Discussions
339,151 discussions.
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I mean I just saw a vid on youtube and it was awesome to imagine that something like it can be added in the game. I mean imagine during the intense moment of chase or a game you see a killer doing this emote https://youtu.be/K54uG0tUHwQ I think it would result in a lot of funny situations. I understand that this ruins the serious atmosphere of the game, thus, I think as a limited event kille2 comments 21 views last activity
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No Twins skins again. The last store skin was more than year and a half ago. The Tome skin was also many months ago. Trickster in the meantime got like 464648 skins from Tome and Store. Twins didn't even get 1 full recolor outfit! Not a single one. While they talk about "forgotten" characters, I am glad they give Haddie justice, but I quess for us Twins players who cares lol. Just sad. Probably10 comments 311 views last activity
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In the developer update, it states that you'll be prevented from going to the same map twice in a row unless a map offering is used. Which, fair enough, perfectly understandable. My question involves Realms with multiple maps. If, say, I've just played on Wrecker's Yard, and someone burns an Autohaven offering, does it mean that I can suddenly now load into Wrecker's Yard, or does it still prev2 comments 71 views last activity
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Someone on my team lit a boon and it had 4 or more effects. This a cheater?33 comments 971 views last activity
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I'm a 1k hour killer main, who occasionally plays survivor for challenges, change of pace, and to hang with buddies. I generally play the nice guy killer, going for 8 hooks and then letting one to all survivors escape depending on how the match went/how I'm feeling. I don't like tunneling and camping as a killer because it's just flat out boring, and I'd rather lose than play a style I don't find27 comments 241 views last activity
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New HUD changes turn every group into a SWF (it feels much better to play solo now) but Killers get no buff and Eruption gets nerfed into the ground. There are no more close games. Either the Killer plays sweaty or everyone escapes, it’s only getting worse. Not even an FoV slider for Killers. Waste a perk slot or look out a Pringles can while Survivor efficiency skyrockets.0 comments 51 views last activity
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Love everything about it. 1. The biggest and most important news of course: Any Means Necessary cooldown removed. No I can reset all the pallets when killers don't break em. I run this as a regular part of my build 2. Eruption had the incapacitated effect removed. They could've left it at 10% instead of 10% of current and I still would've been fine with it because the Incapacitated aspect was3 comments 81 views last activity
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It's. Been. A while! Years in fact, at least since I last made one of these. But for the first time in forever, we have no leaks. No licenses. Just a cryptic teaser and freedom to speculate to our heart's content. The "rules" are simple; guess the new killer's "The" name before they're officially announced and win bragging rights until the next seaspn. Feel free to choose the same guess as some0 comments 11 views last activity
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Okay, this may come from a dark place, but I sincerely think the game has enough momentum to rework the Endgame Collapse. 1: Endgame Collapse begins when a Survivor touches a gate. No more 99'ing the gate. The game's over, it's time to get out (when No Way Out activates, it does not trigger the Endgame Collapse). 2: Gate Tokens: When a survivor goes past the doors, the Endgame Collapse gains a2 comments 231 views last activity
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Ok, first i really hated Eruption and still do. I am really happy with the Eruption nerf. But Bhvr i don't think you need to touch the regression part of the perk, you can keep it at the flat 10%. The incapacitated was the unhealthy and unfun part of the perk. While i really won't be crying if the perk does end up being destroyed and garbage, but the 10% is fine. I am not defending Eruption ev0 comments 21 views last activity
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For the love of god, please implement some kind of useful MMR. It isn't fun anymore. I am a killer main with around 100 hours of playtime. But I basically always get survivors with at least 2k hours or more (often times it isn't even possible to look at the profiles). This way I get 2-3 hooks, everyone escapes and I feel like uninstalling the game. I know I am bad, but at least give me bad pl6 comments 71 views last activity
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Yeah its back, or never left. In this case, I am not too sure what happened I got grabbed by multiple claws at once then they were somehow destroyed by other traps and then I was flying. I will go into more detail the moment I encounter it again.2 comments 21 views last activity
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Since solo queue is now almost buffed to swf level, (only thing left now is knowing what pallets have been used in the map, for which devs might provide a basekit windows of opportunity who knows) It'll be interesting to see if they ever buff killers since they have to pretty much compete with swfs every game now. And hopefully it's not another 0.005% faster pallet breaking buff. (What's also f82 comments 2,373 views last activity
