Discussions
339,151 discussions.
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with the last Q&A we found out that the devs think "escapes and deaths" are the best way to judge someone's skill. Well, as someone that plays DBD for a long time, I can confirm that they are completely wrong and you just need to experience all the different layers of this game to know that. So here's a system that I think would work 100 times better: (assuming 300 points as a good amount f0 comments 34 views last activity
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They’ve made it clear for 4 years now they don’t care about game health. I thought to myself “Wait, why do I care then?” and everything has made sense. I shouldn’t care! After finally finding the answer, I can say this: I had fun with DBD. Don’t care about game health or other people having fun. The devs have been trying to tell us the best, most fun way to play DBD this whole time. We all though2 comments 111 views last activity
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I don’t really have an opinion either way, but I wanted to see the consensus.21 comments 281 views last activity
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Dead Hard allows a survivor to reset the chase anew after making a mistake. Current dead hard can be triggered multiple times per match. So... four survivors can all have dead hard, and each one can proc it multiple times. Do you think making dead hard a one time use could be an idea to balance it? [Lets face it: they won't remove it/ they won't change its nature... because they worked hard to m17 comments 731 views last activity
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Steamworks Development - Steam Deck Anti-Cheat Update - Steam News (steampowered.com) Hopefully you guys avoid adding the EOS version or haven't spent that much time on it now that this is available.0 comments 1 views last activity
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Me: Turns on DBD. "I've only played artist twice, and both times were against really good SWFs, maybe I'll get more even matches tonight so I can actually try her out." Queue up, instant match up, two TTVs, so I dodge. Look then up, it's a full SWF on comms all with the same builds, dh, ds, bt, and either a boon, unbreakable, or prove thyself. Glad I dodged that. Queue up again. Another TT13 comments 201 views last activity
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3 comments 111 views last activity
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They said they dont want to remove perk tier because its a temporary solution. Exept if they remove perk tier they remove 66% of the grind that mean the solution they gonna put will reduce more then 66% of the grind. So when they finally decide to reduce the grind it should be a huge reduction even if they do it in 2 year11 comments 111 views last activity
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I legit just spent about 30 seconds trying to solve the box, every time I’d press the button I’d be harassed by chains making the box literally unsolvable until I finally ran around and dodged a chain first I thought this was a bug that had already been addressed? The chains should definitely still attack the box holder yes, as to not rob Pinhead of his power and force them to solve it. But m5 comments 491 views last activity
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how do you think old freddy would perform in today's meta? with all the perks we have now and the different play styles and such, could old freddy do something at all in this day and age or really not much at all compared to before?26 comments 181 views last activity
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Craziest suggestion: Use the emblems. I have had the game for going on 3 years now, and not ONCE have I thought my emblem score in a match was 'unfair'. I understand I didn't get chased much, or I understand I didn't do many saves, but that is understood and I played well in other aspects of the match while that one emblem was lacking. The emblem system has had the MOST work over the years4 comments 81 views last activity
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I leave for two months and this happens... (joke, although I still have left for two months. I'll probably be back next month)6 comments 71 views last activity
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As of now prestiging is pretty pointless unless you want the bloody cosmetics, So I made up new rewards for prestiging. I was thinking that a permanent bp multiplier would make prestiging much more appealing. I was thinking a 1.2 to 1.5 to 2 times bp multiplier for prestige 1, 2, and 3. I would love to hear some more ideas for prestige rewards from the community!14 comments 141 views last activity
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This isn't a change I necessarily think should be implemented but wanted to see what other people thought of it. So what if they removed hook timers, so a person could theoretically stay on the infinitely, but while a survivor was on the hook gen speeds were halved and for each survivor that was hooked it'd be an additional 25% debut to global gen speeds. My thought process is that this would82 comments 632 views last activity
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(Just in case, before I begin: I myself play both roles almost equally, and I'm not a "main" of any side. I usually play as whoever has the fastest queue time at the moment.) We all have seen our fair share of these "us vs them" threads, we see them every day, but many of you might have already noticed that such threads made by killer mains are greatly prevailing. Every day you can see them comp57 comments 1,051 views last activity
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This bug makes chases seem more fun! Please make this a feature for legion when you do rework them I wanna go crazy and go stupid! https://imgur.com/gallery/X5NXWmA2 comments 41 views last activity
