Discussions
339,151 discussions.
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Beast of Prey gains a token every 15 seconds while chasing a survivor, up to a maximum of 3 tokens. Lose 1 token every 20/25/30 seconds out of chase or when breaking a pallet. Lose all remaining tokens when a survivor enters the dying state. For each token, the number of times a survivor can vault a window before the Entity blocks it is reduced by 1. At 3 tokens, all pallets within 16m of the win0 comments 31 views last activity
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https://youtu.be/mitGQ2cTHg0 Make it happen BVHR2 comments 91 views last activity
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See attached video. This survivor vaulted 3 pallets while dissolution was active, and none of them broke. This happens most of the time when I use dissolution; pallets do not break when they should. https://youtu.be/e4ArS4nmxzE3 comments 91 views last activity
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Now - I'm a fan of the changes, as these amount to a solid buff to a lot of M1 or hybrid M1 killers, many of which are struggling right now (Onryo still needs love though). However - they are also going to be a buff to Nurse (and to a lesser extent Blight), which is going to make these two problem killers even more dangerous. The other issue is that these feel like a change made on behalf of SW32 comments 841 views last activity
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From the developer update. Prestige, perk rework and all that?0 comments 31 views last activity
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Its easy: get the ball rolling, get two awesome merciless matches in a row with a 4k, 4 pips, YEAH!!! Then get 2 very, very shaky matches were you barely scrounge together your safety pip, before you get utterly crushed 4 times in a row and send back to 0 pips. You seeth, you mald, you cry. You get your bearing, regain your killer instinct. start anew with a fresh mind. Its easy: get the ball ro12 comments 91 views last activity
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Nothin new. This has been one of the better matches today. At least 2 ppl waited until their 2nd hook to DC and go afk....AND there were 3 flans. Its like an anniversary miracle lol0 comments 31 views last activity
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With ruin being changed to 100% and getting half the regression should it still be a hex? I am honestly kinda torn on this I don't run ruin due to chance to lose it early but still having the same gamble for half the power feels off.. Let's be at least kinda civil in here and would like both survivor and killer debates on this.10 comments 111 views last activity
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Platform: PC (likely affects all) Issue: When the dredge emerges from a locker you are using for inner strength, it continues to consume the power and waste your charge. Steps to reproduce: Head into a locker injured with inner strength and have the dredge use their power on the locker you are using. How often does this occur? Every time.0 comments 11 views last activity
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Soo, its 400% or: If 100% --- 25% 400% --- 100%? this is like i supposed?23 comments 561 views last activity
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I've been playing many matches since the event started and so far I only was able to find 8 of those. Now I see there's a mission which requires to find three of those things just to proceed on the tome and yet I can't find a single friggin letter/invite. How much luck do you even need to find those? There really need to be some changes, they should have a distinct aura which should be visible11 comments 121 views last activity
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Too many ideas in one post, I've decided to remove this and give them all there separate posts/discussions at different times. Here's one: https://forum.deadbydaylight.com/en/discussion/330921/dbd-needs-new-more-gamemodes/p1?new=10 comments 11 views last activity
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Camping: this hasnt been addressed at all, while theres many ways to go about this from rewarding hooks to punishing the killer. We got neither and if anything these changes encourage it, longer gens, faster recovery while nerfing gen regression perks which force killers away. Fast gens, especially early game: increased gen time, while this is nice it doesnt fix core issues such as losing X amou13 comments 191 views last activity
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What is literally the point? Obviously, you're not there to get bloodpoints. Had a team gen rush me on a M1 killer and leave. Didn't even see half of the team for the entire match even from a distance. They got 11k rounded up BP. Also, they were rude and BM'ed the entire time. Match ended in about 5 mins (including leaving through the exit gate).11 comments 171 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Like I focussed on just getting perks for the killers that I play and never really bothered with prestiege at all. When the new system comes in am I going to lose all my perks on killers except the tiers of the ones I p3ed or will it keep the current perks and just add more as it goes on.1 comments 41 views last activity
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The challenge mean you need to do 5 match 4 time so 20 match without loose the challenge it's too long when you can't play everyday, why you just don't give us in 1 match not in 5 ?8 comments 141 views last activity
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{DBD Survivor} Fredrique Adorinda Chapter Name: Driving down to despair Lore: a young boy with a rough childhood but unwavering love for those around him. He protected anyone that needed it he stood up for the weak and was an example for anyone who needed him to be. He would normally hang out with his 4 friends and they would often have a lot of fun together hanging out one day whe hiking on a0 comments 11 views last activity
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And now Think Dredge might have read the newspaper wrong2 comments 81 views last activity
