Discussions

339,151 discussions.
  • Please make the demanifested form brighter. https://youtu.be/gtS2USqXdF0?si=im4Ddi5ELSJEf9yG
    18 comments 211 views last activity
  • After his buffs he is kinda insane A tier pick that is not that hard to play as before, you even have auto-hold aim cameras that aim for you if you want. EMPs arent as strong as before and his pressure is insane. He can easy camp and hold places like better hag.
    20 comments 581 views last activity
  • SUMMARY OF THE ISSUE: If a survivor goes on the hook they can fully get the killer stuck with no way out of the hook PLATFORM: xbox series x STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: i was chasing a sable as clown she dropped on the hook i downed her and i was permanently stuck between the hook and the white platform VIDEO: PLAYER LOGS: Player logs are required from PC players on
    0 comments 11 views last activity
  • I play on PS5 these days, but back when I've started playing DbD it was on PC. I remember that the game had the "Mute When Out of Focus" option, but this feature was not 100% working so when the match started you would still get all game sounds no matter if you had this option enabled. This was pretty useful to be able to, for example, watch a movie full screen and get notified when the match s
    3 comments 141 views last activity
  • SUMMARY OF THE ISSUE: When using the killer ability on a survivor dropping a pallet, it will sometimes drop but the survivor will still be grabbed and hit against the pallet itself. Afterwards when approaching the pallet, it will then stun the killer. The bug occurred in Haddonfield as well as dead dog saloon so far. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Hitting a sur
    1 comments 21 views last activity
  • i want to assess how well i did in comparison to the number of pallets the survs had, providing this information on the endgame screen lets me determine how well i did :)
    5 comments 51 views last activity
  • when i hold right-click in dog form, my dog jumps once, then gets stuck in a 5-second animation bug. During this time, I can still move, but the dog is stuck in a sniffing animation, and its legs don’t move either. It looks totally bugged. This is super annoying because the survivor gains a lot of distance, and I end up losing a gen or even two because of it. PLATFORM:Steam STEP BY STEP INSTRUC
    0 comments 21 views last activity
  • I just thought of a way to make smash hit a more enticing exhaustion and a nice option for survivors who want to do pallet stun challenges. Maybe it could make pallet hitboxes have a shockwave a nice pretty neon one to match Yun-Jins origins of being in the music industry, so it's readable so the killer knows what hit them. just a fun idea to make this perk more on par with it's sister perks
    15 comments 81 views last activity
  • I'm sorry but this killer is completely broken for a month now. Here are some of the worst bugs: Victor is permanently stuck on survivor and locking killer in place (Can only watch survivor run with Victor) Victor bounce off the survivors. Victor damage survivors and goes thru them. Vector can be kick after successfully downing of survivor. Victor randomly dies while running. + more the
    0 comments 31 views last activity
  • I've played DBD for 10 years with 4,6k hours and I'm surprised that behaviour still doesn't remove basement from the game since all it does is just promote campers gameplay and a boring gameplay for everyone. At least make it have extra entrance or make it have 1 hook. I just played a game where my teammate played so bad that 2 of them were hook in the basement at the same time and when that happ
    5 comments 81 views last activity
  • This should be looked into. currently the priority is the killer, but it should be whoever of the 2 in the interaction has the best ping. Just played against a wesker with constant 500+ ping, and it was just unplayable. got hit through walls and teleported into he's arms even though it would be impossible for him to get me if he also had 40 ping. please make it so the bad ping players dont get re
    9 comments 251 views last activity
  • Idea for a killer concept, let me know what you think could make the killer better. The Dichotomy, Oswald Hearston, is a fire chief gone renegade. Starting as a volunteer in the fire department, his aspiration to the department only grew as he was given more responsibilities. At the time, he was experimenting with a new substance that was gaseous in most temperatures. The substance, named Hearst
    2 comments 61 views last activity
  • SUMMARY OF THE ISSUE: loaded into a game where nemesis has invisible zombies seemingly. the guy said he knew about it and that it was due to his addons which were: tyrant gore and depleted ink ribbon. the player said that he had to kill the zombies first and then they become invisible when they respawn. nemesis also cannot see the zombies or their auras but he still has collision with them.
