Discussions
7,799 discussions.
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After the PTB, the devs decided to change the Demogorgons ultra rare add on red moss that would allow shred to destroy any dropped pallets and add that to the Demogorgons base kit. If you all decided to do that, then why have you not changed Amanda's utra rare add on Rules Set No. 2 that makes survivors unable to see jigsaw boxes until the timer is activated part of her base kit? Survivors can st17 comments 482 views last activity
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Frenzy speed increased from 5.0m / s to 5.15m / s Usable time down from 10 to 9 seconds Overcoming the pallet is 1.2 → 1.1 seconds, Window crossing increased from 1.15 to 1.0 seconds Stan returns to 3 seconds after frenzy Frenzy Attack Mispena has 30% gauge reduction Relaxed & forced release erase When attacking with frenzy in a deep state, it stirs frenzy, but gives fatal wound debuff. * New2 comments 171 views last activity
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No seriously. Why even bother? Hooks spawn 5 meters away from each other. 30% of killers run Iron Grasp for some reason. Body blocking is pointless since Mad Grit exists. Honestly, just remove the wiggle mechanic already. It's worthless.34 comments 652 views last activity
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Everyone is terrible at something in this game. I'm particularly terrible. I can't follow scratch marks, can't track the Killer's red light in front of them, and I bump into tree's.95 comments 1,352 views last activity
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ゲームバランス調整 デモゴルゴン: 基本能力として、シュレッドで倒れたパレットを破壊できるようにしました。この変更に伴い、アドオン”赤い苔”の効果を変更しました。 アドオン”赤い苔”: 以前はこのアドオンによりシュレッドにパレット破壊能力が追加されていましたが、それは基本能力となったため、「ポータルから出てきたときの探知不可状態の持続時間をとてつもなく増加させる (合計10秒)」かつ「裏側の世界を移動するための待機時間をとてつもなく増加させる (合計24秒)」という効果に変更しました。 サージ: 効果を受けて破壊された発電機1台ごとに破壊スコアが加算されるように変更しました。 セカンドウインド: パークが発動するまでの進行度を表示するようにしました。 生存者パーティは、パーティ内で最も高いランクの生存者を基準としてマッチメイキングが行われるようにしました。 不具合の修正1 comments 11,811 views last activity
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3.2.2 HOTFIX PLATFORM PC / PS4NA / PS4EU / PS4Asia / XBOX PLANNED ETA October 1st, 2019 11:00 ET PLATFORM Switch PLANNED ETA TBD Patch Notes PC https://forum.deadbydaylight.com/en/discussion/comment/725603/#Comment_725603 PS4 https://forum.deadbydaylight.com/en/discussion/comment/725604/#Comment_725604 XBOX https://forum.deadbydaylight.com/en/discussion/comment/725607/#Commen0 comments 35,251 views last activity
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"If all your friends jumped off a bridge, would you?" Me:7 comments 1,771 views last activity
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I miss having to earn cosmetics. Getting something during an event doesn't mean anything anymore since everyone else can just buy it. Note I'm not complaining about that as, it's a nice way for the devs to make money and is good for people who play casually and don't have the time to earn stuff. I just wish there was still something to be earned during the events that acted as a badge39 comments 671 views last activity
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So devs, whats your plan about the next hotfix? Please don't tell me you want to wait till midchapter patch to fix some gamebreaking bugs we currently have.43 comments 901 views last activity
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Sunday i didnt played because of steam maintence(unexpected and 2h long) the queue for playing are too long too. This means something for the devs or Is Just gonna end in 55m? @Peanits10 comments 351 views last activity
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seriously... yall thought that was a good idea???13 comments 241 views last activity
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不具合の修正 終局の崩壊 (通称エンドゲーム・コラプス) のタイマーがホストとクライアントの間で同期しない不具合を修正しました。 ※エンドゲーム・コラプスはこれ以降ゲーム内名称に合わせ「終局の崩壊」と表記します。 操作感度スライダーの設定が正常に適用されない不具合を修正しました。 伝播する怖気: 効果を受けた生存者がインタラクト中だった場合叫ぶアニメーションが遅れる不具合を修正しました。 セカンドウインド: ロッカー内にいるとき殺人鬼に捕まってもパークが無効化されない不具合を修正しました。 ハグ: 幻像の罠にテレポートしたときに叫ぶ不具合を修正しました。 生存者: Pingが100以上のとき、ジグソウボックスに手を入れる方向がおかしい不具合を修正しました。 生存者パーティのうち1人のプレイヤーがオンラインロビーに入れないことがある不具合を修正しました。 カ0 comments 13,301 views last activity
