Discussions
339,005 discussions.
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The music isn't loud enough and I'd like to listen to Kwon Tae-young lobby music on high volume.1 comments 1 views last activity
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It has been well over a year since the last time we have gotten a new Invocation perk, the last one was released in november of 2024 with Doomed Course. Invocations are a perk type with so much potential, forcing survivors to give up something in order to gain a buff that will last the whole trial. But it is strange to see BHVR seemingly forget this perk type exists. Seeing the new survivor comin12 comments 231 views last activity
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My game simply crashed in the middle of a match and did not open that black screen with an error code to at least guide me on what exactly happened. My friend's client also crashed yesterday, after the patch. Now I am facing a 5 minutes penalty and if I d/c again, it's 15 minutes, then 1 hour, then god knows how much. Turn off the d/c penalty until you fix this bug, please. And no, my computer4 comments 171 views last activity
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for the 2 other people who play hound master (and to those who dont, yes she is buggy but she is INCREDIBLY satisfying to play imo when bugs arent happening) i am horrible at redirecting the dog, because of how quick people are on reactions to dodge, when i send snuff out and go for a redirect i try and turn and fire it off as fast as possible before the surv can react but i almost always miss b1 comments 22 views last activity
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I saw a video online about this not sure if it was real. If it is, I am really sad to see The Houndmaster did not get an outfit. 😭 I really hope I am just wrong.6 comments 152 views last activity
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Hello community and developers! I’d like to share a cosmetic idea for Dredge. This would be a Visceral Legendary Outfit inspired by the Stranger Things franchise. Behaviour Interactive and Netflix have collaborated and maintained a good relationship, and we’ve already had an incredible second Stranger Things chapter. Dredge is an original5 comments 574 views last activity
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I'm a p100 Eren, and I'd like to make that a p200 Eren. I already am on the fence since this is a Trapper skin, but having the basic mori too just makes me reticent to make foolish financial decisions. please tempt me, bhvr! I'm not saying the mori is the deal breaker, it just would have been an easier pill to swallow if we had a unique mori. it doesn't take much to please me I promise4 comments 71 views last activity
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He's basically a reloading god now instareloads into quickfire you gotta try im8 comments 431 views last activity
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I really think it would be an amazing idea to have jennifer from jennifers body as a cosmetic for the Krasue or as a character on her own! Please put this into consideration thank you ❤️❤️❤️❤️0 comments 1 views last activity
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Why does Escapist still have sprint burst on command on a 20-second CD? It's free wins against anyone. Medic's ability should not instantly fill half a bar of healing progress, 2 average players can become unkillable by just staying together as Medic. The other 3 classes are just annoyances more than actually being good. When can killers get some new content to actually play with in the mood?10 comments 222 views last activity
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Even with Diminishing Returns, full luck builds can give at least 3 self-unhooks 58% of the time - and for at least 2 its 88% of the time. On top of this, luck builds promote uninteractive play, outright denying killer pressure and leading to them feeling like they're fighting the game's systems rather than the players themselves. It's long past time Luck was deleted - if a self-unhook isn't5 comments 121 views last activity
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Amount of survivors who have gone down almost instantly I than let them have an extra chance when i could easily eliminate them later end up mocking me in an out of game it's so frustraiting. I'm not one of those killers who slugs 4 people at 5 gens or bms on the floor an yet i'm often treated like trash by the survivor players.11 comments 311 views last activity
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There has been a bunch of matches where i cannot use the anti camping for how bad it is implemented, every time on a match a killer camps me he is far enough to not trigger the anti-camp and sometimes there would be my teammates blocking the progress, I had matches with killers literally hitting me on hook but because they down my rescuer my own teammate didn't crawl away provoking my death on fi3 comments 121 views last activity
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I get 1 kill and I'm still apparently an awful terrible person who should quit the game because I try to win on mid-to-low tier Killers. What is happening? Am I just supposed to stand by the exit gate and kiss the Survivors on the forehead as they leave?11 comments 282 views last activity
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I hate the rework. Old Myers was cool, scary, had identity and counterplay. New Myers has no counterplay, no identity, makes pallets useless, requires 0 skill and has an instadown pig dash that you can’t possible outplay without god loops which are not common on most maps. He doesn‘t even have to earn his op dash, just looking at someone for 5 seconds is enough. I had less people rage quit agains53 comments 1,385 views last activity
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Now that Wesker and Legion have both been disabled, lets try adding Onryo and another character like the Plague or Doctor would be nice, it'd be cool to see the Knight have a shot at 2v8, I feel like Xenomorph and the Lich would also be suitable replacements or additions, The First would also be fun to play in 2v8, I feel like there's a lot of unused potential in character variety in this game, i12 comments 393 views last activity
