Discussions
339,151 discussions.
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Dear Q&A moderator: please don't waste 1-2 minutes to pronounce the question author's username. It is not funny and nobody really cares. We just want to hear the question and the answer. During the last Q&A during every question you wasted a minute to try to figure out how to pronounce someone's username.4 comments 81 views last activity
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Introducing a new killer the Pulse and a brand new survivor Aj Mix Killer The Pulse Height Average Speed- 5.1. 4mps Difficulty : intermediate A Living heart attack that specializes in painful and deadly attacks from wherever his victims may stand featuring three perks Aggressive Tension, From Within,Hex above the gods This killer is based on distance featuring a ability that varies on pos0 comments 22 views last activity
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There are many killer perks that are very good and give them a good advantage/control over the game but the perks don't carry them to a win. During end game if the survivors don't remove every totem from the map the perk activates. This gives the killers an increase on speed and instant downs. This perk is strong enough when activated to eliminate full teams in the end. A perk that can do all thi53 comments 512 views last activity
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Since survivors have pallet and dead hard validation, how come killers don't have grab validation. Grabs are literally impossible because of the ping from dedicated servers. Another example of survivor bias.13 comments 181 views last activity
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This discussion has been moved .0 comments 1 views last activity
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j'ai une question je joue survivant la plus part du temp et ca commence vraiment a me soule de tomber sur des buba des que j'ai ce tueur dans ma games j'ai envie de quitter je trouve ce tueur le plus tcheat de tous il a une tronçonneuses qui peut utiliser des le debut de game déjà et en plus qui one shot suis je la seule qui en as marre de ce tueur ? on ne peut rien faire de la games quand il est0 comments 71 views last activity
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A really hot topic I see right now is about MMR and that it's not working or that basing it off of just kills is a bad idea. Well I actually agree with the devs in that kills are the biggest indicator of skill. Not the only indicator, but the biggest. So a big argument I see against this is that hooks actually matter more than kills. Well do they really? I totally get that 8 hooks with 0 kills78 comments 921 views last activity
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I have my Behaviour account connected to my Steam and Epic Games account a few months back, I've played like a days worth of games on my Epic account but other than that, all the progress prior to connecting and after connecting has been earned on my Steam DBD. In the FAQ where this is mentioned ( https://support.deadbydaylight.com/hc/en-us/articles/360053328931-What-progress-do-I-keep-and-lose-2 comments 3,421 views last activity
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Option to share the perks to teammates when in the match . Everyone can see which perks I'm using. Note: the lobby chat is useless and people don't pay attention.2 comments 11 views last activity
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Just wondering how long we can expect the gap to be while they wait for 'the data'.18 comments 151 views last activity
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THE DREAM CONTINUES. IT'S NOT DEAD!37 comments 731 views last activity
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Looking at Oppression, Dragon's grip, Thrilling tremors etc. Let's compare DG and Blast mine: Blast mine is active for 45 seconds and if it didn't work you can reactivate it immediately until it works Dragon's grip is active for 30s and goes on 80s cooldown if it didn't work. 80s is a full gen time. Survivor only needs 66% of a gen to charge a perk once and forever until it works. Why 80s coo0 comments 11 views last activity
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New to the forums but I had to make an account to post this. I'm someone who plays regularly as both survivors and killers - not the best but not the worst with either and quite impartial when it comes to both camps. Not sure if anyone mentioned this but Dead Hard has got to be the most overused, overpowering and broken perk in the game. I'm sure you could maybe say the same about 1-2 perks but67 comments 1,181 views last activity
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We need stats for low, mid, high mmr. You dont need to tell use the range or numbers of the SBMM but at least split the results up. Itd make better stats all round and be far more useful2 comments 21 views last activity
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howdy! I'm a iridecent 1 survivor main that plays on pc. I'm able to outrun and outsmart most killers! with over 2 years of console and pc exp, I'm willing to hang with anyone and chill to loop some killers! or if you want something more try joining my team! me and a couple of my friends are "lie" no requirements to hang but there are some to join! you pretty much just have to be active and you h0 comments 51 views last activity
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Hi, Just wondered if some people can answer a question for me or if its a shadow Nerf. So i was playing a game as survivor and i was running a sabotage build (Was using toolbox, saboteur and breakout) and i was going in for saves and normally with breakout if i don't manage to Sab the hook the survivor normally is able to wiggle off if the killer swings a few times and i block him but the sur3 comments 51 views last activity
