Discussions
4,119 discussions.
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The power is a jack-of-all-trades. She has a projectile but with a sizeable cooldown, so missing does punish her. The gameplay loop is successful hit = creates TP spot, get downs and use abilities, fill meter to start a chase on anyone you'd like with them being Exposed. The TP would be more like Freddy's so it's reactable, and the cancel allows mindgames1 comments 32 views last activity
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With the success of the chucky killer, I'd like to propose a new legendary skin for him similar to Tiffany Valentine, to complete the full family i think chuckys child Glen from the movie "Seed of Chucky". Glen is a fan-favourite horror icon and i think its only right if he was added to the game along side his parents. This skin would be simular to the Tiffany Valentine skin where he'll have his0 comments 31 views last activity
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So basically the main problem why new players struggle so much is the tutorial that sucks, so here's my proposal how to improve it. 1st, when you click on the tutorial for a particular side, it'll open a window with some sort of lessens that will be split in cathegories (basic, intermediate, advanced). Each should grant you some sort of a short gameplay so you can try game tips on your own and g0 comments 21 views last activity
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Drop-Leg Knife Sheath + Outdoor Security Camera & See How They Run/Play with your Food + Coup de Grace, You can't realistically loop this unless you are right next to a Strong Pallet. The Counterplay is stealthing and hope you don't get found, because if you do you either go down or, if you are lucky, you only get Injured and they instantly leave you to pick you off later. It is super un18 comments 331 views last activity
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I'd love to see a prophunt gamemode where survivors can turn into a random object (excluding grass etc) so like hay blocks, pallets, rocks etc. and some picked killers for this game mode would have a detection power that will allow them to spot survivors easier. In addition, maps for this game mode should be way smaller (like very small fragment of some map) to add more thrill for survivors and6 comments 101 views last activity
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Around every 2 Weeks when I play with Friends we get a Killer that takes the last 2 Survivors Hostage until they can guarantee the 4K. Or you get a Survivor that only touches Totems and Lockers the entire Match. I have reported these Players and got no response. So apparently they only played like that for a single match? Given their Attitude and Origin I highly doubt that, though of course I c2 comments 81 views last activity
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Dead by Daylight Chapter Concept – “The Black Phone” --- New Killer: The Grabber The Grabber is a psychological, control-based killer who thrives on fear, isolation, and forcing survivors into high-risk situations. Rather than overwhelming survivors with raw strength, he manipulates the environment—turning parts of the map into deadly zones where one mistake can quickly snowball into dis1 comments 22 views last activity
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hi am a console player i use to play on pc Why the game doesnt still have120 fps on console bigger game than dbd with many players and many things happenes in single fps still have 120fps and work very smoothly While dbd still adding m&k was less important than 120 fps which gives big advantage for hit boxes to pc players also why i never got the chance to play legion they have been kill s5 comments 191 views last activity
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New killer: StormBringer This killer have the ability to control a storm that will pull/drag Survivors with the wind, causes survivors Hindered or Haste. Depending on which direction the wind Blows. The killer can change the wind from one direction to another, with a longer cooldown. The killer can lounge a Burst of Blow from multiple directions to push a survivor towards that direction. •0 comments 11 views last activity
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Please. He's too OP when he can block you while using the Bell to become visible again. Just disable the Pawn collision profile when he's using the bell and enable it again after. He's the most loathesome killer. P.S. maybe you could allow custom tags on the forum too. You've only got 4 tags we can use.5 comments 71 views last activity
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In my opinion 2v8 is a disappointment to me they didn't added anything new to 2v8. no new add killers, and no new class for 2 v8. Well for my suggestion here killers that they add for 2v8 for next updated starting with The Hag, since she got low pick rate in 1v4 i say give the hag a buff for 2v8 since her teleport ability not too overpowered I will say it well balance in my opinion. Another kil0 comments 31 views last activity
