Discussions

339,151 discussions.
  • I want to hear some opinions on the games current status effects from the forums. Any over tuned? Any under tuned? Status effects under represented in perks or addons? New ones you'd like to see? I currently feel like Blindness is pretty under tuned and Deafened is a rare one that's under utilized that could be seen more.
    30 comments 382 views last activity
  • I saw that there's now the Option to Link other Plattforms with a Playstation-Account: https://account.bhvr.com/account/my-account/providers As far as i remember, this Option wasn't there last time i checked it and that was only about two weeks ago. I can't find any Annoucement that this Feature was added. Do i remember wrong or did BHVR simply forgot to announce it?
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  • On PC, I'm getting some heavy skill check delay. I'm not running a wired connection currently. Does anyone have any solutions (besides just getting a wired connection, because I can't do that right now). Thanks!
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  • People from other countries are selling Auric Cells cheap because the regional price in Argentina isn''t up to date. They're selling 25000 auric sells for 24$usd and in US and other regions are over 150$-200$USD Please update the prices and ban these people who use VPN https://i.imgur.com/BqlJ98L.png
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  • So, in the survey, they teased some new survivors and killers. And I've been told to be able to talk about it here, since it's official. Anyway, my question is: are these characters garantueed to get added sometime in the future or are these just concepts of possible future killers? Thanks for anyone with inside infos (e.g. staff) answering this. Note: Please don't put this into another ch
    3 comments 51 views last activity
  • Can we fix these? Really tired of loading in and having entire hallways with no hooks. They should have at least one fixed hook in every single hallway because getting downs an then not being able to hook anyone is awful. In the most egregious scenario you can have half the school on one of the floors not have a hook but then there's 3-4 hooks in the courtyard which is ridiculous.
    6 comments 111 views last activity
  • Or made it rng. Fantastic. Just had a 4 boil over squad bring me there with anti slug builds. I really don't know if boil over is what id consider a "healthy" perk with the amount of map spots can be found to just force a slug out. But it is what it is i guess. Any advice on what to do against these kind of situations?
    2 comments 71 views last activity
  • Your player counter is dropping on console because crossplay is between pc vs console not console vs console no matter what dlc or new stuff you take out if the game is not fair in PvP nobody will like the game and feel like wast of money with the feeling of stop playing the game
    5 comments 61 views last activity
  • Hi! Hope you guys are doing fine!! Every new chapter i'm very excited for new chase perks. The Chapter 29 (Alien) is bringing a very interesting perk at its concept: Rapid Brutality. The perk gives you 5% haste for 8/9/10 seconds after a hit, but removes bloodlust. It can a interesting perk for M1 killers, but i think it removes too much from killers and give no so much. Let me explain: This
    11 comments 641 views last activity
  • https://youtu.be/AIqi8I_3AG0 The above clip shows that Clown can throw his Tonic (Pink bottle) and if he switches to his Antidote (Yellow bottle) the bottle becomes an antidote. This also happens the other way around. Is this a feature about Clown I never realised in my years of maining him? Wanted to ask before making a bug report about it.
    1 comments 281 views last activity
  • I have a request to reintroduce original lore for Wraith. It can be a tome lore from pararrel dimention to not ruin current Wraith lore (tho i hate current Wraith lore and I would not cry about loosing it). But it would be great to know what was originally planned for him, based on his addons, swamp map (what was originally for Wraith), general look and ability.
    0 comments 11 views last activity
  • How you gone pick a meta character and tunnel? Like, it’s more understandable if your some basic M1 killer, but your literally playing as spirit, at 5 gens already tunneling. it’s sickening.
    1 comments 81 views last activity
  • This is such a killer-based game making it trash for the survivors. I used to love playing this game, but the killers will guard and tunnel. What is the point of playing the game if you have to tunnel and watch the hook. I think the hook should fall once a survivor is saved for a certain amount of time or push the killer away from the hook, so it at least gives the survivors a shot at getting out
    2 comments 71 views last activity
  • I had someone rat me and someone else out after she unhooked them to get hatch. Make it so these perks can't be used against team mates like this. For some insight I was hooked once. I was trying to make my way to an unhook after blowing a gen due to Merciless Storm to make sure I can unhook safely. The killer was around me and I was doing my best to not leave scratch marks. Killer also had Make
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  • No metter how many times I click on "Mark all as read" it always show up as 1 new notification. If you refresh the forums, again appears. I remember there used to be forum section(s) for just forum releated posts but I don't find it anywhere else anymore so I don't know where to post it.
