AppeaseTheEntity
AppeaseTheEntity
About
- Username
- AppeaseTheEntity
- Joined
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Comments
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Wraith is quite strong currently, but I'm not seeing a good reason to change nor nerf him. Coms and Spine Chill negate his power. He's not overpicked and there is a learning curve of how pro wraiths play. Rather play a good Wraith than say a good Blight.
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It's frustrating and ridiculous
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I encountered 3 deepwounds without any deepwound modifiers mid-chase last game.
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Demagorgon blender, instateleport... "he let us live"
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@Zachcjjj said:
using head on doesnt really make them a bully squad ngl
I've ran into this situation before, they use the lockers paired with the flashlights and the moment you grab one out, the other will jump out of the locker, blind, stun then repeated the process. Literally unhookable.
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It's already a thing called playing survivor! :DDD
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Killer:
Hex Pallet Pendulum
Every time a pallet is dropped gain a token
-For each token fallen pallets are broken by the entity after 5/4/3/2/1/0 seconds until the hex is clensed.
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@SudoK7 said:
I don't know if it's just me but when i lose as killer it is just so demoralizing. Whenever i lose as survivor even if I get tunneled I don't really get bothered by it I just move on to the next game. It's the main reason why Spend more time playing survivor over killer.
Nah, getting bullied by flashlight squads suck... getting bullied by bullied over squads suck. Sorry I meant bullied over.
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Join the comedy club. If you had the matches I do, You will never know the meaning of relaxation ever again.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2734660#Comment_2734660
None of my teammates tonight have had over 200 hours, i am suffering
Yeah, try getting bullied by a team with 6k hours and then they get pissy after you waste their time when they three gen themselves for a half hour and then look up your stats.
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No
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Wish I could say the same but I get SWF every game.
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I mean atleast he is not a quitter.
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@dictep said:
Please, don’t cry killers for everything everyday. You won’t see a boil over in a week. I’m sure killers main here only have seen it in YouTube videos. In about 30 matches I didn’t see any boil over.
Saw it my second match but hey, we have a good idea why that is.
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Balanced Landing, Borrowedtime, Kindred, Spinechill
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How about no to both ideas and make base 5% progress loss to breaking generators
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Borrowed time, Exaustion Perk, Kindered, free slot
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Maybe that's because the Clown was never buffed.
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The only problem with Freddy is his built in pressure mechanic, that is all. Sleep timers should only start after the first hit. Besides that, stop complaining about him, he is escapable, vulnerable to pallets stuns and stealth.
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/1972366#Comment_1972366
People seem to forget that wraith can rip people heads/spine off with his bear hands out from under a still working freaking car crusher in his lore...
I still don't understand why bear hand decapitation his not mori given that it would be more lore appropriate.
Doesn't matter because he skipped leg day, wraith is going to trip and fall or Myers is gona pick him up by them and dangle him upside down like a bat.
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What's wraith gona do, go Bing bong and hide from him?
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The stealth can be negated by communication and paying attention, now you have the advantage because she is wasting time by moving slower. Ambush is situational, not really that good if the survivor has awareness or spinechill. RBTS encourage slugging which is good for the survivor in the aspect that they take less hooks, RBTS can also put a target on your head because of the beeping and knowing the potential location, but it's just another wast of time because they are not healing or repairing and the timer will take care of them otherwise. Searching jigsaw boxes means that the survivors are looking out for themselves. Pig is a B tier killer in my opinion but it depends on the build, particularly slowdown builds are devastating. Dying light/Pop/Surge/Thanaphobia. BBQ is exceptional as well because you can see what saw boxes they are at and there is always the good old Nurses for sneeking up on them when they are healing.
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I just got flashlight clicked the entire time by a chocledette while playing Letherface, yall ain't scared of him.
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Signed, not that they will do anything anyways
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@TheClownIsKing said:
Stop being afraid of change!
Fine.
How about they revert ALL changes and updates! We’ll go back to just Trapper, Wraith, Billy, Dwight, Claudette, Jake, Meg, MacMillan, Coldwind, and Azarov.
Happy?!
Dude, I can't even center my eyes on the screen to see if a player has recovered or healed while in a chase.
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@WishIcouldmain said:
Then turn off cross play
You can't on console.
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@6yXJI0 said:
Hook grabs kinda promote facecamp gameplay and this: (spam unhook to bait a hit from a killer without a grab) is boring and whacky mechanic.
If i want to trade my life to save someone from hitting second hook stage, i should be able to.
