Discussions
4,119 discussions.
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Killer Perk Concepts: Hex: Gaze of Despair - At the beginning, a Dull Totem ignites into a Hex Totem. Whenever a Survivor is in chase, they gain Exposed every 40/30/20s for 5s. If a Survivor already has the Exposed status effect, this Hex does not apply "Its eyes stare into my soul, my heart, and I know I will die." Hex: Entity's Fury - When you kick a Generator with 90/85/80%0 comments 21 views last activity
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[Killer Rework & Survivor Concept] Ghost Face Modernization: The "Slasher Hotline" Update The Core Issue: Ever since his release in 2019, Ghost Face has been a community favorite, but mechanically flawed. He suffers from poor map pressure, an inconsistent third-person reveal mechanic, and zero anti-loop potential. Furthermore, despite being the most iconic telephone stalker in horror histo7 comments 208 views last activity
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I often see some really fleshed out and in depth ideas for reworks that would mostly be balanced or just some nice QoL changes for killers/survivors here on the forums and was wondering if any have actually been implemented or thought about I say this because I just saw someone want a Comeback: Of Flesh and Mud and just thought wow this must've taken so much effort too bad it'll never come to the4 comments 71 views last activity
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Trapper [Buff] - Iridescent stone partially base kit (45s to reset random trap) Addons: - Iridestent stone: Reduces time to reopen trap by 15s (meaning its still the same) - Trapper sack: Instead of "cant pick up" traps penalty = Reopen time increased by 15s (60s in total) Trapper has a lot of problems, having to go out of his way to re-arm his trap is one of them. Giving partially iri st1 comments 61 views last activity
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Hey there! i have been playing Ghoul quite frequently now, i quite enjoy him and wanted to share a build i find heavy success with Wandering Eye STBFL/Keep Them Waiting Pop Goes The Weasle Blood Echo thoughts???8 comments 331 views last activity
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Now I don’t mind the killer regression we have now a TON, but I’d love to see it get reworked, since the way it works now with any gen regression counting together globally (Kicks AND perks) the whole trial is really bad for killers like Trapper and others who require setup at the start of the game. So, to fix it! Here’s my idea I thought about just now (Had Google help me put this into better w12 comments 201 views last activity
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I just made this because I wanna hear cool underrated killer ideas2 comments 61 views last activity
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Could a dev or someone like that explain this. Mild rant but I've been playing a bunch of Pyramid Head as of the past few weeks and have noticed that his power goes down elevation but not up? This normally wouldn't be a problem but I physically cannot use my power at majority of loops on RPD or on stairs and people going on top of hills to use balanced landing. Sanctum of Wrath main loop its jus3 comments 51 views last activity
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Doctor - like almost all m1 killers suffers drastically in chase for various reasons that generally apply to most m1 killers. My suggestions to help fix atleast this 1 killer w/out neccesarily altering his core gameplay would be to alter how the madness tiers work. For starters - madness 1 honestly works fine for the most part as is- though personally I'd like to see more of the reverse skill che2 comments 111 views last activity
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I main doctor and it feels that when I use my shock therapy I'm getting punished, the survivor can just run away from it and just keep looping and greeding pallets while I lose distance because of slow down it makes using my in chase ability almost useless and counter to my goal. I do think there should be counterplay but right now the survivors can do anything and not be effected in a meaningful8 comments 81 views last activity
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Most people probably wouldn't want this, but imagine a Fallout collab (Based on the show) where the ghoul and Lucy, or Lucy and Max, or all three as survivors. I'd even like the courier or NCR ranger as a survivor. Then a Deathclaw could be the killer. The only problem is that it might be a pretty boring killer. I mean, a radiation poisoning-type ability would be cool, and the survivors gotta fin1 comments 22 views last activity
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•Title: The Diva of Despair •Character: Junko Enoshima •Franchise: Danganronpa •Weapon: Ice Pick/Baseball Bat •Speed: 4.6m/s •Terror Radius: 32m •Height: Average [POWER] In Heaven, In Hell " CLANG. CLANG. CLANG. Junko Enoshima was finally facing her own execution, via her own special contraptions. She never actually expected this to happen. Thi0 comments 122 views last activity
