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susto

susto

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susto
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  • @Freki said:

    https://forum.deadbydaylight.com/en/discussion/comment/1120497#Comment_1120497

    first of all some of those don't even use the same setup as dbd and those are single player. you can have 500 games installed on your computer, and only one of them could crash a good deal if the installation was done badly and that can happen. I've had WoW, Mass Effect, Witcher series, Starcraft crash on me and it wasn't because of their client but the installation as the logs on my computer showed what was going on. There is more than one reason a program can crash and most of those are not due to the program itself but some error introduced either by modding the game in some way, a bad update that came down, or a bad install and the right conditions just then started to manifest. lots of possibilities.

    You just proved my point. Lack of config testing or whatever you wanna call it but a lot of people crashes in this game and it is a developer issue.

    For giving out another example, I want to point out Path of Exile. In a few leagues (they launch a big league every 3 months) I would say like 2 i can remember now, the launch patch of those leagues was really unstable and thousands of players having crashes in a lot of situations. I was really lucky and did not suffer for a single crash but i would never had my head stuck so deep in my arse and say that it was a problem with their computers because i was not having any crash. It was obviously a client problem and thank god Grinding Gear Games for having an amazing hotfixing team and those crashes never last more than a few days.

  • @McLightning said:

    https://forum.deadbydaylight.com/en/discussion/comment/1120497#Comment_1120497

    Instead of being so defensive, perhaps you should listen.

    I'm with him. I rarely get client crashes (I don't actually remember the last time it happened that wasn't my own fault). I'm not saying it doesn't happen, but if it happens that much to you, and not everyone equally...logic dictates there's something specific to you going on.

    That is not how things work buddy. If I play docens of games and only one is crashing, the problem is optimization in that game and combatibility issues with different hardware setups and drivers versions. That is a developer problem, not an user problem.

    You not having crashes mean nothing when it is obvious that the game optimization has never been ideal because myself have had crashes for a whole patch and in the next one have 0 crashes for months and then in the next chapter have few crashes and so on.

    The problem is that i didn't give a single F about having 1-2 crashes after 3-4 hours of playtime for that particular patch version since they added a PENALTY for having the game crashed.

    This is something they need to fix because they know that this is common amongst the player base and they know really well that their game and servers are not 100% stable.

  • @Freki said:

    I don't know about you both but I rarely have client crashes. As a PC tech I'd say there may be something going on in your system causing it even a possibly bad download or install. I'm not saying you don't have a legitimate concern, but when others rarely have crashes I think the issue may be more on the client computer. suggestion: have you submitted your logs so that the devs can look at what happened and possibly help you? if not then you have no room to talk because you have not even tried to fix your end.

    World of Warcraft, Doom, Counter-strike. Mass Effect, Witcher series, PUBG, Path of Exile, GTA5, Overwatch, HOTS, Starcraft, League of Legends, Frostpunk, Control, Faster than Light, all Darksouls, Sekiro, Surviving Mars, Resident Evil 2, Diablo 3, No Man Sky, They are Billions, Sea of thieves, Left 4 Dead, Half-life... those are the games i played last year and keep playing this with exactly 0 crashes. NOT A SINGLE ON. BUT YOU ARE RIGHT, it is my system that is not working properly.

    And yes, i always summit logs and click SEND. Disconnect penalty should not exist if CrashReportClient.exe call to execute is made from the game itself.

  • @Monika said:

    https://forum.deadbydaylight.com/en/discussion/112374/i-have-never-felt-this-scammed

    Except that you were informed there was going to be a rotation speed decrease in the first day of the DLC release. So it wasn't a nerf it was a fix they were trying to figure out.

    Secondly ASH wasn't pay to win it was just an unbalanced perk, hence why it was balanced within just a few weeks. You're not being scammed you're just experiencing balances that they run into when a DLC is fully released to a bigger audience .

    Balancing is making BBQ&Chili not able to read aura to survs inside lockers. Rendering a perk to an useless status to the point that nobody use it after giving it a few weeks for survs to spread the word out on it being mandatory and then nerf it to the ground so everybody who paid, paid for nothing because the other 2 ash perks are UTTERLY TRASH, that is a SCAM. And i am pretty sure that the same percentage of the player base that use this perk is literally equal to the players using this perk and make it work in a game.

    You can't be saved if you are not able to distinguish between marketing to raise sales (scam) and actual balancing of the game.

  • @Groxiverde said:

    https://forum.deadbydaylight.com/en/discussion/comment/914854#Comment_914854

    You have no idea. I only used my mouse to play Oni too (when he had 180°) and I was able to hit survivors behind me.

    Now I can't even hit survivors who are 50° to my right.

    I made this post because of that. I don't understand anyone who talks about Q/E because I never press those keys in my keyboard. What i know is that a survivor coming straight to me can make a 30º turn and when i hit the M1 to slam him, the oni will just slam the ground in front of me because i can't turn enough to just hit someone literally in my screen.

  • @johnmwarner said:

    This comes out sounding like “this killer was definitely OP on the PTB even according to a lot of streamers, I figured I could use him to dominate before they fixed it. Dang they fixed it way quicker than I expected.”

