Discussions
339,005 discussions.
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This discussion has been merged .0 comments 1,051 views last activity
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Alright let's all be honest we know what kinda Community we have and obviously the hot lady is gonna win maybe in some surprising twist the older lady wins to spice things up but sorry male survivor lovers we know you ain't gotta chance let's be realistic.25 comments 681 views last activity
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It may seem so small and inconvenient to the developers of BHVR, but the lack of a deadzone setting is what really gets in the way of enjoying a really good game. I consume tons of Dead By Daylight media and not being able to play it comfortably for myself and a number of my other friends who have the same complaint, is somewhat disappointing. I was hoping the new update today would include that1 comments 11 views last activity
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It is almost impossible now to interrupt a survivor going for a hook you always get mega autolocked onto the person on hook.4 comments 271 views last activity
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With the unreal engine five update to DBD BHVR can put more things on the map, like with the recent addition of two extra zombies to Nemesis in 2v8 which was stated to be too taxing in 1v4 in the old engine a long time ago. If BHVR was willing to push the envelope when it comes to map design by adding hazards to existing maps and/or new maps would you be up for it or do you feel like it maps wor10 comments 162 views last activity
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This discussion has been merged .0 comments 31 views last activity
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This discussion has been merged .0 comments 61 views last activity
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So I don't want to get into a whole debate about what makes a killer an M1 killer but i'll give a quick explanation of what I use as criteria. To me there are three types of killers. 1. M1 Killers, killers like Trapper, who can only use basic attacks 2. M2 Killers, killers like Blight, who can use special attacks 3. Hybrid killer, killers like Legion who can rely on special attack to down or9 comments 191 views last activity
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The amount of cosmetics in the game is too small; the developers should pay more attention to this. New cute outfits are what we need, but for some reason the developers spend too much time on useless things like nerfing tunneling and camping. It sucks. We need more skins!2 comments 31 views last activity
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I've been playing since 2021 and imo the quality of originals vs licensed has been pretty disappointing. Original killer characters range from questionable to completely uninteresting. All of them also feel indirect in their application and don't feel good to play. Meanwhile licensed killers feel very exciting almost always and are very high quality usually. Their applications are much more di18 comments 411 views last activity
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Currently, each survivor has their own separate inventory for items and offerings. With the updated HUD, navigating between survivors has become tedious — you now have to go through multiple menus instead of simply switching to the next survivor and having their inventory load automatically like it used to be in the past… With 49 survivors in the roster, finding a specific offering or item is a2 comments 41 views last activity
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I know he is short in the lobby but the fact that he isn’t in an actual match is just disappointing for me. I know I’m probably complaining about nothing here, but this is genuinely feels like false advertising. Give us our short king.1 comments 131 views last activity
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where is her fringe? after this long to give us this hair piece cosmetic, i'm a bit disappointed you changed it too.2 comments 21 views last activity
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In the past we had bundle for shirts for original survivors. Will the Hellfire Shirts be in a bundle as well? Currently don’t see it in the store.0 comments 131 views last activity
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I think that there is no reason to gatekeep items behind one survivor. MANY people want to change survivor mains and having seperate inventories discourages that significally. I really think it’s unfair that I can’t Take my hard earned items with me when I want to Switch to a different survivor.0 comments 1 views last activity
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I have played about 15 games since the update yesterday and I have barely gotten passed Tier 1 milestones for both killer and survivor. I remember when Orela came out, the first couple tiers flew by and it felt great to feel like I was progressing pretty fast. However, it feels like they've made them grindier? I suppose they felt the first iteration was too easy to finish? Also I noticed that in233 comments 8,835 views last activity
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With how fast the gens are, the gen regression rate needs to be increased. Disagreeing is you admitting not playing both survivor and killer.23 comments 281 views last activity
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What bhvr has done in the last few years and yet they continue to defend and support them. Humans are truly an amazing species.32 comments 391 views last activity
