Discussions

339,005 discussions.
  • Hello Behaviour developers, how are you? I would like to make a suggestion that could be beneficial for you. I am a Leon main in Dead by Daylight, and he is my most played character. One of my favorite skins for him is his Resident Evil 4 version. However, I understand that at the time Leon did not yet have his Remake version available to be added to the game. I honestly like the RE4 OG sk
    1 comments 301 views last activity
  • What's going on with the game? It's unplayable as a killer now, just looping and pallets. You could counter the looping, the number of pallets now is insane. I'm done until this gets fixed, beyond frustrating. Stop bowing down to weak surv players
    12 comments 171 views last activity
  • [FAN CHAPTER CONCEPT] THE STATIC - SLENDERMAN & THE LOST LOVERS Overview: 
 This concept introduces The Slenderman as a psychological horror Killer who distorts reality, making Survivors question their own eyes. The Chapter also features two Survivors (a couple) and a dense, atmospheric forest map. NEW KILLER: THE SILHOUETTE (Slenderman) Killer Power: STATIC INTERFERENCE 
 The
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  • This has been done to death with bug reports by me and others in the community. These bugs have been around for, what, years? They've been "under review" for a long time now, so I expect that's simply a euphemism for "in the garbage bin." I'm going to link a discussion by a forum member who has, in their passion for your game, taken the time out of their day to list all the things plaguing Nur
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  • I am enjoy reading idea’s and concepts, im open to all idea’s, long or short, simple or advanced. (Besides, i want to read something)
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  • This is just my thoughts for how to make the game more fun AND FAIR for both sides of this asymmetric game we all enjoy. •Add 2 more generators •Add 1 extra hook state for each survivor •Mori still usable after 2nd hook, as you must bring an offering and these are in a finite supply and will not always be available(this part can be debated obviously, and yes I am aware that Myers and Onri
    5 comments 92 views last activity
  • I LOVE the new Vecna. I was a Vecna main, and now I am a Vecna main. His power is incredibly well designed, it's fair, but punishing and it just clicks with me in a way that other killer powers havent in a whiiille. I LOVE feeling like I'm in a survivor's head and perfectly predict their movements, and conversely when a survivor is in my head I feel like I'm getting properly outplayed and read li
    0 comments 351 views last activity
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  • Been seeing this around lately, both in game and on various social media sites. I would say out of 10 blights I face, I escape maybe like 8/10 of them. Majority of blights are bad/average, and I have tried him myself and you have to be super quick with bumping to the next spot correctly (while at a loop with a survivor) or else you become a m1 killer for 10 seconds. It is not possible to be
    14 comments 261 views last activity
  • I've noticed lately that when there's 2 survivor left that have been twice hooked, A LOT of killers are downing the second last survivor and leaving them there instead of hooking them, to stop the last survivor from having any chance at all of escaping through the hatch. There should be some mechanism where if there's only 2 survivors left, anyone who is left downed has the opportunity to get bac
    3 comments 51 views last activity
  • Did the team ever consider changing the hooked animation of the survivors? It seems nearly every animation in this game has changed over the years but this animation too, in my opinion needs some adjustments. I think it needs to be a bit longer animation with varied struggling movements which also can contribute the hooked screams to be much longer and more realistic
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  • I actively use No Mither in a Treacherous Crows build, so I think I can speak with confidence that power struggle is worthless. I'm getting tired of it, man. if you didn't know, killers can swing when they pick you up to just....delete the perk. you will drop the pallet, but the killer won't be stunned because they aren't under the pallet. how is this cheeseball Strat still around after these ye
    14 comments 354 views last activity
  • So I was wondering why in the 2v8 mode, the survivor HUD portraits are so zoomed-in from the survivors' perspective while playing killer, they are normal size. This has been like this since a few 2v8's ago. Aditionally, I was wondering why the survivors don't start to scream when they are placed on a 'floating hook'. It would kinda make more sense, that
    1 comments 21 views last activity
  • Incentives have been broken since Castlevania. They do not reflect the queue times. The actual amount has been lowered again and again. This is really frustrating! The Game's economy shouldn't be decided by how many friends you have and how many of them played the anniversary event... BP gains in the best situations are still very slow compared to how
