Feedback and Suggestions

Our team will be happy to read these!
  • Is the volume of his menu theme going to get turned down at some point? The volume of every other killer is completely fine, switch to Hillbilly and it just blasts out lol
    0 comments 11 views last activity
  • Excuse me, what the *** were you doing with clown when trying to rework him to come up with such useless lame lazy rework? Freddy: Slowing survivors stronger than default clown slow and does not need to recharge his power Sends survivors to the dream world where borrowed time does not work and makes it harder for survivors too see him coming and to see his red stain while looping Able to te
    6 comments 41 views last activity
  • I have read it somewhere that devs are planning to add Walmart as map for Ghosrface Chapter. I hope they really add a map to it because it would be more interesting if there's a map and a survivor along with this killer for him to have a complete story. I also think that survivor needs to be added and it would be great if it's Sidney Prescott! Hopefully devs consider.
    3 comments 11 views last activity
  • Hello people in the Fog!! I have an idea for a new exhaustion perk. I´ll explain it: When you do a fast vault on a window or pallet, if the killer is on the other side, you stun him during 3 seconds, like Head On. If he´s carrying a survivor, he will drop it. It gives the exhaustion status effect during 60/50/40 seconds. The animation can be a vault with legs straighten up, kicking the killer
    10 comments 91 views last activity
  • This isn’t a “bBq OP!!” post. I’d like to simply share some thoughts on the many things about BBQ that irritate me. Let’s not pretend that BBQ is only as popular as it is for the bonus BP. Sure, I stand by the notion that it’s healthy for killer perks to have incentives that encourage the killer to NOT camp a hook, but I really, REALLY wish it provided something OTHER than revealing survivor au
    36 comments 331 views last activity
  • I heard that you can get banned for having custom perk icons, can you allow us to do that without a risk?
    0 comments 21 views last activity
  • I just started playing DBD. I have played now for about 160 hours total. Those are my experiences and my views on the game. I do not think everyone might experience or feel those things as I do. Keep it civil and constructive. Open for discussions and questions. I will include here parts of my experience, the issues and suggestions on what to improve to give newer players a better experience and
    0 comments 71 views last activity
  • I really feel like the queue times are way too long. Some days it's one minute, and some days it's 5-15 mins and I'm in green ranks with Crossplay on. With already 25000-35000 players on Steam at a time, I can't imagine how many console players there are, and I usually get them in my games more than PC players. I have literally cleaned my apartment on days where these queue times are 15 mins long
    2 comments 61 views last activity
  • Killer: Jason Voorhees (The Slasher) Death curse: after hitting a survivor his aura will be revealed for 30 seconds. Momma's wrath: after hooking a survivor all survivor aura will be revealed to the killer for a minute. New blood: after the survivor unhooks the hooked survivor the unhooker will become exposed. Survivor: Tommy Jarvis Come and get me: after a generator is rep
    7 comments 91 views last activity
  • Please don't get me wrong when I say this, but I don't care about winning or losing. I care about having a fun match. Getting hit when I didn't deserve it is not fun in any way whatsoever. Why is VPN'ing still not a bannable offense? I just went against a Nurse from Peru using a VPN and he hit me three times from very far away due to his horrible VPN. To add to this thread, a ping limiter serio
    9 comments 141 views last activity
  • Why is it literally a safe window into a safe window with all the stuff in the way that you literally have to walk around. Breaking the breakable walls also don't help at all.