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The Cenobite’s old perk “Deadlock” could be made partly basekit. This would mean after a generator is complete: The generator with the most progress is blocked for 15 seconds The perk “Deadlock” is changed to only add an extra 10 seconds to this timer, making it the same as usual. this change would do several nice things, such as: Stopping multiple gens from popping back to back, which is9 comments 121 views last activity
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Custom game is forced for a player who wants to test something out, they have to play as a killer. I would love to play as a survivor with a small test map that features a great height, some height, window gym, pallet, totem and a generator. Crows All this to test out new perks and Diminishing returns to outfit testing, etc I need custom games to be custom games. Not forced bot games. Or forc0 comments 1 views last activity
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BHVR please release this skin for ghostface, I'd love to see it!4 comments 131 views last activity
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Let us queue into 1v4 survivor when queuing for 2v8 killer. Vise versa would also be good but I don’t care too much about that personally.3 comments 82 views last activity
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Unhooking a survivor, instead of giving 15 Seconds of Endurance and 10 Seconds of 10% Haste, should instead give: 30 Seconds of Elusive 5 seconds of +50% Haste 5 seconds of Endurance This would allow unhooked survivors to tank a hit if the killer is face camping, while also giving them a bunch of speed, which they can use to escape the hook area. Elusive insentivises the survivor to use the2 comments 61 views last activity
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To whatever dev or dev's that read this… PLEASE I BEG!!! PLEASEEE FIX SBMM!!!!!!!!! Every game that I go into as a survivor, I have teammates who are BRAIN DEAD with an IQ of -1000! I'm not even trolling or joking, its putting me in a position to DC when I see what my teammates are doing. If I'm not getting chased its like I'm the only person on a generator and if I am being chased then no one is2 comments 41 views last activity
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So i have an idea how to make trapper a very good killer. why not use his iridescent addon (the one where random traps are reset to active every 30 seconds) to be basekit for trapper? because trapper is very bad nowadays. whenever he tries to put his traps in certain places and gets done, the survivors are gonna be done with 2-3 gens by then. in the future please look at trapper and buff him. he1 comments 21 views last activity
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Right now, the 2v8 queue lets players pass the time by playing a Survivor match while waiting. I think there’s room to expand this feature to make queue wait times more fun. Proposal Alongside the existing “Play Survivor While Waiting” option, add a second choice: “Play a Bot Match While Waiting” This would let players load into a short, self‑contained match against bot survivors, whil1 comments 31 views last activity
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I was looking at the cool skins from the rift and when I looked at the deep rift I thought that the colors for the deep rift versions nurse skin were kind of random. But then I realized that the second deep rift skin(the one with the red skull) literally copies the colors of the "Blood Collector" enemy which is part of a mod based on the crimson court DLC (you can look it up and see for yoursel6 comments 302 views last activity
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He still has the exact same issues and players already abusing it…4 comments 201 views last activity
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So, I don’t know if it’s just my console or game, but has anyone else’s models completely have no hair/see through hair? I play on the Switch 2 (ik ik, but your girl is BROKE) and I just wanna know if anyone else’s looks like mine? I don’t know if the developers even know it looks like this. But this is very disappointing and eye catching, (in a bad way.) I can’t even play my game anymore without3 comments 151 views last activity
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Yeah "least biased discussion", but Its been almost 2 years since last slinger change, now every new killer comes with some form of map traversal, all major gen regression perks got nerfed, anti anti anti systems implemented, anti tunnel is stronger than its ever been (shoulder, free ds, 15 second endurance, extra hook timer) while slinger still remain a 4.4 blob without map mobility and even wit8 comments 223 views last activity
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I think since you put the new icons for every killer and survivor, I think that you could also add some skin to it. What I mean by skin is that in the original killers/survivors you can add the common skins to it since it's just a recolor and most players don't even buy those. I know you could get some money out of them but me personally I would gather the iridescent shards to purchase them inste0 comments 1 views last activity