    22 comments 1,361 views last activity
  • New Survivor: Harry Mason Harry Mason Perks: Fatherly Instinct: Whenever the Obsession is in Chase, your Auras are constantly revealed to one another. If you are within 4 Meters of the Obsession while they're in Chase, they gain Endurance. This Ability goes on Cool down for 40 Seconds once the Obsession is hit. Worrywart: while within 6 Meters of an Injured Survivor, any stuns the
    0 comments 31 views last activity
  • Oggetto: Problema di sincronizzazione dei trofei tra PS4 e PS5 su Dead by Daylight Ciao Behaviour Interactive, Sto riscontrando un problema con la sincronizzazione dei trofei tra la versione PS4 e PS5 di Dead by Daylight. Nonostante abbia completato i requisiti per vari trofei, alcuni di questi non si stanno sbloccando correttamente su PS5. I trofei che n
    1 comments 21 views last activity
  • 7 comments 101 views last activity
  • I have no clue how this map is even balance. Haven't found any killer who can play against in this map. I honestly feel like surrender option should exist for killers if you get this map. I don't see how this map is fair at all. I rather face bloodgens with a COMP team since eyrie of crows doesn't compared to how fast and unfair it's. I want to know how do I counter this map as an
    13 comments 302 views last activity
  • I never see queue incentives for killer anymore. Even in the US West servers in the evening, survivor queue times are nearly instant. That was never the case even just 3 months ago. I know the new stats suggest solo queue is doing better than historically, but the player base appears more dissatisfied than ever. Perhaps the blood generators can be introduced into the regular game, with new perk
    22 comments 591 views last activity
  • SUMMARY OF THE ISSUE: Occasionally after survivors have cleansed haunted and while the perk is still active it does not give the insta down that it should PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Cleanse either totem and it may or may not happen VIDEO: https://youtu.be/momPliD4fMs PLAYER LOGS: DeadByDaylight.log
    2 comments 61 views last activity
  • Saw my teammate attune to the Eye of Vecna, only for it to not show next to her portrait. Video showing Yun attuning; you can see her play the animation for it, and hear Vecna's dialogue in response. However, her UI doesn't change to show that the Eye is now hers. https://www.youtube.com/watch?v=TxxyJJDKQUY Close-up proof that she had it, from when she got moried:
    1 comments 11 views last activity
  • SUMMARY OF THE ISSUE: Cenobite (Chatterer Skin) bug when blinded near shack window PLATFORM: Steam (PC) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Cenobite downed me at window, he picked me up and then Feng flashlight-ed the back of his head, this counted as a blind save and he dropped me, we were then both stuck in place unable to move, this resulted in the killer having to leave.
