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紫帯キープ勢

紫帯キープ勢

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紫帯キープ勢
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  • Explanation of each enhancement. Speed ​​up system: There is simply no refreshing feeling. Usable time reduction: If the speed is increased, the travel distance will increase too much. Frenzy stun mitigation: 4 seconds is too long. Even if you get closer, you can go far. So upward. Frenzy Forced Release Elimination: Samurai will be turning, but if you remove it once, gauge 0 & forced stun will be terrible.  Reason for adding Debuff's fatal wound: The previous region was often accused of being unable to demonstrate its chase ability because of the lack of gaze. Then, I thought that it would be good if `` a debuff that can not escape '' that can fully demonstrate chase ability (if you leave from the heart sound, that is, if you escape, the gauge will decrease and fall down)