    14 comments 111 views last activity
  • I know Second wind was already buffed but I want to share this anyway. I played a lot second wind in the last 100 to 200 hours dbd I played and it was fun to play but often not that good or useless. The perk is designed as an anti tunnel perk and the change to 20 seconds is a step into the right direction. I liked that but... I think it would be a good idea to add a haste status effect for
    3 comments 41 views last activity
  • Hear me out, this is meant as a genuine suggestion: We all know Michael's tombstone ability: hit t3 and you can instakill healthy survivors. A lot of people hate it, and seeing how a lot of people play as if they are the character bound to die first in a slasher movie, it is quite overpowered. But imagine this: We got a 'split' UI now, meaning UIs for killers and survivors are different. AND w
    27 comments 261 views last activity
  • Let me put this out there. I'm hearing impaired and even with my good quality gaming headphones, I still have trouble hearing certain audio cues. I can't even hear the terror radius that well until it's too late and the killer is right in my face. That heartbeat thing from the mobile version of the game seems like it could help me a lot. You guys are working on color blind features, can you do so
    6 comments 91 views last activity
  • I know it might be weird but hear me out. 1. It allows players to talk together and communicate which will make it harder for the attacker and more enjoyable to play the game as a survivor. 2.It will reduce cupboard campers/hider as it means they will have to be quiet so the killer can’t hear them. (I know you could just mute your microphone but let’s just ignore that) 3. It would be so
    1 comments 21 views last activity
  • Pyramid Head shouldn't be able to move the same speed while dragging a trail along with him. It just allows him to be able to use the long range attack mid chase from behind you and still catch up with the killer movement speed. Along with not being slowed down while dragging a trail, he doesn't have much/ if any of a cooldown from dragging his sword, Using the power in a no brain matter doesn't
    4 comments 41 views last activity
  • These seem like normal things that could be implemented into the game. Can anyone see anything wrong with these fixes? Add an extra bar that takes longer to fill to get up off of the floor.(this would start to fill up after the first downed bar fills) No longer a timer till the next hook stage & Players can now unhook themselves and become broken for a duration(Ds would also not be trig
    10 comments 101 views last activity
  • I believe that while there are cosmetics which it is understandable that they cannot be separated (those of licensed killers and/or those that would have clipping issues or other model problems) There are certain like Lady Volkfest's (Kate) head could absolutely separated, and doesn't even look like it'd clip even with outfits in which she has something hanging on her back (like a backpack or th
    0 comments 11 views last activity
  • title Why is it linked to terror radius rather then just 32 metre proximity? doesn’t that just give certain killers the ability to completely bypass it over other killers for no real reason at all? I put on bt mainly so i know i won’t ruin my benevolent badge by getting unsafe unhooks but the fact it’s linked to heartbeat is kinda just stupid, it’s suppose to be an anti farm perk so why can’t i
    Mod
    31 comments 311 views last activity
  • The Twins in my opinion, and I'm sure a lot of people can agree with me are a very bland killer. So in this post I'm gonna be suggesting some changes that could make their gameplay a little more interesting, you could call this a rework of some sorts. The Proposed Changes: -Charlotte has been granted the ability to utilize Victor when he's binded with her. Press and hold the primary power butto
    11 comments 91 views last activity
  • Is that he can literally spam his power... Ever since they reduced the cooldown on the ROJ ability, you literally get to spam your ability after missing a survivor an infinite amount of times no matter what. I've seen people do this at loops, and even tested this out for myself. It is incredibly stupid, it makes him honestly braindead to play imo. For someone like myself who plays fighting games,
    18 comments 481 views last activity
  • You know it is, survivors shouldn't be able to see so much of their surrounds by adjusting the resolution of the game. When will this be fixed? it breaks the game and makes m1 killers unplayable (the same killers you expect people to play because they're "fun" and keep survivors happy)
    2 comments 31 views last activity
  • The kill rate stats are often cited, when someone talks about the balance. But those stats have been made before the mori and undying nerf. Can we get new stats? With the way matches go these days, i suspect that killers won´t have a high kill rate anymore. EDIT: Can we get a filter for hook suicides?
