Discussions
7,799 discussions.
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the mentioned change to Oni will never went live. They even removed the pinned thread ☹️3 comments 222 views last activity
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Hey, if you realize you’re pretty ######### and you want to ######### and move on to the next game than idc. Just don’t do it your first hook after almost nothing bad has happened. Does anyone else agree with me? It’s okay but don’t abuse the power of being able to suicide11 comments 263 views last activity
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Bring back Old Insidious! Who's with me?9 comments 192 views last activity
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Can you please make it so instead of "coming soon" when hovering over the next rift tier there was an actual date? I know the information is available online but why should I have to go search the internet when it could just be displayed in game where it is most relevant? Thanks.2 comments 42 views last activity
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For me: Calm Spirit, I love the idea of sprinting through the woods not disrupting anything. Boil Over, it feels like my surv is actually fighting for their life Cruel Limits, you finish a gen and you're TRAPPED39 comments 382 views last activity
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I'm curious, how do people get the Trusted status? Does BHVR just give it out to people or do you apply or what?63 comments 634 views last activity
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I mean seriously all they ever added into the game (or well, let behaviour add to the game) has been completely for free. The left behind dlc, the cosmetic for base characters, the sweater for bill, and they even went as far as to allow his dlc into consoles. Thanks Valve, you guys are great8 comments 222 views last activity
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80 SEC-> 83.2 SEC i guess it is worth for one add-on slot right? i mean 9% must be too strong so DEV need to NERF 56% of it right? Even though you can just wake up to counter it but NVM who care. i think we should just get over it again right?67 comments 1,543 views last activity
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Fast vault a window? you'll still get hit. a metre away from the window? if the killer looks at you, you'll still get hit. Dropped the palette and got the stun? you'll still get hit. I find it so annoying that the only feasable tools survivors ahve to create distance and play mindgames, more often than not end up getting me killed eventhough im pulling them off correctly. i've noticed it more37 comments 2,663 views last activity
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This is probably the only game in which I bought all DLC without hesitation but HolyS. I have never felt this scammed and it is already been a recurrent feeling with this game for a while. First time i felt scammed it was with the pay to win "mettle of man" issue which forced everyone who played survivor regularly to buy Ash or be killed in most of redrank games because MoM players got to live w68 comments 3,403 views last activity
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This thread is aimed directly towards the developers of Dead By Daylight and its objective is getting responses over every issues devs either straight ignored or mildly addressed with their awesome "Soon™". I openly ask, as a forum and community member, to every player who reads this, to write any issues I missed and to please keep alive the thread, I made it for the community. Here we go: it'16 comments 523 views last activity
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As of October 9th, 2019, we have begun testing dedicated servers on the live PC version of the game following the feedback received from the first live test. In the first test: Players were sent to any server with an acceptable connection ping which could lead to be matched with sub-optimal servers. In this test Players will be sent to their closest server unless it is full. We'll be monitor170 comments 11,711 views last activity
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I thought the protection hit buffs that came out a while ago were going to be a game changer for mettle of man and it was going to bring the perk some use, I had never used mettle of man before it got nerfed hard and the perk seems very fun. but after realizing it didn't mean jack ######### and the perk still has the flaws it has, I am enraged. I just want to use mettle of man as a survivor who h24 comments 502 views last activity
