Now that Endurance is going to be proc-ing all over the place…

  1. ….it’s going to be tough for killers to figure out exactly which perks a survivor is using
  2. ….deep-wound-nightfall-Dredge is going to be insanely strong and very common
  3. ….streamers may have trouble considering they’ll start spending an inordinate amount of time with deep wound darkness in general.

Altogether I like the perk changes, but I thought I might make some predictions here.

Comments

  • On the upside(?),

    1. Save the Best for Last value is going up with the base game changes, and is about to go up again with the likely meta changes
    2. Forced Penance is positioned to be the perfect wedge between nonstop endurance hits and interfering with the potential value of heal builds propped up by botany knowledge's buff
    3. Mad Grit will also be a strong counter to endurance-heavy survivor groups.
    4. Mettle of Man will have a chance to stage a comeback.
    5. Trappers are going to have to start playing roulette between whacking survivors out of traps or picking them up out of traps (traps ignore endurance, but whacking an endurance'd survivor out of a trap will not)
    6. Sadako and Meyer's ability to phase through bodyblockers will become more common knowledge


    It's certainly interesting!