Smash Hit buff idea: Deafening

I know Smash Hit isn't a very great exhaustion perk so I was thinking about making a buff to it to help you escape after you land it.

When you stun a killer with a pallet while not exhausted(Aka when you get the speed boost) you deafen the killer for 5(8?) seconds.

This would let you escape more easily while also buying you a little extra time even if the killer does find you again. This also fits in with the whole record music theming of the perk(A silence after a record scratch aka pallet drop).

Do you think this would make smash hit a viable exhaustion perk? Or would this be too strong, or too weak, and/or just not a good direction to go with?

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