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Let's all stop pretending to be objective for a moment and indulge our most biased selves. We all have stuff we just can't be convinced to like, no matter how many people disagree or how lacking the reason for disliking that stuff is. I got thinking about this when playing against a Freddy last night. I actually like Freddy's gameplay. It's varied, counterable, telegraphed and his sleep mecha63 comments 1,206 views last activity
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Seriously guys if you have no plans for a dedicated Switch 2 version at least you should let Switch 2 users have play at 60 fps. It's been months, how longer do we have to wait to be aknowledged?0 comments 21 views last activity
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This has been an issue since Dead By Daylight was released on Switch 1. I understand that the game was very limited on the Switch 1 due of is specs. But i can´t understand why the game on Switch 2 is abandoned by the company. In Steam deck, which it has same specs, you can run the game in better graphics, in better frames and with keyboard and mouse. Meanwhile in Switch 2, the game is the1 comments 571 views last activity
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I consider Trapper, Ghostface, Deathslinger and Pyramid Head to be 4 weakest killers in 2v8 for different reasons, and here they are in order 1. Trapper The guy is just obliterated by a single scout silently following while revealing his aura, and therefore showcasing where the traps are, as well as disarming traps while Trapper is away. It doesn't help that traps are also spread on whole huge1 comments 61 views last activity
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Hi everyone I’m sharing these ideas because I’m tired of how the game is being managed. Minor perk tweaks won't save DBD; we need a fundamental shift in how the early game and tunneling are handled. Here is my proposal to save the game balance: 1. The Early Game Solution: Hooklust Currently, Killers lose matches in the first 2 minutes because they have zero momentum. Perks like STBFL are usele9 comments 191 views last activity
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I have an idea to put Legion back in 2v8, put him as he is in 1v4 with a few small changes, so 4 feral frenzy hits with 5 being an insta down, give him iridescent button and mural sketch as base kit and take away the deep wound effect (I'm not sure about that one) , with the 3 survivors heal being added in earlier 2v8, Legion shouldn't be as problematic as he was3 comments 72 views last activity
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Skill checks are a fundamentally awkward thing for killers to build around as skill checks are effectively RNG based with survivors being more likely to fail at lower MMRs. This makes killer skill check perks noob stompy and very inconsistent by nature and thus hard to balance (If you balance around skill check fails almost never happening then these perks will dominate against new players where0 comments 61 views last activity
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It just seems weird that Killers cannot swap their character at all, it's not MMR gaming, so it just seems like an unnecessary limit to impose on the free-for-all game mode.2 comments 121 views last activity
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This isn;t a suggestion to change them, but so simply ask for something that should've been done ages ago, remove these unreasonable downsides for Brute, Enforcer and Fearmonger4 comments 51 views last activity
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Hello community and developers! I’d like to share a cosmetic idea for Dredge. This would be a Visceral Legendary Outfit inspired by the Stranger Things franchise. Behaviour Interactive and Netflix have collaborated and maintained a good relationship, and we’ve already had an incredible second Stranger Things chapter. Dredge is an original5 comments 574 views last activity
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I really think it would be an amazing idea to have jennifer from jennifers body as a cosmetic for the Krasue or as a character on her own! Please put this into consideration thank you ❤️❤️❤️❤️0 comments 1 views last activity
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I thought since ghostface is getting a little old maby give him a stunt double as his 2nd ability. Another ghostface he can launch forward by pointing his finger or put the other ghostface in a locker to slash survivors who walk by0 comments 31 views last activity
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I have really enjoyed the recent additions of French voiceovers to the game, with characters like dnd Vecna and Chucky in particular having great dubs, so as of recent, I've been really wanting to know if there are any plans to give Springtrap the same treatment0 comments 11 views last activity
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Tonic effects for survivors are rather powerful and interesting, but for killers it's boring Haste, so I wanted to suggest some ideas of how to change the effects provided to killers to test them out in future iterations of 2v8 instead of haste Idea 1: 6th Sense Effect of Blue Tonic: Reveals the aura of closest survivor for 5 seconds. Affects both killers Effect of Green Tonic: Reveals the au0 comments 72 views last activity
