Discussions
339,151 discussions.
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A long time ago, someone had an awesome idea for this new survivor item, sleeping bags. Does anyone remember it? It was pretty cool. :>2 comments 62 views last activity
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I been on the fourms for while now and most of the fourms is either nerf that or buff that, or even complaints about an update or other stuff they like to Complain about. So it makes me sad that these players are filling the fourms with there complaints:( and before you say this has to be a bait thread. It's not I'm just saying my opinion. Have a nice day:)8 comments 72 views last activity
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This discussion has been moved .0 comments 1 views last activity
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To stop whiny survivors like me, please give us the following demands: Make a Perk that is similar to Pharmacy but for Keys. This will help create strategies for Endgame Collapse. It can also be countered by Franklin's Demise so no biggie. Remove Broken Keys while you're at it. They are useless and serve no purpose other than to annoy survivors. This should introduce some interesting dimens4 comments 132 views last activity
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So basically, i got bored and decided to make this thread about Trapper jokes. if you have any Trapper puns that you'd like to "share", just post them here. please, post the stupidest and most hilarious ones you can find or come up with. puns that the Trapper himself would most likely make are also pretty good.9 comments 382 views last activity
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I would: Kiss-Mirages decoy F***-Mirage Marry Gilbator (Only because Mirage wouldn’t be a good marriage companion) This is a following of a thread @PhantomMask20763 had awhile ago, but his was for dbd.17 comments 93 views last activity
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A new Killer, The THING can mimic based on the film from 1982, can mimic survivors based on the ones in play, offers a new way to play and to scare players in game. Not to mention a Surivivor based on Kurt russell Character R.J Macready.6 comments 212 views last activity
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I suggest to add an animation to a survivor that disconnects during a trial. Currently it's just sharp transition from their current state (standing e.g.) into a lying down dead animation. You gotta admit, It look silly. What it could be is the EGC sacrifice animation with claws coming from the ground. Just for aesthetics.3 comments 32 views last activity
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Survivor's inside your terror radius must spend an additional 2/3/4 seconds to stop a generator from regressing.3 comments 62 views last activity
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I have always been a moderate user, but now patience is over! For three matches in a row I met fellow bastards, who disconnected an instant after the start of the game, while the camera was still circling around me. The developers have done an excellent job in setting up an automatic system for canceling the game if someone disconnects during loading, but some infamous and unworthy people enjoy c12 comments 142 views last activity
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So, the big baddie of the Dead By Daylight lore, the same thing we see kill us after 2 minutes of staring at a Leatherface on a hook, is one character we know next to nothing about and is really only known on the wiki. One large question I and others in the community ask is this: what is the Entity made of? Of course there's already the small description in the Auric Cell shop, but that really do8 comments 422 views last activity
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If Ghost has a 32m terror radius how are they supposed to be a creepy stalking killer?... He can remove his TR for 5 seconds but we are supposed to crouch around and find a good angle to peek around corners and stalk?... Wouldn't the 5 seconds be up by the time you could even get into position? Hopefully they change this.10 comments 182 views last activity
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1 comments 122 views last activity
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I thought up a system in which killers camping has no point to exist: if the killer, after having hooked a survivor, remains within a 15 - 20 meter radius for more than 10 - 15 seconds, the survivor's hook bar will stop decreasing. If the killer carries a survivor within a 15 - 20 meter radius, the bar will not decrease. If the killer is in a chase within a 15 - 20 meter radius, the hook bar of30 comments 383 views last activity
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Next week, we will be holding another live Q&A on Twitch. The topic of this Q&A will be primarily focused on the mid-chapter update, although we will also be accepting general questions as well. RULES Please only post questions in this thread. Any posts that are not questions will be removed. One question per person. Additional questions from the same user will not be taken. Question150 comments 3,294 views last activity
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Let me preface this by saying I was one of those people who looked at the changes and pretty much said "rip Legion", and I am well aware this has been said before. But I just want to thank the devs not just for New Legion, but for the EGC in general. New legion feels so "right" in a strange way. Their power synergizes well with the standard killer abilities and being one of the only killers movi26 comments 442 views last activity
