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: 1. Use an Invocation perk 2. Start an invocation and perform the interaction for 30 seconds or so 3. Let go 4. Immediatel1 comments 61 views last activity
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SUMMARY OF THE ISSUE: Just got a 4k has Good Gal with the three Good Guy perks equipped and it did not count. PLATFORM: PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Played A match As Tiffany, got 4 kills with the 3 Chucky perks equipped. No Trophy.3 comments 71 views last activity
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SUMMARY OF THE ISSUE: There's an invisible wall underneath the Ormond Snow Plow which blocks any projectiles from traveling underneath. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Attempt a projectile throw/shot underneath the Snow Plow and watch it blow up in your face. VIDEO: https://youtu.be/8RLP5OtWO3U PLAYER LOGS: DeadByDaylight.log0 comments 31 views last activity
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Houndmaster is a really fun designed character however she lacks a lot of things that would make her excel. First off her AI for Snug to hug around loops is very finicking and could be improved. The Dogs path when searching oftentimes is not the most efficient causing you to lose distance just to get the speed boost. The dog can bump into and get stuck on things to end the path early, but t0 comments 31 views last activity
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Slugging for the 4k has started to spike. It's a strategy in the game and killers can do what they want but I hate it cause of the amount of time it wastes for everybody. I think we need a system where if there is 1 survivor left standing and the other survivors are downed then after "X seconds" the downed survivors can insta-bleed out and move on to the next match. This would give the last survi0 comments 21 views last activity
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So 3 different perks that weren't in the 8.4.0 ptb were buffed. Distressing, (was 26%) Hex: Thrill of the Hunt, (was 10%) and No One Left Behind. (was 50% and 7% for 10 seconds) They removed the Bonus BP from them and now the only perk with bonus BP is Beast of Prey.0 comments 51 views last activity
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SUMMARY OF THE ISSUE: When dying, after fully completing "Death-defying Leap", the challenge reset itself. PLATFORM: PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Completed the challenge: Fall from a great height, twice in one match Died to The Houndmaster (on Glenvale) Challenge removed progress ("complete" status) VIDEO: PLAYER LOGS: Player logs are required from PC players0 comments 1 views last activity
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As far as I am aware hook bubble is supposed to block auras whether we like it or not and it was changed a while back. And in todays patch 8.4.0 I witnessed in a game that after someone got hooked their aura was visible through the hook bubble and I was kinda happy thinking it was reverted back but turns out it was just a bug. https://www.youtube.com/watch?v=RdOuK16jjmk2 comments 61 views last activity
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Is she getting stronger from the buff or is she still just as weak? This image is fan created.18 comments 501 views last activity
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SUMMARY OF THE ISSUE: PLATFORM: Switch but have seen it happen to Paulie Esther on Steam. STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Just playing the game I use the visual heart and while I have the heart beating not the lullaby I don't hear the terror radius and now they are using Monitor to exploit it further. Fog Whisperer Paulie Esther had this happen and has reported it also if I'0 comments 51 views last activity
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i have the April fools head (arlecchico) and lucky vest but there is no silly pants, no silly goofy clown pants all I got are these black jeans, I NEED CLOWN PANTS! BHVR please and thank you.2 comments 11 views last activity
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My console friend noticed it was bugged after watching a streamer's vod of me being chased. I attached a screenshot of all 3 POVs. Mine (PC), friend 1 (PC), and friend 2 (Console). Edit: Still bugged 9/4/243 comments 603 views last activity
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What is The Houndmaster? This killer looks like an incomplete project, her power has A LOT OF BUGS totally counterable, difficult to make things, irritant to use, not manegeable, weak, survivor can drink some tea while u can try target them. The worst chapter ever. What happening? Please BHVR try to make a simple killers, stop trying bring this IA inovations where they not works well. This killer0 comments 51 views last activity
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Is this some kind of joke? Do we really need to make the worst perks in the game even worse? I found this out the hard way on blood lodge and ended up trying to do the invocation FIVE TIMES before finally being killed in the basement. (Yes that is not optimal, but I am allowed to try out the new perks on live right?) This is frankly ridiculous considering how bad weaving spiders and crows are3 comments 81 views last activity
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SUMMARY OF THE ISSUE: Encountered a bug, when I sent the dog into a chase, where the dog disappeared off the (visible) map completely and was unavailable to use for the rest of the game. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Just seems to happen randomly when the dog gets sent on a chase. I did not notice anything specific with the chase path. VIDEO:0 comments 42 views last activity
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So, I really think that people have been underrating Houndmaster's strength, but that's not the point of this thread. The point that I would like to make is that, part of her kit does feel kinda useless, which is strange since there are a lot of add-ons that affect it. I am talking about Houdsense. Ok, it reveals the survivor's location, but the effects that happen to them when you hit them are j3 comments 121 views last activity