    1 comments 31 views last activity
  • SUMMARY OF THE ISSUE: Very strange game we had against The Shape. Perks were Play with Your Food, Brutal Strength, Fire Up, and Batteries Included. Add ons were Judith's Tombstone and Myers Memorial. During his first Tier 3, he was able to Tombstone myself, the tier 3 last the full 60 seconds. However, on his next Tier 3, he DID NOT lose it after 60 seconds. I am including a twitch VOD of the e
    4 comments 131 views last activity
  • Undone gives 0 tokens for every oppression skill check fail Ps5 Every game when i kick a gen and oppression skill check is failed i gain 0 tokens https://youtu.be/MV_LEkqncx4?si=nZJIEJgYmrnnCm57
    2 comments 71 views last activity
  • "…. this will be brief as i really don't want to sit here that long because i am having a drink and i don't drink that much these days ( 2 tall cans, 1 down) and i only played one match, also drinking billy be on that same level i remember…. i still got, but its not a norm anymore that i sip… so yeah, i am taking advantage of the rest of my drink." Frank Stone, I knew not what to expect of you…
    4 comments 61 views last activity
  • I have several thoughts and ideas about Dead by Daylight, but I am not sure if they are “acceptable” to be considered in the first place. As a player, do you think/feel it is acceptable/kosher/okay if the “corpses” of in-game models were used in killer weapons/powers? I understand that GREAT CARE must be exercised to prevent another Claudette/Leatherface 2.0 situation — but I am curious what peop
    5 comments 121 views last activity
  • “In silence… all infections spread.” Hello everyone, I’ve spent the past few months developing an original killer concept that centers around audio deprivation, sensory suppression, and tactical control. Her name is Sylvie Niedermeyer, also known as The Bane, a surgical and clinical presence in the Fog. This project includes a fully fleshed-out killer power, perks, realm, visual theme, mori, a
    4 comments 141 views last activity
  • Will completed but unclaimed challenges (a.k.a. saved bloodpoints) still be available after this Midchapter update? I would prefer to spend these during the Anniversary event (because of Anniversary offerings), but if these are going away (and/or getting autoclaimed/replaced), I would like to know, so I would use them before the Midchapter update. Thank you for reading <3
    2 comments 31 views last activity
  • How do y'all feel about The Knight currently? Both in terms of power and fun, against and as. Changes you'd like? He's a killer I've always wanted to like but just feels so incomplete. Call to Arms still needs to be base kit. I can't emphasize this enough. He actually has some more interesting addons now, but one addon slot is basically permanently closed as you must take Call to Arms
    21 comments 632 views last activity
  • Seriously, the mechanics of slinging up close to a survivor to attack them seem powerful enough on their own. OR Nerf its range significantly outside Enraged Mode significantly and reduce the Ghoul's ability to keep Enraged. BHVR I honestly don't understand how you can release a Killer with the most incredible mobility AND a free damage attack on RANGE, that does not even require the slightest
    0 comments 41 views last activity
  • Hello! I (M, 33) am looking for other survivors to play with, preferably somewhat around my age. I have slightly above 1k hours, have a pretty good game sense and game knowledge (but constantly try to improve in chase tbh, definetly not a god tier player) and am interested in learning and improving in the game. Would love to have some people to play with that take the game somewhat seriously (bu
    8 comments 161 views last activity
  • Boon perks are a very cool concept in dbd and it‘s sad to see them never getting any bigger changes because of the fear of another circle of healing. Nonetheless I’d like to suggest a few things to make them appear more often in our matches. Many people will probably just downvote me for talking about boons regardless on what I write. Before you do that, please tell me why you don‘t like each ch
    2 comments 1,272 views last activity
  • 9 comments 372 views last activity
  • After making my thread on Hex: Thrill Of The Hunt, I think it is only fair to address Shoulder The Burden and how poorly designed it is. Shoulder The Burden can completely changed the way that the game is played, it outright removes tunneling and, by proxy, can remove a lot of the pressure the Killer can generate through hooking certain Survivors. To put in bluntly, Survivors who would be dead w
    51 comments 1,293 views last activity
  • Please add a chat on the consoles.
    0 comments 11 views last activity
  • Not asking for new killer ideas, but what type of killers do you wish we'd see more of? IE anti loop, mobility, trap, game slow down (think pig traps), stealth ect Personally I feel like the anti loop killer theme has been overdone a bit. It's been quite a while since we've had some real stealth or game slow down killers.
    35 comments 371 views last activity
  • Many Survivors have had an issue with lockers right next to a window vault, and instead of vaulting the window during their chase they fast vault into the locker instead. Giving the Killer a free win. I've seen complaints about this before, especially by players who play primarily on console. With that said, will lockers be separated on the maps with tiles/structures that have this issue.