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Ensure a minimun time for a match, 10 minutes minimun, 12 would be ideal. Remove infinites or "strong loopings" or whatever you call them Remove second chance perks and boring perks, bye DS, NOED, Spirit fury, Bamboozle, Borrowed, Ruin... ERRADICATE boring and unfun behaviours, no more slug, camp and tunnel, and this does not mean less points or emblems, this means physically IMPOSSIBLE to do18 comments 332 views last activity
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Soooo... ummmm... jus played as a survivor against the Dr and I gotta say.... I didn't like it at all. The changes make the game annoying to the point it's no fun and you are waiting for the round to end. Does any one else feel this way?13 comments 832 views last activity
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TL/DR version, player of over 18 months + has had enough. (PS4) Player I have offically reached breaking point with this broken arsed game @DEVS get the damn game sorted out for gods sake! 1)The bugs need fixing I am quite prepared to wait for the audip bugs, visual glitches etc to be fixed before you pop up with a new post of "HEY WE HAVE NEW PAID COSMETICS GIVE US MORE MONEY!" 2)No matter47 comments 1,452 views last activity
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Anyone else bothered by how slow Oni vaults while he is on Blood Fury? Makes his power around the killer shack pretty much useless. I don't know if I'm wrong, but his vault seems to be way too slow to the point in which mind gaming the window is not possible while you are on Blood Fury. Why does he vault so slow? I don't get it, because Myers in Tier 3 actually vaults faster, right?7 comments 322 views last activity
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Personally id rather see a 4 man with flashlights over a 4 man with toolboxes. Flashlights are an easy counter if youre aware of their existence. Walls or baiting them out. Toolboxes only counter is pretty much slugging. Just my opinion.28 comments 342 views last activity
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After many games with both perks, I've come to the conclusion that the perk Surveillance is a better gen-protector/tracking perk than Discordance and here's why: Discordance is very easy to spot, since most killers go directly to yellow-aura generators, and Survivors make note of when the killer appears. Especially with how many Survivors are actually on a generator. This makes it only really us27 comments 1,352 views last activity
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SO devs you really should fix oni, you nerf the flick then you say it’s not supposed to exist??? Sending some mixed feelings, it would make so many people happier, what you guys think??8 comments 472 views last activity
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ゲームバランス調整 殺人鬼鬼 アドオン”練次郎の血塗れの籠手”: 使用時、生存者が血の球に触れると吸収するように変更しました。オーラ表示時間を3→2秒に変更しました。ただし、オーラ表示時間はその生存者が吸収した血の球の数により複数回スタックします。 コントローラー使用時、鬼の進撃中の旋回速度を向上しました。 不具合の修正 フックに吊られた生存者が、そのプレイヤーの視点上世界の外に落ち、脱出を試みることができないことがある不具合を修正しました。 殺人鬼の肩から落とされた生存者が床下に突き抜けることがある不具合を修正しました。 殺人鬼に捕獲されるともがくボタンが点滅することがある不具合を修正しました。 殺人鬼に持ち上げられ、その後落とされるともがくボタンが無くなることがある不具合を修正しました。 他の生存者の近くで殺人鬼に持ち上げられるともがくボタンが無く0 comments 8,623 views last activity
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When I'm trying to explain the situation in the report, naturally I explain myself better writing in my mother language, Spanish. I've been always writing all the reports in English but today I just wondered if this was possible. Thanks Edit: I probably should've made this in "Ask a question" section kekw4 comments 242 views last activity
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So as we all know back on November 22nd BHVR graced us with kill rate stats at all ranks and red ranks, plus Nurse info about before and after her nerf changes. (For those who haven't seen it here's the link: https://forum.deadbydaylight.com/en/discussion/106566/stats-november-2019 Don't say I never do anything for you.) Anyway, BHVR/Peanits has stated that these stats are not the only info37 comments 1,622 views last activity
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as difficult as some of you people make it to not hate you, BHVR doesn't just hate all killers, or solo survs, or even legion or pig. they have a lot on their plate, and you cant expect them to make the perfect call, every time, asap... i get frustrated sometimes too, i get it. but screaming AND TYPING IN ALL CAPS isn't going to get your message across any quicker. yes, they may have made the42 comments 992 views last activity
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Would someone please mind doing a list of all killer and survivor nerfs since the game launched? I would love to see something that could prove how long this game came And to prove who has more nerfs over all15 comments 302 views last activity