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10 comments 272 views last activity
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https://www.youtube.com/watch?v=R98e-Y4Lu8w&t=010 comments 192 views last activity
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Oh they tried so hard to be toxic, and this was a 4 man swf, man did they really wanted to sweat and fry their electronics And this was on the pale rose map35 comments 842 views last activity
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The DC's don't matter. This is about the solo survivor trying to escape. This is one of my many experiences as a survivor. I've yet to escape through a gate once the hatch is closed. There's just not enough time. I know it's possible if gates spawn on opposite sides of the map. They don't for me. I don't know how to make insert media work. I've asked and got no response so I can only share a lin7 comments 582 views last activity
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First off, my build: Bamboozle, Franklin's Demise, Fire Up and Barbecue and Chili or Monitor and Abuse. First game back to Freddy, predicted Haddonfield. Guess what map I got, yeah. Anyways, I brought a mori for the fun of it, tested how it'd go, I do have a screenshot of the match results but I killed the first two survivors, slugged the third Survivor and used that as my way to find the last o0 comments 32 views last activity
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It would be really nice to have different voices for Susie and Joey and to have vanilla skins for them. Its kinda lame that they are behind a pay-wall that is more expensive then the entire "Darkness Among Us" DLC.1 comments 62 views last activity
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5 comments 132 views last activity
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Are we going to be getting these on a monthly schedule, was it a one time thing, or what? Last Developer Update was April 12th, slightly over a month ago now, so I'm just wondering if these are going to be consistent or not.1 comments 52 views last activity
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Am curious on how it can be handy. Giving your obession your terror radius doesn't sound all that useful to me?12 comments 922 views last activity
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Since it's mother's day, here's an idea for a new killer : The Mother. Her power grows as she cleans up scratch marks and blood pools left behind by running or wounded survivors. After cleaning up enough of either, survivors become exposed for 60 seconds, and the survivor who had the most mess cleaned up has their aura revealed for 5 seconds. (could also be used as The Janitor, but it is11 comments 842 views last activity
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This map is seriously unfun for most killers. True infinites, bugged windows that all spawn open. Plus the cellar that you can braindead loop that's near the middle of the map. Please vote.37 comments 732 views last activity
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Thanks to a thread about a Daily in the General Discussions, i went to look on the Wiki. And realized that only Wraith earns 20k from his type of Rite Daily, Trapper & Hillbilly earn 25k & the rest all earn 30k. The reasoning why those 2 earn less and Wraith earns the least is because their dailies are easier. And i think that's fine reasoning, but there's a problem. Which develope6 comments 82 views last activity
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So it has been a bit since the last update so I've spent some time playing the EGC and Legion. Note: I play in the low ranks as killer.. yellow ranks.. and purple ranks as survivor. I like to goof around but will try hard depending on the group or player I come across. --- Legion --- The new Legion, although is fun to play but their power feels a bit lacking. I feel the new legion is basica0 comments 14 views last activity
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I'm sort of a killer main. I probably play killer 70% of the time, and survivor 30% of the time. And I noticed something. When I lose as killer, most of the time I have less fun than games where I lose as survivor. Even when I win as killer I can often end a game frustrated, but don't mind dying as survivor... except in 3 cases. Freddy, Legion, and Cannibal.(and nurse sometimes) And it1 comments 112 views last activity
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After getting Nightmare 1-8 (Nightmare 1 - Freddy V Jason) at a garage sale for 10$, I have a great question How come Freddy cannot bring survivors into his realm, the Boiler Room, the huge f*cking house with the boiler room?5 comments 62 views last activity
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15 comments 242 views last activity
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[Btw I do know naming people is a dangerous thing on here, but considering this is tremendously positive I don't think it's worth blocking out his name - although if I need to change it, just say and I'll edit it with a covered up name] The Scene: Grim Pantry, tough map, great survivors, all running straight to the best loops every time. Lithe, Sprint Burst, all self care. I have to use my skill17 comments 3,772 views last activity
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With 2.7.0 came the change to the ping indicator for Survivors. With this change, the indicator is hidden for the first 5 seconds of being in the lobby, from both Killer and Survivor. This was made so for ‘waiting until the ping stabilises before a Survivor leaves’. However, the matchmaking seems to favour rank over ping and put you in games that are 400+ ping wherever possible. I personally di0 comments 62 views last activity