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TIL from the Q&A stream that if you come into a match as killer and the survivors are already all there and ready, it's going to be unbalanced (probably not in your favor) because MMR ignored rank to sub you in for a killer who lobby-dodged.2 comments 61 views last activity
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Since the devs don't seem to have even the slightest idea why this perk is the single strongest perk they have ever added into the game, even trumping old Mettle of Man I will elaborate (despite knowing this will fall on deaf ears.) This perk is to strong because it allows for an infinite self heal for the entire team at the cost of just ONE PERSON bringing the perk. This perk single handedly re20 comments 211 views last activity
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The dev chat today was good, they answered quite a few questions and it had some fun info. I think the one question I would have liked answered that wasn't brought up, though, was if they're still considering removing your opponents' Grades from the endgame score screens. They mentioned they're reluctant to show the hidden MMR, and that's fine, but they didn't talk about whether or not they still11 comments 561 views last activity
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Dead by daylight is a game that’s rated m for mature: 18+. I imagine a lot of people on here are adults. A good amount of you guys & gals are acting like you’re in middle school. Grow up. It’s just a game, arguing like children doesn’t accomplish anything. It annoys the hell of out the devs, & mods. It’s just a game. It is too much to ask for to enjoy dead by daylight ??25 comments 391 views last activity
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So i am a killer and should i kill survivors or should i be a real killer just before all gens been done and then be a good kil i am sorry a good person and open the gates for the survivors escape ?!... Since the end game collaps does nothing and survivors can still waiting near the exit gates for the last second to escape tbagging and all that.. What is the point of it i don t get it...5 comments 131 views last activity
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I'm tired of dying on my first hook due to solo que survivors, I'm not asking for much I just don't wanna lose tokens for dying on my first hook. Or maybe solo que survivors will see this and know maybe taking a risk can save the game rather than sitting infront of the killer pointing at them.1 comments 21 views last activity
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I know Smash Hit isn't a very great exhaustion perk so I was thinking about making a buff to it to help you escape after you land it. When you stun a killer with a pallet while not exhausted(Aka when you get the speed boost) you deafen the killer for 5(8?) seconds. This would let you escape more easily while also buying you a little extra time even if the killer does find you again. This also f1 comments 21 views last activity
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My suggestion is that the both of them should have a cooldown after they used they power.The Wraith abused his bell without any cooldown and The Nurse with teleporting(even though she has a little cooldown after she miss the atack, its not enough). I think I am not the only one who thinks the same.20 comments 171 views last activity
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Yesterday and today I have had 2 matches where the killer goes to pick me up. Then all of a sudden I vanish from the killers back and appear to be hovering up in the air near where the killer picked me up. My POV remains on the killers back and the wiggle bar turns into the recovery bar. One time I somehow got healed up and was still floating around in the air and moving my character except my PO8 comments 131 views last activity
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Seriously its getting old and boring. why is there suddenly no variety in killers?34 comments 461 views last activity
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I run, deadlock, gives me x4 30 sec gen blocks corrupt intervention, helps me keep some survs off gens No escape, extra time Noed, speed boost for chainsaw and insta down Any ideas how I can improve? When i get a down, i camp till sacrifice.40 comments 741 views last activity
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Player hit me with Pyramid heads power whilst I was mid fall in the air from the second story window vault on Mount Ormond. His power has no physical floor to be on to injure the survivor.0 comments 21 views last activity
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Noticed this in a match earlier playing Nemesis. All of the zombies were at trees not walking anywhere during the entire match. When one of the survivors left the gate during EGC zombie started walking. Coincidence or hack?6 comments 101 views last activity
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I know it has nothing to do with Ranks. However Ranks relate to how much you play the game based on what you do in the match. For example I do a lot of generators in the match then my lightbringer will go up and there for I gain a pip towards my rank. Same with the other categories. Therefore my rank would somewhat represent how much effort goes into a match during a month. So then how doe1 comments 61 views last activity
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If SBMM really is based on skill like the devs say it is then making it visible to see your skill improve is not toxic. Almost every game ever that has a system in place that ranks your skill doesn't hide it. It's visible so you can see your skill improve, how much skill you actually have, and to see if the system is actually functioning or not. If SBMM is inherently toxic why do they rank your64 comments 872 views last activity
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30 comments 421 views last activity
