Blight Rework Concept
- 1. How It Works
A secondary ability ability is added to blights kit: 'energy'
Energy is a passive meter that determines if he can use his whole kit. At the start of a match his energy is full, its takes a minute for the meter to go down without rushing, while rushing the meter goes down triple as fast. When he loses all of his energy blight becomes 4.0ms and cant rush.
Killer/Survivor Interaction: 'The Pustula Flower'
Killer:
The Pustula Flower is an interactable replenisher for blights energy, upon interacting the blight ducks down to the flower, grab a syringe from his pocket, extracts the serum and injects it into himself. this instantly but the flower on cooldown for 5 minutes, gives him a short burst of speed, as well as replenishing all of his energy.
Survivor:
The survivor can find empty syringes in one of the 5 in specialised chests on the map, with these they can find a Pustula Flower and extract some serum, this put the flower on cooldown for 2 minutes, and gain the blighted serum item; upon using the item you go into the same animation as the exhaustion needle and gain a quick burst of speed, nearly as powerful as sprint burst. The survivors can also stomp on the flowers at any time, disabling them for 15 seconds.
2. Why The Community Would Love It
This rework adds a good and deserved nerf to blight by limiting his quick task potential/good mobility, adds more depth to his kit, and adds more counterplay.
3. Message To BHVR
BHVR if your see this i dont even need credit or anything, i dont mind if its just added, i would still just heavily appreciate it. :)
Comments
feel free to give any feedback, im trying to improve my killer rework concepts to hopefully one day get hired by BHVR or atleast get one of my concepts added.