Discussions
339,151 discussions.
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The game plans large-scale changes in the gameplay and quality of life, which will appear this year. Nevertheless, I believe that these changes should be worked out in more detail. That is why I suggest these things. 1. What would be the best way to change the possibility of giving up in matches? 6 minutes after the start of the match, the Killer has the opportunity to give up at any time a0 comments 41 views last activity
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How do they work? Silence status effect Everyone becomes deaf and doesn't hear anything and the visual heartbeat deactivates. It would be an upgraded version of oblivious and be specially useful on killers with a lullaby. The atmosphere would be improved and a lot scarier! Fog status effect Basically there is a wall of fog which blocks your view and auras outside of a 24 meter radius.7 comments 111 views last activity
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Does anyone else agree? Whenever you run a perk or addon that gives exhaustion to survivors, you can never tell if it's actually helping until the endgame screen. If you aren't running an exhaustion perk, a lot of stuff like Languid Touch, Genetic Limits, Blood Echo, all become very negligible. I believe exhaustion should have an additional effect, to make exhaustion something that survivors want23 comments 501 views last activity
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SUMMARY OF THE ISSUE: Can not hear the were elk song at all PLATFORM: XBO' STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: has been since last update and now you can't even hear them VIDEO: PLAYER LOGS: Player logs are required from PC players only.0 comments 21 views last activity
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Killers should be able to surrender during endgame collapse, a lot of killers don't wanna bother trying during endgame collapse if they've had a bad game, there's also the fact of "Watch me leave" survivors sitting there and making the game last longer than it needs, obviously you can just force those ones out but sometimes a survivor will go hide just so they can let the timer almost run out and21 comments 501 views last activity
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I bought a new set of headphones a few months back, but compared to my old ones, I really struggle to hear injured survivors, I watch YouTube videos of killers chasing injuries survivors and they are so loud, you can pinpoint their exact location by sound, but with my new headphones I can no longer do this, does anyone have any suggestions for a good set of headphones that can help me hear quiet9 comments 553 views last activity
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So, would Hex Totems become crazy strong if the totem only lit up when it had a effect, like Ruin lights up the first time someone lets go of a gen, or blood favor lights up the first time a survivor takes damage, or even devour doesn’t light up until you get haste on the 2nd stack (or even it lights up when you get 1 stack) The devs have already kind of started to do this as most modern hex’s re2 comments 31 views last activity
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Playing as killer has become almost impossible with how long the queues are. And playing as a solo survivor is even worse. It’s just not fun anymore, it's not engaging, it's honestly worse than working. Devs really need to rethink things. The game needs to be more accessible for solo survivors, increase interaction between survivors, and, most importantly, make it fun again. They should give more8 comments 111 views last activity
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Yes! 2 vs 4, BUT! killers are slower than survivors and they need to work together to crossroad survivors :31 comments 21 views last activity
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I'll never understand the logic behind the Hex: Ruin nerf in the past.32 comments 571 views last activity
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please add Middle East servers we have a big Arab community who play this game0 comments 21 views last activity
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I appreciate the devs for their communication and transparency regarding the game's future and updates lately, and as someone who enjoys the Trickster, it's refreshing to see that the devs are taking the criticisms from his mains into consideration moving forward and proposing meaningful changes and updates to his kit. Seeing the announcement regarding the Design Previews in the near future has p5 comments 111 views last activity
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Title. I want to know everyone's thoughts. Who plays swf only? Who's mostly solo/swf/survivor/killer mains? I know solo q probably has the least fun. I want to know why. Let's open a dialog to see what the common issues people have. :)34 comments 551 views last activity
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I keep getting games where the killer keeps trolling, and slugs all 4 survivors down, and we are left there to bleed out. I keep getting a dc penality cause I keep running into these games only in chaos shuffle where the killer likes to troll. It's making me not enjoy DBD when I am being punished for leaving a match where the killer likes to troll. I guess I shouldn't play chaos shuffle then.46 comments 973 views last activity
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As the title suggests, I was banned from the DBD steam general discussion for a reason that I am not sure if I am allowed to discuss it here so I'll reserve it until requested. I am please wondering how I can reach out to a DBD staff member to check into the steam ban & evaluate it's merit? I am happy to share all related information & screenshots on request. Thank you for your time.1 comments 51 views last activity
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Werewolves were once considered a staple of horror. Apart of the big squad of monsters with the likes of Vampires, Zombies, and Mummies. The rest of these monsters are in the game, except for the iconic werewolf. The best part about these guys is you can basically do whatever you want. I always use the WoD books as an amazing example of that flexibility.0 comments 21 views last activity