    7 comments 151 views last activity
  • Hi! Hope everyone is doing fine. I've been playing the Knight for some time and i have some suggestions on how to improve his kit to make him more viable in the current state of the game: The Knight need some form of buffs while the guard is chasing someone, specially now that guards hunt timer deplets 3x times faster when the Knight is near. My suggestion would be to add a 3% increase and 10%
    8 comments 102 views last activity
  • I think survivors should have a team voice chat because it is near impossible to communicate with your team witch makes playing survivor by yourself frustrating at times and I think voice chat would be a great addition to the game
    9 comments 101 views last activity
  • In my last post, I stated my reasoning for why I believe that The First as a killer in Dead by Daylight isn't overpowered. As it turns out, I was right. Two matches after my unfortunate encounter with (New) Vecna on Midwich that led to the total decimation of my team and me, I matched up against him once more, this time on Toba Landing. I heavily inferred that when facing The First, an indoor ma
    2 comments 61 views last activity
  • right as im getting ready to run i get kicked an now i cant even play because it set me to automatic match making lock this is so unfair i should not have to sit an wait till im able to play again i dont know what to do any advice would be greatful hope bhvr sees this im constaly having to fill out why it crashed an send it in the match making should be removed due to the game crashing an causein
    0 comments 21 views last activity
  • What i did was very Simple and not hard to set up. Step 1: pick a Survivor or Killer and remove ur perks, Addons/Items and Offerings. Bring nothing Step 2 : remove all Expectations and focus on ur Instincts and Game experience. Step 3 : play with this for about a month. The reason i play this way is that im not relying on anything im not expecting anything. Im focused on my skills with what I
    8 comments 231 views last activity
  • i really have bad temptation and i wanna spend my auric cells now but i know during some were in feb the event starts and during this event licensed killer and survivor prices are lowered during this event.
    1 comments 231 views last activity
  • Deathslinger has been in a bad state for a really REALLY long time. With the spear not lining up with his skins aside from default, making buying weapon skins for him p2l and also hitbox issues (which isnt deathslinger exclusive as it affects huntress and springtrap). But the recent events basically broke the camel's back. Slinger has been missing his ads for months now with 5 bugfix patched not
    19 comments 363 views last activity
  • Since the new stranger things chapter got released why got zero attention and zero changes. Could he get some changes BHVR? He is really outdated and needs changes. Could we probably make MOST of his addons basekit and making him overall faster since he is that simple. Plus letting him hit survivors with shred while flying from the height plus letting him "fly" that could make him more interestin
    15 comments 301 views last activity
  • why are the characters 5 dollars but the cosmetics 10 or 15 dollars. That’s backwards shouldn’t the character be more expensive than the clothes. And wouldn’t they sell more if they come down to 5 dollars instead of 15 ? I feel like the ppl who buy cosmetics would buy more if they were cheaper and the ppl who buy none would buy some. Just curious
    1 comments 41 views last activity
  • killer perk idea i'm thinking a perk that silences the noise killers make for example spring traps godzilla steps now silent but not completely because you lose the silence when your in chase with a survivor and regain it when not in chase survivor perk idea when a survivor at any point in the match gets exhausted they can press (button) to get rid of exhausted. then this ability goes inac
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  • His M2 Vine attack is too fast to dodge if he places it on top of you, whether you’re holding W or doubling back, you don’t get enough time to even react to it. His M2 Vine attack also has the hitbox of huntress hatchets, if it’s close by you’re gonna get hit. Fix this now before you lose half the player base over it, me and 8 friends have already uninstalled the game until you release a nerf for
    33 comments 713 views last activity
  • 2v8 El evento 2v8 regresa el martes 10 de febrero a las 11:00 a. m. (hora del Este) . NEW KILLER El Buen Chico – Habilidades Innatas: • La velocidad de giro de Slice & Dice aumenta un 10 %. • Se incrementa la duración del Modo Hidey-Ho en un 15 %. • Realizar un Scamper por debajo de una tarima la rompe inmediatamente. • El Buen C
    0 comments 473 views last activity
  • The rights of the Friday The 13th franchise movies are divided in 2, why you dont talk with the 2 parts to buy license of Jason, Tommy Jarvis, and other characters?