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Nuevo Contenido NUEVO ASESINO – THE FIRST / EL PRIMERO HABILIDAD ESPECIAL: ATAQUE DE ENREDADERA • Mantén presionado el botón de Poder para cargar un Ataque de Enredadera. Cuando esté cargado, presiona el botón de Ataque para activarlo, creando una pequeña área de efecto en el suelo. • Cualquier Superviviente atrapado dentro del área del Ataqu0 comments 331 views last activity
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Yeah it’s a little goofy but it does definitely covey an otherness, an alien divinity like Dürer or Bosch depicted, that ‘floating humanoid figure’ (something we have in spades already) and ‘humanoid figure with extra limbs’ really didn’t for me. I see a lot of people asking for a nonhuman Killer and then when they get shown a really out there design nobody actually wants it. Moreover, I thi16 comments 191 views last activity
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Since the release of Fear of Reminiscence, I have been observing discussions about it and while I think its an okay cosmetic in its own right, the community spirits certainly has taken large hit over how far the final cosmetic is from the vote we gave on it. I voted for it too, if you forgot here it is. Now I may just be unhinged about the Community, bu0 comments 251 views last activity
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If there was a year to use a roadmap on, it was 2025 but that was used to revert all the tunneling and slugging changes instead of changing all the godawful map balance and designs that makes it weight too much in favor for either survivor or killer side, with RNG tiles and totem spawns that makes a grown man puke.2 comments 61 views last activity
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I have been having a serious issue with being camped and being slugged. I have killers that will go through and slug everyone in the party and just wait for us to die that way rather than hooking anyone. And on that note they will also camp until the camp meter goes up just to tunnel you out as well. Us survivors are punished when we abandon games like this however in my opinion I think if every1 comments 31 views last activity
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What's wrong with them making map offerings 100% again, but just making them extremely rare in the blood web?14 comments 132 views last activity
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All maps I play is Toba, Badham, Midwich and Nostromo. It feels awfull. I really liked the variants that made maps more interesting - Yamaoka, MacMillan, Ormond etc. Now it feels like there is 8 maps total. I think we should think of it, it had to cost a lot of resourced too to be just a custom game tool.6 comments 81 views last activity
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So, the flashlights currently have 13 addons, not counting the Halloween Bulb. And, out of all the items, the Flashlight addons are the least varied by a mile. 4 addons only increase blind duration (brightness is almost meaningless so it does not count) 4 addons increase the charge amount 2 addons increase the accuracy (mostly useless as far as I'm informed?) So, realistically, could we re9 comments 111 views last activity
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One of the ever lasting problem with this killer is her kill rate. Most players are simply not good at this killer, but once you‘ve learned her, she got close to 0 counterplay. So the goal needs to be making her more accessible before starting to nerf her, which brings me to this addon: It makes her much easier and much more accessible to people that do11 comments 221 views last activity
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Is it possible to have this hairstyle without the hat? It's my favorite. I don't mind always being ready for a party, or it being my birthday, but the hair is amazing on its own (I bet.) Thank you for considering.0 comments 1 views last activity
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This one is not hugely of matter, but some of the bloodpoint offerings need a rarity switch. For example, an offering that grants 100% bloodpoints in a specific category is a higher rarity than survivor pudding, which grants 100% more in general. Another one to mention is that hollow shell (which grants 25% bonus bloodpoints) is the same rarity as survivor pudding. This doesnt make any sense, as3 comments 41 views last activity
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Killers like The Blight, The Nurse, Kaneki, and Rin Yamaoka (The Spirit) clearly have extremely strong abilities. Is their strength balanced with voice chat (SWF) groups in mind? I usually play solo, and when I go against these killers, it often ends up feeling like they just dominate the match. That’s why I’ve been wondering: are they kept this strong because groups of 3+ on voice chat can actu0 comments 12 views last activity
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KILLER PERKS Terror radius and skillchecks Unnerving presence: extra skillcheck triggering chance from 10% to 20% and now it removes the great zone in the skillchecks. Distressing: from 25% to 10m. Monitor and abuse: from 25% to 33%. Huntress lullaby: tokens removed, now from the start reduces the time of the skillchecks warning by 60%. Undone (new version): now you gain 1 token when surv1 comments 474 views last activity
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The numbers should be cut in half to make it fairly reasonable.6 comments 41 views last activity
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It's literally a meme perk with 0 usage, but it's even too bad to be used as a meme. It should either activate immediately or not be a Hex perk. Please buff this perk, so I can meme with it.0 comments 1 views last activity