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https://www.youtube.com/watch?v=q7HiIGq1uaw The current invisibility is 0.94 seconds and BVHR coding is making invisibility timer start when particles start instead of when the character reappears. Also Rekiro watch add-on has no effect and does not work.3 comments 81 views last activity
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playing HM in no way feels like you're sicing a trained dog on someone, it feels like you're playing deathslinger with a dog-shaped projectile that has a second shot. i had assumed that the houndmaster was going to be a more aggressively oriented version of the knight, but as she stands she's kind of just…bad? this thread isn't a balance discussion, frankly i just don't see how she aligns with0 comments 21 views last activity
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I just had two team-mates self-unhook themselves to 2nd hook stage and then run around t-bagging next to me, pulling down pallets near me and rush in and out of lockers, while the Killer ran around to mori the other. Please bHVR, please make 1v4 as good as 2v8.4 comments 41 views last activity
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Splitting queues is. Right now it feels like that having regular 1v4 queue is an evt than the actual events/modifiers/game modes. Also BHVR team did something to the BP incentives. Here in Brazil it was 100% for survs everyday between 10:00 to 23:00 hours, but after some evt in June or July this was permanently screwed over. Saying this just to add to the fact playing 1v4 normally is an evt n0 comments 11 views last activity
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In the patch notes it saids it was 28% but that is not true It was 40% It didn't get a 8% nerf it got a 20% nerf.3 comments 81 views last activity
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I recognize both those screams and they’re not original Also the new survivor looks like she’s dead1 comments 41 views last activity
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What was done to Dracula. Hellfire's cooldown was increased 50% and the buffs to the Wolf are still the same non-existent ones. And all his perks are still pretty useless or are not worth bringing. Dominance buff is good, but it still only blocks the object's first interaction and don't work on Pentimento totems. I thought some of these changes would be improved or reverted. 😥45 comments 1,053 views last activity
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A Mestra da Matilha veio extremamente fraca. Principalmente para os consoles, a hitbox do cão é extremamente pequena, o cão demora muito para pular obstáculos, você não tem precisão nenhuma fora que quando você acerta o cachorro (algo que é bem difícil) o sobrevivente pode simplesmente jogar uma barricada na sua cara e anular completamente seu poder, cara, isso é um absurdo! Não vou nem comentar0 comments 21 views last activity
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The Ultimate Houndmaster legendary skin shows as a visceral skin (bloody cosmetic portrait). It has no unique mori. It is impossible for us players to know if the visceral tag was a mistake or if the skin's mori is bugged and defaults to the standard mori. If this turns out to not be a bug, oh boy.2 comments 161 views last activity
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The new ‘Invocation: Treacherous Crows’ perk already seemed really weak and niche but I thought, hey at least we can use it in tandem with ‘Weaving Spiders’. But apparently that’s not the case You have to activate them both separately, so that’s 120 seconds in the basement for both perks I figured Invocation perks would work like Boons, or Scourge hooks where all affects are used at once, but10 comments 1,001 views last activity
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The whole point of Visceral cosmetics is that they're supposed to have their own unique moris, classifying the cosmetic as one just because the dog is changed into a puddle doesn't justify making it one.6 comments 71 views last activity
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Now that the killer is available to play for everyone... What's your thoughts so far?36 comments 681 views last activity
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SUMMARY OF THE ISSUE: The hair penetrates through the hood. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Take Yun-Jin Lee, Dress No spin + Yun-Jin's Mask2 comments 51 views last activity
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the tights were awesome, why were they removed? Now it’s just a miniskirt8 comments 731 views last activity
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Anybody know where I can find the patch notes for the new chapter. Not the one with just the houndmaster changes but like the full list of changes.1 comments 31 views last activity
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It's the worst perk for survivors and completely fails at its purpose. I will ignore the 60 second start time for Invocation because Invocation speed can be increased, so it is not considered a bad thing. -1 The benefit is minimal, I've never seen the developers be so careful with any aura perk except with this perk, for some reason having a 2 second aura reveal the killer to all survivors was0 comments 91 views last activity
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For those who haven't noticed, sacrificial ward has become a brown offering. Now players could very well use them EVERY match if they want to avoid map offerings whereas before, it really wasn't common enough to be able to do that. Do you think this will lead to a decrease in the number of map offers people will use since they'll be more likely to be countered, or maybe do you think we'll see tea12 comments 151 views last activity
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That is all i have to say. Don't come at me with defensive comebacks or tryna telling me off. She needs a nerf thank you.10 comments 121 views last activity