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I've read different approaches as to what to do best now with the massive bloodpoints we're getting as of right now. 100k is pretty average per match with all the flans and bloodhunt. What is best to do? 1)Prestige= lose all flans u possibly have (a lot of my survivers have p3 already) 2)Just continue getting all perks on all the chars surv and killer without prestiging further 3) why ke31 comments 321 views last activity
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{DBD Survivor} October Lycan Chapter Name: Stitched Glitches, Trapped Voices Lore: October Lycan was a normal man living in the year 1691 Everything changed When he had his first death Upon being burned at the stake for being a Warlock. That's when he realized he has a very very special power the ability to reincarnate he grows to understand the world and slowly seeks Satisfaction as he wants t0 comments 12 views last activity
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DESCRIPTION Step 1 : Play on The Pale Rose Step 2 : Get downed in this area Step 3 : Somehow get trapped under the boat. Note: Survivor was not able to be interacted with at all. ADDITIONAL INFORMATION Stuck survivor's perks: Soul Guard (Tier 2), Blood Pact (Tier 2), Repressed Alliance (Tier 2) Killer's Perks: Corrupt Intervention (Tier 3)0 comments 31 views last activity
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I hope it doesn't replace current level 50 bloodwebs because I have a wraith bloodweb from lunar new years event from February 20183 comments 112 views last activity
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Killers find flashlight saves to be very frustrating when they have dedicated a lot of time in achieveing a down, only for it to all be undone in an instant. At the same time, survivors hoping to save their teammate is the main appeal of flashlights. Flashlights should be a key tool in helping survivors escape the killer's grasp, but should not be as detrimental to the killer as it currently is0 comments 31 views last activity
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In my opinion M&A is more tricky than Insidious on him This perk trick survivors into thinking the Bubba is far away from the basement, when he can be actually at 20m without being heard (a good distance to walk back and insta-down the 2 guys) Insidious just make him undetectable, but the 0 pressure on map and gens make things very SUS, so ppl are expecting him already hiding in a corner5 comments 82 views last activity
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Yowling Generators - Tier III Generators let out a short sample of chase music when it reaches 75% progress. Your terror radius is decreased by 10%.0 comments 21 views last activity
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Steps to replicate: ~Select any killer or survivor with a Midwich offering (or getting the map naturally). ~Either down and look at hook spawns while carrying a survivor or look at hook spawns naturally. ~Hooks will not spawn on the bottom floor on one side of map (this happens mostly on the bathroom side of the map but can also happen in other areas). Result: ~Hooks not spawning provide0 comments 21 views last activity
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Wanted to share my concept for a resident evil village chapter! Tried to design the power using all the possible killers from the game without making it too confusing! You're basically playing as mother miranda - who can shapeshift into the other killers. Each one has a unique power, but you can only choose 2 to shapeshift between per match, so it doesn't get too complicated.1 comments 553 views last activity
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@Aven_Fallen and @Tiufal The latter unfortunately banned, but it was a nice game. Though I hate Dredge and only needed my 90 second chase Survivor daily xD.26 comments 271 views last activity
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PLEASE READ THOROUGHLY (ESPECIALLY SOLO PLAYERS) Kinship (Camaraderie) Rework: The importance of friendship has given you strength. While any other survivor is on the hook and the killer is within a range of 16 meters, their aura is revealed to you. While you are on the hook and the killer is within a range of 16 meters, their aura is revealed to all survivors. If you enter the struggle phas38 comments 1,052 views last activity
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Self care is the perk that I'd use 99% of my matches in solo q, it's much more reliable than my teammates in solo q, it's not even OP, not even close, in fact I've never seen SWFs using it but solo q players and it's barely enough to get my self healed but after this nerf it's going to be useless, please BHVR it barely does what it does, don't make it completely useless, self care doesn't need a5 comments 91 views last activity
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Hey, guys. Hope you're all doing well. This is my honest take on the recent dev's update (mostly perks changes), after playing DbD for 4 years and a half. Hope it brings some insights for the devs and the community. I'd really appreciate if you could share your opinion without flaming me. Thank you for reading! <32 comments 71 views last activity
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I've said it for a long time- fire up should be base kit (besides the picking up action being faster) because it's not gen rushing that's the problem, it's the animations that take so long. Would you guys prefer the 10% less m1 cooldown and 10% less survivor hit recovery speed and 10% less time to kick pallets or fire up base kit? A perk that is forgotten and most people don't even know what it i1 comments 41 views last activity
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Keys were first introduced with Hatch as a way to leave the game early. Hatch used to spawn earlier in the match when more than one survivor still stood. Survivors could potentially all escape within seconds of the last generator finishing. Since then, the Hatch only spawns when there is one aspiring survivor against the blood-lust killer. You can still use the Key on the Black Lock, but the5 comments 101 views last activity