    10 comments 91 views last activity
  • For a very long time now, Legion has been one of, if not the worst killer on all of Dead by Daylight. His add-ons are very weak for the most part and he has one of the least threatening powers. I feel like if they’re going to buff them, they need to do something about the deep wound status effect itself. However, I believe they would benefit much more from a complete rework, preferably one that i
    4 comments 31 views last activity
  • Everyones favorite fog whisper who's not from spain made a video on an little interview Mccote did where he talks about the possibility of new moris. Paulie, wise to how BHVR works basically predicted they would be sold as a way to try to get more money out of killers like they do survivors. THE ISSUE is as a survivor main almost exclusively he doesn't seem to understand that the cost of moris
    Mod
    11 comments 111 views last activity
  • I've played maybe 15 games of killer today. On several occasions I have been given survivors who's ranks are way further than mine. I have attached five images of the games that really stuck out to me. It's making this game less enjoyable each time, and it's making the games unfair. Survivors are way above my skill base and I find it hard to enjoy many killers. There must be a way to fix this. I
    1 comments 51 views last activity
  • I go to second hook phase, the game lags cause a gen was a completed, I immediately die because of that and the I only get awarded 1000 BPs in the end with a disconnecting ban? I'm sorry but... What?!
    0 comments 21 views last activity
  • Cuffed: (Tier One) Do not drop your item when hit, (Tier Two) Can swap your carried item with another, (Tier Three) Do not lose your item on death Blockhead: Generate more skill checks when interacting with a generators engine (Tier One) 50% (Tier Two) 75 % (Tier Three) 100% LunchBox: Toolbox's can be used as Medkits, increases your chance of
    3 comments 62 views last activity
  • It would be really nice if Killers can get different moris instead of using the same one over and over. Trapper : Drops a bear trap on their head, snapping on contact. Wraith : Bonks them on the head with the bell and they disappear. Hillbilly : Hits them on the head with the hammer then uppercuts with the chainsaw. Nurse : She stabs the victim with the needle (Lore Related) and the vi
    0 comments 21 views last activity
  • What's everyone's thought on noob killers who camp hooks until you die, preventing any chance of a rescue? I've had this happen 3 times in a row just now and have experienced it many times in the game. Whenever it happens I just DC now because it is NOT fun. If you get in trouble for DCing you should be able to ban killers for camping hooks. I propose you add a penalty to killers who remain aro
    79 comments 4,474 views last activity
  • Legion has been one of, if not the worst killer in all of Dead by Daylight for a long time now. He’s just not threatening at all because his power is just pathetic, deep wound itself needs to be looked at. Plus, most of his addons are laughably bad. Though I feel like he would benefit more from a complete rework, preferably one that would incorporate into their power that there are 4 of them.
    0 comments 11 views last activity
  • What if we were to do a Blade Runner chapter for dbd if its ever possible. It would be really cool if the survivor was Rick or K (otherwise known as Joe) and the killer can be Luv, Pris, or Roy, since Pris and Roy were two of the antagonists in the first Blade Runner, and Luv was the main antagonist in Blade Runner 2049. It may not necessarily be a horror movie and more of a techno action - thril
    0 comments 31 views last activity
  • I've been in two games today where I've been kicked from the game because apparently a player disconnected whilst loading. Both times the game had already started! The first game all of us were doing the gen on the boat (Backwater Swamp) and we all got shocked by the Doctor moments before I got the message... The second game was about 2 minutes in and one person had already been hooked. The bi
    0 comments 11 views last activity
  • Solution: Stop the hook progress if the killer is close to the hook and not in a chase. This way camping would keep the survivor alive while others can do gens: i.e. other than endgame it would make no sense for the killer to camp. Possible drawback: Survivors could know if a killer is near to the hook based on the progress, i.e. it is a very weak builtin kindred.
    Mod
    11 comments 91 views last activity
  • Jordan Peele’s “Us” has to be my all time favorite horror movie. I would love to see Adelaide Wilson as the new survivor, and her doppelgänger Red as the new Killer, and her main weapon be a large pair of gold scissors. For the map I would like to see either The Santa Cruz Pierre w/ The Find Yourself Mirror House, The Underground Base, or The Wilson’s Home. Sometimes other survivors get new cosme
    11 comments 291 views last activity
  • I thought this was actually cool and would love something like this! It honestly just feels better
    3 comments 191 views last activity
  • So when playing as chucky hooks are replaced with ritual circles. When downing a survivor chucky grabs the downed survivor by the hand or foot or whatever and then drags them to a ritual circle which begins the sacrification process. works exactly the same as a hook sacrifice. It makes his small height plausible and it fits with his lore. And I guess can be decorated with those customizatio
    0 comments 11 views last activity
  • I'm currently rank 9 survivor EU, playing at prime time. In 2 to 3 hours, I got 4 (maybe 5) matches. And I was paired with low rank survivors, against rank 1 killers in most matches. Seriously, it's been 4 years, and there is still no consideration in fixing your broken, garbage match making system. Always promises, to continue having people believe in you and defending you all the time. The re
    5 comments 31 views last activity
  • as you read the title is there any perk for killers that can trigger deep wound effect
    7 comments 441 views last activity
  • Any word on the devs on whether they acknowledge the turning during lethal rush attack disparity between mouse and controller yet? Or are they ignoring it like it doesn't exist?