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Dear developers at the moment, luck is just unnecessary garbage. Please make it more tangible. Jumping off the hook at 4% is unrealistic and only upsets in the end. Yes, there are perks and offerings, but even in this scenario, how many times will you jump 2 times out of 10? I ask you to make it so that luck would be 25% and increase with each hanged survivor by 25%, then the risk will be justifi9 comments 111 views last activity
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The samurai sheathed her katana and grasped at the fog as though trying to capture pieces of it to study—as though she recognised it. - We can assume this is the same Character who saved Maurice and the tome lore, would also explain why dbd has been posting maurice so much on the Twitter. Not waiting to be next, the samurai lunged at the monstrosity and, with incredible speed and precision, c0 comments 41 views last activity
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I just ran into an outpost that seems to be impossible to complete. Unfortunately I can't seem to take screenshots in this game so I'll just have to try and describe the issue in text. The first red flag was that HRV wasn't moving from it's start position, I later found out why. The entrance is a very long, straight hallway, 2 blocks wide 1 block tall. The rest of the outpost is unimportant, a f2 comments 81 views last activity
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Starting to feel like there's not even anything next, like we'll hit the date for the next one and BHVR will just go "K, we're done, game over, see ya!" I know they won't, but it's just been kinda stale, especially with how close it's meant to be. No hints, no gimpses, not even a theme.12 comments 231 views last activity
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Prophylactic Amulet is one of Plague's Uncommon addons: Now, I'm not exactly sure what benefit this would have to the Plague player. Maybe if they wanted to ignore the Pools entirely and wait for them to fill up to trigger the auto Corrupt Purge? I don't know. Any ideas for niche uses that I might've missed?3 comments 131 views last activity
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I'm not going to play another month of 'Wait out survivor until he use Dead Hard' match. Why nerf only eruption and then you also buff a survivor perk that now forces us to kick pallets at all times?4 comments 161 views last activity
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We finally got some new Haddie cosmetics! And now they’ll have more cosmetics per update so it should be more spread out among the cast. I especially love the new one in the middle Thanks BHVR from all 5 Haddie mains!8 comments 141 views last activity
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I find myself in a difficult situation where I have to make a choice between uninstalling or keeping this game installed in my library. I for sure had a good time for a bit but something is scratching a small piece of my brain and it makes me want to quit for good. What really makes want to uninstall is because almost daily I have to deal with toxic players whether they're playing killer or survi8 comments 231 views last activity
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L'articolo seguente è un riassunto dell'originale " Developer Update " pubblicato dagli Sviluppatori. Aggiornamento Grafico alla Foresta Rossa Ecco alcune anticipazioni dell'Aggiornamento Grafico effettuato al Regno della Foresta Rossa (quindi le Mappe " La Casetta della Mamma " e " Il Tempio della Purificazione ").0 comments 311 views last activity
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Cant wait to run it and cross snipe someone across the map while having 10 seconds of Aura on them + more with lethal pursuer overall this next update looks very exciting3 comments 51 views last activity
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Ya han pasado un par semanas desde que salio la mejora del soloq y en el patch de corrección de errores donde implementaron el que puedan ver el progreso de los motores. Por un lado, encuentro correcto darle información al SoloQ, pero como muchos dicen: "soloq siempre será soloq" ¿Por que? El problema del que el superviviente que juegue solo no sea o sea menos eficiente no es uno que radique en l1 comments 31 views last activity
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Trying to get stranger things dlc for a friend on ps5. Saw on Reddit that if you buy the nightmare edition, you can put in a support ticket to have the stranger things dlc upgraded to the ps5 version of the game. Is that still a thing? How long would it take? Also, it wouldn't remove any progress on the ps5 version right?3 comments 201 views last activity
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Настало время для очередного выпуска Новостей от Разработчиков, серии статей, где мы обсуждаем грядущие изменения в Dead by Daylight. В этот раз мы пройдемся по некоторым значимым изменениям, которые появятся в игре в следующем обновлении вместе с новой Главой и не только! Визуальное обновление Красного Леса0 comments 9,441 views last activity
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Actualización de los Desarrolladores | Febrero 2023 Ya es hora de otra actualización de los desarrolladores, la serie de publicaciones en las que discutimos los próximos cambios que llegarán a Dead by Daylight. Esta vez, ¡Mostraremos algunos cambios notables que aparecerán en la próxima actualización junto a un Capítulo completamente nuevo y más allá! A0 comments 1,091 views last activity
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This is from a match I just played. I went out of my way to evenly hook everyone before I killed Survivors (basically I bring everyone to first hook, then bring everyone to second hook, I will ignore chases until I make sure everyone is 100% on the same hook state). The Survivor DCed because they went down on death hook while trying to do Adept Yui, I ha5 comments 171 views last activity