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How is this fair?9 comments 211 views last activity
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I didn't expect much to be honest. I just got a really fancy "no" to an honest suggestion that many, many, many people have suggested. What astounds me is that they even mentioned that removing perk tiers WOULD reduce the grind by 66%, but that it wouldn't be worth investing time into instead of a real permanent solution. I have to say BHVR, this solution you guys have in mind better16 comments 131 views last activity
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Unskilled hard is the most cheap, broken, and overpowered thing in the gaming history(Even old anakin was more healthy for battlefront) Destroys the gameplay destroys the mind games destroys your skill as a killer. Please remove this cursed #########.2 comments 31 views last activity
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So I noticed that when people here are not complaining about Dead Hard or COH (which I did as well) the main discussion is how toxic SWF are and how they make the killer games miserable. Now do not get me wrong, I have 2k hours in the game and when I play with my friends who are similar skill to me even without comms since we all have basic DBD sense it's mostly an easy mode where unless we a12 comments 331 views last activity
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Since sbmm came out did u change approach to the game? Do you like it more? Or don't play at all? My personal experience is that i don't take the game seriously anymore, it effects my mental sanity especially when it comes to sweaty games over and over again. I was used to play a lot before it came out, around 90h in the last 2 weeks according to steam, now i have 10h the last 2 weeks which i52 comments 912 views last activity
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For clarification on the killer stats their kill rates are on the left and their pick rates are on the right.105 comments 22,641 views last activity
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Могу ли я удалить аккаунт в DBD что бы при заходе в игру был полностью новый акк?1 comments 921 views last activity
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Now don’t get me wrong, I know Dead By Daylight is an asymmetrical horror game and that the fact that FoV in this game is restrained to 87 (weird number) is due to balancing, that said: Most killer mains I interact with do want a FoV slider, or even just a Shadowborn buff to make the game look and FEEL better during long gaming sessions. A FoV slider would be preferable that said, since some pe13 comments 331 views last activity
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Vorweg schonmal Danke an das Support Team das ich seit 3 Tagen versuche zu erreichen von 10 Uhr morgens bis 12 Uhr nachts aber keiner Antwortet mir. Habe seit 3 Tagen das Problem das ich ohne Grund aus jeder 2en Lobby Rausgeschmissen werde. Es kommt kein Fehlercode auch keine Fehlermeldung. Muss das Spiel dann auch über der Taskmanager schließen. Das spiel wurde auch schon auf Fehler überprüft4 comments 42 views last activity
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You've got to be kidding me. A significant percentage of your player base quit playing this past fall (myself included) due to boon totems and SBMM and all the devs could say was that they don't see a problem with either issue?!?!?! SIMPLY LOOKING AT DATA IS NOT GOING TO GIVE YOU THE ANSWERS TO PLAYER'S COMPLAINTS. The devs REALLY give the impression that they don't play their own game when i46 comments 791 views last activity
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A mikaela was hiding in a locker right next to my portal so I could see and hear her with my Killer instinct when I rdy up the power. She kept hiding there till I got there and grabbed her out. She reported me for wall hacking Damn guys guess I will get banned soon27 comments 581 views last activity
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Guess what? Old Undying + Ruin. The difference is that old Undying could be the first totem to be destroyed. I hope devs acknowledge how COH is extremely unhealthy and it does all the work for survivors, just like old Undying. A tweak to the healing speed does not adress the issue.12 comments 171 views last activity
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Survivors are basically skins and I hate to see things collecting dust on the ones I don't play :( Addons can be included for survivors. For killers obviously they would have to stay separate.13 comments 151 views last activity
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There are some rumors about players played as a killer who wins in a 4 kill streak in a match so quick, and they receive uncomfortable messages and accused of cheating or abusing. I remember that there is one guy played as Felix and the Killer was Leatherface with NOED and Repair speed debuffs. he was so horrible person that took out all of us about 3 minutes when the match starts. We literally c1 comments 31 views last activity
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Survivors that use boon perks always boon the hex instead of breaking it, if undying would go back the way it was they would need to break the hexes to make sure the hex be gone forever, if they boon every time it might take them way more attempts and take them way more time, forcing them to break the totems will reduce their ability to set boons everywhere there's a totem and allow killers to us23 comments 201 views last activity