    3 comments 71 views last activity
  • I had ping today fluctuating upwards of 400 to 1000. The game was borderline unplayable. This was my first time back on my PS in about a week. For that week, I was on my Steamdeck and had zero issues. Both are wireless. I've also tried playing on ethernet directly and it's the same issues, so its not an connectivity issue. Does anyone know what could be c
    1 comments 11 views last activity
  • Make him start with all traps but be able to pick up disarmed traps! So annoying that such a simple power has such a massive downside! This 1 rewards survivors who are smart and make smart plays and punishes bad trap placement, and 2 rewards good trap placement and bad survivor plays.
    2 comments 81 views last activity
  • I am a linux user. I recently migrated Dead By Daylight over from Xbox Store to Steam through linking accounts, and it was working pretty well for a while. However, about last week I randomly begun having crashes during games. The crash always takes the same form: game freezes really hard, stutters once, and freezes again. After about two minutes, the DBD Unreal Engine Crash Reporter opens and as
    2 comments 211 views last activity
  • Teamwork: Power of Two: Old effect: Whenever you finish healing another Survivor, both you and the healed Survivor gain +5% Haste for as long as you stay within 8/12/16 metres of one another. This effect lingers for 4 seconds once out of range and resumes upon re-entering it before that timer elapses. New effect : Whenever you finish healing another Survivor, both you and the healed Survivo
    0 comments 41 views last activity
  • Simple changes: → Weakend duration 12s (was 10s) → Removal of stare buffer (was 1.25s) → Max range to stare down 32m (was 25m) → Cooldown 5s (was 7s) → Increase amount of Hallucinations to 6 → Teleport cooldown 20s (was 25s) Those few minor tweaks might make Unkown way more enjoyable to play while keeping him in good enough line to be still very fun to go against.
    2 comments 42 views last activity
  • Please change how the hatch works… Last week I played several matches as killer trying to do adepts (Achievements) and always 1 escapes throu hatch. Why if I destroy a whole team 1 must escape? why do they deserve it if they didn't even make 1 gen? I don't want to slug to get the 4th kill, that's boring asf. So heres my suggestion: Make it so when there's one survivor left a counter of 40/30/2
    2 comments 62 views last activity
  • was MMR rework planned for Feb 2026? will the mmr become strict so we can get people of similar skill level ? i hope there will be strict mmr so best vs best, casual vs casual, this would solve the pub stomping grounds hopefully. i will rather wait 5min for a match but get people of the same level as me all the time, than get people of random rng.
    34 comments 791 views last activity
  • What if BHVR got the rights to the smile movie? The map would be the hospital rose works in. The killer would be the monstrosity ( smile entity ) and could kill survivors when looking at them with their power 1 token per second and you need 5 tokens to fill one bar and when getting 4 bars filled if you don’t get therapy from another person in under 30 seconds they die and you turn into that survi
    0 comments 11 views last activity
  • Add the ability to customize the HUD further. Such as opacity, the general layout, and horizontal survivor portraits. Adding things of that nature would be a quick, simple, easy and positive change for the game!
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  • To be honest, i think Ghostface deserves a new chase theme. His theme is way to simple compared to all the other killers chase themes. I think it deserves a little more attention.