    Yeah, that is why streamers says the killer is out and a worse version of billy, because his only good feature he had, putting survivors out of loops by using a power with a long cooldown, is totally gone.

  • @Liruliniel said:

    https://forum.deadbydaylight.com/en/discussion/112374/i-have-never-felt-this-scammed

    Funny you think those survivor's have all bad perks.

    Oni was mostly nerfed for both using Mouse and Keyboard in conjecture with Mouse to go beyond a regular approved flick. Wasn't a nerf it was correction of a oversight. Next will be the instadown charge most likely.

    The only reason a player would play those perks is because they don't have better perks. But lets do a recap.

    Jeff:

    Wasting a perk slot to break 2 hooks per game in case someone farm you so they don't get hooked in that hook but in one a little far away? All this supposing the killer is near the hook and can put down the surv who farmed you.

    Waste a perk slot so the killer can't see you 3 times and go for another surv instead of you is counterproductive because other survs will spend their "hooks" while you are hidden from killer route. Making the killer able to get an early kill from survivors he can BBQ and probably losing you the game.

    Aftercare is the only perk that i had some hope in but the fact that removes the aura readings if you get hooked it just kills it. If they would change it to permanent reading through the trial would improve ppl altruistic playstyle and would help a lot for solo players and i would pick it over bond anytime but bond or even empathy are just superior.

    Quentin:

    What can i say about his perks. Having to rely on a perk slot to find a single use heal from a chest that you have to look for is extremely useless. So situational that you would have to play dozens of games to even think "wow, pharmacy just won that game for me"

    Wake up is pretty much the same. Sure it will help you at some point but well, i would pick Hope for an endgame perk if you really want to survive the killer coming to the gate. I am not even going to talk about Vigil.


    Tapp:

    I really like stake out but the cooldown needed for a charge is too high to even make an impact in a game for using a perk slot. About the other perks well, you can pick maps for aura reading and the killer going out of their objective to make use of Tenacity... i used it a lot and with slug nurse out of the table it is just a bad perk that will make an impact in a really little amount of situations.

    Steve:

    Do i really need to point out how bad his perks are? Only babysitter could be considered a minor perk but i would always take borrow time over it. Camaraderie i bet it has like a 0.0001% representation. Having to be almost out of the game for a perk to start working is... well you know what it is.

    Second wind could be a really solid perk if the healing time was 8 seconds like inner strength, but 30 seconds and the fact that it deactivates if you get slugged is a fraking joke. It would be an awesome perk if it forced the killer to pick you up from the ground the same way DS forces the killer to slug you after an unhook. Also the fact that you need to heal someone to full before it activates is just BS and you can easily die in a game without even having it activated or used.

    I could keep going but as you see, i have tried to make a lot of perks work but I just can't get into a game knowing that 2 or 3 of my perks will not be used or even slightly make an impact in the game.


    The same i could say about a lot of killers. They have cool perks but most of them are useless because they are so undertuned that are a joke. For example, the Demogorgon have ######### perks but then you have surge that could be an amazing perk but it turns out that it only works with basic attacks in a game where most killers have special powers who will never make use of it.

    Another example: Overcharge, it should be an unnanounced skill check during the repair of the gen and not when survs just get back to a gen. You could make it overlap with the next skill check forcing the surv to press space twice in a short time but it is just pure trash.

    Another perk that would be cool if it had no cooldown and no minimum distance, Territorial Imperative. Would make really good perk and simple as a baby "You get into the basement? The entity tells the killer you are there because that basement is dangerous" FIN. Situational, as any good perk, but powerful enough to make someone think about picking it.

    @Almo said:

    I would just like to comment that Mettle of Man is used by many players, and the comment that "literally nobody plays MoM" isn't true.

    I see you saw some numbers. Could you please share pre-nerf cuota vs post-nerf use of this perk? Because at rank 1 i could play 100 games and maybe an ash doing the expert achievement is using it, but not a single serious surv is picking that perk at ranks where the survivor have the best perks available because they understand the game and played long enough.

  • @Peasant said:

    @susto I know how you feel, I was a old Legion main, still a Legion main. It's just not the same.

    I actually hated legion from the start. Hated the fact that my mission in the game was to annoy survivors and since i main both sides, i just didn't want to even play more with him because of that "annoy survivor" mechanic and because i knew how disgusting and EXTREMELY boring was to play against him so after millions of BP to get him all the perks, i can honestly say that i played less than 30 games with him at max rank and i instantly cancel every single daily mission that pops up so anything that has the consequence of seeing fewer legions and not having to play with him is literally paradise for me.

    @Venoxxie said:

    You know what's GREAT? Having choices in life. Just like you have a choice to put that credit card back into your pocket and actually step back and I dunno.... maybe hesitate for once. I stopped spending money on this game about a month or two ago for the simple fact that I'm tired of them not fixing bugs that very much need fixing and have needed fixing for many many months and what not.

    If you wanna call it a scam, fine. But it was still YOUR CHOICE to not be patient to see what happens next. They didn't force you to throw your money at them. Think before you buy.

    I actually enjoy the game but never had this "bad feeling" to the point of having to register in the forum and complain.