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So I played so far around 2,5 hours and will probably continue later on during week as well. It's my first time playing so here it goes. Building is more fun for me than Raiding, however It's bit expensive to build (buy places). I thought it was "free" option same as raiding - you just build or raid freely, you don't have to grind anything. That was bit suprising for me, but since it took me ju2 comments 101 views last activity
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Dead by Daylight에 적용될 변경 사항에 대해 논의하는 또 다른 개발자 업데이트로 돌아왔습니다! 이번에는 새로운 챕터와 함께 다음 업데이트에서 출시되는 몇 가지 주목할만한 변경 사항을 살펴보겠습니다! 붉은 숲 그래픽 업데이트 지난 몇 년 동안 다양한 영역이 개선되었습니다. The Realm Beyond 프로젝트는 오래된 지도를 다시 방문하여 시각적 요소를 현대적으로 끌어올렸죠. 이미 대부분의 지도를 업데이트했으며, 이번엔 붉은 숲에 초점을 두었습니다. 헌트리스와 역병의 고향인 붉은 숲은 6년 전에 출시되었습니다. 이번 그래0 comments 1,661 views last activity
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開発チームアップデートの時間がまたやって来ました!本記事では、Dead by Daylightに実装予定の新要素や変更点をご紹介します。今回は、次回大型アップデートで新チャプター (そう、新チャプターも来ますよ!) と共に実装予定の内容などをお話しましょう。 忙しい人向けのまとめ 今回も忙しい人向けに内容をサクッと確認できるまとめを用意しました。 詳細は本文を確認してください! 次回アップデートで、以下の内容を実装します。 “レッド・フォレスト”にグラフィックアップデートを行います。 同マップ連続遭遇防止機能を実装します。同じマップに連続して送られることが絶対に無くなり、数儀式にわたり同じマップに送られる確率が下がります。 カスタムマッチの生存者BOTに改善を行います。キャラクターや0 comments 42,982 views last activity
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C'est l'heure de la mise à jour des développeurs, la série de billets où nous discutons des changements à venir dans Dead by Daylight. Cette fois, nous allons passer en revue les changements notables de la prochaine mise à jour, ainsi qu'un tout nouveau chapitre et plus encore ! Mise à jour visuelle de la forêt r0 comments 971 views last activity
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I have 15 deathcounts on an outpost for a while now that are persistent in the build-overview but not displayed when loading the build mode Build-overview before clearing the kills: In build-mode: Build-overview after clering all kills (did minor changes thats why the capacity is lower):1 comments 11 views last activity
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Seriously I want to know because I have tried everything. Lightburn doesn't work because it both takes to long to do so,waste flashlight power and also for some reasons just doesn't work even when directly on him. Noise doesn't work either I've tried with and without headphones and fun fact I can't hear him even on high volume. Windows don't work because of both the speed boost he gets and als6 comments 615 views last activity
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You can't tell me that with Nurse's new skin, she isn't Psycho Mantis (from MGS). So why don't we just delete her and him instead? Nurse problem solved 😜5 comments 421 views last activity
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Ugh, so I had a long thread written up on this and our cat attempted to eat my keyboard, and I lost it. So, short version: I see quite a lot of survivors, or people who play both roles like myself talk about win rate and escape rate, as if they were the same thing. I know I often think of it the same way. I get camped, or tunneled hard and get killed - but 2 or 3 others escape. I go 'ugh, wel87 comments 2,471 views last activity
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The tires I'm not so sure about but that shrub needs to go.0 comments 11 views last activity
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The purpose is to make Exhaustion Perks more on-demand, while reducing their raw value usefulness as extra distance that disproportionally impacts non-mobile Killers given the nature of Loop chaining, and making them designed around augmenting how Survivors interact with Loops instead of just being more Health states for the same gameplay. Lithe: After performing a Vault, the next Window Va4 comments 91 views last activity
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the xbox version of DBD takes a lot of time to initialize into the menu then also when you want to join your friend it takes forever to join and results in error many times. Meaning we have to restart the game when that happens. Can this problem be looked at and solved?0 comments 11 views last activity
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I don't think I need to spend that much time talking about how and why Trapper sucks, but for posterity, the issue that I was mulling over before coming to this idea was specifically the fact that his traps are easily seen these days because of a mixture of brighter maps and thinner grass. Even the Tar Bottle has fallen from grace as a pretty outdated addon, and so clearly something must be done5 comments 62 views last activity
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I was playing survivor and the killers were the twins. Victor found me towards the beginning of the match, so I started doing all sorts of unpredictable movements, such as 360s, wiggles to left and right, etc. but about 30 seconds had passed of Victor just following me closely and I was wondering why he would not pounce, I thought this was gonna be an easy win, but at last second he grew in size1 comments 21 views last activity
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So I see dating months back people have been reporting to the bug forum and other places about Dried Cherry Blossom not showing killer instinct (Just the audio) and I tested it this update and the one before and it's still doesn't show killer instinct....? Is this long standing bug or was this a nerf that I just missed in a patch?1 comments 21 views last activity