Howelse is the killer supposed to punnish hook rush and unsafe unhooks?
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I enjoy this suggestion The Nightmare should not have free map pressure without having to work for it.
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I disagree, there is crows and you have the option to run locating perks, stealth is an intended game design the only thing that I have a problem with is player cosmetics. Which are absolutely horrid on Autohaven and Milfwitch.
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@AetherBytes said:
https://forum.deadbydaylight.com/en/discussion/comment/1879643#Comment_1879643
I think its a crossplay issue, not a pc issie, as the same thing happens to me with console players
I'm problably going to take a break for awhile then, I tried playing though it but you would understand if you had some of the matches that I've went through.
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@SilentPill said:
Lol. It’s not PC players fault that console framerate is terrible. I tried DBD on console and was back to PC within a few days
Only started happening as of recently and only when I go up against red ranked cross platform players. So if their system is so supiror why is it making mine **** out if It's never been an issue before?
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You make a valid point If you are in chase, then proximity should not matter.
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Breakable walls are horrid
The new graphics are infuriating, and yet they call them an improvement I quite literally cannot see survivors meters from me on autohaven
I constantly get matchmade with PC players and all that they do is lag (perhaps lag switch) and my character model phases though them. I wish that I was exaggerating when I say this
Playing Trapper today, majority of survivors escaped on the 1st or 2nd attempt (within 4 seconds) and I don't even think that the change is live yet. (can't wait for that)
This game is becoming unplayable.
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@Mellow7 said:
Nah the graphics look fine for me, have you tried turning up the brightness on your monitor/ screen that might help or even using game mode.
With What in-game settings?
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@TheWarNung said:
Dead Dawg? I mean... it's kinda dark but I havent had any problems tracking survivors there. I actually enjoy that map quite a bit.
The only problem I've been seeing with lighting is going against Freddy on Yamaoka. In dreamworld it's so dark that I was literally running into walls.
Don't be insulted by this question, but are you playing in proper light conditions? Even a little bit of glare on your screen can make your experience much more difficult.
I Didnt mean to imply that devil daw was dark. I just hate the balcany but those two things aren't corolated. My TV is mounted a little bit high so It doesn't help and I can't really lower it. This is why I started struggling with sanctum of wrath and the other maps I listed because often times i can't even distinguish map aspects and characters.
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@Rivyn said:
I mean, that's it? That does very little to address the issues he has. I feel like, if that's all they're doing for him, we should feel insulted.
I disagree, Besides the fact that you cant see unarmed traps when youre standing right ontop of them thats really all that trapper needs right now besides his add ons and preset traps. I usually do fairly well with him.
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10% use rate is healthy... its too similar to surge though.
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@Trwth said:
https://forum.deadbydaylight.com/en/discussion/comment/1065707#Comment_1065707
I don’t know where everyone is getting this impression that I’m saying to give Trapper infinite traps. Also, just because a power gives a Killer some form of camping power doesn’t mean it was designed for camping. On top of that, you can only recall UN-SET traps, not all of them.
Likely just way that youre phrasing "recall all traps into his hand" im still confused by that. And it doesnt matter if thats how its intended, hag doesnt have infinite traps either but if trapper could possess all of his at once it would likely lead to that unlikely consiquence
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I dont think that trapper should be like the hag, the moment he hooks someone hes just going to camp while putting all the traps around the hooked survivor and then repeat the process.
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@Coder said:
https://forum.deadbydaylight.com/en/discussion/comment/1041580#Comment_1041580
Me? I don't want a nerf, he's not even OP. I just want to have fun, and TBH his matches are extremely boring and annoying.
Understandable, however i dont think that the game devs had that in mind when creating the charactor, hes just supposed to have the purpous of not being able to play around his terror radius, also i think that dodging his treatment shock requires alot of mind gaming now but idk.
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If you want a nerf, just come out and say it.
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Make it so that the effect of the hex presists on the clenser or obsession after the totem has been destroyed.
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No, alot of people with this mentality dont understand the unintended and adversary effects this would have on the game. Im certain that majority of us can agree that its an issue but there are plenty of better viable solutions that would be more effective such as reworking totem significance and promoting sabotoge in my personal opinion. But as you stated in your few detailed thread, SWF is the issue.
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The collaboration with Ash vs Evil Dead on here got me into it. its well put together hero type story naritive with straight forward horror/gore elements. Otherwise if you've seen it, i agree with alot of the other suggestions on here.
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Ive only seen the 2000s one and they were very good in my personal opinion