    12 comments 181 views last activity
  • In my opinion this 2 things should be automatic, i mean whats the point of pressing those buttons (most of the time im just bored of pressing them and give up, which is not good for my team of course), making it automaticly struggle while on hook makes life easier for everyone, less ppl gonna die while on hook 2nd stage. pressing wiggle/struggle buttons - doesnt make game enyojment more for sure
    3 comments 71 views last activity
  • DbD has this really interesting interplay between how your economy is influenced by your performance in Trials, mostly on the Survivor's end, and I think there are two minor changes that could make this a little more interesting. The barrier to leave the Trial now has a new option: "Throw Item" replaces using your item. Throwing an item through the barrier is a very short action that secures th
    0 comments 11 views last activity
  • Don't get me wrong, I hate this perk with a burning passion and believe it should be removed from the game but I know that's not gonna happen so instead, I'm going to propose a change that award good players, not bad players. Change: When the last gen is completed, NOED activates. All survivors who have reached the second hate state by your hand scream and suffer from the exposed status effect
    12 comments 101 views last activity
  • It has been repeated for years that killers don't have time to do their objective, so you add breakable walls everywhere? Midwich is a great example. You can't get around to look for survivors until you break walls. You then chase, get them down, now you need to break a wall to reach a hook, want to pop a nearby gen? go break another wall. All the while you hear the gens 99% near you and you're
    5 comments 81 views last activity
  • just had a game me and 3 other players, versing the spirit i didnt know it was spirit till endgame first guy to get downed instant disconnect, second person gets hooked kills self on hook, third person just disconnects when killer was on other side of map only found out it was spirit when i let her kill me because 1 killer 4 gens left mind u i was only 1 that 1 gen and hatch closed totally not
    22 comments 171 views last activity
  • I have been gaming on DBD on different platforms and have now decided to stay with PC but I was wondering if I could get some insight or status of the idea of at least and option for a cross-platform option implemented to open up availability and growth in the player database? I would hope Sony and Microsoft would allow such things happen but is there an idea of allowing players to be able to pla
    3 comments 11 views last activity
  • this is horrendous there's breakable walls everywhere, everytime you hear a gen being worked on you have to stop and break the wall to get in giving the survivors a big heads up. The corridors are too small and claustrophobic so you're chasing scratchmarks more than survivors, and the pallets.....I'd say the pallets dont need any explanation but clearly they do. They are quite possibly the worst
    8 comments 61 views last activity
  • So, we do not care about new chapters honestly, what we want is full-on crossprogression, more patches (which I know you've been doing) and etc, chapters are not important, if you care about the game and community, listen to us then
    13 comments 231 views last activity
  • This is a suggestion and possibly a tall order, but as some of you may know Sony is developing a Twisted Metal TV series. I was a big fan of the series growing up, and this got me thinking about how fitting it would be in this game for Clown to have a legendary skin where he dawns the fires of hell and becomes Sweet Tooth (Needles Kane for those who know). I was looking at some older renders from
    9 comments 81 views last activity
  • why does The Blight have a turn rate cap during his lunge after a rush attack on console but not on PC? I play the game on PS5 with a mouse and keyboard with access to near unlimited sensitivity due to the mouse DPI being able to reach 16,000. Regardless of this however, I notice that I am highly restricted during the lethal rush lunge attack compared to PC players. I have seen multiple instance
    0 comments 21 views last activity
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