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SUMMARY OF THE ISSUE: GUI Switches from Fancy Icons PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Killer disconnected from the Lobby during final 5 second countdown. I was in blood web for Claudette using Fast Track. Timing started counting from 5 seconds final lock phase before killer left and GUI Switched to this format. VIDEO: N0 comments 11 views last activity
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This discussion has been merged .0 comments 11 views last activity
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SUMMARY OF THE ISSUE: 'reverse vaulting' a specific vault on father campbell's chapel will result in Snug disappearing and falling through the map, leading to the server crashing 20 seconds later. PLATFORM: PC/Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Load into Father Campbell's Chapel with specific mid height vault spawning on stairs in main Send Snug to Vault over it from0 comments 21 views last activity
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So a $2 Ghost Face mask $4 in the name of standardization. That mask doesn't even deserve to be Very Rare, and the only reason I was okay with it is because it was just that mask and I thought standardization could mean fair prices down the line. But, then they started releasing $18 with no explanation. Maybe it was because they are Visceral? Except they0 comments 32 views last activity
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A Border Collie 😍😍😍 If puppy has to be scary then the Collie can get the zombie makeover.0 comments 1 views last activity
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SUMMARY OF THE ISSUE: Occasionally in the lobby, with Portia selected, Snug will charge for a hand once. This animation seems to call in the appropriate file for Snug’s carrying of the hand in his mouth. After this, Snug will immediately charge again and the animations are not called in correctly. PLATFORM: Xbox Series X STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURRED: Open Dead By Daylight0 comments 11 views last activity
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As the title says, as a spectator dead hard dodges were really fun to watch, and it's sad the skill experession from abilities like this are gone, I honestly really feel with how many S tier killers are in the game and all the base chase buffs it would be fine now, it doesn't get enough distance on the current S tiers/killers with anti loop. we didn't even get to try it with the new base change14 comments 181 views last activity
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The new skins of the new killer bring a cosmetic with a visceral category which does not come with a new mori which seems silly to me because they put a visceral skin without a mori when they are supposed to be visceral because they almost completely change the killer with a mori new and the dog skins do not compensate for the rarity since those power skins should remain as legendary skins and no1 comments 181 views last activity
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I've noticed that the latest chapter doesn't have any hype centered about it. At all. The mechanics and everything else is pretty cool, but there was kinda no hype. It was boom, ptb, enjoy and here's a trailer revealing everything. We had absolutely no indication, no teaser or anything. Only people closely following knew that there was going to be a chapter, but still no idea what. It gives the52 comments 1,071 views last activity
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Just the things that happened today: - 3 man swf sabo squad with breakout saboteur on coldwind that are absolutely livid after the game in chat and on profile that they got slugged through most of it. - Kate with boil over that is the entire game in the same corner where she pre saboed the hook complaining about slugging. -infinite tombstone Meyers complaining about people in locker. -Ghostf0 comments 31 views last activity
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To start off I really like the idea going on, but ignoring all the bugs one of the biggest prevalent issues is that Houndmaster's cool downs are inconsistently long. If Snug came back immediately, the normal cool down would be acceptable. However because Snug has to properly return to even start the chase cool down, plus in many cases we are running away from Snug trying to catch a survivor, th0 comments 32 views last activity
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That is quite big. Was something else changed with it? I wonder what PS4 is - takes some time for me to download…8 comments 101 views last activity
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3 perks have received buffs that weren't on the PTB. Distressing now increases terror radius by 20/25/30%. (was 22/24/26%) No One Left Behind now gives 50/75/100% healing and unhooking speed (was 30/40/50%) and the Haste has been increased to 10% for 15 seconds. (was 7% for 10 seconds) Thrill of the Hunt now has a 10/12/14% penalty per token (was 8/9/10%) and the maximum penalty is now 50/60/719 comments 361 views last activity
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ISSUES: 1 - Many times Snug, when sent on a chase, will sometimes get stuck on something even if that line was shown to work. This includes pillars, edge of a haybale, stuff like that. 2 - Commonly after completing a Search, Snug will get stuck and not listen to the command. 3 - Sometimes Snug will fail to Search and get stuck (mainly when through walls with a multifloor map) 4 - Rarely S0 comments 61 views last activity
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SUMMARY OF THE ISSUE: Occasionally if you dog is far behind you, using the chase command starts the "dash" from the dog's current position instead of in front of you resulting in a delayed and shorter "dash." Additionally, sometimes when you use the chase command, the dog just doesn't go. This is most likely due to the same issue. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCUR0 comments 31 views last activity