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不具合の修正 終局の崩壊 (通称エンドゲーム・コラプス) のタイマーがホストとクライアントの間で同期しない不具合を修正しました。 ※エンドゲーム・コラプスはこれ以降ゲーム内名称に合わせ"終局の崩壊"と表記します。 操作感度スライダーの設定が正常に適用されない不具合を修正しました。 伝播する怖気: 効果を受けた生存者がインタラクト中だった場合叫ぶアニメーションが遅れる不具合を修正しました。 セカンドウインド: ロッカー内にいるとき殺人鬼に捕まってもパークが無効化されない不具合を修正しました。 ハグ: 幻像の罠にテレポートしたときに叫ぶ不具合を修正しました。 生存者: Pingが100以上のとき、ジグソウボックスに手を入れる方向がおかしい不具合を修正しました。 生存者パーティのうち1人のプレイヤーがオンラインロビーに入れないことがある不具合を修正しました。 カ0 comments 7,241 views last activity
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Its like taking a hammer and nail to the pig only, there is no nail and you keep hammering a non existent nail. Like you nerf pig so many times. Like no sloppy butcher when ambush? like what? and the pig skillchecks arent hard at all. I suggest to make them really hard. like maybe brand new part difficult.89 comments 1,621 views last activity
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アップデート 3.2.2 パッチノート Steam版 (日本時間10月2日 午前0時ごろ配信開始) https://forum.deadbydaylight.com/ja/discussion/91731 PS4版 (日本時間10月2日 午前0時ごろ配信開始) https://forum.deadbydaylight.com/ja/discussion/91734 Nintendo Switch版 (日本時間10月4日 午後11時ごろ配信開始予定) https://forum.deadbydaylight.com/ja/discussion/917360 comments 32,871 views last activity
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So I just found this.... the website is gamestats.com.... I dont know how dependable this website... so left to right MAU (I think this stands for monthly active users) , new players gained and total players Added the top of the chart to show this is up to date.22 comments 701 views last activity
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If people like to play SWF with voice ok lets they do it but without rank and bloodpoints.If people wanna get rank and BP all players in match will play solo.Ur thought about it?55 comments 1,241 views last activity
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What is this challenge? It's a challenge to the notion that ruin is required at any rank, and the notion that ruin is a wasted perk slot since it will get cleansed in 30 sec. Pretty simple. We can collectivelly do this, and get better results than doing it alone. Here's how we do this. Step 1 - Play normally like you always do. Using ruin. Just 10 games, (100 would be better, but let's be rea64 comments 3,331 views last activity
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Just an idea I had, but what if instead of a single skill check occasionally, we had 3 skill checks come at the survivor in rapid speed randomly. The idea behind this change as it means the survivors have to focus more. Put the "skill" back in skillcheck. If anyone else has any other ideas for improving the skillcheck experience then please say. I think as a current mechanic skillchecks are real11 comments 741 views last activity
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What is the issue? We’re all on the same game loving and disliking it at times. I genuinely don’t understand the feud and I’d like to be informed. Please keep the conversation informative and educational for people who want to know like myself. No negative arguments, no toxicity, just reasoning. Thank you. 💜47 comments 941 views last activity
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Lately, I feel like I have been playing with 3 perks and ds is just in the 4th slot to look pretty. Either the killers just k n o w I have ds and leave me on the ground (fair) Or for some reason survivors refuse to save and would rather work on gens or just sit there staring at me, leaving me one or two hooked (annoying) I would replace ds with kindred but I just know that when I do, I will e15 comments 321 views last activity
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Hey guys, so I’m starting to play Killer a little more, I was wondering if someone can enlighten me on the meaning of each category as follows: Deviousness Hunting Brutality Sacrifice (this one is self-explanatory) Thanks in advance! 💜4 comments 111 views last activity
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Ruin gets broken before 2 minutes have passed in red ranks or survivors know how to land all the perfect skillchecks without sweating at all. CI blocks 3 gens for 2 minutes (more than the time an experienced SWF lobby take to break Ruin) and leaves 4 gens next to each other (easy patrol) available for fixing Combine with reading perks like Discordance and BBQ and you'll practically own the team30 comments 531 views last activity