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Had a kinda weird idea for this system. Instead of perks being hidden for the opposition it would be cool if you could reveal them just by seeing them in action. Some examples so I don’t lose people here. Say you’re in chase and you visually see the killer vault and the window gets blocks the hud will reveal that to be bamboozle only for you(not for other survivors) in the menu. and on the co0 comments 1 views last activity
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Ghoul became one of those killers who in the beginning became widely hated due to how how strong their power was along with the free injure at the start of every chase. He could even vault and get an easy hit at loops, plus being able to catch up immediately after breaking a pallet. Almost all of these annoying aspects have been nerfed. He's still a great killer, but after receiving so many cha40 comments 1,208 views last activity
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I love Dragons and find it maybe could fit in the game so i created a Picture about a DragonKnight Ich liebe Drachen und finde sowas könnte in das game passen also habe ich mal ein Bild von einem Drachen Krieger erstellt. LG Tenryu Drachenkrieger.png0 comments 11 views last activity
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I have a question: is that delay with the doors a bug, or is it how it's supposed to work from now on? Because I played a match, I came in last, and the killer closed the hatch. So I tried to escape through a door since it's better than just standing there doing nothing and getting bored for the both of us. I timed it as best I could, and even though I reached 100%. I thought I was lucky; this t3 comments 231 views last activity
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for the sake of winning and losing and my therapy sessions please add this feature5 comments 91 views last activity
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I thought about this when theorizing about a brutal Pyramid Head build centering around using Hex: Third Seal, in which one could send a survivor to a cage of torment and potentially never be found until the blindness is removed. Then, I learnt that key killer-object auras are NOT hidden by blindness, basically nullifying what could have been a game-changing threat posed by the debuff, and I can'7 comments 211 views last activity
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Ghost Face is in a terrible spot right now. He’s a D-tier Killer at high MMR… at best C-tier depending on the build and the map. I’m quite surprised he still hasn’t received any major improvements, despite his popularity! He deserves the same treatment as Freddy Krueger and Michael Myers. The community is completely confused about the minor2 comments 181 views last activity
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Feel free to reply with your own ideas. Summary of what we know about killer power so far: The killer has a Nemesis/Krasue effect to apply a status before actually getting damage. Killer has an executioner-style hook state option. Killer is ranged and has strikethrough. Survivors can choose where to bring their teammates back to via killer objects (Plague's fountains or Nightmare's clocks).0 comments 11 views last activity
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Hello, I’d like to suggest adding an FPS cap toggle (30 / 60 / 120) to Dead by Daylight. Even without a dedicated upgrade, this would significantly improve the experience on newer hardware. Players who can sustain higher frame rates would benefit from smoother gameplay and reduced input latency, while others could keep the current cap for stability. Importantly, this would be a non-invasive0 comments 141 views last activity
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As an artist main this feature completely counters her most fun and skill expressive part of her power - her snipes. The Artists pick rate is already one of the lowest in the game and this easy and boring counter to her doesn't help. In my opinion The Artist has fallen behind in modern dbd and a small change like this would help her climb back up and become more fun to play. Please consider remov6 comments 171 views last activity
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Between literal cheaters, to the people in this community BHVR is not doing enough to police it. If I have a bad game whether it's on killer my team mate/ opposition when tilted will take their anger outside of the game. The SHEER amount of times that I had to clean my profile of horrendous comments or had my auto mod catch them saying slurs on my stream is crazy. I report the people who do this24 comments 661 views last activity
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"They’re forecasting rain… rain and blood with a chance of falling heads." »»» Does anyone else feel like Tryks was meant to be much bigger in DBD? ««« She was everywhere for a while, and she felt like so much more than just an NPC. Tryks had personality, presence, and that unforgettable way of sounding like she was always smiling while saying something0 comments 12 views last activity