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I thought since ghostface is getting a little old maby give him a stunt double as his 2nd ability. Another ghostface he can launch forward by pointing his finger or put the other ghostface in a locker to slash survivors who walk by0 comments 31 views last activity
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Before all the killer mains come whining, I'm a killer main. WOO is the most popular survivor perk. Past data has shown that it's usage is consistently at 30%. https://www.reddit.com/r/deadbydaylight/comments/171i5hc/see_whats_being_used_before_730_drops/ https://www.reddit.com/r/deadbydaylight/comments/1arg1o4/developer_update_stats/ There are several reasons to make it base kit that bene4 comments 51 views last activity
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Accidently posted without typing lmao. Anyway, We have scratch mirror, we have Pig with her wall hack add-on, we have wraith with his! And then, there's Ghosty. Probably the most beloved stealth killer, and Yet he does Not get a Jumpscare addon?! What the Hell BHVR?! Why wouldn't you give him an add-on that lets him see auras in a 32 meter radius while stalking when crouched and trade-off his i0 comments 1 views last activity
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Since the beginning of time, gen slowdown has been meta and killer builds have been heavily limited due to the necessity of running gen slowdown. I think the next step to revolutionizing killer game play is to improve the base kit gen slowdown to point where you only need 1 gen slowdown perk and more is optional. This will greatly open up the perk options for killers and allow killers to run some3 comments 51 views last activity
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Getting save game error 130 again, like the ones a couple weeks ago. Restarted multiple times to no avail2 comments 31 views last activity
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Saw a trap, dropped a pallet on the trap because it was right in the middle. I vaulted the pallet, got halfway across, and then suddenly ended up in a trap between the pallet. 🫤 What on earth is that about? Is it intended? Did I miss an update??3 comments 101 views last activity
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One of the coolest skins ever implemented - Attack Titan Trapper Same old mf boring Mori - OG Trapper We hear you .. We wanna improve .. At least we're at 50% ..13 comments 181 views last activity
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Nice one Bhvr, I can't believe this actually got through the PTB. I've expressed an opinion on this subject already, stating that the argument is to be made that it's a healthy change for the game, which is still technically true. However, it's not healthy in the sense of what DbD has been saying they're trying to do with the perk situation. In this one update Bhvr have single handedly killed a47 comments 1,656 views last activity
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Please make a NEW Dead by Daylight Mobile (DBD 2) with better optimization to fix all the errors. Also, please change the economy: we want to buy killers with Iridescent Shards (in-game money), not just Auric Cells. Licensed killers should be accessible to loyal players too!" Hello, Behaviour Team. The current DBD Mobile has too many bugs and errors. We want a NEW Dead by Daylight Mobile game (DB3 comments 122 views last activity
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They shadow nerfed his shock delay addons because they gave him a joke buff ( without saying anything in the patch notes )24 comments 911 views last activity
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Hi everyone, how are you? On behalf of the Dead by Daylight mobile community, I wanted to ask if there's a possibility of the game returning to a mobile version? Whether it's Behaviour or another company, we would be extremely happy if they brought the mobile version back. I LOVE this game and I wouldn't want it to be a goodbye. There are several speculations that it might return, please give1 comments 51 views last activity
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Anyone else getting high ping in 2v8. Seems like every time 2v8 rolls around they put the games on their crappiest servers. I have wired gigabit speed internet and getting solid ping tests on non-DbD servers but getting massive ping spikes and lag in match after match and it’s making the game unplayable. US midwest region. Guess I’ll have to play something else for a while. Wondering if any1 comments 102 views last activity
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I've heard of a stacking efficiency reduction, but how does it work. Is it : A) every stacking is less, so fire up would be 1st token : +6%, 2nd token + 3%, so on and on or B) the reduced stacking is perks/effects only, so if I bring fire up at max stack and trapper's pallet destuction perk, it would be 30% from fire up and 10% (20% / 2). A) would be around 32% speed increase B) would be 403 comments 315 views last activity
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Decisive strike - lower the duration to 40s like OTR has, no point to keep such a long duration Resurgence - upon being unhooked you get 40 % instant heal progress (was 70 %) Unbreakable . remove the faster recovery modifier, now must be activated by unhooking someone Sprint burst - Is unlocked when one hook from the death, keeps the rest of current perk conditions Shoulder the burden - upon12 comments 132 views last activity
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Hi Behaviour team, I wanted to share an idea for a possible collaboration with the Netflix show "Wednesday". I think it would fit really well with the dark and creepy vibe of Dead by Daylight. For the chapter, I was thinking something like: Survivors: Wednesday Addams Enid Sinclair Killer: Tyler Galpin (The Hyde) Survivor Perks: Wednesday Addams: Cold Observation After the killer0 comments 21 views last activity