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Krasue doesn't get to retain infection when they're off hook. Wesker's effects the player on the hook. Why does then Plague get to not only affect the user on the hook still, but their rescuer? Seems busted to me. Tweak desired: Remove the carryover infection from the rescuer, if they weren't infected, they shouldn't get infected by mere rescuing. I already don't like the killer because they ca2 comments 62 views last activity
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Hello, I think it would be a good idea to be able to add an ability to favorite characters so that they are all in one place or at the top of the selection! I understand there are other issues at hand but I think this would be a good quality of life change. I wonder what the community thinks!0 comments 1 views last activity
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Switch版のキラーやサバイバーを他のプラットフォームでも使えるようにしてくれませんか?0 comments 11 views last activity
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Dear Dead by Daylight Development and Community Teams, I am writing to share a feature proposal that I believe could significantly enhance player immersion while creating a highly profitable, long-term revenue stream for Behaviour Interactive: Selectable and Purchasable Alternate Mori Animations. Currently, character customization is limited to outfits, weapons, and charms. While these are ex0 comments 41 views last activity
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I know Billy isn't a good person, but I like his 80s look and I love Dacre Montgomery (the actor who plays Billy). I think he could be a cool legendary skin for Steve or a legendary killer skin for Legion; it would be amazing to have him, especially if we could get a Max skin too. My thought process for how he could work in DBD is that if he were a legendary survivor skin, he would be brought b19 comments 291 views last activity
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If It is announced as the second 10th anniversary chapter these are my wishlists: Welcome to Derry Map: Imagine a Welcome to Derry map with the same atmosphere, the same abandoned house, and the same sewer! It would be amazing! Killer Power and Special Ability: Pennywise Killer Power could be deadlights, which causes the survivor to float temporarily until another survivor finds them and liber0 comments 11 views last activity
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While he's in omnipresent evil is there anyway to tell where exactly he is? That's actually tied to his power I mean, not just like grass moving6 comments 271 views last activity
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A few killers that can be considered is "la llarona, toothfairy(from 2003 darkness falls), slenderman, candyman." Please consider these killers 😆0 comments 11 views last activity
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Hi, I own many killers and survivors that I've purchased over the years, but I rarely use and find it hard to commit to most of them. It would be great if a custom randomizer was implemented where players can choose specific killers and survivors and add it to a randomizer which will randomly select one each match. This would help to occasionally try out new killers and survivors and help to get2 comments 61 views last activity
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This is a safe space for people to express how they feel playing against a killer or two, Ello everyone, i want to know who is your least fav killer to play against and why? Bonus if you have something to add to them being more fun to go against Edit: to the person who messaged me and asked if i was secretly a BHVR employee due to all the types of posts ive made. Nope just am curious on54 comments 811 views last activity
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1. Lullaby: True Stealth Direction Change: Make her lullaby non-directional (global) instead of directional. Why: Survivors will still know she is nearby and active, creating a tense atmosphere, but they won't be able to pinpoint her exact approach. This properly rewards her for being in her dematerialized state. 2. Mobility: TV Teleportation Flexibility Change: Allow Sadako1 comments 92 views last activity
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•Title: The Daywalker •Character: Blade •Franchise: Blade (Wesley Snipes) •Weapon: Double-Edged Katana •Speed: 4.4m/s •Terror Radius: 32m •Height: Average [POWER] Sins of the Father " After the final climactic showdown against Dracula, Blade lay exhausted and wounded amongst the debris around him. Dracula looks to him, tells Blade of what an hon0 comments 41 views last activity
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Desde que llevo jugando esto, veo demasiado desbalance y no exagero, los que juegan esto como killers, debe saberlo bien: SUPERVIVIENTES: Supervivientes coordinados por voz, mas rush de generadores temprano con trabajo en equipo Reparan generadores demasiado rápido Inicio de partida débil del asesino Mapas grandes favorables a supervivientes como (Garden of Joy, Eyrie2 comments 43 views last activity