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Some of us probably have been playing this game for a very long time. We are all hurting in some way or another. In recent Dead by Daylight events, have made some of us feel even more pain than before. The Devs, need to address this matter as soon as possible or we all will be doomed to suffer. It is their fault we are feeling this way! We all need to band together and rise up... Rise up from ou36 comments 1,312 views last activity
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I think you could take the contest idea from last year and make it even bigger this time. The idea I've had in mind is a "create your own in-game original chapter". I personally love this idea but what do you guys/gals feel? No matter what though, I always love to see how creative you people get. So please, if you think you've got some better ideas let your voice be heard.7 comments 172 views last activity
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Because I would 100% buy that. It's so cute ;-;15 comments 312 views last activity
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Honest question. This is what seems to have people in an uproar with Oni's nerf. It was said from the beginning that the flick wasn't intended. If this was the case, why nerf it instead of just straight up removing it?6 comments 244 views last activity
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I do so much. Common and Uncommon map offerings saved people from getting insanely numerous Common and Uncommon add-ons. And burning map offerings felt much better bcs of some control than burning just BP offerings which don’t do anything..16 comments 662 views last activity
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I'm gonna be honest here, some killers are WAY better than others when it comes to powers. There are so many options to choose from when it comes to playing killer but most of them are unreliable. Let's compare Hillbilly and Legion as an example. Legion runs fast, can vault pallets and can't down survivors with their power. Their power also has a cooldown and missing an attack from your power st25 comments 462 views last activity
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What's the signal for being camped? I thought it was raising your arms when camped, but I've seen lots of people raising their arms when not being camped, so I'm wondering if I had it backwards18 comments 232 views last activity
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Man, these threads are insane today. A lot of pissed off people with all the killer nerfs lately. Are we getting noticed now? Is the killer voice finally drowning out all the salty survivor cries? Pretty soon there's gonna be hardly any killers left. Just one big, huge SWF community waiting 30-45mins to get a match. What fun that will become. I don't have the answers, but I would suggest making k60 comments 1,464 views last activity
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Temporary second objective for devs to try: Once the exit gates are powered a dull totem becomes a Hex totem. While this totem is standing all survivors have the Exposed status effect and and the killer has the benefit of 25% less cooldown for missed basic attacks. Then NOED could be changed: Once the exit gates are powered you gain 3/4/5% Movement speed increase What do you guys think?47 comments 1,392 views last activity
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Does anyone else wonder if sometimes bugs and such are deliberately left in a killer in order for them to be a fun and exciting addition to the game during the PTB and early marketing stages only to be nerfed into mediocrity a few weeks later? If the flick was never intended, why was it left in only until after his release when players were very excited to drop cash on what used to be a universa31 comments 742 views last activity
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To Make a better Player Experience for new Players and Old Players : 1st. Remove the Autoaim in the Game 2nd. Remove the Bloodlust in the Game 3rd. Make the Hitbox of the Survivor Model smaller After this litte 3 Steps you made everybody Happy and more people will gonna play the Game. But i guess you will never read this so nothing will happening...33 comments 1,012 views last activity
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what is the point of playing stealthy if blood orbs are going to give you away even if you’re standing still? I would understand if you lose more blood when you’re running or performing an action, making blood orbs eject violently from your body... I’m really okay with that, but if I’m standing still and doing nothing but trying to be stealthy, hiding with Iron Will and you can still see me becau28 comments 802 views last activity