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Love this perk but I feel the uninjured requirement really holds this perk back. It's very useful for maneuverig without making scratch marks and would be very useful when you're injured. If nothing else maybe it could still work while injured but to a lesser degree. Like a 12% speed bonus.16 comments 541 views last activity
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Head on is fun as hell to use but would it be considered as a "good" perk? 3 seconds to run away is a very short time considering the killer will not fall for it again.32 comments 2,381 views last activity
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As a main billy such things are rare, but are pretty unrealistic and uncompetitive in my opinion. These are not mindgames, this is literally taking an advantage from the game's hitboxes. Even from the killer's prospective the that Dwight appears to be out of range. Watch from 4:30 the next two scenes https://youtu.be/OlS93umjae014 comments 271 views last activity
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Just the usual doubled BPs, try-hard Survivors... increased toxicity... the usual... Than this stuff happens sometimes... https://www.youtube.com/watch?v=GD8UR1sO-A0 You know... the usual...54 comments 981 views last activity
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Will the devs ever check into the hitbox from the killers ? I mean I was hit through the window with my lithe activated and far from the killer9 comments 312 views last activity
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I bought DBD 2 days ago and I'm getting the feeling like it would be worthwhile to find other people for regular grouping. I've been reading up on the game and watching tactics on youtube, but could really use someone walking/talking me though best practices. Let me know who's got some time. Zero6 comments 81 views last activity
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Are you glad when you see Legacy skin? Or you leave the lobby? I know some legacy players are toxic but I have legacy and I try to be good person.18 comments 411 views last activity
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I've been playing DBD for a long time, but not that long. I'd like to hear about how things were before the current emblem pipping system was established. Wasn't ranking done by survivors surviving and killers killing back then? Did this mean that high rank killers were really awesome sauce and high rank survivors were true gods among men?30 comments 521 views last activity
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I haven't seen anyone mention this but the offerings look so different now. They look like the lines have gotten thinner. I prefer the old offerings tbh.3 comments 181 views last activity
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No replies since 4 days I no longer have patience Please solve my problem immediately.4 comments 81 views last activity
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After reading endless posts complaining about game balance I've thought of a new idea that I think could work. What if each individual survivor's objective action base speed was adjusted each match based upon relation to the killer's rank. Here's my thought. Base speed could be +/- 3% per ranking tier disparity relative to killer rank. Here are some examples: 1. Red rank killer - Red rank surv18 comments 332 views last activity
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Basically, two basements in each map, one at the killer shack, and another one at a major land mark. :) What's your thoughts?19 comments 291 views last activity
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So are they ever gonna fix where the survivor can't wiggle, recover , see HUD and escape through the gate in game? This bug has been going on for like three patches now with no fix even brought up or even being addressed. It's unfair when you escape the trial only to learn you've been BHVR'D and have to fall off the edge land back in the map and pray the hatch hasn't already been found even thoug15 comments 391 views last activity