    2 comments 41 views last activity
  • I decided to put together a list of changes made to the game over the years that brought it to a much better state. The focus are changes that aren't necessarily balance oriented (killer powers, perks, map balance, etc). Most are QOL changes even if some ended up affecting balance. I appreciate the devs for delivering all of the listed below. It is even more notorious when it was done without pu
    5 comments 201 views last activity
  • The Skull Mechant's Power is way too defensive. Making players completely ignore chase and making matches go way too long. My goal for this rework is to try to make the skull merchant have a power that incentives the Skull Merchant to chase the survivors. If you are wondering what the Current Skull Merchant Power is, Check out the Dead By Daylight Wiki or Just Read the Power description inside t
    3 comments 251 views last activity
  • Ich würde es mies feiern wenn es irgendwie gehen würde wenn man als Killer einen von FNAF bekommen würde zum Beispiel Springtrap hoffe des ist irgendwie möglich
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  • For a new survivor perhaps you could create a perk which discourages the killer from camping. For example, if the killer is within x metres of the hook the progression would be x % slower. Just a thought for any future created survivors. I was thinking about it during a match where we were being camped. I know there are killer perks which encourage the killer to move further away from the hooke
    2 comments 21 views last activity
  • Yes, boring killer, had to use specific builds but ... This killer is really good. I mean, I played a LOT of trials with the knight. Before starting : I am an knight main, so, its based on my experience, its not objective. I mean. He have an AMAZING slowdown abilities, like, just the base kit can slow the game so that easily. He is really good in chase, he make an good pressure. And dude ..
    12 comments 151 views last activity
  • As per title. Killers got favored at vaults for 5+ years now. We all got used to vault hits making no sense and now when you finally fix them you revert it immediately? The only minor issue is how fast they're at dropdowns. Although it was even more killer favored at dropdowns before so I'm not sure if that's even a big issue.
    42 comments 841 views last activity
  • BHVR, What's going on here? You basically only want top tier killers left in the game? I usually complain about pallets and windows but in this team's defense they needed to use very little. Simply running across the map to try and catch without windows or pallets takes too long, and if you break off, they just go insta finish a gen. A few months ago I was a solid 50/50 or 60/40 win ratio.
    20 comments 301 views last activity
  • Survivors basically have invulnerability shields at windows. But there is oh so much more to it. The endurance spam is infuriating. There are way to many ways to proc endurance giving a bonus health state. Most survivors take a minimum of three hits to take down anymore. The gen speeds are goofy. BHVR undid their nerf to gen speeds by giving survivors so many perks that increase their repair sp
    30 comments 732 views last activity
  • When I'm in the game, my keyboard writes backwards. For example instead of writing "daylight" it writes "thgilyad". It does it only in game, while when I'm using it for other things it works perfectly, can someon help me?
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  • Here we go again. I'll try to keep it brief this time and say my issues with Larry and so on. Before we start, I'm on console, so I get it, I'm gimped but I accepted that ages ago. EMPs Not that I think they're OP by themselves or anything, they just feel so plentiful. By the time I down someone, the other 3 are grabbing EMPS, the 4th has one printed, and the other 3 are printing so you can e
    14 comments 271 views last activity
  • I really like his walking style, so accurate to game like Alien Isolation. IMO he looks the most cool when he is just walking around chasing you, looks rly sick but you have to be not in your chase power which makes me little bit sad. In his runner mode he doesn't look that great imo, he is just crawling on his 4. I like how tall he is while standing. Since you will be most of the time in runner
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  • Platform: Steam Description of problem : I've got to the epilogue of tome 16 part 2 and it won't allow me to unlock part 3. I click on it and it does the animation but doesn't allow me to go any further, never had this issue before in any tome. Steps to recreate: Get to tome 16 part 2 epilogue on steam? How often does this occur: First time its ever happened
    0 comments 31 views last activity
  • BHVR have said that eventually all cosmetics released in rift will be slowly added to the store, and we have seen this to be the case. However, there has been a pattern for them only releasing full sets (an entire outfit) rather than also including rift items not parts of sets (one part of an outfit, i.e. a top released in isolation and not part of a designated outfit) From what I've looked up,
    8 comments 771 views last activity
  • Survivor, right now, is just a ######### slugfest I can't do anything, mainly because each time I got slugged (on all my game, probably the most unlucky guy on this earth) the killer are just camping me, just waiting I'm emptying myself of my blood, nothing more, and if a survivor dare to heal me, I got immediatly tunnel and go on the ground for the rest of the game Actually, the only thing i c
    9 comments 271 views last activity
  • Hola, alguien mas esta teniendo problemas para compartir los DLC de una cuenta a otra en steam mediante el prestamo familiar? Desde ayer aunque sigo teniendo compartida mi biblioteca no me detecta los DLC de Dead by Daylight, cuando antes si podia usarlos en mi cuenta principal (cabe aclarar que los juegos si me los comparte solo los DLC de Dead by Daylight no), ayuda por favor, gracias...
    1 comments 191 views last activity
  • I already submitted a bug report for this but I haven't heard anything back. on my skull merchant im not seeing the option to use any of the perks that are reserved for Demo and they don't appear in my skill tree at all either. I'm confused because I want to use jolt on my build.
    2 comments 131 views last activity
  • I took a long break. I’m really rusty, but it’s been fun. I made a fun build with Rancor and Game Afoot. Where I can Mori at least two survivors. However, made for this with hope simply ruins it. Survivors become insanely fast. At EGC players become neigh uncatchable. Usually when I see too much of the haste abuse I run Skull Merchant, and Knight. So it’s been Skull and Knight Night so far.