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Hex: Huntress Lullaby should work like The Ghouls new perk Hex: Nothing but Misery but with Hooks instead of Basic Attacks. After 5 Hooks on any Survivors Hex: Huntress Lullaby activates: Survivors receive an extra 2/4/6% regression penalty when missing a Skill Check while healing or repairing. Survivors receive No Skill Check warning.3 comments 81 views last activity
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I'm not a fan of the broken-up accordion, and the terror radius is much quieter and feels less impactful. I thought it was already reverted to her ptb chase music but I guess they double-backed on it while I took a break from the game? I really don't like it. I'm so annoyed by this change, I get that it makes her chase more aggressive sounding but I much prefer melody over noise when I'm playing1 comments 61 views last activity
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after syncing the accounts of my old ps4 to my pc, both accounts are now missing the characters and cosmetics that I have unlocked over hundreds of hours on both platforms. When trying to fix this problem with support that i assume to be from bots, all evidence that my accounts had lost access to this content was waved away and blamed on the enabling of family sharing when no other family member1 comments 311 views last activity
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39 comments 701 views last activity
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Hex : Two can play (no longer a hex) Increased the duration of the blind for survivors to 3.5 (was 1.5)seconds. Tinkerer/Merciles storm Can trigger on the same generator after 50s again (was only only once) Hex: Retribution When survivors enter (was cleansing or blessing) a 4-6m radius around any Totem, they suffer from the Oblivious Status Effect for 35/40/45 seconds. After c5 comments 141 views last activity
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Место запуска стим: Установил игру, и запустил её . После того как загрузка дошла до конца. (Easy Anti Cheat) Место запуска игры просто закрывает программу, и по новой. Во первых-КриптоПро (нет) Вроде все программы нормальные (я спец обнулил весь компьютер до заводских настройках) после повтора скачивания, так-же выкидывает момент запуска после загрузки. Мои Характеристики: Видео карта0 comments 41 views last activity
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it's 4th iteration with no difference to the 1st one, what's the point of returning this game mode?2 comments 31 views last activity
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They both injure survivors for free and the have to use there powers to catch up and cancel but ken needs to slide around and position himself for the M1 meanwhile legion runs in frenzy then fatigue then a normal m1 chase happens. I liked legion but getting a 5th hit down is rare once you play against competent people and fatiguing behind survivors every time gets old fast. Ken from the PTB looks0 comments 51 views last activity
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Modifiers are great and we were all excited when we first started playing in each modifier, but I think enough time has passed and it's time to start spacing out modifiers for longer periods and let the community have longer 1v4 periods without modifiers, it seems like modifiers dilute the player base as well. So I say leave us wanting for more and don't bring out modifiers so close to one anoth4 comments 51 views last activity
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I've suggested this before, but with the PTB changing Hillbilly to 40m, the Counterweight add-on (70% less turn speed) is even more garbage that it is already.... you don't learn Hillbilly with this add-on... and it makes you just unable to play the character... it's trash in every way. I would like to replace it with: Tarnished Muffler Disables Overdrive ability Reduces Terror Radius by 8m3 comments 81 views last activity
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Video Tape add-ons "rework". silent ambush attack. -3 Bear traps. -5% haste while crouched. I think that would be a good idea rework, and would make the killer.0 comments 1 views last activity
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we were shown a preview design for the trickster, basically reverting the rework that a lot of trickster mains hated https://www.reddit.com/r/deadbydaylight/s/fQWm6o6v44 It's been 5 months since then with no news whatsoever Like has it been scrapped? Has it been postponed for something else? I feel like there should be answers as to why there's no news about the trickster reverts instead26 comments 651 views last activity
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The recent survivor chapters the best one half heck even two years had cool animations that got plenty of views of social media. Alucard's bat is definitely my favorite. But thing is, 9 times out of 10, you're playing with an item. Which have just a single, standard animation that's hardly changed. Why do these animations that clearly have hard work and talent so easily blocked in the overal0 comments 11 views last activity
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(long rant / math section) you can just skip all this down to the answers when or if you get the gist Ok so for context back in the day map offerings came in different rarities, brown ,yellow, and the green ones we have now. The brown and yellow offerings were removed from the bloodweb in 1.8.0 and retired in 6.1.0 The way the lower rarity offerings worked is rather than making the chance of go11 comments 161 views last activity
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A huge staple of the lore and realm design is the Dark Fog, and while the game has maintained it as manifestation of the Entity's insidious onset in the backstories and lore, the game's current map designs have severely neglected this aspect to the point that only a handful of realms actually make use of it. The Realms SHOULD have more fog in general, and there should be a range at which it is13 comments 252 views last activity