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•Title: The Wendigo •Character: Hannah Washington •Franchise: Until Dawn •Weapon: Boney Claws •Speed: 4.6m/s •Terror Radius: 24m •Height: Tall [POWER] Cursed Hunger " Hannah Washington, alongside her sister Beth, were once ordinary teenagers. Ordinary sisters. In a freak accident, the sisters fell to their deaths... Except, one actually survived0 comments 124 views last activity
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I mean its a good game but I am losing interest and getting disappointed in every chapter or reworkd Take Myers for eg They made him so op and so boring that survivors just dc seeing him and I dont even like playing as him old Myers it was fun you had to look around this new one is just blight with a insta down knife And now Jason dude gives positive vibes as a killer his animations are goofy16 comments 271 views last activity
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Hello There! i actually had a question because of the fact that Xeno has been regarded as a killer who is in dear need of a buff. Now i must ask Does He Need a buff? If so how would you buff him? anything add on related to add?23 comments 321 views last activity
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Xbox has done it and various other games with forums do it, so why can't dbd? It would let people make suggestions to the game directly to the devs outside of the already dedicated feedback forums, I feel thats just a wall at this point.2 comments 51 views last activity
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It would be cool if there was a late medieval German-Gothic Armour for the knight. It would be very fitting with the darker ambience of the game and of the knight himself, perhaps make it bruised up and bloody or keep it clean, i would appreciate a sleeker and more detailed knight skin with a thinner, more normal sword since i find the current ones commically thick. A sleek and detailed skin woul1 comments 21 views last activity
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I played only when he first came out a long time ago and he was good because people didn't know his counter play now that i played him again he feels very much like cannon fodder and seems very lack luster compared to how he was i wanna know how you guys play him or have opinions on him like how he should be played or a rework idea for how he can be better compared to most killers in the new DLCS9 comments 191 views last activity
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There's been several discussions revolving around Xeno lately and I've honestly really appreciated reading them as I had picked him up within the last 3 months. I'm a Billy main and had gotten to the point my games were a bit mindlessly won. I wanted to try my hand at new killer for a challenge and am big Alien fan, so have been plugging along trying my best to "get good" with Xeno. But even thou12 comments 2,023 views last activity
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Kaneki and Krasue screaming nonstop in lobby is annoying. There should be a feature to reduce their screaming sounds in lobby. Please add it.3 comments 41 views last activity
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With the new Jason PTB and The Trickster rework releasing I have noticed the sheer amount of 4.4 killers we have now which is 10 out of 43 killers (Hag, Huntress, Spirit, Slinger, Blight, Trickster, Chucky, Springtrap, Vecna 2.0, and Jason) Now many people do not see this as a problem due to the fact that some have mobility and a powerful chase ability such as Blight, Spirit, and Vecna. And I a4 comments 291 views last activity
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Okay his power is decent I will say the spear doesn't match his real ability, But I will say look at any killer they have kind of like a dark or negative aura coming from them and look at Jason he looks like a survivor from a cartoon series.4 comments 141 views last activity
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Hi everyone, and hopefully someone from the BHVR team. I’ve been playing DBD since 2018, and like most of the community, I’ve accepted that this game has its quirks. But lately, a certain trend regarding Spirit has gone from "clever settings tweak" to completely breaking the core counterplay of the character. I’ve recently looked through some high-profile Spirit guides (like the one by stream9 comments 593 views last activity
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Original IT (1990), IT: Chapter 1 (2017), IT: Chapter 2 (2019), Welcome to Derry - Season 1 (2025) and Welcome to Derry - Season 2 (TBA) Always Watching: A Marble Hornets Story (2015) and Beware the Slenderman (2016) Predator (1987), Prey (2022) and Predator: Badlands (2025) The Terminator (1984) and Terminator 2: Judgment Day (1991) M3GAN (2023) Backrooms (2026) and Backrooms 2 (TBA) SCP-1 comments 41 views last activity