    0 comments 31 views last activity
  • I've had an 8-hour session of playing DBD, and in every single game: I've been found in the first 30 seconds, placed on a hook, and left to die by the other survivors, who made NO effort to even try and help me. OR I've gone the entire round being unable to find a survivor before three generators are done. And if ( NOT WHEN. IF ) I manage to find someone, they lose me in milliseconds.
    6 comments 121 views last activity
  • Yes I get it's an achievement you need to work for it but as always the achievement is way WAY to hard to get it. I get there are other achievements that aren't easy. Outbreak Breakout having you needing to open an exit gate 20 times(really don't know why it has to be a grind achievement), Power move needing to repair and gen and leave while not using a perk 8 times, From the void she kills relyi
    0 comments 31 views last activity
  • Message from support: "Hello, Following Steam's weekly maintenance on Tuesday, players borrowing DLC characters via Steam's Family Sharing feature reported losing access to these shared characters, leaving only the DLC owner with access. This change is in accordance with Steam guidelines; if both players own the base game, DLCs are not allowed to be shared through Family Sharing. You can read mo
    24 comments 1,711 views last activity
  • https://forums.bhvr.com/dead-by-daylight/discussion/comment/3520130#Comment_3520130 The steam family share "bug" isn't a bug. It's intentional Really really frustrating.
    14 comments 501 views last activity
  • I really think you need a different ranking/MMR system for solo Q survivors, most times the game is virtually unwinnable for players like myself. Maybe a competitive mode for swf and casual mode for solo players. Just a thought. For example, I've just now played around ten games in a row got about 3 gens completed before we all got hooked. The one match I survived in the killer was afk. This see
    10 comments 231 views last activity
  • 12 comments 341 views last activity
  • This is not a flex, it is a cry for help. I just played on Garden of Joy, Mother's Dwelling, Eyrie of Crows, Garden again, Ironworks against a 3-man SWF who were insanely good at looping, and then Mother's Dwelling again. I am just trying to get better at Pig and I'm playing some of the sweatiest games I've ever had in my career on the worst maps in the game. I'm fighting for my life rn someone
    10 comments 171 views last activity
  • I'm sure you have gotten loads of this request as of late, please nerf Made For This! At least the ability to combo it with Resilience and Hope. It is disheartening that it has been in the live game for this long. I have to bring perks and addons just to counter it and I can no longer play killer how I want to. Please do something!
    16 comments 192 views last activity
  • Similar to the Hardened cube/incinerator bug, i encountered in a raid an incinerator triggering behind a second wave Holocube before grabbing the Genmat, it did no damage through the cube but would trigger every time i would stand infront of the Holocube which was behind the Genmat itself.
    0 comments 11 views last activity
  • Given that many are trying to get this perk nerfed so they can have their """Fun""" with killers , I'll contribute with a post against it. One of the best toxicity counter perks in the game that actually improves the health of the community. Nothing better than forcing bully squads to play the game the way it is meant to be played by doing gens and avoid the toxic abuse they actually logged in f
    47 comments 1,186 views last activity
  • Friends I would like you to help me with this error. A few months ago, when the dlc of the singularity just came out, I started having that error when I had to play on its map, it flashed white, black and yellow until the game closed and a window with the name Error appeared : 0x887a0006 - 'HUNG', like screen errors from the same game, I uninstalled steam and dbd, I watched tutorials on youtube
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  • Hi guys, I've heard and seen many times where players (ofc mostly killers *akhem*) think that MFT is a broken perk that should get nerfed. My honest opinion: As a killer main, I am completely happy how MFT is in the current state. It makes chasing literaly tiny bit more challenging and fun, and that's what I like. If I see anybody running to down survivor I know that they have that perk for
    20 comments 622 views last activity
  • https://youtu.be/kXBN8q1UFJI At first the survivor you rotate around moves very smoothly but sometimes when you click on a section from the left side panel it will causes the movement to be jittery. My PC can run gameplay fine at 120 FPS capped but the FPS drops only happens to this (I assume it's in the FPS of the movement and not the entire game since I don't have an FPS
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  • ADD IT I WOULD BUY IT SO QUICK I LOVE HIM
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  • Hello, I've been inquiring about it, but the bug hasn't been fixed for years, and now I'm tired of waiting, so I keep saying it. The current Huntress is full of bugs. According to the Huntress video in 2020, the position of the hand changes depending on the screen movement while holding the hatchet, and the sound of the hatchet hitting was better than now, and the hatchet flew more dynamically,
    1 comments 51 views last activity
  • https://youtu.be/YJ_s_WBchmw The first clip shows when the knight is summoning guards his terror radius music stops briefly and then resumes, the second clip shows the knight disappearing near the end of his summoning which happens all the time but I don't see anyone talk about it. Sometimes he would disappear and sometimes he would be teleported to the last point when he p
    0 comments 21 views last activity
  • ... Should be shared amongst characters. The killers I like to play are running out while others still have a hundred or more.
    1 comments 41 views last activity
  • I just got back to the game after redownloading it, it says I have to do the tutorial even though I have done it already. The rewards have already been claimed and now I’m stuck.
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