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I use all my iridescent shards for bloodpoints and have purchased any cosmetic I like as well as EVERY chapter with money. But I still think that the bloodpoints you get for spending iridescent shards is too small. There is too many perks to unlock for every character and that's increasing every 3 months making this grind constantly harder and harder. Can you please íncrease the BPs in Shrine o3 comments 52 views last activity
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Warning No formatter is installed for the format not-found29 comments 562 views last activity
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Hex: The Fourth Seal Call upon the entity to create 1/2/3 additional dull totems. For every totem that exists, gain a token. Every time a generator is completed, all hex totems are disguised as dull totems for 60s, and ALL totems are protected from cleansing for 5*(number of tokens) seconds. All totems are protected and disguised for 90s at the start of the trial. This also applies to Hex:Th2 comments 52 views last activity
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Title? When the hatch is closed, the generators are blocked off. Previously, Left Behind was only useful when there were 5 or 4 generators remaining, and the hatch has yet to spawn. The buff is merely pointless and an entire rework would have been appreciated. @not_Queen @Peanits3 comments 172 views last activity
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i don't mean the hitbox, even tho it need to be fixed in a way, but i mean SPAMMING space to get out of the locker but the killer open it and you get hooked, i pressed space 0.3 seconds before he open the locker, i acted first, i should be the one getting the desired effect, not be grabbed from the locker when i reacted first, i adore this perk but it happens way too often, it need to be fixed3 comments 72 views last activity
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8 comments 102 views last activity
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My friend and I have played the new patch update for two days on PS4 and here are some thoughts. Take them as you will: I LOVE the fact there is no longer hatch stand offs. It's about time. It needed to happen. I also like the CONCEPT of the EGC. The main problem with it is now a double edged sword. The EGC makes jerks leave, which I like. However, it removes a killers ability to get more kills7 comments 132 views last activity
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21 comments 122 views last activity
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So i started using no mither builds so i could de-pip without being toxic. But the fact that the intense music is constantly playing with no mither is pretty annoying. We should get a music volume slider, and change the volume of each type of music. so we have a separate slider for chase, injured/dying, ect. Anyone else think the constant intense music is annoying?1 comments 82 views last activity
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I can ######### understand why survivors are so god damn salty all the time... Playing survivor is nothing but ######### aggravating... Let me quickly list a few things that make me actually want to die Ruin every game, when teammates can't work through Ruin... They just run away from the generator in fear Nurse Devour Hope's steamroll of exposed into instantly 2 hooks and mori every60 comments 893 views last activity
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Why survivors get information about hex?For example lullaby huntress after first skill-check survivor get information "HEX:Lullaby huntress".Its not good. Survivors must yourself to guess what hex use killer. u maybe not agree with me but need fix it :D1 comments 32 views last activity
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A simple fix that take no time to make, This is mostly to allow us consoles player to do like PC. Do quick turn to mind game and turn around while blinking while in chase with the nurse. @Peanits @not_Queen Is that possible.4 comments 72 views last activity
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We should time out those DCers (who press the exit button on purpose) when the game has started. This is my suggestion: First time DC: 5 minutes. Second time DC: 10 minutes. ... Overall, n time DC: 5* (n-2)^2 + 10*(n-1) minutes. Daily time-out stack resets at the end of the day.0 comments 12 views last activity
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Hi, I'm organizing a dead by daylight tournament that will start on June 1st 2019. These are the rules (ITA & ENG) Tournament Form: https://drive.google.com/open?id=1a0xXb9lhDsvBf9PzRFtcly3_eEPY2pUeWWITfSMPCvQ Bracket: https://challonge.com/it/darksnake_tournament [ENG] Rules: https://docs.google.com/document/d/1ROQrx51R6NOtwubu15ESIepXkOtrrxyIobLjI9FPYCI/edit?usp=sharing [ITA] Reg6 comments 219 views last activity
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Perk Revamps: Dying Light: You become obsessed with one Survivor. When the obsession is unhooked, all survivors with the exception of the obsession will suffer a 50% speed penalty on repairs for 40/50/60 seconds. Hooking the Obsession while Dying Light is in effect will remove the penalty. My Comments: It was really difficult trying to make a perk that encouraged the killer to go a11 comments 152 views last activity
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2 comments 201 views last activity