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Downstairs there is a room with one entrance where a generator can spawn and there is an opening to the ceiling on the other side and like a half wall you can hide behind. I was doing the gen there and two survivors drop in. Then Plague comes in and proceeds to stand at the entrance vomiting repeatedly on the three of us but never moving. What the heck are we supposed to do lol31 comments 221 views last activity
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So there is one thing about Pentimento, that i don´t understand. Why does relighting a Hex perk give no bloodpoints, when relighting a boon totem always gives 1500 bloodpoints? Is there a reason behind this? Or just an oversight?5 comments 181 views last activity
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Every single upstairs room has a safe pallet right next to a generator. God pallets down stairs. This map is garbage. Playing killer on this map is atrocious. You literally cannot down competent survivors or mind game them at all in any sort of timely fashion. You stop chasing one guy and find someone else working on a gen and they immediately have a safe area to run to before you can even land9 comments 201 views last activity
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I've been playing a lot of Nemesis and basically every time I could have killed a survivor who gets out anyway it's due to a body block. Every single time. He can't do literally anything in a chase when there are 2 survivors because you have to hit them 3 times. If even 1 survivor gets in the way the chase will be extended so much that a gen will pop. It's literally his biggest weakness and I don31 comments 371 views last activity
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So I'm just having this problem with the game... I can't quite put my finger on it... but its just this weird itching feeling to stab MMR with that serrated blade pig has. I'm a 650 hr player (70% survivor probably) and the first time playing killer in months was okay at first, but then I just got matched with 4 2k hour survivors twice in a row, so I just don't see how this works. Please remov3 comments 41 views last activity
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I can boost my friends MMR by always killing myself durng end game collapse. Dev's confirmed they only look for escapes/kills for SBMM. Which means I can always die at the end while in a 4-man SWF so that I always make the average MMR lower of our group. Making sure they always escape against easier killers, therefore boosting their own MMR while just taking mine lower. I'm taking the1 comments 91 views last activity
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I really don't mind CoH 100% healing speed when you heal others, we already have perks that works almost like that such as " we'll make it". The real problem with CoH is how fast you can heal yourself and how infinite was while the totem is active. The fact that you can heal in 16s, it can stack with others healing perks and medkits ( do you realize if you have 1% charges of a medkit, you can st11 comments 191 views last activity
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I just faced a killer who did a confusing trick of crossing the two separated platform in the center building of mother's dwelling. Is it really possible cause i was caught off guard so i didn't see how he did it. this two platforms on the side of the building.1 comments 51 views last activity
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In your opinion, what should factor as skill for killer. Right now MMR calculates skill from kills which is very bad. My idea was to base it off hook count. But that would be flawed too. Cause some games you can get 8 hooks and only 1 kill but get 3 hooks get 3k and that’s considered a win. Vote down below should we calculate skill on. Hook count, kills, Both6 comments 41 views last activity
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Am I the only one who wasn't unhappy with The Q&A? Lol Like there's a lot of people upset about it but I honestly don't think it was really that bad. They were pretty explanatory in their answers and their thought process behind the answers. Like COH, yes it's not a huge Nerf like people, including myself wanted. But it's something, and shows they are listening and as they said, continu31 comments 491 views last activity
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I think there should be taunt dances in the game. all characters should do them, but doing them paralyzes your character and for the killer, the camera goes into 3rd person so you can see it. The dances award blood points so there is incentive to do it but at great risk of wasting time or getting killed. Just an idea.7 comments 141 views last activity
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imagine working on a gen right? Well imagine seconds later you see a red rocket launching, helmet blinded, America loving man coming right for you, you run away, thinking you can loop him for all five gens and T-bag him at the gates but...is he.......coming from the air? OH WHAT THE FU-. You get hooked not knowing at all how he did that you then see this mysterious new killer point his weapon at12 comments 181 views last activity
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or do nothing of course. i feel like alot of changes like hillbilly and Death-Slinger have just killed the killer for most people and i feel like they just dont like twins so there gonna make them even more unplayable then they are right now. Just please for the Love of the Entity DONT MAKE VICTOR AN A.I11 comments 191 views last activity