    12 comments 403 views last activity
  • I only see Ask for community, discussion and polls
    1 comments 21 views last activity
  • What's to stop a Killer from camping Hatch. Force Survivor to do Generator to reveal location. Can you really expect 1 Survivor to do remaining Generators. You give Killer rights to Surrender when Survivors complete 5 Generators after 10 minutes but nothing for Hatch camping other than to do Generators and lose anyway.
    16 comments 502 views last activity
  • This killer is the reason why I'm so burnt out of the game right now, and it's every match. All it takes to win with this killer is to jump to a survivor and insta-cancel with your power, and there's no chance for the survivor to make any distance, if you have no resources available you might as well just give up. The nerfs did absolutely nothing, Ghoul can still traverse the map at an insane ra
    50 comments 2,382 views last activity
  • New Killer: The Wendigo Savage Hunter: Your skills of stalking prey in a dark environment is very useful to the entity, when you hook a survivor all other survivors within 18 meters of the hook suffer from blindness for 24 seconds. Bloody Hunger: Everytime you hit a survivor, you become stronger, you move 10% faster, you break pallets and breakable walls 100% faster,
    3 comments 71 views last activity
  • I apologize in advance, but I translated the entire text using Google Translate. I'll be honest, I despise those who play in a team for survivors because of their excessive toxicity and imbalance. They break matchmaking, which is why I, a player with less than 300 hours, can easily get a team of 3000+ hours, everyone except one. Due to the fact that they essentially use third-party programs to g
    33 comments 551 views last activity
  • This is Casper, he’s laying in our dog’s cage which is a first. 😂
    1 comments 41 views last activity
  • We all know there’s a Thumbs Up feature in the game, but sadly, it's not working as intended to encourage positive behavior during trials or in the end-game chat. Here’s the idea: The Thumbs Up feature should work like this: whenever someone gives you a thumbs up, you’ll get a friendly notification saying something like, “Hey, [Survivor's Name/Killer
    9 comments 131 views last activity
  • I wrote a paper about Dead by Daylight for my Marketing class but I am too ashamed to post it.
    5 comments 91 views last activity
  • i cant believe jey uso just won the world heavyweight championship. he is such a bad wrestler its so sad he won.
    7 comments 181 views last activity
  • You were right everyone! It's the KILLERS FAULT from the perspective of the most recent survey. That's right, killers make the game unbearable and we are the detriment. After all despite having the Ghoul nerfed like everyone wanted the queue for killer is still over 16 minutes!
    21 comments 571 views last activity
  • SUMMARY OF THE ISSUE: The Ghoul can get stuck in the wooden tower in the Mother's Dwelling map after trying to leap from the upper level towards the bottom. SCREENSHOT: VIDEO: https://streamable.com/7b1tnf (link expires in 2 days)
    0 comments 11 views last activity
  • SUMMARY OF THE ISSUE: Displaying the Daily Rituals during the 5 second countdown or offering(s) animation stops the match from loading (forever stuck looking at the offering background). PLATFORM: PlayStation 5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Find a lobby During the 5 second countdown or Offering(s) animation, display the Daily Rituals Voila VIDEO: https://youtu.be/
    0 comments 22 views last activity
  • SUMMARY OF THE ISSUE: PLATFORM: Pc- Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Went to drop down to get an unhook and got stuck on top of the hook. Tried recreating it in customs, but seems to only be an issue on the bloodmoon hooks. Killer seemed to also get a bit stuck. VIDEO: https://youtu.be/kXi4GlUfhD4 PLAYER LOGS: DeadByDaylight.lo
    2 comments 61 views last activity
  • 2 man swf - no limits, 3 man swf - 2 repeats, 2 same perks per team, 4 man swf - no repeats, one perk per team The ability to bring 4 same perks in a swf removes the possibility of victory for killers below S tier. If used correctly (bodyblocking after unhook with decisive strike and off the record), second chance perks cover any mistakes made by survivors and require 0 skill to use. This kills
    8 comments 241 views last activity
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