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I can't play on the PTB and I'm wondering if the 3 second aura reveal gives a stack of We See You, has anyone tried this perk combo yet?5 comments 442 views last activity
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1. How It Works A secondary ability ability is added to blights kit: 'energy' Energy is a passive meter that determines if he can use his whole kit. At the start of a match his energy is full, its takes a minute for the meter to go down without rushing, while rushing the meter goes down triple as fast. When he loses all of his energy blight becomes 4.0ms and cant rush. Killer/Survivor Inte1 comments 21 views last activity
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How it Works When nurse charges her blink she gains the oblivious status effect, your screen becomes dark quickly as you charge it; you can no longer look down to change where you blink, the old mechanic to shine a flashlight at a nurse to cancel their power comes back: and your 'pain meter' goes up. after blinking, the window before the post blink stun, you can't m1; within this time the surv1 comments 17 views last activity
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So i know a-lot of people on both sides really dont like the mode, which i get, but i love it. instead of bringing it back as a limited time mode, maybe implement the randomizer in regular games. like give us the option to shuffle our load out completely, where instead of going through all perks it just goes through the ones we own. itll help people test out all the perks they have, maybe encour2 comments 1 views last activity
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Now when Demogorgon, Victor, Nemesis, Dracula, Wesker, Springtrap, Vecna (Henry), Unknown and Wesker are holding/charging their range attack for more than 3s, their respective walking speed slows down by 25% and their power cancel duration increases by 25%. Remove from all maps the invisible walls in front of drops. Huntress Now moves at 4,6m/s when she is out of hatchets. Demogorgon Sh3 comments 141 views last activity
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When you're playing against the most annoying survivor ever, then switch over to a survivor game and find they're now your team mate Do NOT ask me for a heal 🤣 I'm not happy with you right now11 comments 161 views last activity
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I know this isn't just a DBD thing, far from it but it seems like this game just stresses so many people out. Now bugs or cheaters is one thing but otherwise I dont see why this game would be stressful. I've had matches that are disappointing because they ended too soon or intense but in a good way but this game doesn't make me feel angry or stressed. It's a video game it's meant to de-stress us.17 comments 191 views last activity
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Apologies if this has been asked before, I went back a few pages and have been checking Twitter and haven't seen anything on it. I've just been wondering since with the new changes in September if it'll be a few days late.1 comments 101 views last activity
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Will there be a new updated roadmap soon to look at? I really want to see healthy changes for this game. (Killer fixes, bug fixes, anti cheat improvements etc) I’m looking forward to any progress we may see for this year. 🎉💯6 comments 151 views last activity
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TL;DR: Everything Demogorgon's power can do, Dracula can do better. The same thing happens with all but three of Demogorgon's add-ons. I just saw the thread about Chucky being power-crept by Michael, so can we take the oportunity to talk about how hard Dracula does that to Demogorgon? It's by far the worst overlap between killer powers. Everything Demo's power can do, Dracula can do better, an10 comments 231 views last activity
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PTB suggestion – Experimental rework for Invocations (Weaving Spiders) and interest from a niche comHello, I’m writing this post not to ask for a direct buff or an immediate change, but to suggest a limited PTB experiment around Invocations, and more specifically Weaving Spiders. The goal is not to make Invocations meta, but to explore whether a clearer and more decision-based risk/reward structure could allow this type of gameplay to exist without negatively impacting game balance. Why this3 comments 31 views last activity
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I (and many other players) have been asking and waiting for randomized add-ons in Chaos Shuffle for a LONG while. I don't understand why the devs took so long to make it, because the original iteration of Chaos Shuffle randomized only perks and nothing else, which led to people sweating and tryharding more than ever in everything but the perks, so almost every match was full of BNPs, Syringes, St9 comments 271 views last activity
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Hey everyone, we’re curious how your survivor choices might shift. Right now, the top picks are the dark-haired young woman and the silver-haired fox. We’re wondering — if the red-haired survivor had a more distinguished, battle-worn look, would that change who you’d pick? Check out the poll linked below… https://forums.bhvr.com/dead4 comments 101 views last activity
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Don't do this! She looks nothing like Natalia Dyer with this new look. Leave her be, please 🙏 I'm begging! https://youtu.be/DgvIbjZbQJY?si=0w5jQ8-CR4haZYzl9 comments 272 views last activity