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So, people who don't like what stats show us start threats and tell us to shut up about stats, but they don't say anything about personal biased opinions. Looks like expressing subjective opinions is ok, but countering them with facts is not? So, when someone tells me that X is OP or weak but stats clearly show the opposite I should shut up, because it doesn't fit someone's picture of the world?22 comments 392 views last activity
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I'd just like to ask everyone to stop invoking the statistics BHVR released as the final authority on everything. BHVR said to take those stats with a grain or salt, and now it seems like any time someone brings up the stats the thread devolves into an argument over how accurate the stats are and what they REALLY mean. My proposal is: don't make stats the backbone of your argument, use it as sup32 comments 732 views last activity
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It's Q&A time again! If you have any questions about this most recent update, feel free to ask them below. We'll take some of the best questions and answer them live on stream. RULES One question per person. Questions not on topic will be deleted . Only questions are allowed. Please do not post things other than questions in this thread.134 comments 8,275 views last activity
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I have been playing Oni almost exclusively for about a week now, and despite how much I love his design his gameplay is frustrating. The biggest complaint I have is that console players simply cannot flick Demon Strike after they dash like on PC. Even with sensitivity cranked all the way up, I can barely turn 30 degrees. It's extremely detrimental because all survivors have to do is stay at loo26 comments 812 views last activity
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Do these 2 conflict with each other? -"Updated turn ratio of The Oni Demon Dash ability to improve controller turn-rate." -"Fixed an issue that allowed The Oni to rotate faster than intended when using the joysticks during Demon Dash." Can we do the flick now? Were we able to before and now we can't? How does the first one actually affect his control now?13 comments 262 views last activity
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His lunge after uncloaking is literally x2 shorter and slower (maybe even more), when will you fix this, Devs? @Peanits I did a post talking about this a week ago but I got no response from you guys. This bug has been in the game since the Oni's patch. EDIT: typos12 comments 252 views last activity
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I don't know what happened to Wraith. I assume it has something to do with them changing Spirit's lunge after Yamaoka's Haunting. Normally, if you lunged with Wraith after uncloaking you would piggy back off the speed boost for a really fast and far lunge. Now he carries no momentum at all, doing a normal lunge and losing all momentum from the speed boost. This can't be intended, right? @Peanits16 comments 442 views last activity
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Release Schedule Steam Update planned: 11AM ET PS4 Update planned: 11AM ET Xbox Update planned: 11AM ET Windows Store Update planned: 11AM ET Nintendo Switch™ Pending. The Switch™ version will receive both the 3.4.1 and the 3.4.2 hotfixes simultaneously. Patch Notes Steam https://forum.deadbydaylight.com/en/discussion/112053/ PS4 https://forum.deadbydaylight.com/en/discussion/110 comments 50,622 views last activity
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ゲームバランス調整 殺人鬼ナイトメア アドオン”屋外用ロープ”: 行動速度低下効果を6→2%に変更しました。 アドオン”縄跳び用の縄”: 行動速度低下効果を9→4%に変更しました。 アドオン”スイングチェーン”: 眠っている生存者1人あたりの行動速度低下効果を3→2%に変更しました。 殺人鬼鬼 アドオン”練次郎の血塗れの籠手”: 使用時、生存者が血の球に触れると吸収するように変更しました。オーラ表示時間を3→2秒に変更しました。ただし、オーラ表示時間はその生存者が吸収した血の球の数により複数回スタックします。 コントローラーでの鬼の進撃中の旋回速度を向上しました。 不具合の修正 マッチ開始前のロード中クラッシュすることがある不具合を修正しました。 生存者ロビーで、既に満員のロビーにいるプレイヤーからの招待を承認するとロビーでスタックする不具0 comments 23,062 views last activity
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ゲームバランス調整 殺人鬼ナイトメア アドオン”屋外用ロープ”: 行動速度低下効果を6→2%に変更しました。 アドオン”縄跳び用の縄”: 行動速度低下効果を9→4%に変更しました。 アドオン”スイングチェーン”: 眠っている生存者1人あたりの行動速度低下効果を3→2%に変更しました。 殺人鬼鬼 アドオン”練次郎の血塗れの籠手”: 使用時、生存者が血の球に触れると吸収するように変更しました。オーラ表示時間を3→2秒に変更しました。ただし、オーラ表示時間はその生存者が吸収した血の球の数により複数回スタックします。 コントローラー使用時、鬼の進撃中の旋回速度を向上しました。キーボード使用時、旋回速度に上限を設定しました。 不具合の修正 マッチ開始前のロード中クラッシュすることがある不具合を修正しました。 生存者ロビーで、既に満員のロビーにいるプレイ0 comments 11,782 views last activity
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