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Dead by Daylight patch 3.2.1 has just gone live. The two major changes following this update are: The Demogorgon's 'Shred' ability now breaks pallets by default. The matchmaking algorithm for Survive With Friends now uses the highest ranked player's rank to find a killer, instead of the average of all the ranks. Now this is my very first time in my 2,332 hours of playtime that I have taken t105 comments 4,842 views last activity
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Both BBQ and Gateou(103%) gives 100% BP for all categories. This is my BP's before the match: This is my BP's after the match results: The final results: So I've got 8.000 in 3 categories and an 7.900 in another one, so my total is 31.900, to resume: I've got 31.90013 comments 2,061 views last activity
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The Pig's camera shakes every time she performs a regular attack. kinda funny how she is touched every update now. Some intentional and others, well just this lol11 comments 521 views last activity
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Quote from patch notes "The Demogorgon's Shred special ability now breaks pallets by default. Because of this change, we have re-worked the Red Moss add-on." I find this very upsetting not because of this change, but because Legion has the same ultra rare add-on that let's them break pallets except they're vaulting. Legion should also be able to break pallets by default with his special ability66 comments 2,991 views last activity
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So I'm leveling up Demogorgon. I love the new system for perks when you reach level 40, but there is a serious issue. I do not want to unlock the teachable perk Mindbreaker. Ever. I view it as a complete and utter waste and do not want to have to spend 100's of thousands of bloodpoints getting it on all my killers. Which brings me to the problem. I had a bloodweb where unlocking Mindbreaker43 comments 1,221 views last activity
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よくある質問 他のプラットフォームのセーブデータを使うことはできますか? 残念ながらできません。プラットフォーム越しのセーブデータ共有にはどのプラットフォームも対応していません。 Switch版はプラットフォーム越しにマッチングされますか? いいえ、他のSwitch版プレイヤーの人とマッチングします。 Switch版は専用サーバーに対応していますか? はい、Switch版はリリース時から専用サーバーを使用します。Switch自体がプレイヤー5人のゲームをホスティングするのをサポートしていないため、専用サーバー対応でサービスを開始することにしました。今後専用サーバーに行われる改善はSwitch版にも反映されます。 ゲーム本体に含まれているのはなんですか? ゲーム本体には「断絶した血脈」までの全てのオリジナルチャプターを収録しています。 トラッパーの0 comments 11,062 views last activity
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So, I've just read through the release info for the Switch version. At $40, I get that it's releasing with several of the DLC characters. However, apparently there are a few DLC that are MIA, like Leatherface and Freddy, what's up with that? Anyway, given the grindyness of the game, will there ever be an option to import my account infos and unlocks over to the Switch version of the game? I'd ha15 comments 541 views last activity
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For people who have used the support forums recently how long did it take for your request to get soAnd is it 24/7 support or do they not anwser requests at night. Edit....technical support52 comments 421 views last activity
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Why the hell does OoO grant full view when you're in the dreamworld. No mind games at all, because you can ALWAYS see the killer, no matter how far away you're. It was already bad for Ghostface, Pig and Wraith. But we can add Freddy to the list as well. BHVR fix this damn perk!!!! @Peanits19 comments 641 views last activity
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могу ли я перенести/использовать прогресс с другой платформы? К сожалению, нет. поддерживается ли кроссплатформинг на switch? Нет, вы сможете играть только с другими пользователями Switch. версия SWITCH использует выделенные серверы? Да, на релизе версия Switch использует выделенные серверы. Сама консоль не способна поддерживать одновременный хостинг пятерых игроков, поэтому мы реши0 comments 1,561 views last activity
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After one game my rank got reset from 17 to 20 and the game after I lose because the sound just disappear and reappear once the game finish. Of a good start! 😎👍3 comments 261 views last activity
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I was thinking about buying it17 comments 1,071 views last activity