    2 comments 11 views last activity
  • I am maybe the only crazy person crouching using tab but…. let us rebind the key to open the match details menu as fast as possible please I cannot crouch anymore (and it is way more painful to rebind such important key that I have always used instead of this non-essential menu). furthermore the menu would be better with a non-opaque background to not completely lose vision on the game, thanks
    4 comments 161 views last activity
  • I am very surprised by how different this game can look between players! I was playing against a streamer and Decided to check out his Twitch (Cuz I like seeing from the perspective of Others) and I was shocked by how High the Gamma and Saturation was! It's kinda fascinating to see just how different this game we all play can look for each of us. I know that's kinda obvious cuz there's slider
    3 comments 52 views last activity
  • Do you feel like when you play during an event, more people seem to be agressive or toxic than normal?
    8 comments 201 views last activity
  • Would you rather they revert Skull Merchant back to 2.0 or undo 3 gen nerf?
    1 comments 21 views last activity
  • Got bored one day and decided to brainstorm ideas for 10 of the worst Survivor Perks in the game. Now, I did have some rules when selecting, namely, nothing from a Perk Category, so you won't be seeing any Teamwork Perks on the list. The Perks I have chosen are: Low Profile Corrective Action Clean Break Visionary Camraderie Deadline Fast Track Red Herring No Mither Road Life They
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  • Power: Eyes in the Sky The Skull Merchant starts the trial with 8 Drones . Drones can be toggled between Scout Mode and Sentry Mode via the Radar. Scout Mode: Deploys two scan lines with a 16m radius rotating at 105°/s . If a standing survivor is detected, a Claw Trap is attached, and the drone enters an inactive state. Sentry Mode: Can be manually toggled via 'Radar Contro
    1 comments 32 views last activity
  • Contamination For every contaminated survivor, zombies receive the following: +0.25 m/s movement speed. +1.25 detection range. +3 Field of View. Zombies The Nemesis now has 3 zombies instead of 2 zombies. Zombies give a small amount of mutation points when they succesfully hit a survivor. Zombies have a 12m AoE detection when a contaminated survivor is close by. Zombies that are stuck
    1 comments 71 views last activity
  • Considering what I myself think and what I hear from other skull merchant players, she desperately needs buffs and/or a rework. Since the killer balancing survey is online, I thought this was the right time to adress this. To my mind, her chase version was wrongfully hard nerfed into the state she is right now. What I would do is keep the haste as it is now (gaining haste after you set a drone or
    11 comments 241 views last activity
  • I can tolerate the broken balance, but not the free hits from laggy killers. Getting hit by latency after I've clearly won the mind game makes me want to uninstall immediately.
    14 comments 401 views last activity
  • If I recall correctly, the devs patched the game so you couldn't cancel the unhook more than three times. Well, I played against a Cenobite, one Meg DC'd during the first chase, and the other just decided to be as toxic as possible. https://www.twitch.tv/cryptgirl1981/clip/SquareTriangularBeaverAllenHuhu-eq_BQYSQ7fuxnNYx
    9 comments 241 views last activity
  • I just played my first match against him as survivor since his release (surprising ik, but I don't play too much surv even though I try to balance out both roles). I pretty much got steamrolled by him off rip, and I still think he's nowhere near as OP as people tend to make him out to be. A good player is always going to do well on the killers they know they're good at, and I attribute part of h
    16 comments 532 views last activity
  • I have had many lag spikes on the dedicated servers and been booted from the servers and lost a lot of BP and have been banned for a certain amount of time just for getting kicked from a lag spike.
    0 comments 31 views last activity
  • So, I managed to get my hands on Myers before he was made unavailable for purchase and finally decided to start trying him out recently, seeing the rework of his kit for myself. After a good number of relatively easy games, minus getting styled on in first match or two because I'm too stupid to think of trying a game against bots first, I've already come to the conclusion that Slaughter Strike is
    2 comments 51 views last activity
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