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I wouldn’t mind buying dead by daylight for ps5 but my problem is all the progress that I would have to start over. Dbd is a big grind and so I’m just wondering if there is any plan for cross progression between consoles in the future2 comments 111 views last activity
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...would you say they would be balanced? Too overpowered? Still worthless? What are your guy's thoughts on this? Perhaps like exhaustion aura blindness should only count down when not doing a caertain action?10 comments 181 views last activity
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https://youtu.be/jGUEuVuQGG8?t=790 Nothing seems to be fixed then....we'll have to see once the 5.5.0 comes live3 comments 851 views last activity
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If animation is interrupted due to grab validation these situations should always result with successful hit because survivor was in hit range and killer should not be punished for attempting a grab10 comments 161 views last activity
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So because the game dont have a replay feature that mean if a player dont have a 3 party program that register their game reporting a hacker is not worth the time. So in a way its like you are saying to the hacker come and hack our game unless you are really unlucky you should have zero issue. Btw i understand why they dont have a replay feature but the report button should be usefull for somet2 comments 81 views last activity
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@HaunterofShadows @MrDardon @BenihimeWrath @I_am_Negan @Aneurysm @Oiry All of them have one thing in common. Anyone wanna tell me what that is? I would’ve put @TheGannMan as well but truthfully he sucks at DBD so nah.49 comments 421 views last activity
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I’ve just had the worst game as pig and it seems to be a common occurrence tbh and it’s become increasingly frustrating to play her. The match I just played was probably the most frustrating game I’ve had with her and the survivors cld not be worse. I was running whispers, M&A, brutal and enduring with the add ons combat straps and workshop grease, we had gotten down to the last 2 gens but1 comments 71 views last activity
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First game of the day, got put into a backfill lobby and had this happen to me. https://youtu.be/aEJqXK269K8 I left the entire replay clip here, just so you see the full picture of this experience. Just wanted to share this with people as I'm still staring at my screen thinking of what just happened... EDIT: I know it was power struggle, it even says so in the top right15 comments 241 views last activity
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A friend of mine plays dbd. Well he used to, Hes got this problem where he can't spend any blood points at all. Ive asked him if hes verified the files and he has, I then told him that maybe a uninstall and reinstall may work Anyone else have any ideas? (Hes already contacted support, they told him they was looking into it, he hasn't heard anything back in WHILE)0 comments 41 views last activity
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I'm not gonna say much. Had a match vs 3 swf on console, of course I got destroyed, since they can do whatever they want. Survivors are gods on DBD right now compared to a killer.14 comments 241 views last activity
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I get it. You all don't want to allocate a ton of resources to make bots playable against 26+ killers. That is perfectly reasonable. Just let Killers load into a custom match with no survivors so they can practice blinks, chainsaw curves, hatchet throws, etc. without having to struggle through a bunch of ego-destroying matches. I cannot think of a reason why this would be difficult to implement.12 comments 222 views last activity
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I'm fairly new to DBD, tried playing in the past but couldn't get into it, but trying to get back into the game again. Though one issue I had back then which started happening again is the killer Trolling/griefing. Not accusing stuff like camping as trolling/griefing, seems like a perfectly fair strategy. What I mean is the killer toying with people, for example in the last game it was down to me4 comments 494 views last activity
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Stop talking to say nothing, you say way too much to answer a simple question that can be answered with yes or no or 2-3 sentences, please keep it short. Don't say "soon" if it's not within 2-3 patches away (1-3 months) for us when you say soon we expect it AT LEAST in 2 patches, you said soon about ghostface and legion in the LAST Q&A and it's actually not even close to be soon, don't say6 comments 71 views last activity
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Do you guys think by adding Alternate Killer Playstyles it would make the game a bit more difficult?What i mean by this is a few killers have iri addons that completely change how they are played. Such as Trapper iri stone, mint rag hag, and myers fragrant tuft . I just feel like some killers dont recieve a different enough play style with their iri addons and it would definately keep it more interesting if every killer had one at minimum. I also realize too that it makes balancing a bit more1 comments 31 views last activity
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What happened here? https://www.youtube.com/watch?v=JVe01WsbkY0 https://www.youtube.com/watch?v=JVe01WsbkY016 comments 161 views last activity
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It's hard to imagine what a new game mode could be in a game like dbd, I know plenty of people have suggested repairing a car but I feel that wouldn't really be it. However I'm not sure how different the node would be, there would have to be looping as usual, a killer. So what do you all think could possibly be added as a new game mode?4 comments 141 views last activity