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….it’s going to be tough for killers to figure out exactly which perks a survivor is using ….deep-wound-nightfall-Dredge is going to be insanely strong and very common ….streamers may have trouble considering they’ll start spending an inordinate amount of time with deep wound darkness in general. Altogether I like the perk changes, but I thought I might make some predictions here.1 comments 121 views last activity
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Video Tape is an iridescent addon that causes survivors to start with an reverse bear trap on their heads. My question is, whats the advantage of this? The answer is, it saves you the time of setting traps and promotes more effective camping strategies in early game. For an iridescent addon, saving you the time to set traps is pretty weak, and any gameplay that promotes camping shouldn't ex3 comments 272 views last activity
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Is anyone else having problems with this challenge? My playstyle doesn't get me hit during vaulting very often at all and ive been stuck on it for a consistent week. I get into chase while health Tried to Fast AND Slow vault the vault Get hit mid animation Become injured ??? No profit Any suggestions or ideas? Running no exhaustions like lithe to make me move faster or spine chill.0 comments 21 views last activity
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Survivor SBMM has always been determined by a terrible system because as we all know ESCAPING DOES NOT SHOW SKILL. And because of this iffy system and backfill etc. Solo Q players like myself are often paired with players on a completely different level. Me, who is massively experienced will have people that dont do gen, cant lead a chase, are terrified being injured and dont even understand al22 comments 211 views last activity
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First of all, I speak for the majority of people when I simply say great work on the recent perk/gameplay overhaul that's coming soon. Now for something more pressing. Can we see a shift in attention to the diabolical state of the game itself? I'm talking performance issues. Optimisation issues. Game changing bugs. Game breaking bugs. The current rubber banding issue. Constant game crashes. I1 comments 21 views last activity
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This really irritates me and has cost me several hooks now! Normal hooks don’t have a red aura anymore when they’re dead. Scourge hooks still glow white though. When I’m dodging flashlights and only get a quick glance, I don’t usually see anything more than the glowing pole. To me, that’s enough to pick my direction and go. And yet…… when I get there I realize it’s a dead hook! Yes, I know t4 comments 111 views last activity
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TO REALLY STRAIN MY EYES TO SEE HOW MANY OF THESE I HAVE LEFT...SOMETIMES THE NUMBER IS BASICALLY INVISIBLE DEPENDING ON QUANTITY T_T Seems like this could be solved by rotating the image used....just saying.7 comments 101 views last activity
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When ever you crouch as pig this shows up2 comments 321 views last activity
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Active Ability: Devour Meter - During the trial every time you down someone they gain a tick in the Devour Meter. Downing someone atleast 1 time will put them into the Devoured State. - Devour State: Survivors that are downed in the Devour State replenish their entire blood loss bar. They no longer lose blood while in the dying state. (Blood in the dying meter) Once they are picked ba0 comments 31 views last activity
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I’m probably going to be returning to DBD when the Dredge releases and I want to know which killer I should grind out when I come back. I’m still debating between maybe Huntress, Pinhead, Demo, Plague, and a couple others, but I’m just not sure yet. Any recommendations on who is the most fun when mastered?59 comments 761 views last activity
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I feel like if you are trying to blind someone they actually have to see the light. So I feel like a flashlight should only blind if its in the killers fov. Side blinds don't make much sense.6 comments 161 views last activity
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People saying Blight/Nurse players are “parentless. “ People calling those who use DH “subhuman.” People ragging about people using meta perks and somehow considering that “toxic”. Literally can’t go a day in game or on any social media without seeing some toxic crybaby complaining about people using stuff in the game that isn’t inherently toxic. The amount of racial slu20 comments 331 views last activity
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What about stridor? Will it affect it? if someone’s running tier3 stridor, would the 75% decrease to 25% ? not taking into account being exhausted, as that removes the perk’s effects until exhaustion goes away. Also, will stridor make survivors 150% louder if they’re exhausted and have iron will?0 comments 51 views last activity
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Hello I know this may sound silly cause I know this was a issue but I was curious to see if it was fixed or not but apparently wasn’t. But anyway I thought I also report it here and also I hope I don’t had to do it again cause that would kind of suck. But thank you all for reading this and I hope to see you all in the fog. Platform: PS41 comments 21 views last activity
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This is mostly concerning the new off the record buff. If the perk is active 80 seconds or so after unhooking a survivor has time to get healed very easily by the one unhooking. Now let's say the survivor has a build with off the record, dead hard and mettle of man for example and maybe also even a styptic agent or the syringe. Killer isn't tunneling you, they're chasing some else. The other surv12 comments 542 views last activity