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Can we please for the love of god get crosshair support within the game so all platforms can access that without needing some niche addon? My biggest frustration is I feel like I have to burn the image of a crosshair into my vision to understand where my ranged killer is throwing or shooting or run an addon thats kind of whatever to use as opposed to any other addon that would be considered miles1 comments 121 views last activity
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Diminishing returns in dead by daylight should probably be removed. It limits how perks can be stacked together. This reduces the variety in builds you see. Many combinations become less effective because of it. Creativity suffers and matches are not as fun for anyone playing. I think both survivors and killers end up with fewer options that actually work well. It seems kind of pointless to try1 comments 112 views last activity
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Yes it's pretty good to have a anti camp mechanic and its pretty fine but either theres something I don't know or it is a bug but whenever a killer is face camping me sometimes the bar just stops and doesnt continue the killer isnt even in chase but it stops like why and it goes so slowly i can sometimes reach 2nd hook just because I played good and the killer hates me for that1 comments 21 views last activity
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Meme addons that completely adjust a killer playstyle are pretty common and largely considered just a bit of fun. But what if… They weren't fun and were instead stupid? I propose Opposite Day Addons. Addons that completely rework a killer by making their power do the opposite of what it's supposed to. Bonus challenge if it works with the theme and may even have a niche use. A few example1 comments 51 views last activity
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I know this may sound controversial but I'd personally love to see the Prototype from PPT added to Dead by Daylight as a killer. I know his size would be a challenge since he's much larger than any killer currently in the game, but I think that could be balanced through his gameplay. He could be slower and unable to vault windows, making him weaker in tight spaces, while making up for it with h0 comments 91 views last activity
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Current Problems: Survivors repair generators too fast. Old killers only move on foot, resulting in poor patrol ability when multiple survivors repair multiple gens at the same time. Too many pallets, and some perks allow survivors to reset pallet vaults to prevent killers from breaking pallets. Some survivors camp at exit gates to taunt killers after the gates are powered. My Suggestions:5 comments 71 views last activity
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Hey guys! i just bought the Pig, and im unsure on how to play her exactly, any tips, add on and build reccomendations, would Help, im mainly a Skully and Unknown player on Switch, i have 425 hours, or at least around there1 comments 11 views last activity
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So, an idea to try to change things up is that from standard repair gens, save, open gates, is from now on, the gates are in disrepair at the start of trials and cannot be opened by survivors until they can gather parts to repair them. Upon the start of the Trial, as usual, you need to repair the gens; now you also need to collect parts to repair the gate switches to open them. Debating on the n2 comments 41 views last activity
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Hi, I Hope you all love this idea! I have always wanted The Spirit to have a Green crystal like sword, like the Oni have as a cosmetic. But this one Glows✨️ • The Spirit with a skin tone. The idea with a skin tone version is because she is (Freshly killed look). • And the glowing glass, Katana and Eyes just look awesome! • With a more smoky eyes, and tears destroying the makeup • This sugge0 comments 31 views last activity
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Real Name: Noah Mercer New Survivor: Elliot Hart New Map: St. Laurent Academy Ice Complex Chapter Overview Frozen Heart is a psychological horror chapter centered around obsession, repression, and possessive love turned monstrous. At St. Laurent Academy, hockey captain Noah Mercer seemed destined for greatness. A star athlete, team captain, and local hero, he embodied everything the sc6 comments 131 views last activity
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i heard there was a stream about it, just wanna make suree5 comments 61 views last activity
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Extra suggestion: I hope BHVR adds a Chinese-origin killer. To avoid cultural disputes, an ancient Chinese-themed killer fits the game’s timeline of past, present and future ruled by Entity, not similar to Doctor. As a long-time fan of Dead by Daylight, I sincerely want a traditional Chinese-style killer, such as Chinese hopping vampire, ghost or yokai from our classic folk tales. Thanks for r0 comments 12 views last activity