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Knight, Nemesis, Twins and Houndmaster. Are you noticing it? Yeah, their powers are riddled with bugs. When's the fix?1 comments 71 views last activity
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Change the highlighted generator color to blue and make it translucent so that the highlighted generator doesn't hide your aura from your team. Show your aura to survivors in yellow. Anyone who is repairing a generator will show their aura to you. Survivors who also repair together with you will show their aura to their teammates. The auras have no range limit. "Whenever the Killer downs2 comments 71 views last activity
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The addons are supposed to show hallucinations at ALL levels at madness but for some reason restraint does not work when survivors are in tier 1 (Iridescent King has the same issue as well)0 comments 21 views last activity
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It's the Armadura from Resident Evil 4 Remake.0 comments 21 views last activity
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I think Inner Strength should also activate for Blessing a totem just as Overzealous allows for either Blessing or Cleansing. It could have a max number of uses to avoid abuse. However, it should still count because Blessing a Totem is beneficial to your teammates.5 comments 111 views last activity
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The wolf form on Dracula needs some adjustments to it, the basic attack sound like his lunge and his lunge sounds like a basic attack. Either remove one or the other or make add in another audio file to play that is vastly distinctive from the other. Or make it like Xenomorphs tail attack where it can't be canceled when activated.0 comments 11 views last activity
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i would really love for mods to come back since they breathe so much fresh air into the game. However i am fully aware mods bring much more harm than good and that's just sad to see. I am asking if Bhvr can bring back mods without exploits being a part of it (even tho they most likely wouldn't since it can harm their income by enabling users to customize survivors with mod skins). This is just a6 comments 731 views last activity
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SUMMARY OF THE ISSUE: On the Hawkins Laboratory, while I was playing dredge, i hid in a locker and when a survivor interacted with the locker and got grabbed, we were both stuck, unable to do anything. I remained stuck in the locker even after the gates were opened and the orange timer went to 0, the survivor didn't die and i had to leave the game in order to proceed. PLATFORM: PC/Gamepass STEP0 comments 21 views last activity
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Why is he 110% still? I can maybe understand an argument for Huntress being 110% which I don’t agree with but Slinger? Really? Trickster being 115% and Slinger remains 110% makes zero sense. Slinger is a “ranged” killer that has to M1. The only killers that should be 110% are killers with movement speed abilities. Blight being 115% and Slinger being 110% is hilarious honestly. I would really12 comments 271 views last activity
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do you guys balance for fun, or for competitive balance?0 comments 31 views last activity
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Is it possible to get controller fast vaults between windows with a parallel object (i.e a chair), that’s 3 feet away? Any tips on how to do this? No matter what I try, I can’t nail it. Streamers on keyboard make this look effortless while in chase.10 comments 394 views last activity
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Just a quick post about DBD´s anniversary coming up, I really hope our current 6 original survivors get to shine in the spotlight this year. Them being; Claudette, Jake, David, Vittorio, Sable and Taurie. Would also love to see Wraith getting a mask since him and Houndmaster are the only 2 original characters who have not gotten a mask. (I know Wraith got the recolor with anniversary themed col8 comments 351 views last activity
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I'm on PlayStation 5 and I have been playing on it since August with the console settings set to 2160p for screen resolution. A lot of YouTube content suggests that PC Players should set their graphics to low to get better performance, is this true for consoles too? I changed the PS5 to output 1080p this morning and the game feels so much better! I'm not sure if this is normal or perhaps t2 comments 321 views last activity
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Unless you are playing a top tier killer most of the games are steamrolls by survivors, especially with bad perks11 comments 221 views last activity
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It has been almost a whole year since “changes” were announced but have we ever heard any more on this? Has there been any new shirt havers or fog whisperers?7 comments 302 views last activity
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A friend of mine, @Nun_So_Vile , mentioned this about how to improve your game sense and situational awareness. How about implementing an Advanced Tutorial or Advanced Play Challenges that could show and teach newer and even the average players how to go about certain situations within a match to improve themselves? An example would be like "Improve this scenario: Unhook the Claudette once the M3 comments 51 views last activity
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My main concept is this, so The dark lords wolf form is best for chases so would if the ability were changed for that a bit more? As it stands while the ability does fit it is a bit to similar to The masterminds dash ability just weaker. So maybe instead while in wolf form he collects the scent orbs slowly building up speed BUT the change is that the more he collects it builds up a bar which when0 comments 21 views last activity