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Just wondering why the update was so large? All it added was 2v8?9 comments 442 views last activity
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So i made a post on x about this as it really pissed me off. I was playing gun slinger and my pc crashed and restarted mid match. And yet even tho it was out of my control. I got hit with a 15 min time out. It then happens again but this time only the game due to alot of lag. So why am i the person whos crashing while playing getting punished for it.2 comments 11 views last activity
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Abandon system sucks, rewards survivors while killer get their will to play the game shattered, I verse trash survivors so much at the highest mmr level, either that or a swf with ds, stb, and exhaustion perks, and then if I win, they intentially abandon the match seconds before dying to not lose mmr, I don't want to play against bots and have the trash player up in my games, every time that happ28 comments 572 views last activity
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I have really enjoyed the recent additions of French voiceovers to the game, with characters like dnd Vecna and Chucky in particular having great dubs, so as of recent, I've been really wanting to know if there are any plans to give Springtrap the same treatment0 comments 11 views last activity
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Finished my assessment of quick fixes that will help Krasue feel more fleshed out and have more fun interactions on both sides of play based on my extensive playtime on her as someone who personally finds the design frustrating as a Killer & Survivor player: Leech 5 charges per second drain -> 3 charges per second drain after eating mushroom Body Form 32m -> 24m TR Head Form8 comments 451 views last activity
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Just thinking out loud here. While many would like every killer available, some come with problems. Not possible due to stations (and licenses): Alien, Pig, Springtrap, Vecna, The First, Onryo, Pinhead, The Nightmare, The Shape. Reason: Coding the stations for all the larger custom maps would just create more bugs and would be a huge undertaking for each character. And they simply can't ad6 comments 163 views last activity
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why is the incentive only 2.5x when the 2v8 killer queues are 30 MINUTES?? the incentive should be 10x or higher with how long those queue times are. at the very least can we bring back the base 5x incentive that we had during the August 2025 2v8? in the past 2 iterations of 2v8, the incentive hasn’t been higher than 3.5x which is really disappointing.11 comments 221 views last activity
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During 2v8, all the casuals go to 2v8 while the sweats remain in 1v4. I'm curious how this affects the kill rates. The Play While You Wait in 1v4 makes the data somewhat less accurate but w/e0 comments 21 views last activity
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The Quest Diversity in the game is extremely stale, We need other quest variations other then "Unhook, heal, hook, damage gen, hit survivor" Bring back the older quests such as Glyphs and killer specific challenges but also make harder challenges Older Quest Examples :0 comments 11 views last activity
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Many editions of 2v8 have already come and gone, and we still can't get people out of the cage from the sides, allowing trolls (mostly anonymous) to ruin the game for others. Video here17 comments 321 views last activity
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The double standard is a waste of effort. Laura croft: I'm coming Sam. Pinhead: You opened it, I came. One is somehow a problem The other somehow isn't. They both have the same vague inference. Just give Pinhead his lines again. It's a dumb thing to worry about. They are both funny if you take it that way. It's just kinda silly and should be taken as silly.9 comments 211 views last activity
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Hitting the touch pad accidentally is incredibly easy to do and the fact that circle isn’t used to close out the screen and is instead used to exit the match makes no sense, especially when I entered the screen accidentally to begin (usually mid chase.) The Options button was already a perfectly reasonable binding for this feature.0 comments 1 views last activity
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Tonic effects for survivors are rather powerful and interesting, but for killers it's boring Haste, so I wanted to suggest some ideas of how to change the effects provided to killers to test them out in future iterations of 2v8 instead of haste Idea 1: 6th Sense Effect of Blue Tonic: Reveals the aura of closest survivor for 5 seconds. Affects both killers Effect of Green Tonic: Reveals the au0 comments 72 views last activity
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Why are there still 4 zombies from Nemesis in 2v8? Let's then give 2 zombies to all killers in regular mode, and so that all killers have zombies in 2 vs 8. The game was already fine with 2 killers and 2 zombies, but now every match is against Nemesis. And I only play Nemesis in 2v8 because 4 zombies is too many (this is too good for map control); If you kill a Zombie, it will spawn a0 comments 93 views last activity
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Right now i’m fooling around with Repressed Alliance to see if I can garner any value out of it. Here’s RepBoom v.1 the break down: Deja Vu feeds RepAll (Repressed Alliance) *once you have RepAll and BlastMine the game begins. Step 1. Find a Gen. (Deja Vu helps here) Step 2. Determine if you have time to finish the Gen you are currently working, i0 comments 21 views last activity
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Please add our favorite emo boy from Tome 24 as a survivor, I promise u BHVR I'll buy every single skin for him!! <3 Give us girls such a long needed male-Sable, we need to spend our money too ;^)3 comments 121 views last activity
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This discussion has been merged .0 comments 1 views last activity